Ubers Jellicent

bigtalk

Banned deucer.
:jellicent:

[SET]
name: Utility
move 1: Will-O-Wisp
move 2: Taunt
move 3: Night Shade
move 4: Strength Sap / Recover
item: Leftovers
ability: Water Absorb
nature: Bold
evs: 252 HP / 196 Def / 60 Spe

[SET COMMENTS]
Jellicent's Water / Ghost typing and Water immunity allow it to check threatening Pokemon such as Galarian Darmanitan, Zamazenta, Dracovish, Barraskewda, and non-Power Whip Gyarados. It also spinblocks and cannot be trapped by Gothitelle or Dugtrio. Will-O-Wisp softens physical attackers like Zacian-C and Excadrill, letting Jellicent or one of its teammates handle them more easily. Taunt prevents the use of status moves like Stealth Rock and Defog, letting Jellicent shut down a lot of passive Pokemon, including ones such as Tyranitar and Ferrothorn once they've been burned. Night Shade is chosen over Hex as Jellicent's primary attacking move for its consistent damage output and ability to break the Substitutes of Pokemon like Gyarados and Zacian-C. Strength Sap allows Jellicent to recover health more quickly off of physical attackers, but Recover is better against Magic Bounce users like Hatterene and Pokemon with very low Attack stats like Galarian Corsola. The given EV spread lets Jellicent outspeed Corviknight, with the remaining EVs put into bulk to let it handle physical attackers more reliably.

Tyranitar is a great teammate that can handle Ghost-types and Eternatus for Jellicent, and Excadrill is a good fit with Tyranitar to take advantage of the sand it sets. Both of them appreciate Jellicent's ability to switch into Water- and Fighting-type attacks. Ferrothorn and Eternatus have amazing type synergy with Jellicent and appreciate spinblocking utility to keep their entry hazards on the field. Corviknight takes pressure off of Jellicent to handle Excadrill, which at +2 can usually break past Jellicent with Life Orb or by Dynamaxing; in return, Jellicent can switch into the likes of Dracovish and Galarian Darmanitan for Corviknight.

[CREDITS]
- Written by: [[bigtalk, 466663]]
- Quality checked by: [[Nayrz, 212134], [Cynara, 224455]]
- Grammar checked by: [[deetah, 297659]]
 
Last edited:
Nice work. Don't forget Zamazenta as well in the first line. Being immune to spam from 2 of the 3 main CB breakers (3rd being hero zacian) makes it a reasonable alternative ghost for fat builds.

QC 1/2
 

deetah

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Please don't forget to add the [SET COMMENTS] in the future

GP 1/1

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[SET]
name: Utility
move 1: Will-O-Wisp
move 2: Taunt
move 3: Night Shade
move 4: Strength Sap / Recover
item: Leftovers
ability: Water Absorb
nature: Bold
evs: 252 HP / 196 Def / 60 Spe

[SET COMMENTS]
Jellicent's Water / Ghost typing and Water immunity allows allow it to check threatening Pokemon such as Galarian Darmanitan, Zamazenta, Dracovish, Barraskewda, and non-Power Whip Gyarados. It also spinblocks and cannot be trapped by Gothitelle or Dugtrio. Will-O-Wisp softens physical attackers like Zacian-C and Excadrill, letting Jellicent or one of its teammates handle them more easily. Taunt prevents the use of status moves like Stealth Rock and Defog, letting Jellicent shut down a lot of passive Pokemon, including ones such as Tyranitar and Ferrothorn once they've been burned. Night Shade is chosen over Hex as Jellicent's primary attacking move for its consistent damage output and ability to break the Substitutes of Pokemon like Gyarados and Zacian-C. Strength Sap allows Jellicent to recover health more quickly off of physical attackers, but Recover is better against Magic Bounce users like Hatterene and Pokemon with very low Attack stats like Galarian Corsola. The given EV spread lets Jellicent outspeed Corviknight, with the remaining EVs put into bulk to let it handle physical attackers more reliably.

Tyranitar is a great teammate that can handle Ghost-types and Eternatus for Jellicent, and Excadrill is a good fit with Tyranitar to take advantage of the sand it sets. Both of them appreciate Jellicent's ability to switch into Water- and Fighting-type attacks. Ferrothorn and Eternatus have amazing type synergy with Jellicent and appreciate spinblocking utility to keep their entry hazards on the field. Corviknight takes pressure off of Jellicent to handle Excadrill, which at +2 can usually break past Jellicent with Life Orb or by Dynamaxing; in return, Jellicent can switch into the likes of Dracovish and Galarian Darmanitan for Corviknight.

[CREDITS]
- Written by: [[bigtalk, 466663]]
- Quality checked by: [[Nayrz, 212134], [Cynara, 224455]]
- Grammar checked by: [[, ]]
 

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