Draft Jirachi

[overview]
**Draft Order**: Round 3 onwards

**Price Range**: 12-13 points

**Overview**: With a balanced stat spread, great defensive typing, and a deep movepool, Jirachi flourishes as a versatile pick in the format. Offensively, it has a wide array of physical and special moves to keep opponents on their toes, while defensively, it boasts recovery in Wish and various utility moves such as Stealth Rock, Thunder Wave, and Healing Wish. Serene Grace is the cherry on top, turning mundane moves such as Iron Head into a statistical nightmare for the opponent. Unfortunately, the nature of Jirachi being a jack of all trades means it doesn't truly excel at any one role and thus finds itself overshadowed by Pokemon that are more specialized. Additionally, while its typing has many key resistances, it also leaves it with weaknesses to common types such as Ground, Fire, and Dark. Finally, Jirachi can struggle picking a single role, leaving it spread too thin and unable to run all of the moves it wants on one set.


[strategy comments]
Common Roles
========
**Choice Scarf**: Jirachi's good Speed tier makes it a great Choice Scarf user. A speedy Iron Head boosted by Serene Grace suddenly has the potential to make foes flinch until they faint, while U-turn can provide a fast pivot for its team. Additionally, it has Trick to deter walls from attempting to stomach its attacks. Remaining slots can be filled with appropriate coverage moves or even key status moves such as Healing Wish to provide further support once Jirachi has outlived its usefulness.

**Bulky Offense**: Bulky sets make use of Jirachi's excellent bulk and typing to take hits and strike back. Setup moves such as Calm Mind and Cosmic Power are good choices to make it stronger or potentially unbreakable. This set prefers to fit as many offensive moves as possible in order to increase the amount of targets Jirachi can threaten.

**Bulky Support**: With access to an array of status moves, Jirachi can use its bulk to cripple and disrupt the opposing team while supporting its own. It makes for a great user of Stealth Rock, a reliable Wish passer thanks to combined access to U-turn, and a status spreader with Toxic and Thunder Wave. Thanks to its balanced stats, it can make itself physically or specially bulky depending on the matchup.

Common Moves
========
**Primary STAB Moves**: Iron Head, Meteor Mash, Flash Cannon, Zen Headbutt, Psychic, Psyshock

**Setup Moves**: Calm Mind, Cosmic Power, Power-Up Punch

**Utility Moves**: Body Slam, Healing Wish, Icy Wind, Light Screen, Reflect, Stealth Rock, Thunder Wave, Toxic, Trick, Wish, U-turn, Rest, Sleep Talk, Substitute

**Coverage**: Ancient Power, Dazzling Gleam, Draco Meteor, Drain Punch, Energy Ball, Fire Punch, Grass Knot, Hidden Power, Ice Punch, Moonblast, Play Rough, Shadow Ball, Signal Beam, Thunder, Thunderbolt, Thunder Punch, Water Pulse

Niche Moves
========
**Doom Desire / Future Sight**: Often finding itself with free turns, Jirachi can utilize Future Sight or Doom Desire to spread powerful delayed damage.

**Charge Beam**: While Charge Beam is a weak attack and not fully accurate, it synergizes well with Serene Grace, ensuring that Jirachi boosts its Special Attack stat every time it lands.

**Refresh**: Jirachi can find itself hindered by potential burns and paralysis, allowing Refresh to be potentially used in order to cure itself.

Common Items
========
**Choice Scarf**: Choice Scarf increases Jirachi's Speed to more acceptable levels, allowing it to revenge kill frail foes or cripple bulky and passive ones with Trick.

**Leftovers**: Leftovers helps accentuate Jirachi's bulk and keeps it healthy in order to tank hits throughout a game. This can be combined further with Protect and Wish to make it even harder to knock out.

**Resistance Berries**: Resistance Berries allow Jirachi to lure foes and tank their attacks. Colbur Berry is the most common choice to tank the incredibly common Knock Off, but others such as Shuca and Occa Berry are great choices as well.

**Pinch Berries**: Jirachi can often find itself knocked down to low amounts of health, meaning it can utilize the pinch Berries such as Iapapa Berry effectively.

Niche Items
========
**Weakness Policy**: Jirachi can lure super effective attacks to activate a Weakness Policy, giving it a big boost offensively. This can be combined with a bulkier spread and defensive stat boosts to reliably activate it.

**Damage-boosting Items**: Some offensive sets can still lack power due to Jirachi's average offensive stats. Damage-boosting items can help remedy this, with Choice Band and Specs giving its moves a noticeable kick in power, while an Expert Belt can take advantage of its diverse movepool, allowing it to strike many targets for boosted super effective damage.

**Light Clay**: Light Clay is used solely for when Jirachi is running dual screens, allowing it to extend the duration of those moves.

Draft Strategy
========
The name of the game with Jirachi is role compression, as it offers many traits such as a Steel typing, Stealth Rock, pivoting, an offensive presence, and a defensive backbone. This allows it to be used on many styles of teams, so it can be paired with a wide range of partners, usually to enable them more effectively but sometimes to be enabled by them instead.

**Dragon-type Pokemon**: Jirachi forms great cores with Dragon-types, as it can take on the Ice-, Fairy-, and Dragon-type Pokemon that threaten them while providing the support needed to let them run wild. Powerful Dragon-types such as Kyurem-B, Zygarde, and Garchomp appreciate Jirachi helping to enable their deadly offense.

**Setup Sweepers**: Jirachi's numerous support options allow it to fuel the efforts of powerful setup sweepers, and it can even give them a second chance thanks to Healing Wish. Setup sweepers such as Landorus-T and Mega Charizard X can more reliably break through the opposing team thanks to Jirachi's support.

**Defensive Walls**: As a fantastic Wish passer with a great typing, Jirachi can form powerful defensive cores, keeping its teammates healthy throughout a game while covering their weaknesses. Pokemon such as Swampert, Tapu Fini, and Alolan Muk become much more threatening when they are continually kept healthy through Jirachi's Wish.

**Alternate Entry Hazard Setters**: Only having access to Stealth Rock means Jirachi appreciates being paired with other hazard setters such as Greninja and Roserade in order to spread as much passive damage as possible. On the other hand, it also likes having Pokemon such as Nidoking to act as an alternate user of Stealth Rock, allowing it to explore other options.

Checks and Counters
========
**Fire-type Pokemon**: Jirachi is almost completely helpless against Fire-types, having basically no moves to hit them super effectively and being mortally threatened by their super effective STAB attacks. Nuclear options such as Mega Charizard Y, Victini, and Heatran can melt straight through it, though the former two must be careful of Stealth Rock if Jirachi had laid it beforehand.

**Steel-type Pokemon**: Steel-type Pokemon boast the defensive typing to tank Jirachi's STAB attacks, resist most of its coverage and may even have the sheer stats to take a weak super effective coverage move if needed. Pokemon such as Metagross and Celesteela can comfortably take Jirachi's attacks and threaten it in return with their own offense.

**Faster Offensive Pokemon**: When not wielding a Choice Scarf, Jirachi's Speed is average at best, meaning it gets outsped and offensively checked by a myriad of Pokemon. Faster foes such as Landorus, Infernape, and the Pursuit-trapping Weavile can threaten to revenge kill it with super effective STAB attacks.

**Electric-type Pokemon**: Electric-type Pokemon resist Steel-type moves such as Iron Head and are immune to Thunder Wave, allowing them to easily switch into Jirachi and potentially leave it unable to respond. Electric-type Pokemon such as Zapdos, Zeraora, and Mega Manectric can repeatedly switch into Jirachi and boast super effective coverage to hit it or force it out.

[credits]
Written by:
https://www.smogon.com/forums/members/deranged_lime.272077/
Quality checked by:
https://www.smogon.com/forums/members/techno.527276/
https://www.smogon.com/forums/members/odinrm.613514/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
 
Last edited:
qc 1/2
Add Remove Comments
[overview]
**Draft Order**: Round 3 onwards

**Price Range**: 12-13 points

**Overview**: With a balanced stat spread, great defensive typing and a deep movepool, Jirachi flourishes as a versatile pick in the format. Offensively, it has a wide array of physical and special moves to keep opponents on their toes, while defensively it boasts recovery in Wish and various utility moves such as Stealth Rock, Thunder Wave and Healing Wish. Serene Grace is the cherry on top, turning mundane moves such as Iron Head into a statistical nightmare for the opponent. Unfortunately, the nature of Jirachi being a jack of all trades means it doesn't truly excel at any one role and thus finds itself overshadowed by Pokemon that are more specialized. Additionally, while its typing has many key resistances, it also leaves it with weaknesses to common types such as Ground, Fire and Dark. Don't let this deter you though, as Jirachi's excellent role compression may truly make your wishes come true. this sentence isnt needed. also mention that it often struggles picking one role / only fitting 4 moves


[strategy comments]
Common Roles
========
**Choice Scarf**: Jirachi's good speed tier makes it a great candidate for using a Choice Scarf, and it has the perfect moves to use it well. A speedy Iron Head boosted by Serene Grace suddenly has the potential to flinch opponents until they faint, while U-turn can provide a fast pivot for its team. Additionally, it has Trick to deter walls from attempting to stomach its attacks. Remaining slots can be filled with appropriate coverage moves or even key status moves such as Healing Wish to provide further support once Jirachi has outlived its usefulness.

**Bulky Offense**: Bulky sets make use of Jirachi's excellent bulk and typing to take hits and strike back. Setup moves such as Calm Mind and Cosmic Power are good choices to make Jirachi stronger or potentially unkillable. This set prefers to fit as many offensive moves as possible in order to increase the amount of targets Jirachi can threaten.

**Bulky Support**: With access to an array of status moves, Jirachi can instead use its bulk to cripple and disrupt the opposing team while supporting its own. It makes for a great user of Stealth Rock, a reliable Wish passer thanks to combined access to U-turn, and a status spreader with Toxic and Thunder Wave. Thanks to its balanced stats, it can make itself physically or specially bulky depending on the matchup.

Common Moves
========
**Primary STAB Moves**: Iron Head, Meteor Mash, Flash Cannon, Zen Headbutt, Psychic, Psyshock

**Setup Moves**: Calm Mind, Charge Beam, move to niche & mention its synergy with serene grace Cosmic Power, Iron Defense, Power-Up Punch

**Utility Moves**: Body Slam, Healing Wish, Icy Wind, Light Screen, Reflect, Refresh, move to niche Stealth Rock, Thunder Wave, Toxic, Trick, Wish, U-turn add rest / sleep talk, used occasionally on bulky stored power sets

**Coverage**: Ancient Power, Dazzling Gleam, Draco Meteor, Drain Punch, Energy Ball, Fire Punch, Grass Knot, Ice Punch, Moonblast, Play Rough, Shadow Ball, Signal Beam, Thunder, Thunderbolt, Thunder Punch, Water Pulse

Niche Moves
========
**Doom Desire/Future Sight**: Often finding itself with free turns, Jirachi can utilize Future Sight to spread powerful damage to whatever is on the field two turns after being used. Doom Desire is an alternative which is Steel type and slightly more powerful.

**Stored Power**: With some sets focusing on acquiring many stat boosts, Stored Power becomes a powerful option that outdamages its other Psychic-type STAB moves after enough boosts.

**Hidden Power**: Although lacking in base power, Hidden Power can provide Jirachi with crucial special coverage it otherwise lacks in order to hit specific targets, such as Ground for Heatran and Fire for Mega Scizor. move to common coverage

**Magic Coat**: When against passive opponents attempting to use status moves on Jirachi, it can turn the tables with Magic Coat and bounce them back instead. too niche / unreliable


**Recycle**: This move should be used alongside the Super Berries to give Jirachi an alternate form of semi-reliable recovery aside from Wish, which otherwise takes an additional turn to activate.

Common Items
========
**Choice Scarf**: A staple item choice, Choice Scarf increases Jirachi's speed to more acceptable levels, allowing it to revenge kill frail opponents or Trick it onto bulky and passive ones.

**Leftovers**: Leftovers helps accentuate Jirachi's bulk and keeps it healthy in order to tank hits throughout a game. This can be combined further with Protect and Wish to make Jirachi even harder to knock out.

**Resistance Berries**: With many common weaknesses, Jirachi benefits from Resistance Berries allowing it to lure opponents and tank their attacks. Colbur Berry is the most common choice to tank the incredibly common Knock Off, but others such as Shuca and Occa Berries are great choices as well.

Niche Items
========
**Super Berries**: Jirachi can often find itself knocked down to low amounts of health, meaning it can utilize the Super Berries such as an Iapapa Berry effectively. This can be combined with Recycle to give it a pseudo form of Recover without relying on Wish.

**Weakness Policy**: In a similar vein to the Resistance Berries, Jirachi can instead lure super effective attacks to activate a Weakness Policy, giving it a big boost offensively. This should be combined with a bulkier spread, defensive stat boosts and Stored Power in order to survive reliably and make the most out of the power it receives.

**Damage-Boosting Items**: Some offensive sets can still be wanting for power due to Jirachi's average offensive stats. Damage-Boosting Items can help remedy this, with Choice Band and Specs giving its moves a noitceable kick in power, while an Expert Belt can take advantage of Jirachi's diverse movepool, allowing it to strike many targets for boosted super effective damage.

add light clay

Draft Strategy
========
The name of the game with Jirachi is role compression, offering many traits such as a Steel typing, Stealth Rock, pivoting, an offensive presence and a defensive backbone. This allows it to be used on many styles of teams, and as such can be paired with a wide range of partners, usually to enable them more effectively but sometimes to be enabled by them instead.

**Dragon-type Pokemon**: Jirachi forms great cores with Dragon-types, where it can take on the Ice, Fairy and Dragon-type Pokemon that threaten them while providing the support needed to let them run wild. Powerful Dragon-types such as Kyurem-Black, Dragonite and Garchomp appreciate Jirachi helping to enable their deadly offense.

**Setup Sweepers**: Jirachi's numerous support options allow it to fuel the efforts of powerful setup sweepers and even give them a second chance thanks to Healing Wish. Setup sweepers such as Landorus-Therian, Mega Charizard X and Zygarde 50% can more reliably break through the opposing team thanks to Jirachi's support.

**Defensive Walls**: As a fantastic Wish passer and posessing great typing, Jirachi can form powerful defensive cores, keeping its teammates healthy throughout a game while covering their weaknesses. Pokemon such as Swampert, Tapu Fini and Alolan Muk become much more threatening when they are continually kept healthy through Jirachi's Wishes.

**Alternate Hazard Setters**: Only having access to Stealth Rock means Jirachi appreciates being paired with other hazard setters such as Greninja or Roserade in order to spread as much passive damage as possible. On the other hand, it also likes Pokemon such as Hippowdon to act as an alternate user of Stealth Rock, allowing Jirachi to explore other options.

Checks and Counters
========
**Fire-type Pokemon**: Jirachi is almost completely helpless against Fire-types, having basically no moves to hit them super effectively and being mortally threatened by their super effective STAB attacks. Nuclear options such as Mega Charizard Y, Victini and Heatran can melt straight through Jirachi, though the former two must be careful of the Stealth Rock Jirachi may have laid beforehand.

**Steel-type Pokemon**: Steel-type Pokemon boast the defensive typing to tank Jirachi's STAB attacks, resist most of its coverage and may even have the sheer stats to take a weak super effective coverage move if needed. Pokemon such as Metagross and Aegislash can comfortably take Jirachi's attacks and threaten it in return with their own offense.

**Faster Offenisve Pokemon**: When not wielding a Choice Scarf, Jirachi's speed is average at best, leaving it outsped and offensively checked by a myriad of Pokemon. Faster foes such as Landorus-Incarnate, Infernape and the Pursuit trapping Weavile can threaten to revenge kill Jirachi with super effective STAB attacks.

**Defensive Pokemon**: Some Jirachi sets that lack immediate power or boosting options can struggle to make progress against defensive Pokemon, which can stomach its otherwise weak attacks and make progress for themselves. Pokemon such as Zapdos, Celesteela and Rotom-Wash boast great defensive presences alongside a key resistance to Steel, leaving Jirachi with few options to deal with them. this is pretty much covered in the other sections. Mention electric-types separately, as they take its hits pretty well & prevent thunder wave

[credits]
Written by:
https://www.smogon.com/forums/members/deranged_lime.272077/
Quality checked by:
https://www.smogon.com/forums/members/user2.200000
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
 
[overview]
**Draft Order**: Round 3 onwards

**Price Range**: 12-13 points

**Overview**: With a balanced stat spread, great defensive typing and a deep movepool, Jirachi flourishes as a versatile pick in the format. Offensively, it has a wide array of physical and special moves to keep opponents on their toes, while defensively it boasts recovery in Wish and various utility moves such as Stealth Rock, Thunder Wave and Healing Wish. Serene Grace is the cherry on top, turning mundane moves such as Iron Head into a statistical nightmare for the opponent. Unfortunately, the nature of Jirachi being a jack of all trades means it doesn't truly excel at any one role and thus finds itself overshadowed by Pokemon that are more specialized. Additionally, while its typing has many key resistances, it also leaves it with weaknesses to common types such as Ground, Fire and Dark. Finally, Jirachi can struggle picking a single role, leaving it spread too thin and unable to run all of the moves it wants on one set.


[strategy comments]
Common Roles
========
**Choice Scarf**: Jirachi's good speed tier makes it a great candidate for using a Choice Scarf, and it has the perfect moves to use it well. A speedy Iron Head boosted by Serene Grace suddenly has the potential to flinch opponents until they faint, while U-turn can provide a fast pivot for its team. Additionally, it has Trick to deter walls from attempting to stomach its attacks. Remaining slots can be filled with appropriate coverage moves or even key status moves such as Healing Wish to provide further support once Jirachi has outlived its usefulness.

**Bulky Offense**: Bulky sets make use of Jirachi's excellent bulk and typing to take hits and strike back. Setup moves such as Calm Mind and Cosmic Power are good choices to make Jirachi stronger or potentially unkillable. This set prefers to fit as many offensive moves as possible in order to increase the amount of targets Jirachi can threaten.

**Bulky Support**: With access to an array of status moves, Jirachi can instead use its bulk to cripple and disrupt the opposing team while supporting its own. It makes for a great user of Stealth Rock, a reliable Wish passer thanks to combined access to U-turn, and a status spreader with Toxic and Thunder Wave. Thanks to its balanced stats, it can make itself physically or specially bulky depending on the matchup.

Common Moves
========
**Primary STAB Moves**: Iron Head, Meteor Mash, Flash Cannon, Zen Headbutt, Psychic, Psyshock

**Setup Moves**: Calm Mind, Cosmic Power, Power-Up Punch

**Utility Moves**: Body Slam, Healing Wish, Icy Wind, Light Screen, Reflect, Stealth Rock, Thunder Wave, Toxic, Trick, Wish, U-turn, Rest, Sleep Talk Add substitute

**Coverage**: Ancient Power, Dazzling Gleam, Draco Meteor, Drain Punch, Energy Ball, Fire Punch, Grass Knot, Hidden Power, Ice Punch, Moonblast, Play Rough, Shadow Ball, Signal Beam, Thunder, Thunderbolt, Thunder Punch, Water Pulse

Niche Moves
========
**Doom Desire/Future Sight**: Often finding itself with free turns, Jirachi can utilize Future Sight to spread powerful damage to whatever is on the field two turns after being used. Doom Desire is an alternative which is Steel type and slightly more powerful.

**Stored Power**: With some sets focusing on acquiring many stat boosts, Stored Power becomes a powerful option that outdamages its other Psychic-type STAB moves after enough boosts. Does not learn this in gen 7

**Charge Beam**: While Charge Beam is a weak attack and not fully accurate, it synergizes well with Serene Grace, ensuring Jirachi will boost its Special Attack stat every time it lands.

**Recycle**: This move should be used alongside the Super Berries to give Jirachi an alternate form of semi-reliable recovery aside from Wish, which otherwise takes an additional turn to activate. Feels a bit too niche as Jirachi doesnt often have the move slots for that due to its need to compress roles

**Refresh**: Jirachi can find itself hindered by potential burns and paralysis, allowing Refresh to be potentially used in order to cure itself.

Common Items
========
**Choice Scarf**: A staple item choice, Choice Scarf increases Jirachi's speed to more acceptable levels, allowing it to revenge kill frail opponents or Trick it onto bulky and passive ones.

**Leftovers**: Leftovers helps accentuate Jirachi's bulk and keeps it healthy in order to tank hits throughout a game. This can be combined further with Protect and Wish to make Jirachi even harder to knock out.

**Resistance Berries**: With many common weaknesses, Jirachi benefits from Resistance Berries allowing it to lure opponents and tank their attacks. Colbur Berry is the most common choice to tank the incredibly common Knock Off, but others such as Shuca and Occa Berries are great choices as well.

Niche Items
========
**Super Berries**: Jirachi can often find itself knocked down to low amounts of health, meaning it can utilize the Super Berries such as an Iapapa Berry effectively. This can be combined with Recycle to give it a pseudo form of Recover without relying on Wish. This can be moved to common

**Weakness Policy**: In a similar vein to the Resistance Berries, Jirachi can instead lure super effective attacks to activate a Weakness Policy, giving it a big boost offensively. This should be combined with a bulkier spread, defensive stat boosts and Stored Power in order to survive reliably and make the most out of the power it receives.

**Damage-Boosting Items**: Some offensive sets can still be wanting for power due to Jirachi's average offensive stats. Damage-Boosting Items can help remedy this, with Choice Band and Specs giving its moves a noitceable kick in power, while an Expert Belt can take advantage of Jirachi's diverse movepool, allowing it to strike many targets for boosted super effective damage.

**Light Clay**: Light Clay is used solely for when Jirachi is running Light Screen and/or Reflect, allowing it to extend the duration of those moves.

Draft Strategy
========
The name of the game with Jirachi is role compression, offering many traits such as a Steel typing, Stealth Rock, pivoting, an offensive presence and a defensive backbone. This allows it to be used on many styles of teams, and as such can be paired with a wide range of partners, usually to enable them more effectively but sometimes to be enabled by them instead.

**Dragon-type Pokemon**: Jirachi forms great cores with Dragon-types, where it can take on the Ice, Fairy and Dragon-type Pokemon that threaten them while providing the support needed to let them run wild. Powerful Dragon-types such as Kyurem-Black, Dragonite and Garchomp appreciate Jirachi helping to enable their deadly offense. Replace It with Zygarde, dnite isnt really ever drafted this gen

**Setup Sweepers**: Jirachi's numerous support options allow it to fuel the efforts of powerful setup sweepers and even give them a second chance thanks to Healing Wish. Setup sweepers such as Landorus-Therian, Mega Charizard X and Zygarde 50% can more reliably break through the opposing team thanks to Jirachi's support.

**Defensive Walls**: As a fantastic Wish passer and posessing great typing, Jirachi can form powerful defensive cores, keeping its teammates healthy throughout a game while covering their weaknesses. Pokemon such as Swampert, Tapu Fini and Alolan Muk become much more threatening when they are continually kept healthy through Jirachi's Wishes.

**Alternate Hazard Setters**: Only having access to Stealth Rock means Jirachi appreciates being paired with other hazard setters such as Greninja or Roserade in order to spread as much passive damage as possible. On the other hand, it also likes Pokemon such as Hippowdon to act as an alternate user of Stealth Rock, allowing Jirachi to explore other options. Replace It with a different ground types like nidoking

Checks and Counters
========
**Fire-type Pokemon**: Jirachi is almost completely helpless against Fire-types, having basically no moves to hit them super effectively and being mortally threatened by their super effective STAB attacks. Nuclear options such as Mega Charizard Y, Victini and Heatran can melt straight through Jirachi, though the former two must be careful of the Stealth Rock Jirachi may have laid beforehand.

**Steel-type Pokemon**: Steel-type Pokemon boast the defensive typing to tank Jirachi's STAB attacks, resist most of its coverage and may even have the sheer stats to take a weak super effective coverage move if needed. Pokemon such as Metagross and Aegislash can comfortably take Jirachi's attacks and threaten it in return with their own offense. Aegislash is normally banned, replace It with Celesteela

**Faster Offenisve Pokemon**: When not wielding a Choice Scarf, Jirachi's speed is average at best, leaving it outsped and offensively checked by a myriad of Pokemon. Faster foes such as Landorus-Incarnate, Infernape and the Pursuit trapping Weavile can threaten to revenge kill Jirachi with super effective STAB attacks.

**Electric-type Pokemon**: Electric-type Pokemon resist Steel-type moves such as Iron Head and are immune to Thunder Wave, allowing them to easily switch into Jirachi and potentially leave it unable to respond. Electric-type Pokemon such as Zapdos, Zeraora and Mega Manectric can repeatedly switch into Jirachi and boast super effective coverage to hit it or force it out.

[credits]
Written by:
https://www.smogon.com/forums/members/deranged_lime.272077/
Quality checked by:
https://www.smogon.com/forums/members/techno.527276/
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000

QC 2/2
 
GP Team done
add remove comment
[overview]
**Draft Order**: Round 3 onwards

**Price Range**: 12-13 points

**Overview**: With a balanced stat spread, great defensive typing, (AC) and a deep movepool, Jirachi flourishes as a versatile pick in the format. Offensively, it has a wide array of physical and special moves to keep opponents on their toes, while defensively, (AC) it boasts recovery in Wish and various utility moves such as Stealth Rock, Thunder Wave, (AC) and Healing Wish. Serene Grace is the cherry on top, turning mundane moves such as Iron Head into a statistical nightmare for the opponent. Unfortunately, the nature of Jirachi being a jack of all trades means it doesn't truly excel at any one role and thus finds itself overshadowed by Pokemon that are more specialized. Additionally, while its typing has many key resistances, it also leaves it with weaknesses to common types such as Ground, Fire, (AC) and Dark. Finally, Jirachi can struggle picking a single role, leaving it spread too thin and unable to run all of the moves it wants on one set.


[strategy comments]
Common Roles
========
**Choice Scarf**: Jirachi's good Speed tier makes it a great candidate for using a Choice Scarf (RC) and it has the perfect moves to use it well user. A speedy Iron Head boosted by Serene Grace suddenly has the potential to make foes flinch opponents until they faint, while U-turn can provide a fast pivot for its team. Additionally, it has Trick to deter walls from attempting to stomach its attacks. Remaining slots can be filled with appropriate coverage moves or even key status moves such as Healing Wish to provide further support once Jirachi has outlived its usefulness.

**Bulky Offense**: Bulky sets make use of Jirachi's excellent bulk and typing to take hits and strike back. Setup moves such as Calm Mind and Cosmic Power are good choices to make Jirachi it stronger or potentially unkillable unbreakable. This set prefers to fit as many offensive moves as possible in order to increase the amount of targets Jirachi can threaten.

**Bulky Support**: With access to an array of status moves, Jirachi can instead use its bulk to cripple and disrupt the opposing team while supporting its own. It makes for a great user of Stealth Rock, a reliable Wish passer thanks to combined access to U-turn, and a status spreader with Toxic and Thunder Wave. Thanks to its balanced stats, it can make itself physically or specially bulky depending on the matchup.

Common Moves
========
**Primary STAB Moves**: Iron Head, Meteor Mash, Flash Cannon, Zen Headbutt, Psychic, Psyshock

**Setup Moves**: Calm Mind, Cosmic Power, Power-Up Punch

**Utility Moves**: Body Slam, Healing Wish, Icy Wind, Light Screen, Reflect, Stealth Rock, Thunder Wave, Toxic, Trick, Wish, U-turn, Rest, Sleep Talk, Substitute

**Coverage**: Ancient Power, Dazzling Gleam, Draco Meteor, Drain Punch, Energy Ball, Fire Punch, Grass Knot, Hidden Power, Ice Punch, Moonblast, Play Rough, Shadow Ball, Signal Beam, Thunder, Thunderbolt, Thunder Punch, Water Pulse

Niche Moves
========
**Doom Desire / Future Sight**: added spaces between hyphen Often finding itself with free turns, Jirachi can utilize Future Sight to spread powerful damage to whatever is on the field two turns after being used (RP) or Doom Desire is an alternative which is Steel type and slightly more powerful to spread powerful delayed damage. cut a bunch of dex info

**Charge Beam**: While Charge Beam is a weak attack and not fully accurate, it synergizes well with Serene Grace, ensuring that Jirachi will boost boosts its Special Attack stat every time it lands.

**Refresh**: Jirachi can find itself hindered by potential burns and paralysis, allowing Refresh to be potentially used in order to cure itself.

Common Items
========
**Choice Scarf**: A staple item choice (RC) Choice Scarf increases Jirachi's Speed to more acceptable levels, allowing it to revenge kill frail opponents foes or Trick it onto cripple bulky and passive ones with Trick.

**Leftovers**: Leftovers helps accentuate Jirachi's bulk and keeps it healthy in order to tank hits throughout a game. This can be combined further with Protect and Wish to make Jirachi it even harder to knock out.

**Resistance Berries**: With many common weaknesses, Jirachi benefits from Resistance Berries allowing it allow Jirachi to lure opponents foes and tank their attacks. Colbur Berry is the most common choice to tank the incredibly common Knock Off, but others such as Shuca and Occa Berries Berry are great choices as well.

**SuperPinch Berries**: Jirachi can often find itself knocked down to low amounts of health, meaning it can utilize the Super pinch Berries such as an Iapapa Berry effectively. This can be combined with Recycle to give it a pseudo form of Recover without relying on Wish (RP) recycle is not mentioned in moves

Niche Items
========
**Weakness Policy**: In a similar vein to the Resistance Berries (RC) Jirachi can instead lure super effective attacks to activate a Weakness Policy, giving it a big boost offensively. This should can be combined with a bulkier spread (RC) and defensive stat boosts and Stored Power in order to survive reliably and make the most out of the power activate it receives. doesnt get stored power this gen

**Damage-boosting Items**: Some offensive sets can still be wanting for lack power due to Jirachi's average offensive stats. Damage-boosting items can help remedy this, with Choice Band and Specs giving its moves a noitceable noticeable kick in power, while an Expert Belt can take advantage of Jirachi's its diverse movepool, allowing it to strike many targets for boosted super effective damage.

**Light Clay**: Light Clay is used solely for when Jirachi is running Light Screen and/or Reflect dual screens, allowing it to extend the duration of those moves.

Draft Strategy
========
The name of the game with Jirachi is role compression, offering as it offers many traits such as a Steel typing, Stealth Rock, pivoting, an offensive presence, (AC) and a defensive backbone. This allows it to be used on many styles of teams, and as such so it can be paired with a wide range of partners, usually to enable them more effectively but sometimes to be enabled by them instead.

**Dragon-type Pokemon**: Jirachi forms great cores with Dragon-types, where as it can take on the Ice-, Fairy-, (AC) and Dragon-type Pokemon that threaten them while providing the support needed to let them run wild. Powerful Dragon-types such as Kyurem-Black Kyurem-B, Zygarde-50% Zygarde, (AC) and Garchomp appreciate Jirachi helping to enable their deadly offense.

**Setup Sweepers**: Jirachi's numerous support options allow it to fuel the efforts of powerful setup sweepers, (AC) and it can even give them a second chance thanks to Healing Wish. Setup sweepers such as Landorus-Therian (RC) Landorus-T and Mega Charizard X and Zygarde 50% zygarde used as example previously can more reliably break through the opposing team thanks to Jirachi's support.

**Defensive Walls**: As a fantastic Wish passer and posessing with a great typing, Jirachi can form powerful defensive cores, keeping its teammates healthy throughout a game while covering their weaknesses. Pokemon such as Swampert, Tapu Fini, (AC) and Alolan Muk become much more threatening when they are continually kept healthy through Jirachi's Wishes Wish.

**Alternate Entry Hazard Setters**: Only having access to Stealth Rock means Jirachi appreciates being paired with other hazard setters such as Greninja or and Roserade in order to spread as much passive damage as possible. On the other hand, it also likes having Pokemon such as Nidoking to act as an alternate user of Stealth Rock, allowing Jirachi it to explore other options.

Checks and Counters
========
**Fire-type Pokemon**: Jirachi is almost completely helpless against Fire-types, having basically no moves to hit them super effectively and being mortally threatened by their super effective STAB attacks. Nuclear options such as Mega Charizard Y, Victini, (AC) and Heatran can melt straight through Jirachi it, though the former two must be careful of the Stealth Rock if Jirachi may have had laid it beforehand.

**Steel-type Pokemon**: Steel-type Pokemon boast the defensive typing to tank Jirachi's STAB attacks, resist most of its coverage and may even have the sheer stats to take a weak super effective coverage move if needed. Pokemon such as Metagross and Celesteela can comfortably take Jirachi's attacks and threaten it in return with their own offense.

**Faster Offenisve Offensive Pokemon**: When not wielding a Choice Scarf, Jirachi's Speed is average at best, leaving meaning it gets outsped and offensively checked by a myriad of Pokemon. Faster foes such as Landorus-Incarnate Landorus, Infernape, (AC) and the Pursuit trapping Pursuit-trapping Weavile can threaten to revenge kill Jirachi it with super effective STAB attacks.

**Electric-type Pokemon**: Electric-type Pokemon resist Steel-type moves such as Iron Head and are immune to Thunder Wave, allowing them to easily switch into Jirachi and potentially leave it unable to respond. Electric-type Pokemon such as Zapdos, Zeraora, (AC) and Mega Manectric can repeatedly switch into Jirachi and boast super effective coverage to hit it or force it out.

[credits]
Written by:
https://www.smogon.com/forums/members/deranged_lime.272077/
Quality checked by:
https://www.smogon.com/forums/members/techno.527276/
https://www.smogon.com/forums/members/odinrm.613514/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
 
Back
Top