Hi! I'm still working at my purprose of making a team where kyurem black can shine, I made some teams that can be found here:
-: http://www.smogon.com/forums/threads/balanced-kyurem-b-ou-team-1650.3514381/#post-5654741
-: http://www.smogon.com/forums/threads/offensive-1700-ladder-kyurem-b-based.3513094/#post-5626263 (I really love this one, but aegislash gets the ban, so...)
Now I peaked 1750:

The first idea was to make a team around Kyurem-Black, the most underrated monster in OU. My initial idea was to pair him with SW (Sticky web) smeargle lead, that way I can deal with Kyurem mediocre speed. The next idea was to add a third pokemon to the team who can use the SW hazard, that' how I add Landorus-I.
Then ZardX comes to the ecuation. Latios and chansey as support teammates. There was a problem with this team. It absolute sucks.
So I started again with a change seeing all switch'ins Kyurem was able to do. The famous Sub-Kyurem.
Kyurem-Black @ Leftovers
Ability: Teravolt
EVs: 56 HP / 216 SpA / 236 Spe
Mild Nature
- Substitute
- Ice Beam
- Earth Power
- Fusion Bolt
This is the meaning of OverPowered, let this thing hide behind a substitute and it will blow away at least two members of your team 90% of times. The ev's spread is for seismic toss not breaking your sub. Ice beam is the principal stab move, earth power for coverage and fusion bolt is there for mixing and for giving it's 170 monstruous attack base stat a meaning. I really don't understund why people is not using this monster. Oh, I forgot, it cripples stall. Then I added the hazard setter and T-wave Kyurem's support:
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 128 Def / 124 SpD
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Stealth Rock
- Thunder Wave
- Gyro Ball
He sometimes lead, but not too often. Too many matches I start with advantage because I lead with the counter to Ferrothorn's counter. The set isn't common, but I just want utility moves. Thunder wave helps supporting my team and Gyro ball hits hard with -Spd nature. SR because it fits so good my team. Leftovers over rocky helmet because I want Ferrothorn tanking at least two attacks. Kyurem needs another support teammate, defog support, more specifically. I use to used Mandibuzz, but I realise that I need more offensive pressence, revenge killing and a way to destroy chansey in the switch, so I added:
Latios (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Trick
This set is all I want. Deffog support, revenge killing and a way to erase Chansey. I try not to use trick if I see some Charizard in the opposing team, just let it DD one time and then OHKO it. I always try him to survive as much as possible because of defog. But if defog is needed no more I use Latios reciving hits for not losing momentum. So now that I have SR and defog support I thought about pokemon that can abuse both support moves, the first one was an original member of my frustating first team, and the mvp of the new one:
Charizard @ Charizardite X
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Flare Blitz
- Earthquake
Zard X comes into play when I see it can sweep the whole opposing team or when I need his strenght or when I'm desperated. Just with +1 he can devastate teams. I choose earthquake because it deals with heatran, an usual check to zard x. Flare blitz hits so hard... I love it. Be sure of removing certain pokes after you try the sweep. The most usual are prankster thundurus because of T-wave and Landorus-Therian because of Intimidate. The second pokemon that I thought about for abusing defog and SR support was BandedFlame:
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind
That moment when you are in trouble? Just press brave bird. Not the most skill intensive pokemon to play with I suppose xD. But giving the correct situation it can ends weakned pokes late game and full health pokes too. Late game cleaner, mid game breaking wholes in the opposing team... In the last slot I choose tailwind as a suicide option, so maybe kyurem, or another pokemon can sweep late game. So, the most difficult choice comes now, the last fixer of your team and work. I always used Magic Guard, CM clefable, because of my dragon weakness. But in the end I was no sure enough of him, even with status absorb. So again I added an old member of my first team, a more offensive option:
Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Psychic
- Sludge Wave
- Focus Blast
Landorus deals with my faerie weakness in the way of sludge wave. Synergizes well with ferrothorn because ferro take all those draco's meteors and thundurus HP ice. He can be a sweeper and a wall breaker. Not much to say, it kill some stuff, one of the best pokes in the current metagame.
Importable:
Kyurem-Black @ Leftovers
Ability: Teravolt
EVs: 56 HP / 216 SpA / 236 Spe
Mild Nature
- Substitute
- Ice Beam
- Earth Power
- Fusion Bolt
Charizard @ Charizardite X
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Flare Blitz
- Earthquake
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 128 Def / 124 SpD
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Stealth Rock
- Thunder Wave
- Gyro Ball
Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Psychic
- Sludge Wave
- Focus Blast
Latios (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Trick
A fast replay (I forgot about saving some more, so I came from playing one match to show you hehe):
-: http://replay.pokemonshowdown.com/ou-156412229
Hope you all enjoy the team. I'm still laddering up, with so much hopes puts in this team. If any of you have some suggets feel free to let me know!!
-: http://www.smogon.com/forums/threads/balanced-kyurem-b-ou-team-1650.3514381/#post-5654741
-: http://www.smogon.com/forums/threads/offensive-1700-ladder-kyurem-b-based.3513094/#post-5626263 (I really love this one, but aegislash gets the ban, so...)
Now I peaked 1750:

The first idea was to make a team around Kyurem-Black, the most underrated monster in OU. My initial idea was to pair him with SW (Sticky web) smeargle lead, that way I can deal with Kyurem mediocre speed. The next idea was to add a third pokemon to the team who can use the SW hazard, that' how I add Landorus-I.
Then ZardX comes to the ecuation. Latios and chansey as support teammates. There was a problem with this team. It absolute sucks.
So I started again with a change seeing all switch'ins Kyurem was able to do. The famous Sub-Kyurem.

Ability: Teravolt
EVs: 56 HP / 216 SpA / 236 Spe
Mild Nature
- Substitute
- Ice Beam
- Earth Power
- Fusion Bolt
This is the meaning of OverPowered, let this thing hide behind a substitute and it will blow away at least two members of your team 90% of times. The ev's spread is for seismic toss not breaking your sub. Ice beam is the principal stab move, earth power for coverage and fusion bolt is there for mixing and for giving it's 170 monstruous attack base stat a meaning. I really don't understund why people is not using this monster. Oh, I forgot, it cripples stall. Then I added the hazard setter and T-wave Kyurem's support:

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 128 Def / 124 SpD
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Stealth Rock
- Thunder Wave
- Gyro Ball
He sometimes lead, but not too often. Too many matches I start with advantage because I lead with the counter to Ferrothorn's counter. The set isn't common, but I just want utility moves. Thunder wave helps supporting my team and Gyro ball hits hard with -Spd nature. SR because it fits so good my team. Leftovers over rocky helmet because I want Ferrothorn tanking at least two attacks. Kyurem needs another support teammate, defog support, more specifically. I use to used Mandibuzz, but I realise that I need more offensive pressence, revenge killing and a way to destroy chansey in the switch, so I added:
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Latios (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Trick
This set is all I want. Deffog support, revenge killing and a way to erase Chansey. I try not to use trick if I see some Charizard in the opposing team, just let it DD one time and then OHKO it. I always try him to survive as much as possible because of defog. But if defog is needed no more I use Latios reciving hits for not losing momentum. So now that I have SR and defog support I thought about pokemon that can abuse both support moves, the first one was an original member of my frustating first team, and the mvp of the new one:

Charizard @ Charizardite X
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Flare Blitz
- Earthquake
Zard X comes into play when I see it can sweep the whole opposing team or when I need his strenght or when I'm desperated. Just with +1 he can devastate teams. I choose earthquake because it deals with heatran, an usual check to zard x. Flare blitz hits so hard... I love it. Be sure of removing certain pokes after you try the sweep. The most usual are prankster thundurus because of T-wave and Landorus-Therian because of Intimidate. The second pokemon that I thought about for abusing defog and SR support was BandedFlame:

Talonflame @ Choice Band
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind
That moment when you are in trouble? Just press brave bird. Not the most skill intensive pokemon to play with I suppose xD. But giving the correct situation it can ends weakned pokes late game and full health pokes too. Late game cleaner, mid game breaking wholes in the opposing team... In the last slot I choose tailwind as a suicide option, so maybe kyurem, or another pokemon can sweep late game. So, the most difficult choice comes now, the last fixer of your team and work. I always used Magic Guard, CM clefable, because of my dragon weakness. But in the end I was no sure enough of him, even with status absorb. So again I added an old member of my first team, a more offensive option:

Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Psychic
- Sludge Wave
- Focus Blast
Landorus deals with my faerie weakness in the way of sludge wave. Synergizes well with ferrothorn because ferro take all those draco's meteors and thundurus HP ice. He can be a sweeper and a wall breaker. Not much to say, it kill some stuff, one of the best pokes in the current metagame.
Importable:
Kyurem-Black @ Leftovers
Ability: Teravolt
EVs: 56 HP / 216 SpA / 236 Spe
Mild Nature
- Substitute
- Ice Beam
- Earth Power
- Fusion Bolt
Charizard @ Charizardite X
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Flare Blitz
- Earthquake
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 128 Def / 124 SpD
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Stealth Rock
- Thunder Wave
- Gyro Ball
Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Psychic
- Sludge Wave
- Focus Blast
Latios (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Trick
A fast replay (I forgot about saving some more, so I came from playing one match to show you hehe):
-: http://replay.pokemonshowdown.com/ou-156412229
Hope you all enjoy the team. I'm still laddering up, with so much hopes puts in this team. If any of you have some suggets feel free to let me know!!
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