ORAS OU Kinda Standard OU but packing some "heat"

Ampharos @ Ampharosite
Ability: Static
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Volt Switch
- Dragon Pulse
- Sleep Talk
- Rest

Mega ampharos- Saw this beast in Heatah Fajita vids. It is my twave switch in and it eats up all the hits from tflame, and scizor. It is however, very weak to Azu, Clefable, and excadrill. But, amph is a slow mon, so it gives you a slow volt switch to gain a nice advantage on whatever takes the hit; it might not be very redeeming, but it is something. Rest talk since it has no other type of recovery and makes for a decent physical wall.

Gyarados @ Choice Scarf
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Waterfall
- Stone Edge
- Earthquake
- Crunch

Gyarados- Saw this as well in a Heatah Fajita. Has the surprise factor with choice scarf-- Nobody expects the fast gyara, revenge killing latis with crunch (68.2-80.9% on the usual life orb). It has the potential to sweep after the moxie boost to make a pseudo DD.

Alakazam @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Focus Blast
- Shadow Ball
- Hidden Power [Fire]

Alakazam- Standard swift kick to the mouth. Dropping bodies since gen 1. HP fire for those scizor switch ins and Ferrothorn. All around good coverage for a special attacker.

Skarmory @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Roost
- Whirlwind
- Defog

Skarmory- Basic utility set. Also it eats dracos for breakfast everyday. Whirlwind to stop nerds from setting up and sweeping.

Bisharp @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Swords Dance
- Iron Head

Bisharp- 50/50 king of OU. Standard monster that SDs and almost OHKOs everything. Pretty nice stall breaker

Starmie @ Choice Specs
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Psyshock
- Thunderbolt
- Ice Beam

Starmie- Specs analytic; whenever someone tries to switch in to this stab, spec, AND analytic hydro pump (as long as it doesnt miss) something is going to get OHKed or at least 2HKO (As long as it isnt some annoying stall shit like chansey). 2HKOs keldeos. Destroys physical walls (obviously) like they are paper. Scald might be a better option than Tbolt

Here is my team; it is a little Azu weak, but I think it can take people pretty far. It has some pokes inspired from heatah fajita as mentioned above. I am a little unsure for starmie's ability-- But I am assuming analytic is okay; Natural cure can be good to deal with those powerful twave mons as well. So in the end, I am a bit 50/50 with the two abilities. I am thinking of switching Psyshock for psychic for Alakazam as well. I am not even sure how to label this team (HO w/ a little balance, I guess?). Also, I am new to team building so please don't crucify me. :D

Edit: Added specific detail for each mon.
 
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Hi, welcome to Smogon!

I do like this team, but unfortunately you need to add 2-3 lines explaining each Pokemon or your thread will be locked. Analytic would be the preferred ability on Starmie btw. Hope I helped.
 
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