Kingdra's Vengeance

Super Mario Bro

All we ever look for
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^Good looking team, huh?
Changes made in red

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Azelf @ Focus Sash
EVs: 252 Sp. Attack/252 Speed/4 Attack
Naive

-Psychic
-Stealth Rock
-Taunt
-Explosion

I love Azelf as a lead. It is able to make a quick taunt, use stealth rock, and then explode when I need to take out an annoying wall. I out-speed Gengar leads, and am able to take out choice scarf Gengar with Psychic in the late game, assuming my focus sash is not broken.

The biggest threats to lead Azelf are lead Jirachi and lead Tyranitar. When against a Jirachi, I switch into Zapdos, who takes almost no damage from Iron Head. I have a larger problem with Tyranitar, though; especially those with Pursuit. In most of my experiences, they in fact don't have Pursuit, so I usually switch into Jirachi to take the Payback.

I chose this EV spread to make Azelf have a really strong Psychic attack, and also make him able to outspeed most leads (excluding Jirachi, Aerodactyl, etc.). I am open for a change in the EV spread to make explosion stronger, but this spread has proven successful so far.

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Jirachi @ Choice Scarf
EVs: 252 Attack/252 Speed/4 HP
Jolly

-Iron Head
-Thunder Punch
-Ice Punch
-Trick

This Jirachi has proven to be invaluable to my team because I am able to revenge kill Dragon Dance Tyranitar, Dragon Dance Gyarados, and Dragon Dance Salamence, all of whom can sweep my team very quickly.

One problem that I have encountered with this set is Magnezone. He can easily come in on any of the first three moves and trap me. Trick is in the last slot to help me deal with stall teams.

I chose this EV set in order to at least tie with Dragon Dance Salamence. The standard 80 HP/252 Attack/176 Speed set does not let me do this, and I end up just dying to an earthquake of his. It's a bit frailer than the standard set, but I almost never let Jirachi switch into an attack unless it is a sure thing that Jirachi will take limited damage from it.

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Zapdos @ Leftovers
EVs: 248 HP/228 Defense/32 Speed
Bold

-Discharge
-Heat Wave
-Hidden Power Ice
-Roost

I needed something on my team to be able to take hits really well, and Zapdos does just that. It is a great counter to Scizor and Swords Dance Lucario, since they usually cannot do any significant damage to Zapdos. After they send out a desperate attack, they are KO'ed by Heat Wave.

This is pretty much the standard defensive Zapdos set with a minor twist: I replaced Thunderbolt with Discharge. I thought that my team could use some paralysis support, and since this Zapdos can take a lot of hits, sheer power is not necessary. Hidden Power Ice is here to get rid of Gliscor who could easily stall my team to death.

Pretty much anything with stone edge can take down this Zapdos, and this includes Tyranitar. When they are put up against Zapdos, I switch into my own Tyranitar, absorb the hit, and retaliate with EQ.

This EV spread is to make Zapdos as bulky as possible. A lot speed isn't necessary because of my handy dandy Discharge that paralyzes anything in sight.


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Togekiss @ Lum Berry
EVs: 252 HP/152 Sp. Attack/104 Speed
Modest

-Nasty Plot
-Aura Sphere
-Air Slash
-Roost

This Togekiss puts great special attack and special defense both in one package. After a Nasty Plot, it becomes absolutely deadly, and is a threat to almost everything in the entire game.

With a Lum Berry, Togekiss can effectively deal with stall. While Blissey uses Thunder Wave/Toxic on Togekiss, I use Nasty Plot. I then flinch-hax Blissey a few times with air slash and KO it with Aura Sphere.

A threat to this Togekiss is definitely Rotom. There is not much I can do to it, and I risk being knocked out by Thunderbolt. When faced against a Rotom, I bring out Tyrantar, and Pursuit it to death.

The EV spread is standard, but effective. Putting a lot of EVs into HP lets Togekiss take as many hits as possible, and the rest are spread out between Speed and Special Attack.

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Scizor @ Choice Band
EVs: 168 HP/176 Attack/160 Special Defense /4 Speed
Adamant

-Bullet Punch
-Pursuit
-Superpower
-U-Turn

Scizor is a great revenge killer, as it is able to kill those pesky Rotoms, Scarf Latias, and choice Tyranitar.

Bullet Punch gives me a reliable priority move, and is able to keep Tyranitar at bay. U-Turn is a great move here, as I am able to scout, and it is able to effectively wear down the opposing team.

The EVs are set up like this in order to let Scizor easily survive Latias Draco Meteors. It gives me a great specially defensive Pokemon that can take hits and dish them out.


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Kingdra @ Leftovers
EVs: 252 Attack/252 Speed/4 HP
Adamant

-Dragon Dance
-Substitute
-Waterfall
-Outrage

The star of the show! This guy is an absolute menace when it sets up over one Dragon Dance. In fact, I don't think I have ever killed less than 3 Pokemon on the opposing team when 2 or more Dragon Dances were set up, and I had a substitute on.

Here's the strategy: Come in on a Pokemon that cannot do any significant damage to Kingdra, set up a subsitute on the switch, Dragon Dance as many times as I can, and sweep.

Unless I have a substitute up, this thing can't deal with Scarf Latias. To deal with her, I switch Scizor into a Draco Meteor, and revenge kill with Pursuit.

A huge positive about Kingdra is that I am able to take advantage of opposing rain dance teams. I outspeed pretty much everything in the game with these EVs when it is raining, and can deal significant damage to anything in the game (barring Shedinja, lol).

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As a team based around Kingdra, Tyranitar's trait doesn't precisely contribute to its success since what it does is cancel your main sweeper's item. This isn't too worrying, but considering how well you have covered the most part of the OU common threats, I want to suggest something to replace Tyranitar and still keep the trapping factor plus other important details:

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Adamant @ Choice Band
168 HP / 176 Atk / 160 SpD / 4 Spe
U-turn | Bullet Punch | Superpower | Pursuit

On this team, Scizor's playing style is probably more beneficial than Tyranitar's, while Tyranitar's revenge kills and traps a considerable part of Pokemon, Scizor can do the same but it also breaks the opponents party by striking with those powerful U-turns. Therefore, Kingdra's opportunities of sweeping will increase by the simple fact that that Scizor's scouting ability along with Jirachi's U-turn is simply a great help for Kingdra. I chose a bulky spread for Scizor because Jirachi needs to be played cautiously since it's your best answer to the likes of DDGyarados and DDSalamence (although now Scizor's BP handles Mence fair well). In addition, the spread allows you to survive two consecutive Draco Meteors from SpecsLatias as well as special hits in general (i.e: Starmie, Mence...) So give Scizor a try!

Very good team overall, and good luck ;)
 
Hey I love Kingdra quite a lot so lets see what you should do:

My analysis for your team:

Azelf: Decent lead you might just want to change a move which is Fire Blast to hit all the steel types and grass types for leads, which sometimes are quite popular.

Jirachi: Looks fine you might want to just change U-Turn into Trick because you can stop something that you can't do much to stop setting it up, Because I got a good U-Turner I recommend you change for your TTar which was listed above.

Zapdos: One of my favorite pokemon, But looking at your team it doesn't have that great of synergy plus with SR taking 25% per turn it's definitly a drag. So you might just want to replace it with a Rotom-Appliance. Since your Zapdos is definitly defensive you might want a Defensive rotom But try this set:

Rotom @ Leftovers
Nature:Timid
EVs: 252 HP / 188 Speed / 70 Defense
Moveset:
Subsitute / Pain Split
Will-O-Wisp
Shadow Ball / Pain Split
Thunderbolt

You can replace anything with pain split you might need it since it definitly restores your HP and can definitly outstall blissey, the Speed evs are to outspeed adamant Lucario.

Tyranitar: As said above Sandstorm and Kingdra don't mix to well and doesn't help to much on synergy, so why not Try choice band Scizor? It helps take care of Salamence and Latias which can definitly screw over Kingdra, You're able to probably stop the Salamence sweep and you can take out Latias or rotom with Pursuit.

Scizor @ Choice Band
Nature: Adamant
EVs: 248 HP/ 252 Attack / 8 Speed
Moveset:
U-Turn
Pursuit
Bullet Punch
Superpower

Kingdra: I didn't find anything wrong with it.

Good luck on your team.
 
For Jirachi, you may wish to consider Fire Punch over U-Turn because it lets you beat Scizor, punish Magnezone, etc. Also, if you try trickscarf, then you are gambling on your opponent not having a choice item themself. It's all a matter of oppinion, of course, but if you do change U-Turn, Fire Punch may work. I do notice a lack of Fire attacks on your team, and adding one may do well.
 
Hey, nice team, but as of now, stallbreaker Gliscor can give you some pretty big problems.

Gliscor can easily come in on Zapdos' Discharge or HP Grass, Tyranitar's anything, Jirachi's ThunderPunch or U-Turn, and Taunt/Toxic your only viable answers on the switch: Togekiss and Kingdra. Once he's Taunted Togekiss, she can't heal or boost, and since she goes second to Gliscor, he will Toxic stall Togekiss to death. Once he Taunts Kingdra, he'll Toxic before you attack, and proceed to his Dragon partner (Latias, Salamence) or Kingdra resist (Empoleon, Shedinja, Metagross) to answer the incoming Waterfall. If you decide to switch out Kingdra, then he is just severely crippled for the rest of the game. So, Kingdra will be dead, Togekiss will be severely crippled if not dead, Zapdos is Toxic stalled, Jirachi is Earthquaked or dealt with by any of the pokemon stated in parentheses, Tyranitar is also Earthquaked or Toxic stalled while his Crunch will not 2HKO and Stone Edge will probably miss at some point anyway. Azelf probably isn't alive at this point in the game.

In order to remedy this problem while maintaining the team as a whole, consider running Hidden Power Ice on Zapdos to always OHKO Gliscor after Stealth Rock damage, ending his reign of terror easily.

Note that the Gliscor I'm talking about is using the set Taunt | Earthquake | Toxic | Roost, holding Leftovers, using the EVs of 252 HP / 40 Def / 216 Spe and a Jolly Nature.

I hope this helped, and good luck with the team!
 
I have a question for CrossHair-a:

If I put HP ice on Zapdos, where am I able to put a grass type move on my team to deal with Swampert?

Thanks a lot for the responses, everyone! I already replaced my Tyranitar with Scizor, and a couple other things.
 
Read the bolded if tl;dr, all bolded stuff make sentences so you don't have to read little random bits.

Well, Swampert will eventually die to repeated hits from Tyranitar, Kingdra, and Togekiss, whereas Gliscor can 6-0 your team thanks to its ability to Roost off damage and your inability to 2HKO it back. Swampert could easily lose to Togekiss's flinchax while Togekiss is safe from Ice Beams (will not 2HKO your Togekiss after Stealth Rock), and since Swamperts are physical walls, he has no chance to sponge special hits, so you could even Nasty Plot in his face and Roost and Air Slash him to death. Togekiss can switch into Swampert's ANYTHING and Roost off the damage, Nasty Plot, and proceed to sweep, possibly. ResTalk Swamperts and CursePerts are even easier, I would not worry about Swampert with Togekiss around. IMO, it's better to allow a booster to set up on a pokemon than to OHKO said pokemon right off the bat. If you're worried about Swampert in the later game, flinchax Swampert straight away (this is a much better option if said Swameprt carries Roar).

Swampert can be dealt with with Togekiss, and later game he would be eating Outrages and Crunches from the likes of Kingdra and Tyranitar, respectively, easily being worn down. Gliscor, however, is hard to be worn down, especially since you have Tyranitar boosting his evasiveness 20% thansk to Sand Veil. He's a pretty big problem compared to Swampert.

EDIT: Nvm about the Sand Veil stuff, you took out Tar, but Gliscor is still hard to beat without HP Ice Zapdos.
 
Tyranitar's Sandstream nullifies Kingdra's Leftovers. I know Latias and company are important to deal with, but this is something that can make a huge difference in the game, due to the structure of your team. Jirachi and T-tar are the only ones that aren't afflicted by the sand. As the above poster said, Scizor can help you out greatly. U-turn and passive damage rack up, and help deal with walls. I run a set similar to the CB set, but I use Life Orb and Roost instead of Super Power when I don't have Wish Support. The CB set looks like it is tailored to fit you team better though.

Jirachi should keeps Ice Punch because without it Salamence will smirk at your team. With Outrage alone, he is capable of 2HKOing every member of your team.
 
Hi Abutorn,

I tried out your Rotom set, but it hasn't been as successful as Zapdos due to lack of coverage. Is there an alternate set that you can give me that covers the Pokemon that Zapdos was able to cover? Thanks.
 
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