Hey Smogon! This my first UU Rate My Team. I found that OU was starting to bore me because every time I played I basically ran into the same 6 pokemon. So because of this I've decided to descend to the lower tier where I believe the metagame is a lot more balanced and also a lot more fun because of the variety of pokemon one can encounter. Normally I don't do RMT's, but I really like this team a lot and it has been giving people fits on the server because the sets on the pokemon aren't that predictable. So I just want to hear what people think and if they have any solid suggestions.
How the Team was Built:
Basically the 6 pokemon on this team are 6 pokemon that I used on OU teams that did really well. I thought Hey, if they can do solid damage in OU they should manage just fine in OU. And so far they have. I started using this team in UU and my rating was 1093. Since using this team I am now at 1405.
The Team:
Venomoth @ Leftovers
Ability: Wonderskin
Nature: Timid
252 Spe/ 252 HP/ 4 SpA
Bug Buzz/ Baton Pass/ Quiver Dance/ Sleep Powder
9/10 Venomoth is my lead. The reason I run him as a baton passing lead instead of more popular UU choices like Mew or Yanmega is because of his awesome ability Wonderskin. This ability reduces the accuracy of non damaging moves by 50%, which really helps to avoid being taunted or burned right off the bat. Sleep powder ensures that Venomoth will get at least one QD off before being forced to pass. Bug Buzz is the obligatory STAB move just in case there is an advantage or I'm down to only Venomoth
Slowbro @ Leftovers
Ability: Regenerator
Nature: Modest
252 HP/ 252 SpA/ 4 SpD
Calm Mind/ Psychic/ Scald/ Ice Beam
Slowbro is my all time favorite pokemon and the one pokemon that will always be on my team no matter what. He is has gotten me out of so many tight spots he has earned his stripes. Slowbro is here to check some of the biggest threats in the tier including Victini, Arcanine, Machamp, Togekiss, Nidoking and queen, and Mienshao. Slowbro takes a lot of damage and after a Calm Mind can be quite devastating. Regenerator is perfect for him seeing as how he will take damage because he is very slow.
Crobat @ black sludge
Ability: Inner Focus
Nature: Jolly
176 HP/ 192 Atk/ 136 Spe/ 4 SpD
Brave Bird/ U-Turn/ Giga Drain/ Taunt
Crobat is on this team for basically reasons. Heracross, Togekiss and Scrafty. Serene Grace Togekiss is so annoying its unbelievable. Crobat basically forces the switch seeing as how Air Slash cannot flinch it and does no damage. Brave Bird OHKOs Scrafty who can wreck my team othewise. Outside of those 2 he also works well as an alternate lead. He can scout and U-turn out or set up Taunt. Giga Drain is just there to hit Azumarill and Blastoise just in case.
Chandelure @ Life Orb
Ability: Flash Fire
Nature: Timid
252 SpA/ 252 Spe/ 4 SpD
Energy Ball/ Flamethrower/ Shadow Ball/ Confuse Ray
Right off the bat I just want to say I am not a huge fan of Choice items I hate being locked into one attack especially if I am baton passing because it can essentially ruin the whole process. Anyway not much needs to be said of how much of a beast Chandelure is. He works great with Venomoth and absorbs any fire attack that may come his way. Flamethrower over Fire blast just for accuracy. Energy Ball to hit Blastoise, Sharpedo, Swampert etc. Shadow Ball to hit other Chandelure and the occasional other ghosts. Confuse Ray may be an interesting choice to some but I chose it over Pain Split or substitute just to slow down pokemon that are trying to set up. Also seeing as Chandelure doesnt have great speed that extra turn it may by is extremely useful.PS Sorry how big his picture is, it got late and was too tired to find a new one.
Snorlax @ Chesto Berry
Ability: Thick Fat
Nature: Careful
252 HP/ 252 SpD/ 4 Atk
Body Slam/ Rest/ Sleep Talk/ Whirlwind
Snorlax. My favorite special wall of all time. I was using just the basic curselax set until I got a tip on showdown that a whirlwind set would work better for my team. I tried it out and so far so good. Whirlwind is obviously there to phase out pokemon trying to set up. Body Slam does massive damage to anything that doesn't resist it. Rest and sleep Talk are pretty straight forward. Again it never hurts to have a good special wall.
Heracross @ Flame Orb
Ability: guts
Nature: Jolly
252 Atk/ 252 Spe/ 4 HP
Close Combat/ Stone Edge/ Megahorn/ Facade
Heracross in UU is a lot like Politoed or Cloyster in OU. You know everyone has them and you need a pokemon specifically to deal with them. Heracross is the biggest beast in UU and should be a staple on every team. Crobat was put on my team specifically to take out Heracross. Nothing needs to be said about this set, you've all seen and know about it.
So there it is. Pretty unorthodox team with some odd moves but this team has worked for me. I know there a probably some flaws that others will see that I may be oblivious too. But thats why I'm posting this. Hopefully I find out something important and useful and I look forward to hearing any potential feedback.
How the Team was Built:
Basically the 6 pokemon on this team are 6 pokemon that I used on OU teams that did really well. I thought Hey, if they can do solid damage in OU they should manage just fine in OU. And so far they have. I started using this team in UU and my rating was 1093. Since using this team I am now at 1405.
The Team:

Venomoth @ Leftovers
Ability: Wonderskin
Nature: Timid
252 Spe/ 252 HP/ 4 SpA
Bug Buzz/ Baton Pass/ Quiver Dance/ Sleep Powder
9/10 Venomoth is my lead. The reason I run him as a baton passing lead instead of more popular UU choices like Mew or Yanmega is because of his awesome ability Wonderskin. This ability reduces the accuracy of non damaging moves by 50%, which really helps to avoid being taunted or burned right off the bat. Sleep powder ensures that Venomoth will get at least one QD off before being forced to pass. Bug Buzz is the obligatory STAB move just in case there is an advantage or I'm down to only Venomoth

Slowbro @ Leftovers
Ability: Regenerator
Nature: Modest
252 HP/ 252 SpA/ 4 SpD
Calm Mind/ Psychic/ Scald/ Ice Beam
Slowbro is my all time favorite pokemon and the one pokemon that will always be on my team no matter what. He is has gotten me out of so many tight spots he has earned his stripes. Slowbro is here to check some of the biggest threats in the tier including Victini, Arcanine, Machamp, Togekiss, Nidoking and queen, and Mienshao. Slowbro takes a lot of damage and after a Calm Mind can be quite devastating. Regenerator is perfect for him seeing as how he will take damage because he is very slow.

Crobat @ black sludge
Ability: Inner Focus
Nature: Jolly
176 HP/ 192 Atk/ 136 Spe/ 4 SpD
Brave Bird/ U-Turn/ Giga Drain/ Taunt
Crobat is on this team for basically reasons. Heracross, Togekiss and Scrafty. Serene Grace Togekiss is so annoying its unbelievable. Crobat basically forces the switch seeing as how Air Slash cannot flinch it and does no damage. Brave Bird OHKOs Scrafty who can wreck my team othewise. Outside of those 2 he also works well as an alternate lead. He can scout and U-turn out or set up Taunt. Giga Drain is just there to hit Azumarill and Blastoise just in case.

Chandelure @ Life Orb
Ability: Flash Fire
Nature: Timid
252 SpA/ 252 Spe/ 4 SpD
Energy Ball/ Flamethrower/ Shadow Ball/ Confuse Ray
Right off the bat I just want to say I am not a huge fan of Choice items I hate being locked into one attack especially if I am baton passing because it can essentially ruin the whole process. Anyway not much needs to be said of how much of a beast Chandelure is. He works great with Venomoth and absorbs any fire attack that may come his way. Flamethrower over Fire blast just for accuracy. Energy Ball to hit Blastoise, Sharpedo, Swampert etc. Shadow Ball to hit other Chandelure and the occasional other ghosts. Confuse Ray may be an interesting choice to some but I chose it over Pain Split or substitute just to slow down pokemon that are trying to set up. Also seeing as Chandelure doesnt have great speed that extra turn it may by is extremely useful.PS Sorry how big his picture is, it got late and was too tired to find a new one.

Snorlax @ Chesto Berry
Ability: Thick Fat
Nature: Careful
252 HP/ 252 SpD/ 4 Atk
Body Slam/ Rest/ Sleep Talk/ Whirlwind
Snorlax. My favorite special wall of all time. I was using just the basic curselax set until I got a tip on showdown that a whirlwind set would work better for my team. I tried it out and so far so good. Whirlwind is obviously there to phase out pokemon trying to set up. Body Slam does massive damage to anything that doesn't resist it. Rest and sleep Talk are pretty straight forward. Again it never hurts to have a good special wall.

Heracross @ Flame Orb
Ability: guts
Nature: Jolly
252 Atk/ 252 Spe/ 4 HP
Close Combat/ Stone Edge/ Megahorn/ Facade
Heracross in UU is a lot like Politoed or Cloyster in OU. You know everyone has them and you need a pokemon specifically to deal with them. Heracross is the biggest beast in UU and should be a staple on every team. Crobat was put on my team specifically to take out Heracross. Nothing needs to be said about this set, you've all seen and know about it.
So there it is. Pretty unorthodox team with some odd moves but this team has worked for me. I know there a probably some flaws that others will see that I may be oblivious too. But thats why I'm posting this. Hopefully I find out something important and useful and I look forward to hearing any potential feedback.