
I will eat your babies
anyways, i noticed this guy doesnt have a discussion thread yet. for a quick overview, kabutops is the single best sweeper there is on rain teams, being capable of just ripping through unprepared offense and defense teams. it can owe all this to its ability, swift swim, which grants it blazing speed. it goes from a mediocre base 80 speed to a blazing fast (equivalent of) 187 base speed. this combined with its great base 115 attack and excellent dual STAB, makes it a must on all successful rain offense teams. granted with all these pros, there are undoubtedly cons. first off, is while rock/water is a fan-fucking-tastic offensive typing, it just sucks shit defensively. weak to electric, grass, ground, fighting, and only resisting fire, poison, and ice, means it cant come in on much. its good 105 base defense is offset by its awful base 60 HP, and its special defense sits at an awful base 70. granted it does resist predominantly specially based types, it just keels over and dies to any decent powered special attack. another is that it has a slight case of 4mss: if it doesnt run low kick, it cant get by ferrothorn, and if it doesnt run aqua jet, it cant get by thundurus. you can run low kick over swords dance, but then you lose out on the chance for bringing the meta to its knees by sheer power. but dont let these flaws discourage you; give kabutops the chance to set up, and you can call it GG from there unless you have a bulky resist. you can even give it rapid spin to clear rocks from your side of the field.
so here is the standard set:
Kabutops @ Life Orb
Ability: Swift Swim
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Swords Dance/Low Kick/Rapid Spin
- Waterfall
- Aqua Jet/Low Kick
- Stone Edge
This here is the set you will find on almost all rain offense teams. Its sheer power and sweeping abilities can bring unprepared offense and defense teams to their knees in a blink of an eye. Swords Dance just lets it rip through unprepared offense teams like a machine gun, and it does the same to defense. Here are some calcs at +2:
+2 252+ Atk Life Orb Kabutops Waterfall vs. 252 HP / 252+ Def Skarmory in Rain: 292-344 (87.4 - 102.9%) -- 18.8% chance to OHKO
+2 252+ Atk Life Orb Kabutops Stone Edge vs. 252 HP / 252+ Def Mega Venusaur: 266-316 (73 - 86.8%) -- guaranteed 2HKO
+2 252+ Atk Life Orb Kabutops Waterfall vs. 0 HP / 0 Def Keldeo in Rain: 281-330 (86.9 - 102.1%) -- 18.8% chance to OHKO
+2 252+ Atk Life Orb Kabutops Waterfall vs. 4 HP / 0 Def Latias in Rain: 281-330 (93 - 109.2%) -- 56.3% chance to OHKO
so as you can see, this thing is STRONK. keep in mind these are the best physical walls or bulky resists, and none of them counter at +2. with a standard rain offense deo-s lead, it can rip teams to shreds. so how do you stop this set? the best answer is chesnaught. here is a calc of kabutops v chesnaught:
+2 252+ Atk Life Orb Kabutops Waterfall vs. 252 HP / 252+ Def Chesnaught in Rain: 160-190 (42.1 - 50%) -- guaranteed 3HKO after Leftovers recovery
it resists both STABs, and can KO back with a grass move. kabutops alone should make chesnaught a viable choice on stall teams. you can also use niche af stuff like toxicroak and gastrodon, but chesnaught is easily the best counter. ferrothorn is the next best stop, as it stops all variants not carrying low kick. either way, if you dont have a counter, you are not stopping kabutops from taking at least 1 pokemon.
so what are your thoughts? good teammates? thats open for discussion below. enjoy!