RU Jirachi

Kinetic

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OMPL Champion
Jirachi @ Power Herb
Ability: Serene Grace
Tera Type: Fighting
EVs: 32 HP / 252 SpA / 224 Spe
Timid Nature
IVs: 0 Atk
- Meteor Beam
- Psychic Noise
- Grass Knot
- Aura Sphere

Jirachi wishes destruction upon the RU tier! Jirachi utilizes the Special Attack boost from Meteor Beam and Psychic Noise's heal block effect to be a great sweeper and wallbreaker on offensive teams. Meteor Beam also snipes Fire-types like Moltres, Volcanion, and Armarouge. Psychic Noise vexes Poison- and Fighting-types like Fezandipiti and Galarian Zapdos while also preventing Pokemon like Reuniclus and Cresselia from walling it. Grass Knot trips Ground-types like Hippowdon and Rhyperior, OHKOing them after a boost, and Water-types like Slowbro and Blastoise. Aura Sphere blasts Dark- and Steel-types such as Bisharp, Wo-Chien, and Cobalion. Tera Fighting enhances Aura Sphere's power, letting Jirachi 2HKO Wo-Chien and Empoleon, and turns the tables on Dark-types like Krookodile and Bisharp. 224 Speed EVs allow Jirachi to outspeed Mimikyu. Entry hazard support from the likes of Kleavor and Rhyperior is greatly appreciated, as they help Jirachi break through special walls like Alolan Muk and opposing Jirachi that it can struggle against. Jirachi's ability to threaten Fire-, Poison-, and Steel-types makes Fairy-types like Gardevoir and Fezandipiti great partners.
 
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Jirachi wishes destruction upon the RU tier! Jirachi utilizes the Special Attack boost from Meteor Beam and Psychic Noise's heal block effect to be a great sweeper and wallbreaker on Sticky Web teams on offensive teams. Meteor Beam snipes Fire-types like Moltres, Volcanion, and Armarouge and allows Jirachi to clean weakened teams. Psychic Noise vexes Poison-types like Fezandipiti and Fighting-types like Galarian Zapdos while also preventing Pokemon like Reuniclus and Cresselia from walling it rephrase to make it sound like it enables Jirachi to beat these bulky Pokemon. Grass Knot trips Ground-types like Hippowdon and Rhyperior emphasize this by saying that it outright one shots these bulky Ground-types after the MB boost and Water-types like Slowbro and Blastoise. Aura Sphere blasts Dark-types like Bisharp and Wo-Chien and Steel-types such as Magnezone Cobalion. Tera Fighting enhances Aura Sphere's power, letting Jirachi 2HKO Wo-Chien and Empoleon. add that it shifts the matchup against Dark-types 224 Speed EVs allow JIrachi to outspeed Mimikyu. Araquanid is a mandatory partner, since Jirachi relies on Sticky Web in order to sweep. Even after a boost from Meteor Beam, Jirachi can struggle to break through specially defensive Pokemon like Alolan Muk and opposing Jirachi, so teammates that can deal with them like Bisharp and Mimikyu, respectively, are great teammates. sticky web is not that relevant in the current meta, here you should mention hazard support (and keep the Alolan Muk and opposing Jirachi examples there maybe) and Fairy-types that benefit from Jirachi's ability to nail Fire-, Poison- and Steel-types
good job, tag me when this is implemented :blobthumbsup:
 
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Jirachi wishes destruction upon the RU tier! Jirachi utilizes the Special Attack boost from Meteor Beam and Psychic Noise's heal block effect to be a great sweeper and wallbreaker on Sticky Web teams on offensive teams. Meteor Beam snipes Fire-types like Moltres, Volcanion, and Armarouge and allows Jirachi to clean weakened teams. Psychic Noise vexes Poison-types like Fezandipiti and Fighting-types like Galarian Zapdos while also preventing Pokemon like Reuniclus and Cresselia from walling it rephrase to make it sound like it enables Jirachi to beat these bulky Pokemon. Grass Knot trips Ground-types like Hippowdon and Rhyperior emphasize this by saying that it outright one shots these bulky Ground-types after the MB boost and Water-types like Slowbro and Blastoise. Aura Sphere blasts Dark-types like Bisharp and Wo-Chien and Steel-types such as Magnezone Cobalion. Tera Fighting enhances Aura Sphere's power, letting Jirachi 2HKO Wo-Chien and Empoleon. add that it shifts the matchup against Dark-types 224 Speed EVs allow JIrachi to outspeed Mimikyu. Araquanid is a mandatory partner, since Jirachi relies on Sticky Web in order to sweep. Even after a boost from Meteor Beam, Jirachi can struggle to break through specially defensive Pokemon like Alolan Muk and opposing Jirachi, so teammates that can deal with them like Bisharp and Mimikyu, respectively, are great teammates. sticky web is not that relevant in the current meta, here you should mention hazard support (and keep the Alolan Muk and opposing Jirachi examples there maybe) and Fairy-types that benefit from Jirachi's ability to nail Fire-, Poison- and Steel-types
good job, tag me when this is implemented :blobthumbsup:
implemented ty
 
Entry hazard support from the likes of Kleavor and Overqwil Rhyperior is greatly appreciated, as they help Jirachi break through special walls like Alolan Muk and opposing Jirachi that it can struggle against.
I know you wanted a Spike setter but at the moment those are quite low on the VR so let's give two rocks setters instead.

This is stamped once the change is made, it's a bit long so if the GP team wants me to go over the spotlight one more time to cut some parts feel free to tag me.

QC Stamp S.gif
 
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Jirachi @ Power Herb
Ability: Serene Grace
Tera Type: Fighting
EVs: 32 HP / 252 SpA / 224 Spe
Timid Nature
IVs: 0 Atk
- Meteor Beam
- Psychic Noise
- Grass Knot
- Aura Sphere

Jirachi wishes destruction upon the RU tier! Jirachi utilizes the Special Attack boost from Meteor Beam and Psychic Noise's heal block effect to be a great sweeper and wallbreaker on offensive teams. Meteor Beam also snipes Fire-types like Moltres, Volcanion, and Armarouge and allows Jirachi to clean weakened teams. Psychic Noise vexes Poison- and Fighting-types Poison-types like Fezandipiti and Fighting-types like Galarian Zapdos while also preventing Pokemon like Reuniclus and Cresselia from walling it, (rc) hindering their ability to check Jirachi. Grass Knot trips Ground-types like Hippowdon and Rhyperior, OHKOing them after a Special Attack boost from Meteor Beam, and Water-types like Slowbro and Blastoise. Aura Sphere blasts Dark- and Steel-types such as Bisharp, Wo-Chien, and Cobalion. Dark-types like Bisharp and Wo-Chien and Steel-types such as Cobalion. Tera Fighting enhances Aura Sphere's power, letting Jirachi 2HKO Wo-Chien and Empoleon, and turns the tables on Dark-types like Krookodile and Bisharp, (rc) allowing it to safely fire off a Meteor Beam before KOing them with Aura Sphere. 224 Speed EVs allow Jirachi JIrachi to outspeed Mimikyu. Entry hazard support from the likes of Kleavor and Rhyperior is greatly appreciated, as they help Jirachi break through special walls like Alolan Muk and opposing Jirachi that it can struggle against. Jirachi's ability to threaten Fire-, Poison-, and Steel-types makes Fairy-types like Gardevoir and Fezandipiti great partners, (rc) as they can struggle against them.
also removed a lot of redundancy to hit character limit
GP Team done
royalfluxh_gp.gif
 
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