Well folks this is my first RMT post on the forums, and I'm relatively new to smogon but im enjoying my time here ^^ I would like to think I know a bit about 4th gen however I still have a lot of room for improvement ^^;
I recently finished being tutored by Mekkah, and although on paper it says im finished I still go to him for advice probably too often xD
Anyway just as I began to get the hang of 4th gen...5th gen came out.
That aside this is my final 4th gen OU team- Bulky Offense.
I know some people like to show you how their teams built up and how they chose the perfect pokemon to fill each role first time- I don't do that. Honestly if i tried to it would be a mighty long list. I've tweaked this team time and time again and its still not brilliant, but its the most successful one I've made so far- even if it is pretty standard ^^;
Jirachi @ Choice Scarf
Trait: Serene Grace
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Iron Head
- Trick
- ThunderPunch
- Stealth Rock
I love this guy as a lead. Iron Head flinch/hax is horrible to be on the recieving end of and that is generally my first plan of attack to leads which take neutral damage.
Against other leads:
Aerodactyl- Iron head til it dies.
Swampert- trick as it will probably sr predicting the switch. Then switch to shaymin.
Heatran- can be tricky. Go to gengar as most sensible players would use Earth power against this guy in case your opponent has a heatran.
Ttar- switch to shaymin first so as not to take any massive damage, then see what he does.
Metagross- switch to gengar.
Roserade- trick the scarf and switch to shaymin.
Shaymin @ Life Orb
Trait: Natural Cure
EVs: 152 HP / 104 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Rest
- Seed Flare
- Hidden Power [Ice]
- Earth Power
Standard Offensive shaymin, this little guy is amazing. Nothing likes to be on the recieving end of a boosted Seed Flare, Earth Power and Hp Ice give it good coverage and who doesnt want health regeneration free of charge?
Zapdos @ Leftovers
Trait: Pressure
EVs: 248 HP / 228 Def / 32 Spd
Hardy Nature
- Heat Wave
- Thunderbolt
- Roost
- Toxic
Standard deffensive zapdos. This guy is for pesky fighting types who try and sweep my team, and also helps cover scizor- I find for some reason, most people dont switch him out against zapdos, which is odd because it pwns him every time.
Tyranitar (M) @ Choice Scarf
Trait: Sand Stream
EVs: 180 HP / 252 Atk / 76 Spd
Hardy Nature
- Superpower
- Stone Edge
- Crunch
- Pursuit
This thing is the muscles of the team. I used to run CB but I find CS is more useful, allowing me to kill things I usually couldnt like Gyarados and Metagross. He also acts as my phyiscal sweeper, since no other pokes in the team can fill that role ^^;
Gengar (M) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Hardy Nature
- Shadow Ball
- Focus Blast
- Hidden Power [Fire]
- Substitute
This slot was a filler for a long time but I think gengar fits well enough here, he helps me deal with Rotom forms aswell as the occasionall dusknoir. He basically plugs some of the weaknesses in my team.
Heatran (M) @ Choice Scarf
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Earth Power
- Fire Blast
- Hidden Power [Electric]
- Explosion
Standard CS tran. This guy is on the team simply because- I love him. He's been on practically every team I've made because he's just so damn good. HP electric is great for predicting, OHKO'ing gyara and Kingdra if I get it right which is usually very helpful.
Thanks, I would really appreciate some criticism ^^
I recently finished being tutored by Mekkah, and although on paper it says im finished I still go to him for advice probably too often xD
Anyway just as I began to get the hang of 4th gen...5th gen came out.
That aside this is my final 4th gen OU team- Bulky Offense.
I know some people like to show you how their teams built up and how they chose the perfect pokemon to fill each role first time- I don't do that. Honestly if i tried to it would be a mighty long list. I've tweaked this team time and time again and its still not brilliant, but its the most successful one I've made so far- even if it is pretty standard ^^;

Jirachi @ Choice Scarf
Trait: Serene Grace
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Iron Head
- Trick
- ThunderPunch
- Stealth Rock
I love this guy as a lead. Iron Head flinch/hax is horrible to be on the recieving end of and that is generally my first plan of attack to leads which take neutral damage.
Against other leads:
Aerodactyl- Iron head til it dies.
Swampert- trick as it will probably sr predicting the switch. Then switch to shaymin.
Heatran- can be tricky. Go to gengar as most sensible players would use Earth power against this guy in case your opponent has a heatran.
Ttar- switch to shaymin first so as not to take any massive damage, then see what he does.
Metagross- switch to gengar.
Roserade- trick the scarf and switch to shaymin.

Shaymin @ Life Orb
Trait: Natural Cure
EVs: 152 HP / 104 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Rest
- Seed Flare
- Hidden Power [Ice]
- Earth Power
Standard Offensive shaymin, this little guy is amazing. Nothing likes to be on the recieving end of a boosted Seed Flare, Earth Power and Hp Ice give it good coverage and who doesnt want health regeneration free of charge?

Zapdos @ Leftovers
Trait: Pressure
EVs: 248 HP / 228 Def / 32 Spd
Hardy Nature
- Heat Wave
- Thunderbolt
- Roost
- Toxic
Standard deffensive zapdos. This guy is for pesky fighting types who try and sweep my team, and also helps cover scizor- I find for some reason, most people dont switch him out against zapdos, which is odd because it pwns him every time.

Tyranitar (M) @ Choice Scarf
Trait: Sand Stream
EVs: 180 HP / 252 Atk / 76 Spd
Hardy Nature
- Superpower
- Stone Edge
- Crunch
- Pursuit
This thing is the muscles of the team. I used to run CB but I find CS is more useful, allowing me to kill things I usually couldnt like Gyarados and Metagross. He also acts as my phyiscal sweeper, since no other pokes in the team can fill that role ^^;

Gengar (M) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Hardy Nature
- Shadow Ball
- Focus Blast
- Hidden Power [Fire]
- Substitute
This slot was a filler for a long time but I think gengar fits well enough here, he helps me deal with Rotom forms aswell as the occasionall dusknoir. He basically plugs some of the weaknesses in my team.

Heatran (M) @ Choice Scarf
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Earth Power
- Fire Blast
- Hidden Power [Electric]
- Explosion
Standard CS tran. This guy is on the team simply because- I love him. He's been on practically every team I've made because he's just so damn good. HP electric is great for predicting, OHKO'ing gyara and Kingdra if I get it right which is usually very helpful.
Thanks, I would really appreciate some criticism ^^