
Azelf @ Focus Sash
Naive Nature
Levitate
252 Speed , 252 SP.Atk , 4 Atk
-U-Turn
-Explosion
-Stealth Rock
-Psychic
Azelf serves as a good lead because of it's speed of setting up Stealth Rock fast enough .
With Focus Sash , it could survive just in time for Explosion but normally , I would just use Psychic to sweep (unless there's potential foe with prior attacks like Scizor's bullet punch etc)
In the end , chose U-Turn over Taunt because I gets to switch Pokemon (saving an Explosion) and with Taunt , Azelf would have been defeated before it gets to explode .

Togekiss @ Leftover
Calm Nature
Serene Grace
252 HP , 252 Sp.Def , 4 Def
-Air Slash
-Thunderwave
-Roost
-Aura Sphere
Works as a wall for switching in my team .
Its high special defense had proven itself worthy of taking hits .
It usually managed to survived Thunderbolt/Ice Beam and then strikes back with a Thunderwave.
Roost for recovery and then Airslashes ( or Aura Sphere if Air Slash takes too long , like steel pokemon)
Chose Togekiss instead of Jirachi due to it's endurance which Togekiss would do a better job . If not , my pokemon would have been too frail ...

Starmie @ Choice Scarf
Timid Nature
Nature Cure
252 Speed , 252 SP.Atk , 4 HP
-Rapid Spin
-Surf
-Ice Beam
-Thunderbolt
Rapid Spin is to knock off Stealth Rock which might disturbed Azlef (1hp) , Togekisss and Salamence .
Surf is often used as a base attack . Ice Beam is for Dragon/Grass while Thunderbolt is for other water pokemon .
Starmie had a number of element attack that fits the majority of the pokemons it faces .
Choice Scarf is for an insurance against DD Salamence/DD Gyrados which would easily sweep out my whole team .

Salamence @ Life Orb
Adamant Nature
Intimidate
252 Atk , 252 Speed , 4 HP
-Dragon Dance
-Outrage
-Fire Fang
-Earthquake
Typical Dragon Dance and then physical sweep with Outrage .
Fire Fang serves as a Fire Attack for my team as my team lacked Fire power .
A heavy sweeper , however it has a short life after doing an Outrage ( A confused Salamence is really like a Gamble , if it hits itself , I'm dead)
Salamence is sort of the biggest boss in my team .

Lucario @ Life Orb
Adamant Nature
Steadfast
252 Atk , 252 Speed , 4 HP
-Sword Dance
-Extreme Speed
-Close Combat
-Ice Punch
Lucario serves as a late game sweeper with Extreme Speed as well as a counter against Prior moves user ( mostly Honchkrow with Sucker Punch or Scizor/Metagross with Bullet punch though Extreme speed doesn't deals much damage to them )
Close Combat is it's main attack and Ice Punch deals with Ground/Flying/Dragon .
When boosted with Sword Dance , Lucario had proven itself a very dangerous pokemon .

Latias @ Choice Scarf
Timid Nature
Levitate
4 HP , 252 Spd , 252 SAtk
- Draco Meteor
- Thunderbolt
- Trick
- Surf
Latias acts as an insurance against my team's biggest threat (for now) , Dragon Dancers .
So with Choice Scarf and max speed EV,IV and Nature , Latias SHOULD be able to outspeed them and revenge them with Draco Meteor .
She is sort of a Starmie no.2 in my team due to Starmie's frailness .
Overall , this team had problem against
-Honchkrow with Sucker Punch
-Rain Dance + Swif Swim
-Dragon Dance + Sweep
So ya , this is my Competitive OU team .
Definitely need some advice for my team .
Deeply appreciated . Thanks