BH Kyurem-B

kyurem-black.gif

[OVERVIEW]

Kyurem-B differentiates itself from other -ate users with its Ice-type STAB attacks, giving it a superior matchup against Dragon-types like Giratina and Zygarde-C, which other -ate users typically rely on boosting items or prior damage to threaten to OHKO. In addition, its base 95 Speed and resistance to Water also give Kyurem-B a good chance to take on Primal Groudon and Primal Kyogre. Despite its slightly lower Attack than Mega Rayquaza and its mediocre Special Attack, Kyurem-B still gives some archetypes a hard time, as the combination of its Refrigerate-boosted STAB attacks and coverage moves leaves opposing teams with very few Pokemon that can safely pivot into it. To specify, Kyurem-B beats traditional -ate checks such as Celesteela and Soundproof Mega Slowbro and is able to threaten the primary powerhouses of offensive teams such as Mega Rayquaza more than other -ate users thanks to its Ice STAB attacks, putting large amounts of pressure on Steel-types and forcing fairly predictable counterplay that can be easily circumvented. Imposter users also cannot consistently take advantage of Kyurem-B due to its decent bulk being primarily weighted in its HP stat. However, Kyurem-B still often faces competition with other -ate users. For example, Mega Diancie has better damage output that allows it to provide its team with slightly better security against offensive foes and can viably run more specialized sets to circumvent its defensive checks. In addition, when compared to other -ate users, Kyurem-B can't offensively check anything in particular, unlike Mega Rayquaza and Mega Diancie, which have more relevant resistances and therefore find more opportunities to switch in. Kyurem-B's reliance on priority moves to combat faster threats also leaves it vulnerable to getting revenge killed by foes like Mega Mewtwo X and Kartana.


[SET]
name: Refrigerate
move 1: Extreme Speed
move 2: Boomburst
move 3: Bolt Strike / Fake Out / Return / Stealth Rock
move 4: Precipice Blades / Close Combat / V-Create
item: Icicle Plate
ability: Refrigerate
nature: Lonely
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Extreme Speed is useful for its increased priority bracket and high damage output against offensive threats like Mega Gengar, giving Kyurem-B a needed countermeasure against faster foes and providing the team with revenge killing utility. Boomburst enables Kyurem-B to use a stronger Ice-type attack, do much higher damage to physically defensive foes like Primal Groudon and Fur Coat users like Mega Slowbro, and potentially punish Dazzling users that attempt to take advantage of a predicted Extreme Speed. Bolt Strike gives Kyurem-B crucial coverage against Water-types, preventing Primal Kyogre, Mega Gyarados, and the less common Mega Slowbro from walling this set. Its decent chance to paralyze opposing Pokemon can also be handy against foes that Kyurem-B struggles to bypass and Imposter users that may pivot into Kyurem-B on a pinch. Fake Out further strengthens Kyurem-B's matchup against offensive teams, letting it deal free damage, which is always useful. This also sometimes allows Kyurem-B to take out a threat that cannot be taken down by Extreme Speed alone. Return is a stronger Refrigerate-boosted STAB physical attack that has significantly more PP than Extreme Speed and is powerful enough to have a chance to OHKO Giratina after Stealth Rock damage and cleanly 2HKO Assault Vest Dialga and Mega Audino. Note that forgoing coverage against Water-types or a secondary priority move makes Return often a questionable choice, however. Stealth Rock can be used instead to pressure opposing teams if offensive threats can be sufficiently covered by Kyurem-B's teammates. Precipice Blades targets Flash Fire Steel-types like Registeel and Aegislash that commonly pivot into Kyurem-B, 2HKOing them on the switch. Precipice Blades also serves as a decently strong neutral attack against Water-types if Kyurem-B lacks Bolt Strike. Close Combat is a more accurate coverage move against Steel-types that also hits Mega Gyarados, Mega Tyranitar, and Fur Coat Chansey hard. It fails to cover some Steel-types like Aegislash and Necrozma-DM, however. V-create is a stronger coverage move against Steel-types, having enough power to OHKO many Steel-types with minimal prior damage.

Set Details
========

A Lonely nature is typically preferred, as Kyurem-B needs the extra power to 2HKO Registeel with Precipice Blades and do the maximum amount of damage to faster foes with Extreme Speed. Another important benchmark of this nature includes enabling Kyurem-B to KO Primal Kyogre and Mega Gyarados with Bolt Strike after they switch into any other attack. Alternatively, a Naive nature can be considered to outspeed positive-natured base 90 Speed Pokemon like Primal Groudon and Primal Kyogre, but it is rare for said Pokemon to run maximum Speed, and the loss of power isn't generally worth it. Refrigerate turns Kyurem-B's Normal-type attacks into boosted Ice-type STAB attacks, making moves like Extreme Speed and Boomburst significantly more powerful. Boomburst can OHKO Giratina after Stealth Rock damage and 2HKO Mega Audino. Icicle Plate further boosts the power of Kyurem-B's Ice-type STAB attacks, making it an effective mixed attacker that can 2HKO a good number of neutral Pokemon in the metagame, including Mega Audino and Xerneas. Expert Belt can be used instead to increase the odds that Kyurem-B will net OHKOs with super effective attacks like V-create on Registeel.

Usage Tips
========

Kyurem-B will not have many opportunities to liberally switch into the field. It takes sizeable damage from Stealth Rock upon switching in, and because of its average Speed stat, it is unable to double switch effectively due to its vulnerability to many faster threats, particularly opposing -ate users that can strike Kyurem-B first. Kyurem-B is generally forced to play with caution and should prefer entering the field by slow pivoting or when it has to revenge kill a foe. Once in, Kyurem-B will have opportunities to surprise and punish its switch-ins with its coverage moves. Due to Ice being less popular of an offensive typing, some teams are loosely prepared for Kyurem-B and tend to rely on offensive pressure or Imposter to keep it in control. Offensive pressure can be dealt with if Kyurem-B is defensively supported by its teammates, but keeping Imposter users in line will require more aggressive strategies, such as using entry hazards or strictly securing momentum. Make sure that foes like Registeel and Primal Kyogre that attempt to sponge hits from Kyurem-B are harshly punished with appropriate coverage moves and weakened enough to be easily taken out by another teammate if Kyurem-B does not get to KO them itself. Kyurem-B also proves to be an annoyance for offensive teams, as not many viable Pokemon from such archetypes resist Ice and some teams rely on a single Steel-type to check -ate users, which Kyurem-B can easily bypass with a coverage move. As it will force a lot of switches against faster threats once they are revealed to lack abilities like Dazzling, setting entry hazards can be helpful for further punishing switch-ins. Though Kyurem-B is capable of doing a good amount of damage to many foes early- and mid-game, it can also be a cleaner late-game. Identify the opposing team's structure and draft plans to use Kyurem-B appropriately. Scouting for opposing abilities is crucially important. Foes like Mega Mewtwo Y with Dazzling can be very dangerous should Kyurem-B waste its turn by choosing a priority attack and give them a chance to set up. Lastly, be cautious about Extreme Speed's PP. If it is wasted on foes that resist it, it will hinder Kyurem-B's revenge killing capabilities.

Team Options
========

Steel-types typically become necessary, as Kyurem-B will usually be forced out against opposing -ate users. Most of them can easily justify a slow pivoting move that can help Kyurem-B enter the field easily. However, note that they stack weaknesses to Fighting-types with Kyurem-B, making adding Aegislash for compressing defensive roles or Giratina to cover Fighting-types a good idea. Steel-types can also set entry hazards that Kyurem-B can take advantage of due to the number of switches it easily forces, and they can pivot to bring Kyurem-B in against Magic Bounce users. Depending on its coverage moves, Kyurem-B can be Imposter-proof by varying methods. Water-types can be a decent pivot to Kyurem-B lacking Bolt Strike, though Precipice Blades can be strong enough to 2HKO them on the switch if they are weakened enough. Mega Slowbro, especially Fur Coat variants, can easily wall any variant of Kyurem-B lacking Bolt Strike. Flash Fire Steel-types can be considered if Kyurem-B lacks Precipice Blades and Close Combat, and Fur Coat Chansey can effectively Imposter-proof Kyurem-B, as it easily avoids a 2HKO from any moves. Many offensive partners can benefit from Kyurem-B's ability to bring pressure to the table against offensive foes and certain Steel-types. Primal Groudon can threaten most Steel-types that Kyurem-B may struggle with, provide Stealth Rock support, and pivot into Mega Diancie. Kyurem-B in return provides the team with more security against Mega Rayquaza and pressures Celesteela that can typically check Primal Groudon well with an ability that makes it immune to Fire. Giratina and Zygarde-C, though they share weaknesses to Fairy-types, can provide useful defensive presences against Regigigas and Mega Mewtwo X. As Kyurem-B naturally threatens Giratina and Zygarde-C, can threaten Primal Kyogre with Bolt Strike, and can potentially dispose of Mega Tyranitar and Ferrothorn with Close Combat, Poison Heal users like Regigigas, Primal Kyogre, and Xerneas make great partners, as they all appreciate these threats being weakened. All of them can absorb status and weaker attacks for Kyurem-B in return, and Xerneas is additionally able to switch into Core Enforcer. Entry hazard removers are needed for Kyurem-B to remain healthy. Defoggers like Giratina and Rapid Spinners like Dialga and Yveltal are able to fulfill this role. Imposter users with a Choice Scarf, Unaware users, and Prankster users can effectively take on Dazzling sweepers, which Kyurem-B cannot take down with priority moves.


[STRATEGY COMMENTS]
Other Options
=============

As Kyurem-B can threaten a variety of foes with its STAB attacks and coverage moves, a Choice Band set using Tough Claws running Ice Hammer, Bolt Strike, Close Combat, and Sunsteel Strike may be an appealing option. Refrigerate sets can also use Choice Band to use a stronger Extreme Speed and heavily pressure defensive walls with coverage moves like Precipice Blades, Bolt Strike, or even with Trick. However, these sets may struggle to threaten offensive teams, and there are more threatening Choice Band wallbreakers to choose, such as Mega Mewtwo X and Kartana. Kyurem-B's lower Speed stat can also cause further problems against faster teams when running this set. Sunsteel Strike on the Refrigerate set hits Sturdy Shedinja but lacks other utility. Life Orb is a possible item to improve Kyurem-B's general damage output, giving it a good chance to 2HKO Mega Slowbro with Boomburst after Stealth Rock damage and OHKO Primal Kyogre and Mega Gyarados with Bolt Strike. However, Life Orb can wear down Kyurem-B quite quickly, and Kyurem-B already suffers from its high susceptibility to residual damage. Safety Goggles can be used to prevent Kyurem-B from being neutralized by Spore, though forgoing Icicle Plate makes a visible difference in damage output, making it a less optimal option.


Checks and Counters
===================

**Offensive Priority Users**: Mega Diancie can easily threaten Kyurem-B by threatening to outspeed and OHKO it with Pixilate-boosted Extreme Speed after minimal prior damage. Mega Rayquaza, though it generally avoids Kyurem-B, also outspeeds it and can pick off weakened Kyurem-B with a faster Fake Out or Extreme Speed. Due to their general prevalence, the amount of time that Kyurem-B can stay in the field is quite limited. Triage Mega Rayquaza holding a Life Orb can easily OHKO a slightly damaged Kyurem-B after setting up Tail Glow.

**Physical Walls**: Mega Slowbro can easily switch into Kyurem-B lacking Bolt Strike, and it can even shrug off Bolt Strike if it has Fur Coat. Fur Coat Chansey and less common walls like Cresselia and Mega Aggron can avoid being 2HKOed by Kyurem-B.

**Faster Foes**: Kyurem-B's middling Speed tier leaves it vulnerable to getting revenge killed by faster threats like Mega Mewtwo X, Mega Mewtwo Y, and Kartana. These Pokemon must be healthy enough to survive Kyurem-B's Extreme Speed to retaliate, however. Faster Poison Heal users like Regigigas and Xerneas are bulky enough to take Extreme Speed from Kyurem-B as long as they have not been overly weakened and can use Kyurem-B as a setup fodder with sleep-inducing moves.

**Dazzling and Queenly Majesty**: Kyurem-B is typically reliant on Extreme Speed to perform its important roles against offensive teams, and this means users of Dazzling and Queenly Majesty, such as Mega Gengar and Mega Mewtwo X, can punish Kyurem-B's attempts to strike them first.

**Eviolite Imposter Chansey**: Imposter Chansey's effectiveness as a pivot against Kyurem-B may vary on whether Kyurem-B has moves like Close Combat, but it can switch into Kyurem-B at least a few times and force it out with its superior bulk.

**Sturdy Shedinja**: Unless Kyurem-B has Sunsteel Strike, it gets completely walled by Sturdy Shedinja and is forced out by the threat of Endeavor.

**Entry Hazards**: Kyurem-B's weakness to Stealth Rock, as well as its vulnerability to other entry hazards, can reduce its longevity.

[CREDITS]
- Written by: [[Lotus, 434601]]
- Quality checked by: [[GL Volkner, 330455], [Electrolyte, 148071], [Gurpreet Patel (Sent you a Friend Request), 233142]]
- Grammar checked by: [[Electrolyte, 148071], [The Dutch Plumberjack, 232216]]
 
Last edited:
amchek
kyurem-black.gif

[OVERVIEW]

* Kyurem-B is mostly known as one of the premier -ate users wouldnt say premier bc that implies it's top tier in the metagame that differentiates itself with other -ate users with its Ice-type STAB attacks. While there are a considerable amount of Pokemon that resist Ice, Kyurem-B has superior matchup against Dragon-types like Giratina and Zygarde-C, which other -ate users may rely on boosting items or prior damage to threaten to OHKO. neither come in on diancie or mray's boomburst (unless regenvest) easily, imo kyub is much better bc it can revenge offensive mons since there are less that resist ice and it also has a high attack stat for its fakespeed. offensive mons it can revenge w/ fakespeed include like mray mmy w/ rocks zekrom etc which other mons just dont do.
* Despite of its lower offensive stats than mray prob, kyub is useful because it has the second highest attack for -ate users and also has a cool stab for tough claws which is also good bc of its high attack stat, some archetypes struggle to handle Kyurem-B, as a combination of its Refrigerate-boosted STAB attacks and a few coverage moves leave opposing team with a very few Pokemon that can safely pivot into Kyurem-B. To specify, teams that rely on Celesteela to check -ate users may struggle to properly handle Kyurem-B, and offensive teams' primary powerhouses, such as Mega Rayquaza, are more easily threatened by Kyurem-B than other -ate users, potentially letting Kyurem-B bring a large amount of pressure to Steel-types and generate more predictable reactions against such teams.
* Kyurem-B still often faces competition with other -ate types, as Mega Rayquaza has better damage output that allows it to provide its team with slightly better security against offensive foes and can viably run more specialized sets to circumvent its defensive checks, while Mega Diancie is another -ate user that also threatens Dragon-types but does not suffer from weakness to Stealth Rock and has better coverage. very stronger boomburst as well
* Kyurem-B also struggles to justify a set other than Refrigerate attacker this isnt true, tough claws is pretty good, meaning Imposter can pivot into and reverse momentum without much apprehension due to Kyurem-B being generally predictable.
* A base Speed of 95 is sufficient for Kyurem-B to pressure slower foes with coverage moves and offensively check Primal Groudon, but it leaves Kyurem-B reliant on priority moves to deal with faster threats, threatened by faster threats idk if this is more of a gp thing but "deal with faster threats, threatened by faster threats" seems redundant and id rather say "deal with faster threats like mega mewtwo x and kartana that revenge it otherwise" like Mega Mewtwo X and Kartana, and combined with its vulnerability against other -ate users, resident at a bottom of food chain among other -ate users. again this part seems p redundant


[SET]
name: Refrigerate
move 1: Extreme Speed
move 2: Boomburst
move 3: Bolt Strike / Fake Out / Return
move 4: Precipice Blades / Close Combat / V-Create
item: Icicle Plate / Safety Goggles
ability: Refrigerate
nature: Naughty
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe

[SET COMMENTS]
Moves
========

* Extreme Speed is useful for its high damage output against offensive threats such as and priority, giving Kyurem-B a needed countermeasure against faster foes and providing its team with revenge killing utility.
* While Boomburst may seem like the most sensible attack to use due to Kyurem-B's rather average Special Attack stat i think that this was meant to say "not seem like the most sensible attack" but this is also filler i feel, can be cut to make the analysis concise, it enables Kyurem-B to use a stronger Ice-type attack, do much higher damage to physically defensive foes like Primal Groudon and Fur Coat users examples, and potentially punish Dazzling users that attempt to take advantage of switch in, because a dazzling user that's in on kyub is likely one that can revenge it and kyub isnt staying in on that scenario. taking advantage seems vague Kyurem-B that is typically expected to attempt to use Extreme Speed to combat them.
* Bolt Strike gives Kyurem-B a crucial coverage against Water-types, preventing Primal Kyogre, Mega Gyarados, and the less common Mega Slowbro from effortlessly walling this set. A decent chance to paralyze a foe on can be handy against foes that Kyurem-B struggles to bypass and Imposter that may pivot into Kyurem-B on a pinch.
* Fake Out further strengthens Kyurem-B's matchup against offensive teams, giving it an immediate way to dispose of Triage Mega Rayquaza unreliable, mray isnt staying in on kyub if it's unboosted and if it's boosted kyub gets ohkoed anyway. instead say mmy imo and letting it deal a free damage due to the flinch chance, which is always useful. mention how flinch chance is useful
* Return is a stronger version of Refrigerate-boosted STAB physical attack that has significantly more PP and is powerful enough to have a chance to OHKO Giratina after Stealth Rock damage and cleanly 2HKO Assault Vest Dialga and Mega Audino. mention how it misses out on hitting the water types that wall the set and also misses out on the priority and rking utility that fake out provides
* Precipice Blades targets Steel-types like Registeel and Aegislash that commonly pivot into Kyurem-B, 2HKOing them on switch. Precipice Blades also serves as a decently strong neutral attack against Water-types when Kyurem-B lacks Bolt Strike and it typically forces recovery moves when they switched into said move when Stealth Rock is up.
* Close Combat is a more accurate coverage move against Steel-types that hits Mega Gyarados and Mega Tyranitar hard. It fails to cover some Steel-types like Aegislash and Necrozma-DM hard, however.
* V-Create is a stronger coverage move against Steel-types, having enough power to OHKO many Steel-types with minimal prior damage. Note that forgoing Bolt Strike for V-Create makes Kyurem-B significantly easier to check with Water-types and many Steel-types tend to run Flash Fire to evade concern about this move. the c in v-create is lowercase.
* King's Shield can be considered to alleviate Kyurem-B's rather disappointing matchup against other -ate users.
* Sunsteel Strike hits KOs, any attack can "hit" sturdinja Sturdy Shedinja and OHKOes Mega Diancie but it lacks much use outsides this.
* Kyurem-B's ability to have a good coverage against majority of the tier this is really weirdly phrased with its Ice-type STAB moves and a coverage move redundant with the first point, i feel like "kyub's good coverage vs the tier" is better prob makes Swords Dance a possible option to heavily pressure physically defensive Pokemon, enabling it to break through some Fur Coat users with brute force doesnt boomburst do this and gain enough power to OHKO most offensive Pokemon at +2. However, gaining an opportunity to set up Swords Dance can be quite difficult and the presence of Imposter will somewhat restrict this strategy, making Swords Dance somewhat inconsistent. also how slowturn existing in the meta can make it easy to bring in an rker while kyub is setting up

Set Details
========

* A Naughty nature is typically preferred, as Kyurem-B needs the extra power to 2HKO Registeel with Precipice Blades and do maximum amount of damage to faster foes with Extreme Speed. Another important benchmark of this nature include enabling Kyurem-B to KO Primal Kyogre and Mega Gyarados with Bolt Strike after they switched into any other attack.
* A Naive nature can be considered to outspeed positive-natured base 90 Speed Pokemon like Primal Groudon and Primal Kyogre.
* Refrigerate turns Kyurem-B's default Normal-type attacks into boosted Ice-type STAB attacks. which is required why, it's obvious to us but make sure the reader understands why turning normal attacks into ice is good for kyub over just boosting already powerful moves
* Icicle Plate boosts Kyurem-B's Ice-type STAB attacks' power, making it an effective mixed attacker that can 2HKO a good amount of neutral Pokemon in the metagame. Safety Goggles can be used to prevent Kyurem-B from being neutralized by Spore, while Leftovers can be used to alleviate Kyurem-B of residual damage it takes from weaker attacks and entry hazards, though forgoing Icicle Plate makes a visible difference in damage output. goggles should be a separate bullet, also include what kos it misses

Usage Tips
========

* Kyurem-B will not have many opportunities to liberally switch into the field. Stealth Rock and an average Speed stat mean that Kyurem-B will take a sizeable damage when entry hazards are up and is somewhat dangerous to go for a double switch with due to its vulnerability to many faster threats, particularly opposing -ate users that can strike Kyurem-B first. While using King's Shield somewhat alleviates matchup against faster foes, Kyurem-B is generally forced to play with caution and should prefer entering the field by slow pivoting or when it has to revenge kill a foe.
* When Kyurem-B has gained an opportunity to switch in, however, it has a good chance to damage its switch-in's word this to say instead it surprises its switchins w/ coverage options. Due to Ice-type being less of an popular offensive typing, some teams are loosely prepared for Kyurem-B and tend to rely on offensive pressure or Imposter to keep it in control. Make sure that foes like Registeel and Primal Kyogre that attempt to sponge hits from Kyurem-B are harshly punished with appropriate coverage moves and weakened enough to be easily taken out by another teammate, if Kyurem-B does not get to KO them itself. As Kyurem-B has a reasonable bulk and does not have any crippling weaknesses dragon fighting steel fairy and rocks are all not great weaknesses to have, it can combat many foes reasonably well even against foes with moves like Core Enforcer no because it relies heavily on refrigerate to damage foes.
* Kyurem-B also proves to be an annoyance for offensive teams, as not many viable Pokemon from such archetypes resist Ice and some teams rely on a single Steel-type to check -ate users, which Kyurem-B can easily bypass with a coverage move. As it will force a lot of switches against faster threats once they are revealed to lack abilities like Dazzling, setting entry hazards can be helpful with punishing switch-in's better. A relevance of Prankster users is noteworthy, however, as they will resort making a trade with Kyurem-B if Kyurem-B is the most significant threat to the rest of its team. Against offensive teams, be quick to analyze Kyurem-B's usefulness and if there are many threats it can offensively check, keep it away from any factor that may remove it from play.
* Be cautious about Extreme Speed's PP. If they are excessively wasted on resisted foes, it will hinder Kyurem-B's revenge killing capabilities.

Team Options
========

* Steel-types typically become necessary as Kyurem-B will be typically forced out against opposing -ate users. Most of them can easily justify a slow pivoting utility that can help Kyurem-B enter the field easily. However, note that they stack weakness to Fighting-types with Kyurem-B, making Aegislash a good partner for compressing defensive roles or adding Giratina to cover Fighting-types and having other Steel-type solidly cover -ate users.
* Depending on coverage moves, Kyurem-B can be imposterproof in varying methods. Water-types can be a decent pivot to Kyurem-B lacking Bolt Strike, though Precipice Blades can be strong enough to 2HKO them on switch if weakened enough. Mega Slowbro, especially Fur Coat variant, can easily wall any variant of Kyurem-B. Flash Fire Steel-type can be considered if Kyurem-B lacks Precipice Blades and Close Combat, and Fur Coat Chansey can effectively imposterproof Kyurem-B, as it easily avoids 2HKO from any moves.
* Many offensive partners can benefit from Kyurem-B's ability to bring pressure to the table against offensive foes and certain Steel-types. Primal Groudon can threaten most Steel-types that Kyurem-B may struggle with, can justify a set that provides Stealth Rock support, and pivot into Mega Diancie. Kyurem-B in return provides the team with more security against Mega Rayquaza and pressures Celesteela that can typically check Primal Groudon well with Fire-immune ability.
* As foes that can check Kyurem-B mostly rely on their marginal bulk, they can be easily preyed by specialized offensive threats like Normalize Mega Gengar and Contrary Mega Mewtwo Y. These Pokemon may struggle to put in much work against offensive teams due to prevalence of priority moves, and Kyurem-B can alleviate this concern to a degree. this seems inconsistent because you talk about how it has a bad mu vs opposing priority users earlier
* As Kyurem-B naturally threatens Giratina and Zygarde-C, can threaten Primal Kyogre with Bolt Strike, and potentially dispose of Mega Tyranitar with Close Combat, it also threatens thorn which is prob the best overall check to the three in the tier Poison Heal users like Regigigas, Primal Kyogre, and Xerneas can benefit from them being weakened. All of them can absorb status and weaker attacks for Kyurem-B, and Xerneas is able to additionally switch into Core Enforcer.


[STRATEGY COMMENTS]
Other Options
=============

* As Kyurem-B can threaten a variety of foes with its STAB attacks and coverage moves, a Choice Band set using Tough Claws may be an appealing option, but this set struggles to threaten offensive teams and there are more threatening wallbreakers using Choice Band, such as Mega Mewtwo X and Kartana.
* A set running Ice Hammer, V-Create, and other appropriate coverage moves can potentially utilize Contrary, but this set struggles to do much against Imposter and Water-types.
* Life Orb is a possible item to improve Kyurem-B's general damage output, giving it a good chance to 2HKO Mega Slowbro with Boomburst after Stealth Rock damage and OHKO Primal Kyogre and Mega Gyarados with Bolt Strike. However, Life Orb can wear down Kyurem-B quite quickly and Kyurem-B already suffers from its high susceptibility to residual damage.


Checks and Counters
===================

**Opposing -ate Users**: Mega Diancie can easily threaten Kyurem-B by threatening to outspeed and OHKO it with Pixilate-boosted Extreme Speed after minimal prior damage. Mega Rayquaza, though it generally avoids Kyurem-B, also outspeeds it and can pick off weakened Kyurem-B with faster Fake Out or Extreme Speed. Due to their general prevalence, the amount of time that Kyurem-B can stay in the field is quite limited. add triage mray, either it ohkos kyub since it's already set up w/ +3 owing or just switches out.

**Physical Walls**: Mega Slowbro can easily switch into Kyurem-B lacking Bolt Strike, and it can even shrug off Bolt Strike if it has Fur Coat. Less common walls like Cresselia, Mega Aggron, and Mega Scizor can avoid 2HKO from Kyurem-B. Physically defensive yet specially frail walls like Mega Steelix can also check Kyurem-B with Soundproof.

**Faster Foes**: Kyurem-B's middling Speed tier leaves it vulnerable to getting revenge killed by faster threats like Mega Mewtwo X, Mega Mewtwo Y, and Kartana. These Pokemon must be healthy enough to survive Kyurem-B's Extreme Speed and retaliate, however.

**Dazzling and Queenly Majesty**: Kyurem-B is typically reliant on Extreme Speed to perform its important roles against offensive teams, and this means users of Dazzling and Queenly Majesty, such as Mega Mewtwo Y and Mega Gengar can punish Kyurem-B's attempts to strike them first idk dazzlegar isnt staying in on a healthy kyub tbh, prob better to say mmx or w/e.

**Sturdy Shedinja**: Kyurem-B lacks a viable countermeasure against Sturdy Shedinja other than hindering its coverage against the metagame by using Sunsteel Strike, and thus it is generally reliant on its team to repeatedly getting walled again this really sounds weird.

**Entry Hazards**: Kyurem-B is susceptible to various forms residual damage, and its longevity can be worsened by Stealth Rock that takes a quarter of its health upon switching in, as well as Spikes and Toxic Spikes again this really reads weirdly.
 
kyurem-black.gif

[OVERVIEW]

* Kyurem-B is mostly known as one of the -ate users in the metagame that differentiates itself with other -ate users with its Ice-type STAB attacks. While there are a considerable amount of Pokemon that resist Ice, Kyurem-B has superior matchup against Dragon-types like Giratina and Zygarde-C, which other -ate users typically rely on boosting items or prior damage to threaten to OHKO them.
* Despite of its slightly less Attack and Mega Rayquaza and mediocre Special Attack, some archetypes struggle to handle Kyurem-B, as a combination of its Refrigerate-boosted STAB attacks and a few coverage moves leave opposing team with a very few Pokemon that can safely pivot into Kyurem-B. To specify, teams that rely on Celesteela and soundproof mbro to check -ate users may struggle to properly handle Kyurem-B, and offensive teams' primary powerhouses, such as Mega Rayquaza, are more easily threatened by Kyurem-B than other -ate users, potentially letting Kyurem-B bring a large amount of pressure to Steel-types and generate more predictable reactions against such teams.
* Kyurem-B still often faces competition with other -ate types, as Mega Rayquaza has better damage output that allows it to provide its team with slightly better security against offensive foes and can viably run more specialized sets to circumvent its defensive checks, while Mega Diancie is another -ate user that also threatens Dragon-types and has much stronger Boomburst but does not suffer from weakness to Stealth Rock and has better coverage.
* A base Speed of 95 is sufficient for Kyurem-B to pressure slower foes with coverage moves and offensively check Primal Groudon, but it leaves Kyurem-B reliant on priority moves to combat faster threats, vulnerable to getting revenge killed by foes like Mega Mewtwo X and Kartana.


[SET]
name: Refrigerate
move 1: Extreme Speed
move 2: Boomburst
move 3: Bolt Strike / Fake Out / Return
move 4: Precipice Blades / Close Combat / V-Create
item: Icicle Plate / Safety Goggles
ability: Refrigerate
nature: Naughty
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe

[SET COMMENTS]
Moves
========

* Extreme Speed is useful for its high damage output against offensive threats like Mega Gengar and priority, giving Kyurem-B a needed countermeasure against faster foes and providing its team with revenge killing utility.
* Boomburst enables Kyurem-B to use a stronger Ice-type attack, do much higher damage to physically defensive foes like Primal Groudon and Fur Coat users like Mega Slowbro, and potentially punish Dazzling users that attempt to take advantage of potentially forced switches they'll try to take advantage of a predicted espeed more than a forced switch.
* Bolt Strike gives Kyurem-B a crucial coverage against Water-types, preventing Primal Kyogre, Mega Gyarados, and the less common Mega Slowbro from walling this set. A decent chance to paralyze a foe on can be handy against foes that Kyurem-B struggles to bypass and Imposter that may pivot into Kyurem-B on a pinch.
* Fake Out further strengthens Kyurem-B's matchup against offensive teams, letting it deal a free damage, which is always useful. mention how the flinch chance lets it rk some threats that it might not be able to ko with just extremespeed
* Return is a stronger version of Refrigerate-boosted STAB physical attack that has significantly more PP and is powerful enough to have a chance to OHKO Giratina after Stealth Rock damage and cleanly 2HKO Assault Vest Dialga and Mega Audino. Note that forgoing a coverage against Water-types or a secondary priority move makes Return often questionable move of choice.
* Precipice Blades targets specify flash fire Steel-types like Registeel and Aegislash that commonly pivot into Kyurem-B, 2HKOing them on switch. Precipice Blades also serves as a decently strong neutral attack against Water-types when Kyurem-B lacks Bolt Strike and it typically forces recovery moves when they switched into said move when Stealth Rock is up.
* Close Combat is a more accurate coverage move against Steel-types that say also, rn this just reads weirdly hits Mega Gyarados and Mega Tyranitar hard. It fails to cover some Steel-types like Aegislash and Necrozma-DM, however.
* V-create is a stronger coverage move against Steel-types, having enough power to OHKO many Steel-types with minimal prior damage. Note that forgoing Bolt Strike for V-create makes Kyurem-B significantly easier to check with Water-types and many Steel-types tend to run Flash Fire to evade concern about this move.
* King's Shield can be considered to alleviate Kyurem-B's rather disappointing matchup against other -ate users.
* Sunsteel Strike KOs Shedinja and OHKOes Mega Diancie this is pointless to say. no mega diancie is switching in on a kyub and if mdiancie is in on kyub kyub is switching out. but it lacks much use outsides this.
* Swords Dance a possible option to gain enough power to OHKO most offensive Pokemon at +2. However, gaining an opportunity to set up Swords Dance can be quite difficult and the presence of Imposter will somewhat restrict this strategy, making Swords Dance somewhat inconsistent. Many slow Pokemon can also safely scout Kyurem-B using Swords Dance and open a room for revenge killers like Mega Diancie to safely come in. swords dance is really really bad on -ate kyub, remove this entirely from the analysis.

Set Details
========

* A Naughty nature is typically preferred, as Kyurem-B needs the extra power to 2HKO Registeel with Precipice Blades and do maximum amount of damage to faster foes with Extreme Speed. Another important benchmark of this nature include enabling Kyurem-B to KO Primal Kyogre and Mega Gyarados with Bolt Strike after they switched into any other attack.
* A Naive nature can be considered to outspeed positive-natured base 90 Speed Pokemon like Primal Groudon and Primal Kyogre.
* Refrigerate turns Kyurem-B's default Normal-type attacks into boosted Ice-type STAB attacks, making moves like Extreme Speed and Boomburst significantly more powerful.
* Icicle Plate boosts Kyurem-B's Ice-type STAB attacks' power, making it an effective mixed attacker that can 2HKO a good amount of neutral Pokemon in the metagame. mention what kos icicle plate gets here instead of below
* Safety Goggles can be used to prevent Kyurem-B from being neutralized by Spore, while Leftovers can be used to alleviate Kyurem-B of residual damage it takes from weaker attacks and entry hazards, though forgoing Icicle Plate makes a visible difference in damage output, lowering the chance that Mega Audino will be 2HKOed and Giratina will be OHKOed by Boomburst. move this to icicle plate bullet, talk about how forgoing icicle plate makes it miss the previously mentioned kos so this generally isnt optimal

Usage Tips
========

* Kyurem-B will not have many opportunities to liberally switch into the field. Stealth Rock and an average Speed stat mean that Kyurem-B will take sizeable damage when entry hazards are up and is somewhat dangerous to go for a double switch with due to its vulnerability to many faster threats, particularly opposing -ate users that can strike Kyurem-B first. While using King's Shield somewhat alleviates matchup against faster foes, Kyurem-B is generally forced to play with caution and should prefer entering the field by slow pivoting or when it has to revenge kill a foe.
* Kyurem-B will have opportunities to surprise and punish its switch-ins with its coverage moves. Due to Ice-type being less of an popular offensive typing, some teams are loosely prepared for Kyurem-B and tend to rely on offensive pressure or Imposter to keep it in control. Make sure that foes like Registeel and Primal Kyogre that attempt to sponge hits from Kyurem-B are harshly punished with appropriate coverage moves and weakened enough to be easily taken out by another teammate, if Kyurem-B does not get to KO them itself.
* Kyurem-B also proves to be an annoyance for offensive teams, as not many viable Pokemon from such archetypes resist Ice and some teams rely on a single Steel-type to check -ate users, which Kyurem-B can easily bypass with a coverage move. As it will force a lot of switches against faster threats once they are revealed to lack abilities like Dazzling, setting entry hazards can be helpful with punishing switch-in's better. A relevance of Prankster users is noteworthy, however, as they will resort making a trade with Kyurem-B if Kyurem-B is the most significant threat to the rest of its team. Against offensive teams, be quick to analyze Kyurem-B's usefulness and if there are many threats it can offensively check, keep it away from any factor that may remove it from play.
* Be cautious about Extreme Speed's PP. If they are excessively wasted on resisted foes, it will hinder Kyurem-B's revenge killing capabilities.

Team Options
========

* Steel-types typically become necessary as Kyurem-B will be typically forced out against opposing -ate users. Most of them can easily justify a slow pivoting utility that can help Kyurem-B enter the field easily. However, note that they stack weakness to Fighting-types with Kyurem-B, making Aegislash a good partner for compressing defensive roles or adding Giratina to cover Fighting-types and having other Steel-type solidly cover -ate users.
* Depending on coverage moves, Kyurem-B can be imposterproof in varying methods. Water-types can be a decent pivot to Kyurem-B lacking Bolt Strike, though Precipice Blades can be strong enough to 2HKO them on switch if weakened enough. Mega Slowbro, especially Fur Coat variant, can easily wall any variant of Kyurem-B not any, megabro is a bad improof for bolt strikers. Flash Fire Steel-type can be considered if Kyurem-B lacks Precipice Blades and Close Combat, and Fur Coat Chansey can effectively imposterproof Kyurem-B, as it easily avoids 2HKO from any moves.
* Many offensive partners can benefit from Kyurem-B's ability to bring pressure to the table against offensive foes and certain Steel-types. Primal Groudon can threaten most Steel-types that Kyurem-B may struggle with, can justify a set that provides Stealth Rock support, and pivot into Mega Diancie. Kyurem-B in return provides the team with more security against Mega Rayquaza and pressures Celesteela that can typically check Primal Groudon well with Fire-immune ability.
* As Kyurem-B naturally threatens Giratina and Zygarde-C, can threaten Primal Kyogre with Bolt Strike, and potentially dispose of Mega Tyranitar with Close Combat and Ferrothorn, Poison Heal users like Regigigas, Primal Kyogre, and Xerneas can benefit from them being weakened. All of them can absorb status and weaker attacks for Kyurem-B, and Xerneas is able to additionally switch into Core Enforcer.
hazard removal bullet
imposter to scout for dazzling/deal with dazzling sweepers



[STRATEGY COMMENTS]
Other Options
=============

* As Kyurem-B can threaten a variety of foes with its STAB attacks and coverage moves, a Choice Band set using Tough Claws may be an appealing option, but this set struggles to threaten offensive teams and there are more threatening wallbreakers using Choice Band, such as Mega Mewtwo X and Kartana. mention the moveset
* A set running Ice Hammer, V-Create, and other appropriate coverage moves can potentially utilize Contrary, but this set struggles to do much against Imposter and Water-types. mention the full set. ice hammer/v-create/draco meteor/superpower
* Life Orb is a possible item to improve Kyurem-B's general damage output, giving it a good chance to 2HKO Mega Slowbro with Boomburst after Stealth Rock damage and OHKO Primal Kyogre and Mega Gyarados with Bolt Strike. However, Life Orb can wear down Kyurem-B quite quickly and Kyurem-B already suffers from its high susceptibility to residual damage.


Checks and Counters
===================

**Opposing -ate Users**: Mega Diancie can easily threaten Kyurem-B by threatening to outspeed and OHKO it with Pixilate-boosted Extreme Speed after minimal prior damage. Mega Rayquaza, though it generally avoids Kyurem-B, also outspeeds it and can pick off weakened Kyurem-B with faster Fake Out or Extreme Speed. Due to their general prevalence, the amount of time that Kyurem-B can stay in the field is quite limited. Triage Mega Rayquaza can easily OHKO Kyurem-B lacking Fake Out after setting up Tail Glow. change this to offensive priority since you've added triage

**Physical Walls**: Mega Slowbro can easily switch into Kyurem-B lacking Bolt Strike, and it can even shrug off Bolt Strike if it has Fur Coat. Less common walls like Cresselia, Mega Aggron, and Mega Scizor pick a better example than msciz can avoid 2HKO from Kyurem-B. Physically defensive yet specially frail walls like Mega Steelix can also check Kyurem-B with Soundproof. pick a better example than soundproof mega steelix. if you cant find one, dont keep this in.

**Faster Foes**: Kyurem-B's middling Speed tier leaves it vulnerable to getting revenge killed by faster threats like Mega Mewtwo X, Mega Mewtwo Y, and Kartana. These Pokemon must be healthy enough to survive Kyurem-B's Extreme Speed and retaliate, however.

**Dazzling and Queenly Majesty**: Kyurem-B is typically reliant on Extreme Speed to perform its important roles against offensive teams, and this means users of Dazzling and Queenly Majesty, such as Mega Mewtwo Y and Mega Mewtwo X can punish Kyurem-B's attempts to strike them first.

**Sturdy Shedinja**: Unless Kyurem-B has Sunsteel Strike, it gets completely walled by Sturdy Shedinja and is forced out by threat of Endeavor.

**Entry Hazards**: Kyurem-B's weakness to Stealth Rock, as well as vulnerability to other entry hazards can reduce its longevity.

pheal users bullet, gigas takes advantage of kyub w/ sleep, xern forces it out, ogre can't switch in but kyub struggles 1v1 vs it if it elects to run sleep, mmx beats it, etc etc
implement this properly for qc 1/3
YQCtTKX.gif
 
Everything has been implemented except the Poison Heal bullet on the bottom. I don't disagree that the examples (spore gigas / xern / mmx) are threatening to Kyurem-B, but I'm not sure if they counter Kyurem-B because they have Poison Heal. As MMX is covered in 'faster foes' I think probably making a separate bullet that can somehow cover Xerneas can be nice. For this reason I'm holding from changing this to QC 1/3.
 
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Everything has been implemented except the Poison Heal bullet on the bottom. I don't disagree that the examples (spore gigas / xern / mmx) are threatening to Kyurem-B, but I'm not sure if they counter Kyurem-B because they have Poison Heal. As MMX is covered in 'faster foes' I think probably making a separate bullet that can somehow cover Xerneas can be nice. For this reason I'm holding from changing this to QC 1/3.
The reason I mentioned Poison Heal Pokemon specifically is because every Pokemon that's a Poison Heal sweeper is something that Kyurem-Black has an awful example vs, due to their passive recovery, their ability to set sleep without any risk and their high power attacks/appropriate coverage. If you elect to mention these threats under a different label, that's fine too, but Poison Heal does allow them to inconvenience Kyu-B because of the passive recovery as well as the ability to spam sleep without much concern.
 
PH gigas and xern are technically faster than Kyurem-B so I put them there - this means Kyurem-B cannot strike them with stronger Boomburst before they put Kyurem-B to sleep so I think this is fine. I put the reasoning there as well.
 
PH gigas and xern are technically faster than Kyurem-B so I put them there - this means Kyurem-B cannot strike them with stronger Boomburst before they put Kyurem-B to sleep so I think this is fine. I put the reasoning there as well.
Sounds good 1/3
See if you can fit ogre in, maybe with a category for water types
 
Is there any specific reason why safety goggles shouldn’t be OO here that I’m missing? The lack of damage output without Icicle Plate makes Kyu-B far more underwhelming imo, I don’t think Safety Goggles has enough utility to be mentioned on the main set.
 
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Is there any specific reason why safety goggles shouldn’t be OO here that I’m missing? The lack of damage output without Icicle Plate makes Kyu-B far more underwhelming imo, I don’t think Safety Goggles has enough utility to be mentioned on the main set.
About time I was editing the post adding Water-types to C&C, I also decided to move goggles to OO.
 
bro why is soundproof mega steelix still on there please implement my check properly
 
my two cents on this (though they're basically free because of the disastrous state of the economy)
take them as you will

[OVERVIEW]
Overview section should be reorganized. List ALL strengths first, and then list weaknesses, qualifying (only when necessary) as you go. The reason why we write this way is because it's confusing if every other sentence seems to 'contradict' each other - in that first you say it's good, then you say it's not, and then you say it's good again etc... not sure if this short explanation makes sense, hopefully my suggestions will make things more clear
* Kyurem-B is mostly known as one of the -ate users in the metagame that (fluff) differentiates itself with other -ate users with its Ice-type STAB attacks. While there are a considerable amount of Pokemon that resist Ice, (this is a weakness so mention it later. focus on the benefits that Ice STAB gives, first.) Kyurem-B has superior matchup against Dragon-types like Giratina and Zygarde-C, which other -ate users typically rely on boosting items or prior damage to threaten to OHKO them.
* Despite of its slightly less Attack and than Mega Rayquaza and mediocre Special Attack, some archetypes struggle to handle Kyurem-B, as a combination of its Refrigerate-boosted STAB attacks and a few coverage moves leave opposing team with a very few Pokemon that can safely pivot into Kyurem-B. To specify, teams that rely on Celesteela or Soundproof Mega Slowbro to check -ate users may struggle to properly handle Kyurem-B, and offensive teams' primary powerhouses, such as Mega Rayquaza, are more easily threatened by Kyurem-B than other -ate users, potentially letting Kyurem-B bring a large amount of pressure to Steel-types and generate more predictable reactions against such teams.
^ ^ ^ This entire section can be stated more concisely. The main things that you want to say are: ^ ^ ^
- ate is strong, especially when used with that gigantic Attack and decent SpA

- ice ate is particularly strong as it's super effective against a lot of common meta pokemon, and it lets Kyu-B muscle past traditional -ate counters such as ____.
- all this lets Kyu-B check a lot of common powerhouses and put a ton of pressure onto Steel-types to check it.
- base 95 speed is decent because it outpaces common base 90 and most bulky attackers.


Moving onto weaknesses now.... a simple transition into the second part of the paragraph should suffice
* However, Kyurem-B still struggles to get past the numerous Ice-resists in the metagame (from above)
- Don't forget to mention that Ice / Dragon is a pretty awful defensive typing as every relevant offensive and defensive threat can usually hit you super effectively.

* Kyurem-B still often faces competition with other -ate types, as Mega Rayquaza has better damage output that allows it to provide its team with slightly better security against offensive foes and can viably run more specialized sets to circumvent its defensive checks, while Mega Diancie is another -ate user that also threatens Dragon-types and has much stronger Boomburst but does not suffer from weakness to Stealth Rock and has better coverage. This can also be condensed - just say "Mray and Mdiancie have better offensive stats, and do not suffer from poor defensive typing"
* A base Speed of 95 is sufficient for Kyurem-B to pressure slower foes with coverage moves and offensively check Primal Groudon, but (again, this is a strength so put in the beginning of the paragraph) it leaves Kyurem-B reliant on priority moves to combat faster threats, vulnerable to getting revenge killed by foes like Mega Mewtwo X and Kartana.


[SET]
name: Refrigerate
move 1: Extreme Speed
move 2: Boomburst
move 3: Bolt Strike / Fake Out / Return
move 4: Precipice Blades / Close Combat / V-Create
item: Icicle Plate
ability: Refrigerate
nature: Naughty
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe

[SET COMMENTS]
Moves
========

* Extreme Speed is useful for its high damage output against offensive threats like Mega Gengar and priority, giving Kyurem-B a needed countermeasure against faster foes and providing its team with revenge killing utility.
* Boomburst enables Kyurem-B to use a stronger Ice-type attack, do much higher damage to physically defensive foes like Primal Groudon and Fur Coat users like Mega Slowbro, and potentially punish Dazzling users that attempt to take advantage of predicted Extreme Speed.
* Bolt Strike gives Kyurem-B a crucial coverage against Water-types, preventing Primal Kyogre, Mega Gyarados, and the less common Mega Slowbro from walling this set. A decent chance to paralyze a foe on can be handy against foes that Kyurem-B struggles to bypass and Imposter that may pivot into Kyurem-B on a pinch.
* Fake Out further strengthens Kyurem-B's matchup against offensive teams, letting it deal a free damage, which is always useful. A free damage from Fake Out sometimes allows Kyurem-B to take out a threat that cannot be taken down by Extreme Speed alone.
* Return is a stronger version of Refrigerate-boosted STAB physical attack that has significantly more PP and is powerful enough to have a chance to OHKO Giratina after Stealth Rock damage and cleanly 2HKO Assault Vest Dialga and Mega Audino. Note that forgoing a coverage against Water-types or a secondary priority move makes Return often questionable move of choice.
* Precipice Blades targets Flash Fire Steel-types like Registeel and Aegislash that commonly pivot into Kyurem-B, 2HKOing them on switch. Precipice Blades also serves as a decently strong neutral attack against Water-types when Kyurem-B lacks Bolt Strike and it typically forces recovery moves when they switched into bad wording. it's not like there's anything particularly good about forcing a wall to recover. just say what you mean to say which is it still deals a lot of damage said move when Stealth Rock is up.
* Close Combat is a more accurate coverage move against Steel-types that also hits Mega Gyarados and Mega Tyranitar hard. It fails to cover some Steel-types like Aegislash and Necrozma-DM, however.
* V-create is a stronger coverage move against Steel-types, having enough power to OHKO many Steel-types with minimal prior damage. Note that forgoing Bolt Strike for V-create makes Kyurem-B significantly easier to check with Water-types and many Steel-types tend to run Flash Fire to evade concern about this move.
* King's Shield can be considered to alleviate Kyurem-B's rather disappointing matchup against other -ate users. This belongs in oo. It has almost no use otherwise and it's not worth sacrificing an entire coverage slot

Set Details
========

* A Naughty nature is typically preferred, as Kyurem-B needs the extra power to 2HKO Registeel with Precipice Blades and do maximum amount of damage to faster foes with Extreme Speed. Another important benchmark of this nature include enabling Kyurem-B to KO Primal Kyogre and Mega Gyarados with Bolt Strike after they switched into any other attack.
* A Naive nature can be considered to outspeed positive-natured base 90 Speed Pokemon like Primal Groudon and Primal Kyogre. mention that max speed base 90s are rare and you miss out on power if you don't do +Atk, though
* Refrigerate turns Kyurem-B's default Normal-type attacks into boosted Ice-type STAB attacks, making moves like Extreme Speed and Boomburst significantly more powerful, increasing the chance bad wording that implies there is any chance to KO giratina without refrigerate. Just say "it can" that Boomburst will OHKO Giratina after Stealth Rock damage and 2HKO Mega Audino.
* Icicle Plate boosts Kyurem-B's Ice-type STAB attacks' power, making it an effective mixed attacker that can 2HKO a good amount of neutral Pokemon in the metagame.

Usage Tips
========

* Kyurem-B will not have many opportunities to liberally switch into the field. Stealth Rock and an average Speed stat mean that Kyurem-B will take sizeable damage when entry hazards are up and is somewhat dangerous to go for a double switch with due to its vulnerability to many faster threats, particularly opposing -ate users that can strike Kyurem-B first. While using King's Shield somewhat alleviates matchup against faster foes, Kyurem-B is generally forced to play with caution and should prefer entering the field by slow pivoting or when it has to revenge kill a foe.
* Kyurem-B will have opportunities to surprise and punish its switch-ins with its coverage moves. Due to Ice-type being less of an popular offensive typing, some teams are loosely prepared for Kyurem-B and tend to rely on offensive pressure or Imposter to keep it in control. Make sure that foes like Registeel and Primal Kyogre that attempt to sponge hits from Kyurem-B are harshly punished with appropriate coverage moves and weakened enough to be easily taken out by another teammate, if Kyurem-B does not get to KO them itself.
* Kyurem-B also proves to be an annoyance for offensive teams, as not many viable Pokemon from such archetypes resist Ice and some teams rely on a single Steel-type to check -ate users, which Kyurem-B can easily bypass with a coverage move. As it will force a lot of switches against faster threats once they are revealed to lack abilities like Dazzling, setting entry hazards can be helpful with punishing switch-in's better. A relevance of Prankster users is noteworthy, however, as they will resort making a trade with Kyurem-B if Kyurem-B is the most significant threat to the rest of its team. Remove. This fact is not unique to Kyu-B so there's no point in mentioning it here. Against offensive teams, be quick to analyze Kyurem-B's usefulness and if there are many threats it can offensively check, keep it away from any factor that may remove it from play. This also seems self-evident. I think it would be better to talk about how Kyu-B can function as a wallbreaker early / mid game and then as a sweeper late game so plan and adapt its playstyle to what you want to use it for. That captures the idea and also gives other information
* Be cautious about Extreme Speed's PP. If they are excessively wasted on resisted foes, it will hinder Kyurem-B's revenge killing capabilities.
* Mention that it's vital to scout abilities when facing common dazzling pokemon as you don't wanna accidentally espeed and then get KOed. Like explicitly say to scout

Team Options
========

* Steel-types typically become necessary as Kyurem-B will be typically forced out against opposing -ate users. Most of them can easily justify a slow pivoting utility that can help Kyurem-B enter the field easily. However, note that they stack weakness to Fighting-types with Kyurem-B, making Aegislash a good partner for compressing defensive roles or adding Giratina to cover Fighting-types and having other Steel-type solidly cover -ate users.
* Depending on coverage moves, Kyurem-B can be imposterproof in varying methods. Water-types can be a decent pivot to Kyurem-B lacking Bolt Strike, though Precipice Blades can be strong enough to 2HKO them on switch if weakened enough. Mega Slowbro, especially Fur Coat variant, can easily wall any variant of Kyurem-B lacking Bolt Strike. Flash Fire Steel-type can be considered if Kyurem-B lacks Precipice Blades and Close Combat, and Fur Coat Chansey can effectively imposterproof Kyurem-B, as it easily avoids 2HKO from any moves.
* Many offensive partners can benefit from Kyurem-B's ability to bring pressure to the table against offensive foes and certain Steel-types. Primal Groudon can threaten most Steel-types that Kyurem-B may struggle with, can justify a set that provides Stealth Rock support, and pivot into Mega Diancie. Kyurem-B in return provides the team with more security against Mega Rayquaza and pressures Celesteela that can typically check Primal Groudon well with Fire-immune ability. and giratina / zygc
* As Kyurem-B naturally threatens Giratina and Zygarde-C, can threaten Primal Kyogre with Bolt Strike, and potentially dispose of Mega Tyranitar with Close Combat and Ferrothorn, Poison Heal users like Regigigas, Primal Kyogre, and Xerneas can benefit from them being weakened. All of them can absorb status and weaker attacks for Kyurem-B, and Xerneas is able to additionally switch into Core Enforcer.
* Entry hazard removers are needed for Kyurem-B to remain healthy. Defog users like Giratina and Rapid Spin users like Dialga and Yveltal are able to fulfill this role. Entry hazard setting moves are also helpful as Kyu-B forces a lot of switches
* Imposter, especially ones with Choice Scarf, can effectively take on sweepers with Dazzling, which Kyurem-B cannot take down with priority moves.


[STRATEGY COMMENTS]
Other Options
=============

* King's Shield / Sunsteel Strike slash on Refrigerate for their added utility if you want Kyu-B to be more of a wallbreaker
* As Kyurem-B can threaten a variety of foes with its STAB attacks and coverage moves, a Choice Band set using Tough Claws running Ice Hammer / Bolt Strike / V-create / Close Combat may be an appealing option, but this set struggles to threaten offensive teams and there are more threatening wallbreakers using Choice Band, such as Mega Mewtwo X and Kartana. Also, Kyu-B isn't THAT fast and it has a lot of weaknesses so it'll just be a sitting duck
* A set running Ice Hammer, V-Create, and other appropriate coverage moves can potentially utilize Contrary set of Ice Hammer / V-create / Draco Meteor / Superpower, but this set struggles to do much against Imposter and Water-types. No, other Contrary users are better in practically every way at this. I spoke with GL Volkner on discord about this and he agrees
* Life Orb is a possible item to improve Kyurem-B's general damage output, giving it a good chance to 2HKO Mega Slowbro with Boomburst after Stealth Rock damage and OHKO Primal Kyogre and Mega Gyarados with Bolt Strike. However, Life Orb can wear down Kyurem-B quite quickly and Kyurem-B already suffers from its high susceptibility to residual damage.
* Safety Goggles can be used to prevent Kyurem-B from being neutralized by Spore, while Leftovers can be used to alleviate Kyurem-B of residual damage it takes from weaker attacks and entry hazards, though forgoing Icicle Plate makes a visible difference in damage output, making it a less optimal option. -Lefties shouldn't be mentioned here. It barely makes a difference since you want to avoid taking hits as much as possible, and you're not gonna be sitting there for long enough to enjoy it.


Checks and Counters
===================

**Offensive Priority Users**: Mega Diancie can easily threaten Kyurem-B by threatening to outspeed and OHKO it with Pixilate-boosted Extreme Speed after minimal prior damage. Mega Rayquaza, though it generally avoids Kyurem-B, also outspeeds it and can pick off weakened Kyurem-B with faster Fake Out or Extreme Speed. Due to their general prevalence, the amount of time that Kyurem-B can stay in the field is quite limited. Triage Mega Rayquaza can easily OHKO Kyurem-B lacking Fake Out after setting up Tail Glow.

**Physical Walls**: Mega Slowbro can easily switch into Kyurem-B lacking Bolt Strike, and it can even shrug off Bolt Strike if it has Fur Coat. Fur Coat Chansey and less common walls like Cresselia and Mega Aggron can avoid 2HKO from Kyurem-B.

**Faster Foes**: Kyurem-B's middling Speed tier leaves it vulnerable to getting revenge killed by faster threats like Mega Mewtwo X, Mega Mewtwo Y, and Kartana. These Pokemon must be healthy enough to survive Kyurem-B's Extreme Speed and retaliate, however. Faster Poison Heal users like Regigigas and Xerneas are bulky enough to take Extreme Speed from Kyurem-B as long as they have not been overly weakened and use Kyurem-B as a setup fodder with sleep-inducing moves.

**Water-types**: Primal Kyogre avoids 2HKO from Kyurem-B lacking Bolt Strike, and Poison Heal variants can set up on it. Kyurem-B is also checked by Mega Gyarados if it lacks Bolt Strike and Close Combat.

**Dazzling and Queenly Majesty**: Kyurem-B is typically reliant on Extreme Speed to perform its important roles against offensive teams, and this means users of Dazzling and Queenly Majesty, such as Mega Mewtwo Y and Mega Mewtwo X can punish Kyurem-B's attempts to strike them first.

**Sturdy Shedinja**: Unless Kyurem-B has Sunsteel Strike, it gets completely walled by Sturdy Shedinja and is forced out by threat of Endeavor.

**Entry Hazards**: Kyurem-B's weakness to Stealth Rock, as well as vulnerability to other entry hazards can reduce its longevity.
 
overview
However, Kyurem-B still often faces competition with other -ate types, as Mega Rayquaza has better damage output that allows it to provide its team with slightly better security against offensive foes and can viably run more specialized sets to circumvent its defensive checks.
i'd mention diancie here instead of mray because offensively it's more similar to kyub
Kyurem-B's reliance on priority moves to combat faster threats also leaves it vulnerable to getting revenge killed by foes like Mega Mewtwo X and Kartana.
also say that it has a bad defensive typing so it fails to take on lots of offensive threats unlike diancie/ray which are much better at handling them
another point is that it has good bulk which is mostly in hp so imposter doesn't get much of it, this is nice

is your refrigerator running? well you better go catch it
[SET]
name: Refrigerate
move 1: Extreme Speed
move 2: Boomburst
move 3: Bolt Strike / Fake Out / Return
move 4: Precipice Blades / Close Combat / V-Create
item: Icicle Plate
ability: Refrigerate
nature: Naughty
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
slash rocks slot 3, slash expert belt as item

moves
Note that forgoing Bolt Strike for V-create makes Kyurem-B significantly easier to check with Water-types and many Steel-types tend to run Flash Fire to evade concern about this move.
youre not forgoing bolt strike for vcreate though
Close Combat is a more accurate coverage move against Steel-types that also hits Mega Gyarados and Mega Tyranitar hard. It fails to cover some Steel-types like Aegislash and Necrozma-DM, however.
this move also hits fc chansey which is actually super helpful, kyub struggles to bypass this mon otherwise with a weaker boomburst compared to diancie

set details
A Naughty nature is typically preferred, as Kyurem-B needs the extra power to 2HKO Registeel with Precipice Blades and do maximum amount of damage to faster foes with Extreme Speed.
why isn't lonely (+atk -def) a viable option? it seems like it would be ok with less core/revdance/oblivionwing damage
Icicle Plate boosts Kyurem-B's Ice-type STAB attacks' power, making it an effective mixed attacker that can 2HKO a good amount of neutral Pokemon in the metagame.
what specific mons does it 2hko with the plate?

usage tips
While using King's Shield somewhat alleviates matchup against faster foes,
he doesnt run this, remove
Due to Ice-type being less of a popular offensive typing, some teams are loosely prepared for Kyurem-B and tend to rely on offensive pressure or Imposter to keep it in control.
how would you play around offensive pressure or imposter? these two problems require different solutions. kyub beats (non-ho) teams that rely on offensive pressure if you can defensively manage these offensive mons. but for imposter, you can't play defensively, you have to be aggressive and not give them chances to recover.

team options
Imposter, especially ones with Choice Scarf, can effectively take on sweepers with Dazzling, which Kyurem-B cannot take down with priority moves.
dazzling users can also be managed to some extent by unaware and maybe prankster/fast mons
mmx + kyub is a pretty nice offensive core, good synergy, can run cb mmx or maybe ph if u feel like it
mons that get momentum are cool. rocks + uturn is honestly great because kyub beats like every magic bouncer so you just uturn to him. dont even need offensive pressure on the rock setter (altho shed can be a pain)

other options
a Choice Band set using Tough Claws running Ice Hammer / Bolt Strike / V-create / Close Combat may be an appealing option
this runs sunsteel>vcreate, cc already ohkos most steels anyway
King's Shield can be used to surprise Mega Diancie and opposing Kyurem-B.
ok but dont they just boomburst anyway? not a fan of this, it assumes that a) theyre in range of your espeed and b) youre not in range of their -2 espeed, and one moveslot is a pretty big cost. remove imo
Safety Goggles can be used to prevent Kyurem-B from being neutralized by Spore, though forgoing Icicle Plate makes a visible difference in damage output, making it a less optimal option.
what spore users is kyub even supposed to check?? you beat triage ray with espeed already. i dont see how this is really helpful so i think it should be removed
add skill link, 5 hit icicle spear is stronger than espeed and bullet seed/bone rush is very workable coverage. kings rock with like sr or something in last slot is what really sets this apart from refrigerate in my opinion, 40% flinch chance is actually awful to deal with especially vs kyub of all things
add cb refrigerate, espeed, cc/pblades, bolt strike, headcharge/sunsteel/trick/uturn, this is a very nice set because espeed can really clean up late game but it can also break walls early on

checks & counters
**Offensive Priority Users**: Mega Diancie can easily threaten Kyurem-B by threatening to outspeed and OHKO it with Pixilate-boosted Extreme Speed after minimal prior damage. Mega Rayquaza, though it generally avoids Kyurem-B, also outspeeds it and can pick off weakened Kyurem-B with faster Fake Out or Extreme Speed. Due to their general prevalence, the amount of time that Kyurem-B can stay in the field is quite limited. Triage Mega Rayquaza can easily OHKO Kyurem-B lacking Fake Out after setting up Tail Glow.
mention that even fake out kyub isnt safe, triage has +3 priority like fake out and ray is faster (i remember running scarf fake out kyub for this back in the day lol). also, non lo ray misses the ohko at +3 unless the kyub is -spdef
**Water-types**: Primal Kyogre avoids 2HKO from Kyurem-B lacking Bolt Strike, and Poison Heal variants can set up on it. Kyurem-B is also checked by Mega Gyarados if it lacks Bolt Strike and Close Combat.
water types are not kyub checks, bolt strike is way too common on it. remove this point altogether tbh
**Dazzling and Queenly Majesty**: Kyurem-B is typically reliant on Extreme Speed to perform its important roles against offensive teams, and this means users of Dazzling and Queenly Majesty, such as Mega Mewtwo Y and Mega Mewtwo X can punish Kyurem-B's attempts to strike them first.
mention gar here, it's a more prominent dazzling user
add eviolite imposter, it can hold on for quite a while vs kyub, not the best counterplay but it forces you out like two or three times

good work, 3/3
 
[OVERVIEW]
Kyurem-B has a superior matchup against Dragon-types like Giratina and Zygarde-C, which other -ate users typically rely on boosting items or prior damage to threaten to OHKO them.
I think this sentence should be "Kyurem-B has a type advantage over common physical walls like Giratina and Zygarde-C." and remove the sentence after it. The only -ate user that cannot OHKO these two is Mega Rayquaza, while Kyurem-W and MDiancie can threaten to OHKO both.
 
646-b.png
two-for-one package
646-b.png

add remove (comments)
Great job, Lotus! Thanks for being patient, there are a lot of changes needed here.
[OVERVIEW]

Kyurem-B differentiates itself with other -ate users with its Ice-type STAB attacks. Kyurem-B has a superior matchup against Dragon-types like Giratina and Zygarde-C, which other -ate users typically rely on boosting items or prior damage to threaten to OHKO them. In addition, its base 95 Speed and resistance to Water also gives Kyurem-B a good chance to take on Primal Groudon and Primal Kyogre. Despite its slightly less lower Attack than Mega Rayquaza and its mediocre Special Attack, Kyurem-B still gives some archetypes struggle to handle Kyurem-B a hard time, as a the combination of its Refrigerate-boosted STAB attacks and a few coverage moves leave opposing teams with a very few Pokemon that can safely pivot into Kyurem-B. To specify, Kyurem-B beats traditional -ate checks such as teams that rely on Celesteela or and Soundproof Mega Slowbro,(AC) to check -ate users may struggle to properly handle Kyurem-B, and offensive teams' and is able to threaten the primary powerhouses of offensive teams(RC) such as Mega Rayquaza(RC) are more easily threatened by Kyurem-B than other -ate users thanks to its Ice STAB attacks, potentially letting Kyurem-B bring a large amount of pressure to Steel-types and generate more predictable reactions against such teams putting large amounts of pressure on Steel-types and generating fairly predictable opposing counterplay that can be easily circumvented. Imposter users also cannot consistently take advantage of Kyurem-B due to its decent bulk being primarily weighted a lot into its base HP stat. However, Kyurem-B still often faces competition with other -ate users. For example, Mega Diancie has better damage output that allows it to provide its team with slightly better security against offensive foes and can viably run more specialized sets to circumvent its defensive checks. In addition, when compared to other -ate users, Kyurem-B can't offensively check anything in particular, unlike Mega Rayquaza and Mega Diancie,(AC) which that have more relevant resistances and therefore find more opportunities to switch in. Kyurem-B's reliance on priority moves to combat faster threats also leaves it vulnerable to getting revenge killed by foes like Mega Mewtwo X and Kartana.


[SET]
name: Refrigerate
move 1: Extreme Speed
move 2: Boomburst
move 3: Bolt Strike / Fake Out / Return / Stealth Rock
move 4: Precipice Blades / Close Combat / V-Create
item: Icicle Plate
ability: Refrigerate
nature: Lonely
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Extreme Speed is useful for its increased priority bracket and high damage output against offensive threats like Mega Gengar and priority, giving Kyurem-B a needed countermeasure against faster foes and providing its the team with revenge killing utility. Boomburst enables Kyurem-B to use a stronger Ice-type attack, do much higher damage to physically defensive foes like Primal Groudon and Fur Coat users like Mega Slowbro, and potentially punish Dazzling users that attempt to take advantage of a predicted Extreme Speed. Bolt Strike gives Kyurem-B a crucial coverage against Water-types, preventing Primal Kyogre, Mega Gyarados, and the less common Mega Slowbro from walling this set. A Its decent chance to paralyze a foe on opposing Pokemon can also be handy against foes that Kyurem-B struggles to bypass and Imposter users that may pivot into Kyurem-B on a pinch. Fake Out further strengthens Kyurem-B's matchup against offensive teams, letting it deal a free damage, which is always useful. A free damage from Fake Out This also sometimes allows Kyurem-B to take out a threat that cannot be taken down by Extreme Speed alone. Return is a stronger version of Refrigerate-boosted STAB physical attack that has significantly more PP than Extreme Speed and is powerful enough to have a chance to OHKO Giratina after Stealth Rock damage and cleanly 2HKO Assault Vest Dialga and Mega Audino. Note that forgoing a coverage against Water-types or a secondary priority move makes Return often a questionable move of choice, however. Stealth Rock can be used instead to pressure opposing teams if offensive threats can be sufficiently covered by Kyurem-B's teammates. Precipice Blades targets Flash Fire Steel-types like Registeel and Aegislash that commonly pivot into Kyurem-B, 2HKOing them on the switch. Precipice Blades also serves as a decently strong neutral attack against Water-types when if Kyurem-B lacks Bolt Strike. Close Combat is a more accurate coverage move against Steel-types that also hits Mega Gyarados, Mega Tyranitar, and Fur Coat Chansey hard. It fails to cover some Steel-types like Aegislash and Necrozma-DM, however. V-create is a stronger coverage move against Steel-types, having enough power to OHKO many Steel-types with minimal prior damage.

Set Details
========

A Lonely nature is typically preferred, as Kyurem-B needs the extra power to 2HKO Registeel with Precipice Blades and do the maximum amount of damage to faster foes with Extreme Speed. Another important benchmark of this nature includes enabling Kyurem-B to KO Primal Kyogre and Mega Gyarados with Bolt Strike after they switched into any other attack. Alternatively, a Naive nature can be considered to outspeed positive-natured base 90 Speed Pokemon like Primal Groudon and Primal Kyogre, but it is rare for said Pokemon to run maximum Speed and the loss of power isn't generally worth it. Refrigerate turns Kyurem-B's default Normal-type attacks into boosted Ice-type STAB attacks, making moves like Extreme Speed and Boomburst significantly more powerful. Boomburst can OHKO Giratina after Stealth Rock damage and 2HKO Mega Audino. Icicle Plate further boosts the power of Kyurem-B's Ice-type STAB attacks' power, making it an effective mixed attacker that can 2HKO a good amount of neutral Pokemon in the metagame, including Mega Audino and Xerneas. Expert Belt can be used instead to increase the odds that Kyurem-B will net OHKOs with super effective attacks like V-create on Registeel.

Usage Tips
========

Kyurem-B will not have many opportunities to liberally switch into the field. Kyurem-B takes sizeable damage from Stealth Rock upon switching in, and because of its Stealth Rock and an average Speed stat,(AC) it is unable to mean that Kyurem-B will take sizeable damage when entry hazards are up and is somewhat dangerous to go for a double switch effectively with due to its vulnerability to many faster threats, particularly opposing -ate users that can strike Kyurem-B first. Kyurem-B is generally forced to play with caution and should prefer entering the field by slow pivoting or when it has to revenge kill a foe. Once in, Kyurem-B will have opportunities to surprise and punish its switch-ins with its coverage moves. Due to Ice-type being less of a popular of an offensive typing, some teams are loosely prepared for Kyurem-B and tend to rely on offensive pressure or Imposter to keep it in control. Offensive pressure can be dealt with if Kyurem-B is defensively managed supported by its teammates, but keeping Imposter in line will need require more aggressive strategies,(AC) such as to be kept in line by using entry hazards or strictly securing the momentum. Make sure that foes like Registeel and Primal Kyogre that attempt to sponge hits from Kyurem-B are harshly punished with appropriate coverage moves and weakened enough to be easily taken out by another teammate if Kyurem-B does not get to KO them itself. Kyurem-B also proves to be an annoyance for offensive teams, as not many viable Pokemon from such archetypes resist Ice and some teams rely on a single Steel-type to check -ate users, which Kyurem-B can easily bypass with a coverage move. As it will force a lot of switches against faster threats once they are revealed to lack abilities like Dazzling, setting entry hazards can be helpful with for further punishing switch-in's better* switch-ins. Though Kyurem-B is capable of doing a good amount of damage to many foes in early- and mid-game, it can also be a cleaner late-game. Identify the opposing team's structure and draft plans to use Kyurem-B appropriately. Scouting for foes' ability opposing abilities is crucially important. Foes like Mega Mewtwo Y with Dazzling can be very dangerous should Kyurem-B waste its turn by choosing a priority attack and give them a chance to after Kyurem-B wastes a turn while they set up. Lastly, be cautious about Extreme Speed's PP. If they it is are excessively wasted on resisted foes that resist it, it will hinder Kyurem-B's revenge killing capabilities.

Team Options
========

Steel-types typically become necessary as Kyurem-B will usually be typically forced out against opposing -ate users. Most of them can easily justify a slow pivoting utility move that can help Kyurem-B enter the field easily. However, note that they stack weaknesses to Fighting-types with Kyurem-B, making Aegislash a good partner for compressing defensive roles or adding Giratina to cover Fighting-types and having other Steel-type solidly cover -ate users a good idea. Mentioned Steel-types can also set entry hazards that Kyurem-B can take advantage of due to the number of switches it easily forces, and they can pivot to bring Kyurem-B in against Magic Bounce users. Depending on its coverage moves, Kyurem-B can be Imposter-(add hyphen)proof in by varying methods. Water-types can be a decent pivot to Kyurem-B lacking Bolt Strike, though Precipice Blades can be strong enough to 2HKO them on the switch if they are weakened enough. Mega Slowbro, especially Fur Coat variants, can easily wall any variant of Kyurem-B lacking Bolt Strike. Flash Fire Steel-types can be considered if Kyurem-B lacks Precipice Blades and Close Combat, and Fur Coat Chansey can effectively Imposter-(add hyphen)proof Kyurem-B, as it easily avoids a 2HKO from any moves. Many offensive partners can benefit from Kyurem-B's ability to bring pressure to the table against offensive foes and certain Steel-types. Primal Groudon can threaten most Steel-types that Kyurem-B may struggle with, can justify a set that provides Stealth Rock support, and pivot into Mega Diancie. Kyurem-B in return provides the team with more security against Mega Rayquaza and pressures Celesteela that can typically check Primal Groudon well with an ability that makes it immune to Fire-immune ability. Giratina and Zygarde-C, though they share weaknesses against to Fairy-types, can provide useful defensive presences against Regigigas and Mega Mewtwo X. As Kyurem-B naturally threatens Giratina and Zygarde-C, can threaten Primal Kyogre with Bolt Strike, and can potentially dispose of Mega Tyranitar and Ferrothorn with Close Combat and Ferrothorn, Poison Heal users like Regigigas, Primal Kyogre, and Xerneas make great partners as they all appreciate these threats can benefit from them being weakened. All of them can absorb status and weaker attacks for Kyurem-B in return, and Xerneas is able to additionally able to switch into Core Enforcer. Entry hazard removers are needed for Kyurem-B to remain healthy. Defoggers users like Giratina and Rapid Spinners users like Dialga and Yveltal are able to fulfill this role. Imposter users with , holding a Choice Scarf, Unaware users, and Prankster users,(remove comma) can effectively take on Dazzling sweepers with Dazzling, which Kyurem-B cannot take down with priority moves.


[STRATEGY COMMENTS]
Other Options
=============

As Kyurem-B can threaten a variety of foes with its STAB attacks and coverage moves, a Choice Band set using Tough Claws running Ice Hammer,(AC) / Bolt Strike,(AC) / Close Combat,(AC) and / Sunsteel Strike may be an appealing option. Refrigerate sets can also use Choice Band to use a stronger Extreme Speed and heavily pressure defensive walls with coverage moves like Precipice Blades,(AC) and Bolt Strike,(AC) or even with Trick. However, these sets may struggle to threaten offensive teams and there are more threatening Choice Band wallbreakers using Choice Band, to choose, such as Mega Mewtwo X and Kartana. Kyurem-B's slower Speed stat can also cause further problems against faster teams when running this set. Sunsteel Strike in on the Refrigerate set hits Sturdy Shedinja, but it lacks other utility. Life Orb is a possible item to improve Kyurem-B's general damage output, giving it a good chance to 2HKO Mega Slowbro with Boomburst after Stealth Rock damage and OHKO Primal Kyogre and Mega Gyarados with Bolt Strike. However, Life Orb can wear down Kyurem-B quite quickly and Kyurem-B already suffers from its high susceptibility to residual damage. Safety Goggles can be used to prevent Kyurem-B from being neutralized by Spore, though forgoing Icicle Plate makes a visible difference in damage output, making it a less optimal option.


Checks and Counters
===================

**Offensive Priority Users**: Mega Diancie can easily threaten Kyurem-B by threatening to outspeed and OHKO it with Pixilate-boosted Extreme Speed after minimal prior damage. Mega Rayquaza, though it generally avoids Kyurem-B, also outspeeds it and can pick off weakened Kyurem-B with a faster Fake Out or Extreme Speed. Due to their general prevalence, the amount of time that Kyurem-B can stay in the field is quite limited. Triage Mega Rayquaza holding a Life Orb can easily OHKO a slightly damaged Kyurem-B after setting up Tail Glow.

**Physical Walls**: Mega Slowbro can easily switch into Kyurem-B lacking Bolt Strike, and it can even shrug off Bolt Strike if it has Fur Coat. Fur Coat Chansey and less common walls like Cresselia and Mega Aggron can avoid being 2HKOed by from Kyurem-B.

**Faster Foes**: Kyurem-B's middling Speed tier leaves it vulnerable to getting revenge killed by faster threats like Mega Mewtwo X, Mega Mewtwo Y, and Kartana. These Pokemon must be healthy enough to survive Kyurem-B's Extreme Speed and to retaliate, however. Faster Poison Heal users like Regigigas and Xerneas are bulky enough to take Extreme Speed from Kyurem-B as long as they have not been overly weakened and can use Kyurem-B as a setup fodder with sleep-inducing moves.

**Dazzling and Queenly Majesty**: Kyurem-B is typically reliant on Extreme Speed to perform its important roles against offensive teams, and this means users of Dazzling and Queenly Majesty, such as Mega Gengar and Mega Mewtwo X,(AC) can punish Kyurem-B's attempts to strike them first.

**Eviolite Imposter Chansey**: Imposter Chansey's effectiveness as a pivot against Kyurem-B may vary on whether Kyurem-B has moves like Close Combat, but it can switch into Kyurem-B at least a few times and force it out with its superior bulk.

**Sturdy Shedinja**: Unless Kyurem-B has Sunsteel Strike, it gets completely walled by Sturdy Shedinja and is forced out by the threat of Endeavor.

**Entry Hazards**: Kyurem-B's weakness to Stealth Rock, as well as its vulnerability to other entry hazards,(AC) can reduce its longevity.
GP 1/2
Electrolyte-GP-4.gif
 
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