The idea a of this team is that Kartana has one of the highest attack stats in the OU meta, and after one kill can snowball into a late-game sweep when the faster or extremely bulky threats are gone. The team has no defensive mons but does have stallbreakers and coverage to avoid a stalemate.
Here it is:
Glowing1000 (Kartana) @ Fightinium Z
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Smart Strike
- Sacred Sword
- Psycho Cut
This poke already deals with most of the OU meta with it's STAB and absurd attack power, as in Leaf Blade beats a lot of mons, such as, LO Mamoswine, Dugtrio, M-Gyrados, Gastrodon, Tapu Fini And Rotom-W; Smart Strike beats Tapu-Lele, Bulu, Specs Nihilego, Weavile and Kyurem. As for the coverage, I'm using Z-Sacred Sword To Kill a Ferrothorn weakened by the rest of my team, regular Sacred Sword to kill bulky T-Tar, Excadrill, Opposing Kartana, Weakened Heatran, And Chaney. At that, it's still walled by Toxapex and loses to Gengar, that's why I used psycho-cut, it could be used aginst scolipede to avoid speed boosts and it kills M-Venusaur. With that coverage there are still things that it can't hit, hazards and fast mons can still OHKO it even on a resisted hit because of it's poor defences.
Aerodactyl-Mega @ Aerodactylite
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Earthquake
- Defog
- Fire Fang
This poke may be in UU but it can still have a purpose in OU, with it's insane speed stat outspeeding Tapu Koko, Ash-Gren, Scarf-Zone, Attack Boost Pheramosa and a speed tie with M-Alakazam. It stops Koko, Nihilego, +1 Zard X and Magnezone from steamrolling my team with Stone Edge and EQ, it has defog to remove webs, rocks and spikes from wearing down my team and Tough Claws F-Fang to wear down Celesteela and Ferrothorn. It can remove many threats for Kartana with ease and takes a huge bite out of stallers.
Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Zen Headbutt
- Bolt Strike
- U-turn
Scarf-Tini competes the core very nicely, with V-Create taking a huge dump on any bulky steel-stypes and straight up beating anything that doesn't resist it, with the choice scarf the speed drop doesn't matter until the second use of this move, Zen-Headbutt is just there as extra obligitory STAB and being able to 2-Hit-KO onto toxapex and removes max-speed Pheramosa, Bolt Strike is able to get rid of pelliper, mantine, Zard-Y, Slowbro, and Ash-Gren. U-Turn is there to read switches while doing damage, it can also weaken something that you don't want to be in on, like Lando and Heatran, it also lets you escape AT Dugtrio.
Latios @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psychic
- Hidden Power [Fire]
- Trick
This main purpose of this is to beat stall and soften walls with Trick-Specs, with this annoying tech you can cripple Landorous, Scizor and Ferrothorn and then kill them with hp fire or it's STAB moves. I needed a special attacker and a dragon on the team as grass and fire can't hit other dragons like Garchomp, Zard-X, Zygarde and Z-Mence.
Tornadus-Therian @ Life Orb
Ability: Regenerator
Shiny: Yes
EVs: 252 SpA / 64 SpD / 192 Spe
Timid Nature
- Hurricane
- Focus Blast
- Sludge Wave
- U-turn
At the moment the team can lose to a speed boosting pheramosa and serperior with hp-fire, so that's why I have LO Tornadus. It outpeeds serperior with it's speed investment and has 64 SpDef EVs to survive an ice beam from Pheramosa and can kill it back with a hurricane, Focus Blast is coverage to hit Heatran and Sludge Wave hits Tapu Koko and Fini for extreme damage, I also have U-Turn to get regenerator and hit something on the way out.
Greninja-Ash @ Splash Plate
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Water Shuriken
- U-turn
- Dark Pulse
With all this talk about Lando, Tran and Phera, I might as well have this as a counter to them. A splash plate boosted Water Shuriken is guaranteed to Kill Pheramosa at any speed tier because of priority but without splash plate, there is a chance for it to survive and I don't want that to happen, I also have pump over surf for extra damage on a resisted switch and SpDef Heatran, Landorous cant respect a Hydro Pump either. Dark Pulse is used against the lati-twins and is a second obligatory STAB type, U-Turn can be used against opposing pre-ash greninja.
So, what do you think of my team, it can be swept by strong electric mons with good coverage, but thats why i'm running eq.
Here it is:

Glowing1000 (Kartana) @ Fightinium Z
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Smart Strike
- Sacred Sword
- Psycho Cut
This poke already deals with most of the OU meta with it's STAB and absurd attack power, as in Leaf Blade beats a lot of mons, such as, LO Mamoswine, Dugtrio, M-Gyrados, Gastrodon, Tapu Fini And Rotom-W; Smart Strike beats Tapu-Lele, Bulu, Specs Nihilego, Weavile and Kyurem. As for the coverage, I'm using Z-Sacred Sword To Kill a Ferrothorn weakened by the rest of my team, regular Sacred Sword to kill bulky T-Tar, Excadrill, Opposing Kartana, Weakened Heatran, And Chaney. At that, it's still walled by Toxapex and loses to Gengar, that's why I used psycho-cut, it could be used aginst scolipede to avoid speed boosts and it kills M-Venusaur. With that coverage there are still things that it can't hit, hazards and fast mons can still OHKO it even on a resisted hit because of it's poor defences.

Aerodactyl-Mega @ Aerodactylite
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Earthquake
- Defog
- Fire Fang
This poke may be in UU but it can still have a purpose in OU, with it's insane speed stat outspeeding Tapu Koko, Ash-Gren, Scarf-Zone, Attack Boost Pheramosa and a speed tie with M-Alakazam. It stops Koko, Nihilego, +1 Zard X and Magnezone from steamrolling my team with Stone Edge and EQ, it has defog to remove webs, rocks and spikes from wearing down my team and Tough Claws F-Fang to wear down Celesteela and Ferrothorn. It can remove many threats for Kartana with ease and takes a huge bite out of stallers.

Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Zen Headbutt
- Bolt Strike
- U-turn
Scarf-Tini competes the core very nicely, with V-Create taking a huge dump on any bulky steel-stypes and straight up beating anything that doesn't resist it, with the choice scarf the speed drop doesn't matter until the second use of this move, Zen-Headbutt is just there as extra obligitory STAB and being able to 2-Hit-KO onto toxapex and removes max-speed Pheramosa, Bolt Strike is able to get rid of pelliper, mantine, Zard-Y, Slowbro, and Ash-Gren. U-Turn is there to read switches while doing damage, it can also weaken something that you don't want to be in on, like Lando and Heatran, it also lets you escape AT Dugtrio.

Latios @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psychic
- Hidden Power [Fire]
- Trick
This main purpose of this is to beat stall and soften walls with Trick-Specs, with this annoying tech you can cripple Landorous, Scizor and Ferrothorn and then kill them with hp fire or it's STAB moves. I needed a special attacker and a dragon on the team as grass and fire can't hit other dragons like Garchomp, Zard-X, Zygarde and Z-Mence.

Tornadus-Therian @ Life Orb
Ability: Regenerator
Shiny: Yes
EVs: 252 SpA / 64 SpD / 192 Spe
Timid Nature
- Hurricane
- Focus Blast
- Sludge Wave
- U-turn
At the moment the team can lose to a speed boosting pheramosa and serperior with hp-fire, so that's why I have LO Tornadus. It outpeeds serperior with it's speed investment and has 64 SpDef EVs to survive an ice beam from Pheramosa and can kill it back with a hurricane, Focus Blast is coverage to hit Heatran and Sludge Wave hits Tapu Koko and Fini for extreme damage, I also have U-Turn to get regenerator and hit something on the way out.

Greninja-Ash @ Splash Plate
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Water Shuriken
- U-turn
- Dark Pulse
With all this talk about Lando, Tran and Phera, I might as well have this as a counter to them. A splash plate boosted Water Shuriken is guaranteed to Kill Pheramosa at any speed tier because of priority but without splash plate, there is a chance for it to survive and I don't want that to happen, I also have pump over surf for extra damage on a resisted switch and SpDef Heatran, Landorous cant respect a Hydro Pump either. Dark Pulse is used against the lati-twins and is a second obligatory STAB type, U-Turn can be used against opposing pre-ash greninja.
So, what do you think of my team, it can be swept by strong electric mons with good coverage, but thats why i'm running eq.
A video of me using the team:
If you want to use the team:
Glowing1000 (Kartana) @ Fightinium Z
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Smart Strike
- Sacred Sword
- Psycho Cut
Aerodactyl-Mega @ Aerodactylite
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Earthquake
- Defog
- Fire Fang
Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Zen Headbutt
- Bolt Strike
- U-turn
Latios @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psychic
- Hidden Power [Fire]
- Trick
Tornadus-Therian @ Life Orb
Ability: Regenerator
Shiny: Yes
EVs: 252 SpA / 64 SpD / 192 Spe
Timid Nature
- Hurricane
- Focus Blast
- Sludge Wave
- U-turn
Greninja-Ash @ Splash Plate
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Water Shuriken
- U-turn
- Dark Pulse
Glowing1000 (Kartana) @ Fightinium Z
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Smart Strike
- Sacred Sword
- Psycho Cut
Aerodactyl-Mega @ Aerodactylite
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Earthquake
- Defog
- Fire Fang
Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Zen Headbutt
- Bolt Strike
- U-turn
Latios @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psychic
- Hidden Power [Fire]
- Trick
Tornadus-Therian @ Life Orb
Ability: Regenerator
Shiny: Yes
EVs: 252 SpA / 64 SpD / 192 Spe
Timid Nature
- Hurricane
- Focus Blast
- Sludge Wave
- U-turn
Greninja-Ash @ Splash Plate
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Water Shuriken
- U-turn
- Dark Pulse
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