Just Attack!!! Offense OU RMT
Hi guys,
Yesterday i decided to make a new team. I haven't played pokemon for a while, but now it gots me again^^
Well I'm not a friend of boring 15 minutes stallwars, and that's why i made a pure offense team.
Offense is effective, offense is fun and offense is fast - that's just perfect to go with :D
Okay i don't wanna write that much, so just let's start with the team:
Team at a Glance
_______________________________________________________________
_______________________________________________________________
Metagross @ Choice Scarf
Ability: Clear Body
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Trick
- Meteor Mash
- Explosion
- Stealth Rock
Imo the best lead i've ever had. Cripples any other lead (expect Choicers), mostly while they're using SR. Means both lead pokes set up SR, but my opponent also gets crippled while i get Lefties from Hippo, Focus Sash from Aero or any useful Berry from another Metagross.
The other good thing is when the opponent lead uses an attack move before i Trick them. That allowes me to get them stucked in that move, and swap into Salamence or Tyranitar (for example Salamence into an EQ) and set up a free DragonDance because they usually gonna switch.
The only bad thing on Metagross is that it get's OHKOd by any special fire move like Fireblast or Overheat because it doesn't keep OccaBerry. But it's no problem since that get handled by Suicune or Tyranitar.
Well, SR is needed in my team for breaking Focus Sashs and deal passive dmg, and I think i dont have to talk about MM and Explosion.
Job: SR + Killing + Crippling / let Sala and Ttar set up DD
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 80 Atk/176 Spd/252 SAtk
Rash nature (+SAtk, -SDef)
- Fire Blast
- Draco Meteor
- Brick Break
- Roost
Well now not a DDer anymore, just a MixMence for wallbreaking. Seems like it's really better than the DD one since it helps me alot against stall.
FireBlast hits Scizors and Forretress, Brick Break for Blissey and Snorlax, and Draco Meteor to burn some HPs on any pokemon.
Roost is used to get the lost LO HP back.
Maybe FT over FB?
Tyranitar (M) @ Life Orb
Ability: Sand Stream
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Crunch
- Stone Edge
- Fire Punch
The second DDer and Sandstream caller (because i need the passive dmg). Where Salamence can't clean up, there Ttar usually can.
With that moveset it has got a nice coverage, handles almost anything after a single DD.
Crunch and StoneEdge for the powerful STAB, and FirePunch again to deal with Scizor, Forretress and these things.
LO for the Damage boost.
Job: (DD)Killing
Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
I needed something with a strong prioraty move and something to scout. And since Scizor is my favourite pokemon, i just chose him.
He also perfectly matches to that team, handles so many weaks from other team members what means he can easily be switched in.
BulletPunch for the strong prioraty, U-Turn for scouting, Superpower to deal with Blissey and SoloCursed Snorlax and Pursuit is good against things like Rotom or switched out Celebi.
I finally chose him and not Lucario since lucario would give me the 3rd Ground Weak, and that would be a big problem.
Job: Scouting, (Prioraty)Killing
Rotom-h @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Shadow Ball
- Hidden Power [Ice]
- Overheat
Bad that i've never recognized how great Rotom-H Scarfed is (with 4 Attack Moves ofc). Maybe one of the best Special Sweeper, because of the coverage and that great typing what is needed in that team. Rotom-H is fast and hits anything, really.
Trick just would destroy his coverage, and losing Choice Scarf is not what im looking for. 4 Attack moves do well, TB STAB for Water/Flys, SB STAB for Gengar and sometimes Swampert, HP Ice for Dragons and Overheat against Scizors/Forretress and Grass.
Since Rotom-H is fast enough with Scarf, i go with Modest Nature for the little special attack boost. Rotom outspeeds anything it has to, so i really dont need the Timid Nature.
I also chose Rotom-H because it's ghost type, really need it against BOOMs.
Job: Revenge Killing
Starmie @ Expert Belt
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Surf
- Ice Beam
- Grass Knot
- Thunderbolt
The new Pokemon in that team. A great Special Sweeper for the late game. The 4 moves gives Starmie a perfect coverage, deadly if combinated with expert belt.
No Recover because i don't use Life Orb, since LO+SS from Ttar gonna hurt.
Also my Statuse Absorber (Natural Cure)
Okay, that's it. Any suggestions are welcome ofc :D
Played that team for 1 day now, 24 Wins and 1 Lose.
But i guess that team has got some weaks that have to be fixed. Well i hope you can help me making that team better.
mzm
Hi guys,
Yesterday i decided to make a new team. I haven't played pokemon for a while, but now it gots me again^^
Well I'm not a friend of boring 15 minutes stallwars, and that's why i made a pure offense team.
Offense is effective, offense is fun and offense is fast - that's just perfect to go with :D
Okay i don't wanna write that much, so just let's start with the team:
Team at a Glance
_______________________________________________________________






_______________________________________________________________

Metagross @ Choice Scarf
Ability: Clear Body
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Trick
- Meteor Mash
- Explosion
- Stealth Rock
Imo the best lead i've ever had. Cripples any other lead (expect Choicers), mostly while they're using SR. Means both lead pokes set up SR, but my opponent also gets crippled while i get Lefties from Hippo, Focus Sash from Aero or any useful Berry from another Metagross.
The other good thing is when the opponent lead uses an attack move before i Trick them. That allowes me to get them stucked in that move, and swap into Salamence or Tyranitar (for example Salamence into an EQ) and set up a free DragonDance because they usually gonna switch.
The only bad thing on Metagross is that it get's OHKOd by any special fire move like Fireblast or Overheat because it doesn't keep OccaBerry. But it's no problem since that get handled by Suicune or Tyranitar.
Well, SR is needed in my team for breaking Focus Sashs and deal passive dmg, and I think i dont have to talk about MM and Explosion.
Job: SR + Killing + Crippling / let Sala and Ttar set up DD

Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 80 Atk/176 Spd/252 SAtk
Rash nature (+SAtk, -SDef)
- Fire Blast
- Draco Meteor
- Brick Break
- Roost
Well now not a DDer anymore, just a MixMence for wallbreaking. Seems like it's really better than the DD one since it helps me alot against stall.
FireBlast hits Scizors and Forretress, Brick Break for Blissey and Snorlax, and Draco Meteor to burn some HPs on any pokemon.
Roost is used to get the lost LO HP back.
Maybe FT over FB?

Tyranitar (M) @ Life Orb
Ability: Sand Stream
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Crunch
- Stone Edge
- Fire Punch
The second DDer and Sandstream caller (because i need the passive dmg). Where Salamence can't clean up, there Ttar usually can.
With that moveset it has got a nice coverage, handles almost anything after a single DD.
Crunch and StoneEdge for the powerful STAB, and FirePunch again to deal with Scizor, Forretress and these things.
LO for the Damage boost.
Job: (DD)Killing

Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
I needed something with a strong prioraty move and something to scout. And since Scizor is my favourite pokemon, i just chose him.
He also perfectly matches to that team, handles so many weaks from other team members what means he can easily be switched in.
BulletPunch for the strong prioraty, U-Turn for scouting, Superpower to deal with Blissey and SoloCursed Snorlax and Pursuit is good against things like Rotom or switched out Celebi.
I finally chose him and not Lucario since lucario would give me the 3rd Ground Weak, and that would be a big problem.
Job: Scouting, (Prioraty)Killing

Rotom-h @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Shadow Ball
- Hidden Power [Ice]
- Overheat
Bad that i've never recognized how great Rotom-H Scarfed is (with 4 Attack Moves ofc). Maybe one of the best Special Sweeper, because of the coverage and that great typing what is needed in that team. Rotom-H is fast and hits anything, really.
Trick just would destroy his coverage, and losing Choice Scarf is not what im looking for. 4 Attack moves do well, TB STAB for Water/Flys, SB STAB for Gengar and sometimes Swampert, HP Ice for Dragons and Overheat against Scizors/Forretress and Grass.
Since Rotom-H is fast enough with Scarf, i go with Modest Nature for the little special attack boost. Rotom outspeeds anything it has to, so i really dont need the Timid Nature.
I also chose Rotom-H because it's ghost type, really need it against BOOMs.
Job: Revenge Killing

Starmie @ Expert Belt
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Surf
- Ice Beam
- Grass Knot
- Thunderbolt
The new Pokemon in that team. A great Special Sweeper for the late game. The 4 moves gives Starmie a perfect coverage, deadly if combinated with expert belt.
No Recover because i don't use Life Orb, since LO+SS from Ttar gonna hurt.
Also my Statuse Absorber (Natural Cure)
Okay, that's it. Any suggestions are welcome ofc :D
Played that team for 1 day now, 24 Wins and 1 Lose.
But i guess that team has got some weaks that have to be fixed. Well i hope you can help me making that team better.
mzm