Team at first glance :
so here goes ....
JadeX OU Competitive Team.
Infernape @ Focus Sash
Rash Nature
Blaze
252 Speed , 252 SP.Atk , 4 ATK
-Fake Out
-Flame Thrower
-Vaccuum Wave
-Stealth Rock
Many people are using either Steel Pokemon ( Jirachi , Metagross ) or Focus Sash leads so this Infernape is used to break their sashes and as well , does a STAB flamethrower which many OU people had trouble with it .
Stealth Rock could be planted too and with Focus Sash , Flame Thrower would be boosted with Blaze .
Fake Out , Flamethrower , Vaccuum Punch to end Aerodactly / Azelf .
Wanted to try out Grass Knot . lol
I'm just worried that even if I survived from Aerodactyl/Azelf , all you need is a prior pokemon (Weavile , lucario , Scizor) , you could take down Infernape already .
Jirachi @ Choice Scarf
Jolly Nature
Serene Grace
252 Atk , 252 Speed , 5 HP
-Iron Head
-Ice Punch
-Thunder Punch
-Trick
Flinch with Iron Head , revenge against Dragon Dance Gyrados/Salamence with Ice Punch / Thunder Punch , Trap with Trick .
Salamence (M)@ Life Orb
Adamant Nature
Intimidate
252 Atk , 252 Speed , 4 HP
-Dragon Dance
-Outrage
-Fire Fang
-Earthquake
Typical Dragon Dance and then physical sweep with Outrage .
Fire Fang serves as a Fire Attack for my team as my team lacked Fire power .
A heavy sweeper , however it has a short life after doing an Outrage ( A confused Salamence is really like a Gamble , if it hits itself , I'm dead)
Salamence is sort of the biggest boss in my team .
Lucario (M)@ Life Orb
Adamant Nature
Inner Focus
252 Atk , 252 Speed , 4 HP
-Sword Dance
-Extreme Speed
-Close Combat
-Ice Punch
Lucario serves as a late game sweeper with Extreme Speed as well as a counter against Prior moves user ( mostly Honchkrow with Sucker Punch or Scizor/Metagross with Bullet punch though Extreme speed doesn't deals much damage to them )
Close Combat is it's main attack and Ice Punch deals with Ground/Flying/Dragon .
When boosted with Sword Dance , Lucario had proven itself a very dangerous pokemon .
Inner Focus prevents Flinch ( because I think Lucario is fast enough and preventing Flinch is more important )
Heatran @ Choice Scarf
Naive Nature
Flash Fire
252 Sp.Atk / 252 Speed / 6 Atk
-Explosion
-Dragon Pulse
-Earth Power
-Flame Thrower
Hidden Power Fire against Agility Metagross as well as an Infernape no.2 !
Starmie @ Leftovers
Timid Nature
Natural Cure
136 HP / 156 Def / 216 Spe
-Surf
-Thunderbolt
-Grass Knot
-Rapid Spin
Bulky Rapid Spinner . The other attacks are rather obvious choices for it's elemental movesets . Also great to use to swap in during battle and covers Infernape weakness quite well . Grass Knot for Swampert ( usually switched in to Starmie when my Infernape sees a Swampert )
THREAT :
Stall Pokemon .
Scizor ? ( Super Power breaks through Heatran I think )






so here goes ....
JadeX OU Competitive Team.

Infernape @ Focus Sash
Rash Nature
Blaze
252 Speed , 252 SP.Atk , 4 ATK
-Fake Out
-Flame Thrower
-Vaccuum Wave
-Stealth Rock
Many people are using either Steel Pokemon ( Jirachi , Metagross ) or Focus Sash leads so this Infernape is used to break their sashes and as well , does a STAB flamethrower which many OU people had trouble with it .
Stealth Rock could be planted too and with Focus Sash , Flame Thrower would be boosted with Blaze .
Fake Out , Flamethrower , Vaccuum Punch to end Aerodactly / Azelf .
Wanted to try out Grass Knot . lol
I'm just worried that even if I survived from Aerodactyl/Azelf , all you need is a prior pokemon (Weavile , lucario , Scizor) , you could take down Infernape already .

Jirachi @ Choice Scarf
Jolly Nature
Serene Grace
252 Atk , 252 Speed , 5 HP
-Iron Head
-Ice Punch
-Thunder Punch
-Trick
Flinch with Iron Head , revenge against Dragon Dance Gyrados/Salamence with Ice Punch / Thunder Punch , Trap with Trick .

Salamence (M)@ Life Orb
Adamant Nature
Intimidate
252 Atk , 252 Speed , 4 HP
-Dragon Dance
-Outrage
-Fire Fang
-Earthquake
Typical Dragon Dance and then physical sweep with Outrage .
Fire Fang serves as a Fire Attack for my team as my team lacked Fire power .
A heavy sweeper , however it has a short life after doing an Outrage ( A confused Salamence is really like a Gamble , if it hits itself , I'm dead)
Salamence is sort of the biggest boss in my team .

Lucario (M)@ Life Orb
Adamant Nature
Inner Focus
252 Atk , 252 Speed , 4 HP
-Sword Dance
-Extreme Speed
-Close Combat
-Ice Punch
Lucario serves as a late game sweeper with Extreme Speed as well as a counter against Prior moves user ( mostly Honchkrow with Sucker Punch or Scizor/Metagross with Bullet punch though Extreme speed doesn't deals much damage to them )
Close Combat is it's main attack and Ice Punch deals with Ground/Flying/Dragon .
When boosted with Sword Dance , Lucario had proven itself a very dangerous pokemon .
Inner Focus prevents Flinch ( because I think Lucario is fast enough and preventing Flinch is more important )

Heatran @ Choice Scarf
Naive Nature
Flash Fire
252 Sp.Atk / 252 Speed / 6 Atk
-Explosion
-Dragon Pulse
-Earth Power
-Flame Thrower
Hidden Power Fire against Agility Metagross as well as an Infernape no.2 !

Starmie @ Leftovers
Timid Nature
Natural Cure
136 HP / 156 Def / 216 Spe
-Surf
-Thunderbolt
-Grass Knot
-Rapid Spin
Bulky Rapid Spinner . The other attacks are rather obvious choices for it's elemental movesets . Also great to use to swap in during battle and covers Infernape weakness quite well . Grass Knot for Swampert ( usually switched in to Starmie when my Infernape sees a Swampert )
THREAT :
Stall Pokemon .
Scizor ? ( Super Power breaks through Heatran I think )