hi guys and welcome to my rmt! n_ni have recently built a hyper offense around one of my favorite mons in the ubers metagame, kyurem-white and i tested it a bit and decided to use it for my first RMT i hope you guys enjoy and i hope this team helps all of you
Kyurem-White @ Choice Scarf
Ability: Turboblaze
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Ice Beam
- Draco Meteor
- Earth Power
- Fusion Flarelets start off with the star of the team kyurem-w he provides a decent offensive check to a lot of threats in the meta especially with his dual STAB of ice beam and Draco meteor as well as choice scarf allowing him to outspeed a lot of the unboosted ubers metagame also with access to earth power he can do a decent amount of damage to p.don if need be
Groudon @ Red Orb
Ability: Drought
EVs: 252 HP / 56 Def / 200 SpD
Relaxed Nature
- Stealth Rock
- Earthquake
- Lava Plume
- Roargroudon is here because the meta is centralized around it to set up with stealth rock and switch into offensive threats such as xern or ekiller and it can roar out any unwanted stat boosts on your opponents team (EX: geomancy,shell smash,sd, DD, ect.)
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Stone Edge
- U-turn
- Explosionlandorus has a big part on my team he has access to earthquake STAB so it can switch into primal don's precipice blades/earthquake then turn around and hit it with its own earthquake.it also provides a decent check to ho-oh with stone edge and provides momentum with u-turn.
Lucario @ Lucarionite
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Bullet Punch
- Iron TailHonestly, the hardest part about making the team was choosing a mega evolution,but in the end i ended up settling with mega lucario due to his access to adaptability STAB bullet punch and STAB close combat. the steel STAB is crucial because other than don my team is killed by geoxern and close combat provides decent dmg to a lot of mons in the metagame.
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 248 Atk / 248 Def / 12 Spe
Adamant Nature
- Defog
- Shadow Sneak
- Dragon Tail
- Shadow Forcegiratina's role is pretty obvious. but if you cant tell his role is to be my defogger while at the same time providing a decent offensive role on my team and to pick off lower hp mons with shadow sneak.
Arceus-Dark @ Dread Plate
Ability: Multitype
EVs: 252 HP / 80 Def / 176 Spe
Timid Nature
- Calm Mind
- Judgment
- Recover
- Refreshthe role of arceus dark is to take care of my teams crippling weakness to mega gengar's shadow ball set and set up to sweep with CM and he also likes to abuse his access to viable recovery and he shakes off pesky toxic stallers with refresh
Lord Outrage -for being my OP tutor
GarbodorKing -for being my fovorite test fodder
PrinceLucian -for being one of my favorite HC niglets
and here's a bunch of random friens: Zben, Cancer on FLEEK, choicebnddumbreon, low ladder heroes, NJNP, Mysterious M, makeishura
Ability: Turboblaze
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Ice Beam
- Draco Meteor
- Earth Power
- Fusion Flare
Ability: Drought
EVs: 252 HP / 56 Def / 200 SpD
Relaxed Nature
- Stealth Rock
- Earthquake
- Lava Plume
- Roar
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Stone Edge
- U-turn
- Explosion
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Bullet Punch
- Iron Tail
Ability: Levitate
EVs: 248 Atk / 248 Def / 12 Spe
Adamant Nature
- Defog
- Shadow Sneak
- Dragon Tail
- Shadow Force
Ability: Multitype
EVs: 252 HP / 80 Def / 176 Spe
Timid Nature
- Calm Mind
- Judgment
- Recover
- Refresh
shoutouts to:
GarbodorKing -for being my fovorite test fodder
PrinceLucian -for being one of my favorite HC niglets
and here's a bunch of random friens: Zben, Cancer on FLEEK, choicebnddumbreon, low ladder heroes, NJNP, Mysterious M, makeishura
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Stone Edge
- U-turn
- Explosion
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 248 Atk / 248 Def / 12 Spe
Adamant Nature
- Defog
- Shadow Sneak
- Dragon Tail
- Shadow Force
Lucario @ Lucarionite
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Bullet Punch
- Iron Tail
Groudon @ Red Orb
Ability: Drought
EVs: 252 HP / 56 Def / 200 SpD
Relaxed Nature
- Stealth Rock
- Earthquake
- Lava Plume
- Roar
Kyurem-White @ Choice Scarf
Ability: Turboblaze
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Ice Beam
- Draco Meteor
- Earth Power
- Fusion Flare
Arceus-Dark @ Dread Plate
Ability: Multitype
EVs: 252 HP / 80 Def / 176 Spe
Timid Nature
- Calm Mind
- Judgment
- Recover
- Refresh
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Stone Edge
- U-turn
- Explosion
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 248 Atk / 248 Def / 12 Spe
Adamant Nature
- Defog
- Shadow Sneak
- Dragon Tail
- Shadow Force
Lucario @ Lucarionite
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Bullet Punch
- Iron Tail
Groudon @ Red Orb
Ability: Drought
EVs: 252 HP / 56 Def / 200 SpD
Relaxed Nature
- Stealth Rock
- Earthquake
- Lava Plume
- Roar
Kyurem-White @ Choice Scarf
Ability: Turboblaze
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Ice Beam
- Draco Meteor
- Earth Power
- Fusion Flare
Arceus-Dark @ Dread Plate
Ability: Multitype
EVs: 252 HP / 80 Def / 176 Spe
Timid Nature
- Calm Mind
- Judgment
- Recover
- Refresh
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