JEFLIV's Tank Tank Tank (BANK TEAM)

THIS IS A BANK TEAM.

Gengar @ Gengarite (ability doesn't matter, as M-Gengar gets Shadow Tag)
Disable
Torment
Hypnosis
Shadow Ball/ Sludge Bomb/ Focus Blast
EVs: 252 Spe 182 HP 144 SpD 18 SpA
The entire base of this lead is to catch opponents off guard. Mega Gengars, Ability, Shadow Tag, forces whatever lead the opponent has sent out to submit to a Torment-Disable lock. His only damaging move would preferably be a high-acc STAB move, but if Steel or Normal immunities are proving enough of a problem, Focus Blast can be used instead. Hypnosis is a filler move, but can prove very useful against speedy pokemon that can 2HKO M-Gengar with his IV spread.

Bisharp @ Lum Berry (Defiant)
Sucker Punch
Stealth Rock
Substitute
Brick Break
EVs: 252 Atk 252 Spe 4 Def
I know, I know. Using Bishap as a tanky, Stealth Rock-setting, Screenbreaker is practically unheard of in any metagame, and I welcome any and all criticism. However, I think that he can function incredibly well in this role. Bisharp's Substitute is not going to be a pleasant surprise for enemies, as his Sucker Punch ensures that they will think twice about trying to break it. He can use this window of time to set up Stealth Rock and break any screens that may be up.

Goodra @ Assault Vest (Gooey)
Dragon Pulse
Fire Blast
Thunderbolt
Ice Beam
EVs: 252 HP 100 Def 154 SpA
Goodra has great SpA, and this can be exploited to its full extent only with a moveset that goes all-out for offensive moves. The Assault Vest is a helpful item, and Goodra can use it really well if some EVs are relegated to Def, so it doesn't die as much to physical attacks. This moveset covers all the bases for popular defensive types, as well as OHKOing Breloom, Forretress, Garchomp (but not M-Garchomp), and others.

Scolipede @ Focus Band (Speed Boost)
Infestation
Swords Dance
Megahorn
Earthquake
EVs: 240 HP 240 Atk 26 Spe
Scolipede got a great new ability this gen in Speed Boost, and with this set, he can use it to its full potential. Infestation is a deadly move, and can do quite a bit of lingering damage. With that damage, and a Swords Dance, he can kill almost anything that doesn't resist Bug and Ground simultaneously. The Focus Band ensures either a Swords Dance-boosted Earthquake or an Infestation to anything that would normally OHKO Scolipede.

Porygon2 @ Eviolite (Analytic)
Tri Attack
Recover
Toxic
Shadow Ball
EVs: 252 HP 126 Def 126 SpD
This is a tricky one because of Porygon2's current unavailability in X and Y, so it's tough to gauge how good it is at dealing with some of the newer pokemon. This is a classic, good defensive setup, so he shouldn't have too much trouble once he can become obtainable through the Pokemon Bank. Tri Attack and Shadow Ball deal with most types when coupled with Recover.

Sylveon @ Leftovers (Cute Charm)
Draining Kiss
Calm Mind
Fairy Wind
Dig
EVs: 152 Def 252 SpA 100 Spe
As I included a Dragon, so must I include a Fairy. Sylveon's outstanding typing and the powerful healing moves it can learn single this out as one of the most effective Fairy-types, alongside Gardevoir and Florges. This movepool can keep the healing going for Sylveon, and Cute Charm only increases the possibility that the opponent won't be able to fight back. Dig is included to deal with Poison, Steel and Fire, the only types that resist Fairy.

Sorry for the lack of images.

Just a side note: I am using Mega Blaziken actively in simulator play, and I've noticed a really stupid and inexplicable thing: Often it has come down to the last two pokemon, my Blaziken and the foe's Charizard. The first couple of times this happened, I was worried, but then- and this never fails- Charizard is Mega-Evolved into Mega-Charizard X! Why? This gives Blaziken a 2HKO with High Jump Kick and Sky Uppercut (which does still hit after Fly, btw).
 
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