So I decided that OU was boring and that I never wanted to see Talonflame ever again.
Swapped to UU, decided to run a kabutops rain team, but im having some issues, specifically, sharpedo crobat, and jellicent.
Bronzong @ Damp Rock
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Rain Dance
- Gyro Ball
- Stealth Rock
- Toxic
Bronzong won out over sableeye for two reasons. One, you can't ohko the guy, it just doesn't happen. Two, he has access to rocks, and three, I never liked him. Problem is, he has no method of healing, granted he rarely takes hits. He also blocks toxic stall teams, which is nice.
Kabutops @ Life Orb
Ability: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Waterfall
- Swords Dance
- Low Kick
- Rock Slide
The ringer, with swift swim, you don't outspeed him, and he hits hard, real hard. Low kick is for snorlax because I see him as much as I saw talonflame in OU, Waterfall is solid stab and Rockslide misses less than Stone Edge.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Rapid Spin
- Ice Beam
- Scald
- Psychic
I needed a spinner, First thought was blastoise, but I wanted Diversity, and a way to deal with Hydreigon and other toxicroaks, so I went with starmie. I run into the same issue of it just getting knocked around by too many things though.
Toxicroak @ Black Sludge
Ability: Dry Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Gunk Shot
- Drain Punch
- Sucker Punch
The underrated threat. Apparantly people forgot how scary this guy is, because I've run into plenty of people who just let me set up, and then drop their entire team with drain punch. Major threats are starmie and alakazam, who just obliterate him, the latter because some people are still smart enough to sash alakazam. Crobat is also a problem.
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder
- Bug Buzz
- Volt Switch
- Sticky Web
Stickyweb has won me so many battles its hard to get away from, and I wanted something to take out the slew of dark types as well as water types, Galvantula fits the bill pretty well, as he's difficult to outspeed and has a very accurate thunder.
Hydreigon @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Fire Blast
- Dark Pulse
- Roost
I picked Hydregion as coverage, he was sort of a random last minute idea and hes done well so far. Draco meteor is for Amphy, fireblast for (insert grass type here) and dark pulse for slowbro and any other annoying stall pokemon that the rest of my team can't bring down too quickly.
I just feel like I really lack wallbreakers here, and that my coverage falls short, so Im wondering if maybe im missing something, maybe I should swap Bronzong for Sableeye, or switch up something else. I am not sure. the Theme is rain, and I'd like to stick by that.
Swapped to UU, decided to run a kabutops rain team, but im having some issues, specifically, sharpedo crobat, and jellicent.
Bronzong @ Damp Rock
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Rain Dance
- Gyro Ball
- Stealth Rock
- Toxic
Bronzong won out over sableeye for two reasons. One, you can't ohko the guy, it just doesn't happen. Two, he has access to rocks, and three, I never liked him. Problem is, he has no method of healing, granted he rarely takes hits. He also blocks toxic stall teams, which is nice.
Kabutops @ Life Orb
Ability: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Waterfall
- Swords Dance
- Low Kick
- Rock Slide
The ringer, with swift swim, you don't outspeed him, and he hits hard, real hard. Low kick is for snorlax because I see him as much as I saw talonflame in OU, Waterfall is solid stab and Rockslide misses less than Stone Edge.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Rapid Spin
- Ice Beam
- Scald
- Psychic
I needed a spinner, First thought was blastoise, but I wanted Diversity, and a way to deal with Hydreigon and other toxicroaks, so I went with starmie. I run into the same issue of it just getting knocked around by too many things though.
Toxicroak @ Black Sludge
Ability: Dry Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Gunk Shot
- Drain Punch
- Sucker Punch
The underrated threat. Apparantly people forgot how scary this guy is, because I've run into plenty of people who just let me set up, and then drop their entire team with drain punch. Major threats are starmie and alakazam, who just obliterate him, the latter because some people are still smart enough to sash alakazam. Crobat is also a problem.
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder
- Bug Buzz
- Volt Switch
- Sticky Web
Stickyweb has won me so many battles its hard to get away from, and I wanted something to take out the slew of dark types as well as water types, Galvantula fits the bill pretty well, as he's difficult to outspeed and has a very accurate thunder.
Hydreigon @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Fire Blast
- Dark Pulse
- Roost
I picked Hydregion as coverage, he was sort of a random last minute idea and hes done well so far. Draco meteor is for Amphy, fireblast for (insert grass type here) and dark pulse for slowbro and any other annoying stall pokemon that the rest of my team can't bring down too quickly.
I just feel like I really lack wallbreakers here, and that my coverage falls short, so Im wondering if maybe im missing something, maybe I should swap Bronzong for Sableeye, or switch up something else. I am not sure. the Theme is rain, and I'd like to stick by that.