ORAS OU Kanyes Holy Team Makin' it RAIN

What are your Final Thoughts on the Team?


  • Total voters
    9
HfibNmd.jpg


Faintly Plays Lil Waynes (because who is fat joe right?) classic 2006 love ballad Make it Rain on em *

186.png

Snoop Frog
Politoed @ Damp Rock
Ability: Drizzle
Nature: Calm
EVs: 252 HP/ 164 Sp. D/ 92 Spe
- Hypnosis
- Protect
- Encore
- Scald

Snoop frogs drizzle makes the panties get WET. Seriously though, Drizzle Politoed is being used as my main rain setter. He also acts as an "in and out" support character. Leading with politoed allows me to have control over the game from the start, setting up rain for the next 8 turns and then he's automatically swtiched out. I feel as if politoed needs to be preserved just in case i need to swap him back in to set rain again. Hypnosis is there so another 'mon can be swapped in and set up without fear. Scald is too hard to pass up, STAB and chance to inflict burn makes it a valuable asset to politoed (and my other 'mons too). Protect and encore are there to support scald. If a burn is inflicted, protect and encore can be used to. With full EV investment in HP, calm nature allowed me to split some his EVS between special defense and speed. The EV set up also makes poli bulky, he can miss a hypnosis without fear.



9.png

Mr. Clean Magic Eraser
Blastoise @ Blastoisinite
Ability: Rain Dish
Nature: Modest
EVs: 252 HP/ 252 Sp. A/ 4 Def
- Rapid Spin
- Substitute
- Yawn
- Scald

Yes, Mega Blastoise Over Mega Swampert. The best way to understand this ‘mon is that he has 2 phases. Phase 1 is the rain dish phase. During phase 1, Blastoise serves as a rapid spin support. He gets in quickly and clears entry hazards, drinks a bit of water and gets out. Phase 2, is the MEGA BULKY SUPPORT phase. With the increase in defence and special defence, blastoise can use yawn and laugh at the damage he receives. He can also set up a substitute and raw switch out Into a ‘mon better suited to take on X opponent. 252 EVs invested in special attack makes it that blastoise can hit with a scald and still do a considerable amount of damage with STAB and the 50% buff from the rain. This bulky mega can get in, set up for other team mates, support other homies, or even hold his own and throw out a scald.




245.png

Minaj's Stank Weave
Suicune @ Leftovers
Ability: Pressure
Nature: Modest
EVs: 252 HP / 252 Def / 4 SpA
- Calm Mind
- Scald
- Rest
- Sleep Talk

Although he’s not a rain abuser, suicune definitely benefits from the weather. It’s the typical smogon crocrune set (not ashamed) and it works. Suicune works here because it can unleash devastating scald attacks unlike a regular crocune setup. With that being said, I feel like someone could better fill up suicunes spot but I can't find it. So any suggestions are GREATLY appreciated.


682.png

Yeezus
Thundurus-T @ Zap Plate
Ability Volt Absorb
Nature: Timid
EVs: 4 HP/ 252 Sp. A/ 252 Spe
- Thunder
- Volt Switch
- Rain Dance
- Nasty Plot

All hail our saviour, the messiah. Thundurus-T keeps this team alive. First off, I want to explain why I chose zap plate over choice scarf or specs. I really didnt want him to be trapped into one move. The ability to choose a move best suited to the situation, i believe, is VERY important. It allows me to opt for a timid nature, and since his attacks are all electric based, I don’t have to worry about losing power. Volt absorb is great when predicting a bolt of death on one of my aquatic homies. Raw switch ins aren’t something to fear and it makes for good synergy. Thunder over thunderbolt, that extra power has greater value over accuracy, under rain this isn’t a problem. If rain goes out he can set rain himself or double switch into poli then to himself with volt switch. Nasty plot is there since poli can put opponents to sleep, allowing ‘mons like thundrus to set up without fear.


453.png

Holyfield's Right Ear
Lucario @ Life Orb
Ability: Steadfast
Nature: Timid
EVs: 252 Sp. A/ 4 Sp. D/ 252 Spe
- Calm Mind
- Flash Cannon
- Aura Sphere
- Dark Pulse

Even the messiah needs looking after. Lucario is here to protect thundurus so that he can continue doing his job. Life orb for extra power and timid for extra speed, lucario sweeps away threats that might hurt thundurus. He can also be brought in safely thanks to thundurus’ volt switch. If the opponent was put to sleep by poli, he can set up and deal massive sp.A damage with the speed to do it quickly. Theres not TOO much to say here, he’s my saviours, saviour.


459.png

R. Kelly's Dirty Secret
Toxicroak @ Black Sludge
Ability: Dry Skin
Nature : Adamant
EVs: 4 HP/ 252 Atk/ 252 Sp. D
- Sword Dance
- Gunk Shot
- Sucker Punch
- Toxic

Venusaur? A threat? HA. When it comes to telling grass ‘mon to back off, Toxicroak is BOUT IT BOUT IT. With dry skin, toxicroak is practically singing in the rain. His ability is like a free leftovers allowing him to equip black sludge for even MORE recovery. Fairies, piss off, grass, piss off. Sucker punch to finish off my teams sloppy seconds. Gunk shot for massive damage to protect my water homies from salty grass opponens. Sword dance so he can set up if poli passed him a sleeper. Finally toxic is there in case there’s a bulkier 'mon that needs that extra damage. With 252 EV invested in both attack and special defence, toxi can hit hard and persist. Also, with dry skin, giga drain seemed irrelevant.

Being that this is my first RMT, I’m looking for ANYTHING that you have to say. Litterally throw me anything you want (while following the all holy smogon rules). Really looking forward to what you have to say.

Thanks

dgc
 
Last edited:
Hey m8,

The team looks pretty good and I bet it's a lot of fun to use. You've taught about type match-ups and you even took abilities into account which is really good. However, I do have some recommendations which you could implement in there to make it even better suited for the meta.

  • First of all, is nasty plot > calm mind on lucario. Lucario isn't a mon to take a lot of hits so it doesn't need the special defence boost in my opinion. Since nasty plot get's +2 it's better suited for our UU buddy. Also, get rid of dark pulse because a +2 flash cannon OHKOs lucario's threats as well. Add vacuum wave for the much needed priority on your team.
  • Also change Thunder into thunderbolt because you can't rely on the rain being up there all day and Thunder is prone to miss when there isn't any rain on the field.
  • Ferro> suicine . Ferro is really good in the rain because it takes care of it's 4x weakness. Ferro also takes care of opposing grass pokemon and can set up Sr and spikes perhaps? Use him as a tank. Honestly, it will help you out against opposing thunderus'.
  • Toxic is a subpar move on croak, since you're using him as a sweeper, you might want to add a fighting type move for coverage against steel types etc. (e.g drain punch or cross chop)
  • Also, you don't want the special investment because most of the tier's top pokemon are psychical attackers which pack earthquake = death croak.
  • When changing suicine into Ferro you might want to consider getting a more offensive minded mega blastoise which could really benefit your team. A rain, stab, ability Boosted water pulse Hurts like a banshee. Scald could still be used on the set as well.
  • If you like to keep toxic on your team. You might want to give it to politoad.
I'm typing this from my phone so I can't do sets and all, I will do this later on.
Hope you consider my suggestions and I hoped they helped you out.

Greetings!

No focus blast (Lucario) (M) @ Life Orb
Ability: Steadfast
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Aura Sphere
- Flash Cannon
- Vacuum Wave

Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
- Aura Sphere
- Dragon Pulse / ice beam
- Water Pulse / scald / Hydro pump
- Dark Pulse

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip

Toxicroak
Ability: Dry Skin
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Gunk Shot
- Swords Dance
- Cross Chop / Drain punch
- Sucker Punch
 
Last edited:
Hey m8,

The team looks pretty good and I bet it's a lot of fun to use. You've taught about type match-ups and you even took abilities into account which is really good. However, I do have some recommendations which you could implement in there to make it even better suited for the meta.

  • First of all, is nasty plot > calm mind on lucario. Lucario isn't a mon to take a lot of hits so it doesn't need the special defence boost in my opinion. Since nasty plot get's +2 it's better suited for our UU buddy. Also, get rid of dark pulse because a +2 flash cannon OHKOs lucario's threats as well. Add vacuum wave for the much needed priority on your team.
  • Also change Thunder into thunderbolt because you can't rely on the rain being up there all day and Thunder is prone to miss when there isn't any rain on the field.
  • Ferro> suicine . Ferro is really good in the rain because it takes care of it's 4x weakness. Ferro also takes care of opposing grass pokemon and can set up Sr and spikes perhaps? Use him as a tank. Honestly, it will help you out against opposing thunderus'.
  • Toxic is a subpar move on croak, since you're using him as a sweeper, you might want to add a fighting type move for coverage against steel types etc. (e.g drain punch or cross chop)
  • Also, you don't want the special investment because most of the tier's top pokemon are psychical attackers which pack earthquake = death croak.
  • When changing suicine into Ferro you might want to consider getting a more offensive minded mega blastoise which could really benefit your team. A rain, stab, ability Boosted water pulse Hurts like a banshee. Scald could still be used on the set as well.
  • If you like to keep toxic on your team. You might want to give it to politoad.
I'm typing this from my phone so I can't do sets and all, I will do this later on.
Hope you consider my suggestions and I hoped they helped you out.

Greetings!

No focus blast (Lucario) (M) @ Life Orb
Ability: Steadfast
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Aura Sphere
- Flash Cannon
- Vacuum Wave

Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
- Aura Sphere
- Dragon Pulse / ice beam
- Water Pulse / scald / Hydro pump
- Dark Pulse

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip

Toxicroak
Ability: Dry Skin
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Gunk Shot
- Swords Dance
- Cross Chop / Drain punch
- Sucker Punch

Thanks for the suggestions!
Ya right off the bat i knew suicune would be a problem. As teamjolteon4ever mentioned, there were too many pure water types, and you further emphasized on that. Okay so ditch calm mind for nasty plot because we're not thinking longevity with lucario. With Thundurus you're saying accuracy over power, which ya, the rain wont last forever or might need to be set up again. to be honest, i've seen ferro on many rain teams because of its fantastic typing advantage. For that extra steel move on toxicroak, i was thinking bullet punch might work as well. Last thing i want to say, i like your suggestion on taking advantage of mega blastoise new ability, but then what happens to my rapid spin support? Either way, GREAT feedback, will definity take into consideration

dgc
 
Last edited:
Thanks for the suggestions!
Ya right off the bat i knew suicune would be a problem. As teamjolteon4ever mentioned, there were too many pure water types, and you further emphasized on that. Okay so ditch calm mind for nasty plot because we're not thinking longevity with lucario. With Thundurus you're saying accuracy over power, which ya, the rain wont last forever or might need to be set up again. to be honest, i've seen ferro on many rain teams because of its fantastic typing advantage. For that extra steel move on toxicroak, i was thinking bullet punch might work as well. Last thing i want to say, i like your suggestion on taking advantage of mega blastoise new ability, but then what happens to my rapid spin support? Either way, GREAT feedback, will definity take into consideration

dgc

You're welcome,

Bullet punch on croak doesn't give you any coverage against steel types, still go with cross chop or drain punch (priority in sucker punch)
Blastoise might be used for rapid spin > dark pulse. Dark pulse doesn't add much coverage against anything.
Ferrothorn is needed for SR, which is one of the best moves in the game :)

You might want to add an export box to this rmt for people to test out the team.
 
  • Like
Reactions: dgc
Why r u wasting Blastoise's mega launcher ability , I mean just use a starmie if u wanna rspin. Or just use a normal blastoise and put some other mega. Because otherwise Blastoise's excellent coverage is wasted.
 
  • Like
Reactions: dgc
Alright, nice rain team bud, I don't like rap, but w/e n_n

So first off, I'd recommend switching up Protect for Rest, and Toxic for Hypnosis. Protect isn't really useful for anything apart from scouting for moves, which you don't really need. Protect kinda wastes the amount of rain turns you have as well, whereas Rest can keep your rain setter healthy so it can tank more hits. Toxic is more accurate than Hypnosis and can wear down your opponents easier. So yeah, that's the first change.

Secondly, I recommend switching Mega Blastoise for Starmie. Starmie is a great mon, being able to perform a variety of roles. Replacing Blastoise also frees up a Mega Slot, which brings me on to the next edit:
Lucario for Mega Scizor. Mega Scizor utilises the rain well, with the rain taking care of it's 4x weakness. It's also more bulkier, meaning it can setup easier. (I think n_n) It also helps better with fairy types as you had no resist beforehand.

That's all I got really :P

sets: Politoed @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 164 SpDef / 96 Spe
Nature: Calm
- Scald
- Rest
- Encore
- Toxic

Starmie @ Life Orb
Ability: Analytic
EVs: 252 Spe / 252 SpA / 4 SpDef
Nature: Timid
- Hydro Pump
- Psyshock
- Ice Beam
- Rapid Spin

Mega Scizor @ Scizorite
Ability: Technician
EVs: 248 HP / 44 Atk / 220 SpDef / 16 Def
Nature: Impish
- Swords Dance
- Roost
- Bullet Punch
- Knock Off / Superpower / U-Turn

HP for bulk. SpDef EVs on Scizor to not be 2HKO'd by Mega Gard's FOcus Blast, Mega Diancie's HP Fire or Clefable's Fire Blast. Defense EVs + Impish stops Scizor from being 2HKO'd by Adamant Lando-T's EQ. Rest into attack.
 
  • Like
Reactions: dgc
Alright, nice rain team bud, I don't like rap, but w/e n_n

So first off, I'd recommend switching up Protect for Rest, and Toxic for Hypnosis. Protect isn't really useful for anything apart from scouting for moves, which you don't really need. Protect kinda wastes the amount of rain turns you have as well, whereas Rest can keep your rain setter healthy so it can tank more hits. Toxic is more accurate than Hypnosis and can wear down your opponents easier. So yeah, that's the first change.

Secondly, I recommend switching Mega Blastoise for Starmie. Starmie is a great mon, being able to perform a variety of roles. Replacing Blastoise also frees up a Mega Slot, which brings me on to the next edit:
Lucario for Mega Scizor. Mega Scizor utilises the rain well, with the rain taking care of it's 4x weakness. It's also more bulkier, meaning it can setup easier. (I think n_n) It also helps better with fairy types as you had no resist beforehand.

That's all I got really :P

sets: Politoed @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 164 SpDef / 96 Spe
Nature: Calm
- Scald
- Rest
- Encore
- Toxic

Starmie @ Life Orb
Ability: Analytic
EVs: 252 Spe / 252 SpA / 4 SpDef
Nature: Timid
- Hydro Pump
- Psyshock
- Ice Beam
- Rapid Spin

Mega Scizor @ Scizorite
Ability: Technician
EVs: 248 HP / 44 Atk / 220 SpDef / 16 Def
Nature: Impish
- Swords Dance
- Roost
- Bullet Punch
- Knock Off / Superpower / U-Turn

HP for bulk. SpDef EVs on Scizor to not be 2HKO'd by Mega Gard's FOcus Blast, Mega Diancie's HP Fire or Clefable's Fire Blast. Defense EVs + Impish stops Scizor from being 2HKO'd by Adamant Lando-T's EQ. Rest into attack.

I will be editing my team VERY SOON, people can keep up with the updates. I'll also add an export box in case any would like to take the team for a spin. I understand blastoise's potential is being wasted as a rapid spinner, i will change his set to abuse his mega ability. At the same time, i dont want to replace him with staryu for a better rapid spinner. If i optimize mega blastoise to be hyper offensive, then i tha mega spot will have been well utlized. So the mega scizor will have to get a pass. Also ferro will be replacing suicune so steel is pretty much covered thanks to Juridisch advies . I'm 100% with you on replacing politoeds protect with toxic. Protect is just hurting efficiency of rain. Toxic fits nicely on poli and it frees up a spot on toxicroak.

Like i said, i'll have the edit up shortly. They'll be noticable, red font. In the mean time, KEEP THE FEEDBACK COMING.

Thanks

dgc
 
Last edited:
Back
Top