Kangaskhan

Halcyon.

@Choice Specs
is a Community Contributor Alumnusis a Contributor Alumnus
Overview
########
  • Broken as all hell
  • Amazing ability: Parental Bond
  • Unbelievable bulk for a setup sweeper
  • Gets to choose its counters with coverage
  • Attacking + Setup with PuP
  • Fake Out + Sucker Punch gives access to great priority
  • Seismic Toss 2HKOs everything with >401 HP
  • Seriously has no cons whatsoever
Power-Up Punch
########
name: Power-Up Punch
move 1: Power-Up Punch
move 2: Return
move 3: Sucker Punch
move 4: Crunch / Fire Punch / Earthquake
ability: Scrappy
item: Kangaskhanite
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

Moves
========

Set Details
========

Usage Tips
========

Team Options
========

Seismic Toss
########
name: Seismic Toss
move 1: Seismic Toss
move 2: Crunch
move 3: Rest
move 4: Sleep Talk
ability: Scrappy
item: Kangaskhanite
nature: Jolly
evs: 248 HP / 60 Atk / 8 Def / 192 Spe

Moves
========

Set Details
========

Usage Tips
========

Team Options
========

Revenge Killer
########
name: Revenge Killer
move 1: Fake Out
move 2: Sucker Punch
move 3: Return
move 4: Crunch / Fire Punch / Earthquake
ability: Scrappy
item: Kangaskhanite
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

Moves
========

Set Details
========

Usage Tips
========

Team Options
========

Other Options
########

Checks & Counters
########

lol, right
 
Last edited:
Oh dear...

I guess for checks and counters you could say Sableye, as it's literally the only thing that's a safe switch-in. Even then, it's only an 85%-counter because WoW is all you can do. Also there's Eviolite Dusclops and Cofagrigus if you're really feeling the despair (I'm sure, a lot of us are), but again, getting lucky with WoW is all you can do - and if you look at my list of calcs, after you've burned it, it kills you through the burn at +1 anyway!

Why is this allowed?

For AC-mention there's Body Slam, which has less power than return (and can't do the most absurd things like 2HKO Skarmory) but has a 51% chance of paralysis, which potentially cripples faster revenge-killers and provides team support.

EDIT: Also Healing Wish is the most hilarious thing to use alongside M-Khan, I just wanted to point out.
 
Last edited:
While rest talk is better, wish protect I think is worth mentioning, as it is pretty much better than any other wish passer if you like wishes, as it's wishes are usually big enough, although obviously still smaller than the blobs. No other wish user 2hkos the metagame. Also, does it get knock off? It does on showdown but I have heard from some people that it doesn't. If it does, it should pretty much always use it, especially on stoss sets.


Edit stoss 2hkoes < 401, you have >
 
Last edited:
I will be ACing Wish Protect, no worries. But I definitely prefer RestTalk because it is otherwise easily statused. And Sableye will definitely be mentioned as a counter.
 
Team support and always being able to choose the right move is way better than being able to absorb status. Slash Wish + Protect before SleepTalk (in fact i would move RestTalk to AC).
 
Usage Tips
========
Use it now, while you still can!!!

Team Options
========
A team is optional when using Mega Kangaskahn.
Fixed those sections for you. Checks & Counters looks good though!

Ok, on a somewhat serious note, Sableye and Cofagrigus are technically counters. A Ghost-type of some sort is necessary to keep Kangaskahn from spamming PuP (or Seismic Toss). Terrakion and Mega Luke are great checks, but just like anything else, they need to be careful as eating a PuP will ruin their chances. Ferrothorn and Chomp deserve mentions along with Rocky Helmet simply for forcing Kahn to kill itself.

On the Seismic Toss set, why is there no Wish/Protect? That's probably its most useful set and can support its team as well. Also, why not max speed? Base 100 is very important and it doesn't seem worth it to miss out on that tier (I'm assuming those Atk EVs beat something specific...).
 
Eh, I wouldn't say, a team is completely optional. You can fill up two or three slots with Jirachi / Gardevoir / Latias / Cresselia and once Kang drops down to 10% health, sack one of them and bring old Roo back to full health! Crikey!

Also for checks, there's some strange bulky Cobalion build, that someone mentioned in one of the Kangaskhan threads, that can take a PuP or an EQ and OHKO with Close Combat. Like every other Kang "counter", it's niche at best. But hey, beggars can't be choosers.
 
Fixed those sections for you. Checks & Counters looks good though!

Ok, on a somewhat serious note, Sableye and Cofagrigus are technically counters. A Ghost-type of some sort is necessary to keep Kangaskahn from spamming PuP (or Seismic Toss). Terrakion and Mega Luke are great checks, but just like anything else, they need to be careful as eating a PuP will ruin their chances. Ferrothorn and Chomp deserve mentions along with Rocky Helmet simply for forcing Kahn to kill itself.

On the Seismic Toss set, why is there no Wish/Protect? That's probably its most useful set and can support its team as well. Also, why not max speed? Base 100 is very important and it doesn't seem worth it to miss out on that tier (I'm assuming those Atk EVs beat something specific...).

The spread comes form McGrrr, and I believe he said they guarantee a OHKO (or maybe 2HKO, I forget) on Deoxys-S with Crunch. However, I can easily be persuaded to go full Speed on that set. As for these obscure counters (Cofag, Cobalion, etc.) I'm going to stay away from those. Only Pokemon that have a real use in OU (outside of counetring Mega Kangaskhan) will be mentioned. Obviously this is still being worked on, so I'd like all comments to be held until I get it updated (but let's be real, this thing will be banned the second I finish writing it up).
 
Back
Top