La Tierra en Fuego
Hi guys, my name is Kody and this is my new UU team. It is based around the big threat Entei and a few other over looked Pokemon in this metagame. I highly encourage you to give it a shot. The team is a blast to use, just get to know it and you will have success with it. The name "La Tierra en Fuego" means The Land on Fire, or The Earth on Fire. I gave it that name because when I pictured Entei running around I picture it setting the world ablaze with it. I'm not too big on introductions as you can tell, so with that I'll get right into the team. I spent a long time typing this up, it was a lot of hard work. If you enjoyed the team and appreciate the work I put into the RMT, please leave a luvdisc. I would really like to see that. Thank you!







- Moxie
- 252 Atk / 8 HP / 248 Spd
- Adamant Nature (+Atk, -SAtk)
- Life Orb
- Moveset:
- Why this Pokémon?
First and foremost, I have Honchkrow here because it is far and away my favorite Pokemon. Honchkrow will win most games single handedly. There is not much to say about it, predict well, know your opponent's set, don't bring it out too early. If you follow those rules then you're golden. - EVs, item and nature:
I run 248 Speed so that I outpace all base 70s with a neutral Nature (non-Jolly, Timid). The other 8 Evs go into HP so that I have a nice healthy odd number to come in on Stealth Rocks the maximum amount of times. Max Attack needs no explanation. Adamant nature over Jolly so that I can get a guaranteed OHKO on Heracross at +2. Life Orb gives me a sexy 1.3 times boost to all of my move's power, nice huh?
- Common matchups

- Intimidate
- 248 HP / 252 Def / 8 Spd
- Impish Nature (+Def, -SAtk)
- Leftovers
- Moveset:
- Why this Pokémon?
So many strong physical threats dominate the tier and a bulky defensive Intimidate user fits the bill perfectly. The synergy with Honchkrow is quite a nice bonus as well. All in all my number one check to Heracross, Darmanitan, Mienshao and Arcanine. Without Hitmontop this team would get annihilated by those big threats. So, job well done Hitmontop. - EVs, item and nature:
As mentioned before, I needed a reliable check to hard hitting physical Pokemon. With that in mind what other EVs should I run but max Defense and 248 HP? None do the job better than that. 248 EVs in HP so that I have an odd number and I can come in on Stealth Rocks the maximum amount of times. Intimidate automatically nabs me the advantage by lowering the enemy Attack by 1 stage. Leftovers are mandatory on a bulky wall such as Hitmontop.
- Common matchups

- Synchronize
- 248 HP / 252 Def / 8 Spd
- Bold Nature (+Def, -Atk)
- Leftovers
- Moveset:
- Why this Pokémon?
I wanted a good lead pokemon, Froslass, which seems to be UU's only lead, just wasn't my cup of tea. Neither were some of the other leads like Azelf, I wanted something that put immediate pressure on stall teams. It is far bulkier than Pokemon should be so it has absolutely zero trouble setting up Stealth Rocks and just being an overall annoyance to other teams. - EVs, item and nature:
Max Defense is what I use to take repeated U-Turns with relative ease from Mienshao and Darmanitan cores as well as sponge Foul Plays all day from Umbreon. The 248 HP EVs, you guessed it, are so I have an odd HP number and can come in the maximum amount of times on Stealth Rocks. The extra 8 EVs go into Speed so that I can speed creep other base 100s with little to no investment in Speed. Leftovers to help with my bulk, not much here that has not been said before.
- Common matchups

- Pressure
- 144 HP / 252 Atk / 112 Spd
- Adamant Nature (+Atk, -SAtk)
- Choice Band
- Moveset:
- Why this Pokémon?
It's the team's namesake! The whole reason I started getting serious into lower tiers. And my first Pokemon love. Aside from those reasons, I use it punch holes in teams and clean up pretty much anything late game. The added bulk is why I use it over the brother Pokemon Arcanine who shares many of the same characteristics. He does what the title implies, sets the land on fire. - EVs, item and nature:
The EVs are kind of interesting on Entei. I run max Attack for obvious reasons, it hits a nice healthy 361 Attack which coupled with Choice Band hits 541 Attack. The 112 Speed EVs let me outpace all + Nature base 70s (Jolly, Timid). The rest goes into HP for bulk and lets me hit 407 HP which, again, is an odd number letting me come into those Rocks an odd number of times.
- Common matchups

- Synchronize
- 252 SDef / 252 HP / 4 Atk
- Careful Nature (+SDef, -SAtk)
- Leftovers
- Moveset:
- Why this Pokémon?
The best special wall bar none. Snorlax you say? Does Snorlax wall all kinds of Special hits as well as support the team with Wish and Heal Bell? Nah. Which clearly makes Umbreon the best Special wall for this spot. Umbreon does more than what I ever expected it to. Nothing to change, it does its job perfectly. - EVs, item and nature:
Max Special Defense, max HP. Pretty simple I think. All it needs to do is wall Special hits, I have others to wall Physical ones so I do not waste EVs investing in Defense like some people do, it's just silly to use them where they are not needed in my opinion. Leftovers to heal back a tad bit of my HP per turn.
- Common matchups

- Natural Cure
- 252 Spd / 252 HP / 4 SAtk
- Timid Nature (+Spd, -Atk)
- Leftovers
- Moveset:
- Why this Pokémon?
Suicune. Yes, that's why. Suicune was by far the biggest threat to this team. I knew something had to be done about that. Knowing that most Suicunes do not carry Ice Beam, I figured a bulky Grass type is the thing I need. Sub-Seed is just an added bonus. This Shaymin causes so many rage quits and has become my new favorite set to use. It was also newly introduced to the Battle Factory on PO after I was pm'd asking for the set. - EVs, item and nature:
Max Speed allows me to Speed tie or even outpace most Zapdos variants and all other base 100s. The key is to get a Substitute up fast and maxSpeed with Timid nature is the way to do it. I mentioned before a bulky Grass type, bulky means max HP. You might not think Shaymin can take that much abuse, but you would be sorely mistaken. Shaymin is one of the bulkiest pokemon, and hardest to take down when it runs that max HP.
- Common matchups
Code:
Honchkrow (M) @ Life Orb
Trait: Moxie
EVs: 8 HP / 252 Atk / 248 Spd
Adamant Nature (+Atk, -SAtk)
- Sucker Punch
- Brave Bird
- Superpower
- Pursuit
Hitmontop (M) @ Leftovers
Trait: Intimidate
EVs: 248 HP / 252 Def / 8 Spd
Impish Nature (+Def, -SAtk)
- Rapid Spin
- Close Combat
- Toxic
- Stone Edge
Umbreon (M) @ Leftovers
Trait: Synchronize
EVs: 248 HP / 8 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Wish
- Heal Bell
- Protect
- Foul Play
Mew @ Leftovers
Trait: Synchronize
EVs: 248 HP / 252 Def / 4 SAtk / 4 Spd
Bold Nature (+Def, -Atk)
- Stealth Rock
- Will-O-Wisp
- Taunt
- Roost
Entei @ Choice Band
Trait: Pressure
EVs: 144 HP / 252 Atk / 112 Spd
Adamant Nature (+Atk, -SAtk)
- ExtremeSpeed
- Stone Edge
- Toxic
- Flare Blitz
Shaymin @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Seed Flare
- Air Slash
- Substitute
- Leech Seed