Landorus-T (QC 2/3)

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144-landorus-ex.jpg

clearly a dog

[Overview]

-GRROAR
-intimidate
-strong earthquake
-strong typing except ice and water weak
-it DESTROYS sand
-kinda hard to build around cos of eq but w/e

[SET]
name: Offensive
move 1: Earthquake
move 2: Rock Slide / Stone Edge
move 3: U-Turn / Superpower
move 4: Protect
item: Focus Sash
ability: Intimidate
nature: Adamant / Jolly
evs: 4 Def / 252 Atk / 252 Spe

[SET COMMENTS]

-super strong and capable of abusing intimidate while not dying to ice moves instantly
-eq comes close to ohkoing ttar and metagross but does very nice damage to everything else
-rock slide also comes close on scoring ko's on the other genies and does nice damage/flinches everythin else but stone edge can straight up kill and isnt blocked by wide guard (volcarona)
-u-turn does nice chip damage to stuff (enough to ko its targets later) and can possibly get a pokemon in without having to worry about getting thrashed by more than one attack
-superpower hits kyub and hydreigon for nice damage and the attack drop probably wont matter as long as you get gtfo afterwards
-protect is staple because its weak to ice, etc

[ADDITIONAL COMMENTS]

-you could probably put an offensive item here like a gem but you'll probably miss the sash sometimes

-yache for living ice moves and being able to take/switch into fake outs. 4 hp wont be doing much for you in that regard, so if you use yache use 168 HP / 252 Atk / 88 Spe. speed is to outspeed adamant breloom so you can u-turn on it for chip or something, as well as the fact that you can outspeed tornadus after an icy wind, and the rest is slapped into hp to live abomasnow blizzard and other slightly weaker ice moves but in aboma's case you can get stalled with hail damage.
-also 88 HP / 252 Atk / 168 Spd adamant outspeeds breloom and neutral 80's but dont expect to live aboma blizzards

-teammates! ttar, cress, jirachi, thundurus-i, gyarados?, volcarona, latios, hitmontop, zapdos, infernape and pretty much anything that floats

[SET]
name: Choice Scarf
move 1: Earthquake
move 2: Stone Edge / Rock Slide
move 3: U-Turn
move 4: Superpower / Rock Slide / Explosion
item: Choice Scarf
ability: Intimidate
nature: Adamant / Jolly
evs: 4 Def / 252 Atk / 252 Spe

[SET COMMENTS]

-super fast!!!! zoom!!!!!!!!!!!!!!!!!!
-equally as strong as sash landog but less versitile especially when you dont have a floating partner
-uturn is staple now since you can deal nice damage with it and switch out (comes close to ohkoing latios) but be careful about revealing your scarf too early
-rock slide vs stone edge again but stone edge is probably more useful considering you outspeed the main targets of it (genies and skymin i think)
-superpower again
-you could use rock slide AND stone edge since they come in handy in different situations
-fast explosion is sometimes useful if you really want to bring something fresh in as well as deal damage to the opponent. just be sure you're not exploding into protect/sub and not exploding on your partner.

[ADDITIONAL COMMENTS]

-slightly more bulk if you want it i guess...........

-partners again (unless im missing something?), emphasis on helping hand

[Other Options]

-LOTS OF OPTIONS COS 3RD SLOT ON MAIN SET IS FILLER HOLY SHIT

-hp flying (breloom)
-hp ice (other landog/dragons, but its weak)
-imprison (lock protect/rock slide)
-swords dance (make u strong)
-smack down (like gravity but does damage)
-gravity (like smack down but your stone edge will hit now)
-bulldoze (landog's own speed control; HE DONT NEED YO CRESSELIAS)
-fly (skarm counter and only physical flying stab/protectish move for scarf) mostly for the lols. also dig does the same thing only its completely immune to attacks like hurricane cos its a flying type B)
-hammer arm (even though it doesn't have any arms)
-choice band (like a scarf only more strength)
-ground gem (versitile and scores ohkos)
-rock gem (also scores ohkos i think? maybe not on bulky thund but stone edge will def be hurting either way)
-normal gem splosion is for noobs (other spread moves are better but its very fun and nets a free switch in)

[Checks and Counters]

-rain
-stuff with ice moves
-cress
-landude with hp ice
-other intimidate (hitmontop)
-fast(er) Dmeteor dragons, main examples are latios, kyurem (it has ice beam), salamence and hydreigon
-bulky waters (suicune, manaphy, rotom-w, gastrodon, gyarados?)
-defiant mons (torn, sharp) also primape outspeeds naturally and has defiant/ice punch

[Overview]

<p>From its massive 145 base Attack, Intimidate and STAB Earthquake right down to its sprite and roar-like cry, Landorus-T fits the very definition of a beast. With these essential tools, it preys common sandstorm teams or just about any team heavily reliant on physical attackers with its Fighting resistance and Ground and Electric immunities, which grant Landorus ample opportunities to switch in and cast its intimidating glare on its opponents. The main problems with using Landorus-T are its aforementioned Water and Ice weaknesses and the fact that Earthquake hits your ally as well, which makes it hard to build around. Nevertheless, Landorus-T is a remarkably well-rounded Pokemon whose faults mainly lie in its straightforward checks, and is quite capable of keeping many common Pokemon under its paw.</p>

[SET]
name: Offensive
move 1: Earthquake
move 2: Rock Slide / Stone Edge
move 3: Superpower / U-Turn
move 4: Protect
item: Focus Sash
ability: Intimidate
nature: Adamant / Jolly
evs: 4 Def / 252 Atk / 252 Spe

[SET COMMENTS]

<p>This set aims to be versatile in both its attacking prowess and supportive role of Intimidator. Earthquake is of course Landorus's main attack, as it receives a STAB boost and does spread damage, though you have to be careful to use either Flying or Levatating Pokemon or use Protect with a grounded partner so they don't feel Landorus's wrath as well. The choice between Rock Slide and Stone Edge is tricky, as Rock Slide is more suited to the early game pressure that Landorus provides, and Stone Edge is better for immediate power that can net notable OHKOes on threats such as bulky Thundurus. U-Turn is odd in doubles, but dents Cresselia nicely and supplies Landorus with a decent venue of chip damage along with a potential free switch courtesy of Landorus's average Speed, Defenses and Focus Sash. Superpower is more straightforward, as it provides nice Fighting-type coverage against Pokemon such as Hydreigon and Kyurem, though it's better suited to sharing a moveslot with Rock Slide since Superpower and Stone Edge can sometimes feel redundant. Protect is a staple on this set, mainly because Landorus needs to guard against Ice Shards that threaten OHKOes and Fake Outs that threaten to break Landorus's Focus Sash.</p>

[ADDITIONAL COMMENTS]

<p>Focus Sash is the main item option as it allows Landorus to survive both Draco Meteors and Ice Beams, but if you're planning on switching your Landorus in and out on resisted hits, you may want to consider Yache Berry. However, Yache still won't save Landorus from STAB Ice moves, so you should run a bulkier EV spread when using Yache. 168 HP / 252 Atk / 88 Spe allows Landorus to survive Abomasnow's Blizzard and outspeed Adamant Breloom along with Tornadus after an Icy Wind, which is especially important if you're facing Defiant Tornadus. Another spread to consider is also 88 HP / 252 Atk / 168 Spd, which outspeeds Jolly Breloom and neutral base 80 Pokemon such as Mamoswine and Chandelure, though you probably won't survive as many STAB Blizzards. Other items such as a Rock or Ground Gem could work on this set, as they help Landorus nab KO's on Pokemon such as defensive Abomasnow and Tyranitar with a respective super-effective move, although foregoing a defensive item means Landorus-T will be more reliant on Speed control and safe switching to stay afloat.</p>

<p>As with any Pokemon using Earthquake, it's important to have at least two Ground-type immunities. Cresselia and bulky Thundurus are two prime candidates for this role, as they both offer Speed control with Thunder Wave or Icy Wind, and in Cresselia's case, power up Landorus's Earthquakes enough to OHKO common threats such as Metagross, Jirachi and the afore mentioned Tyranitar. Offensively, Latios can apply offensive pressure with Draco Meteor, though pairing it up with Landorus makes the duo rather susceptible to Icy Wind and Blizzard.</p>

[SET]
name: Choice Scarf
move 1: Earthquake
move 2: Stone Edge / Rock Slide
move 3: U-Turn
move 4: Superpower / Rock Slide / Explosion
item: Choice Scarf
ability: Intimidate
nature: Adamant / Jolly
evs: 4 Def / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Normally, a Choice Scarf isn't a very desirable accessory in Doubles, but if you happen to have an ability like Landorus-T's Intimidate, switching often is something it's doing anyway. Earthquake is a given as Landorus's main STAB, </p>

<p></p>

[ADDITIONAL COMMENTS]

<p></p>

<p></p>

[Other Options]

<p></p>

<p></p>

<p></p>

[Checks and Counters]

<p></p>
 
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I think you should consider having the first set's item slot as Yache Berry / Focus Sash, with a little bit more of a bulky attacker set. This is because it is much more effective now at switching into weak moves like Fake Out, Mach Punch and Rock Slide without breaking its sash. First thing to come to my mind is 252 HP / 252 Atk / 4 Spe with Adamant Nature, but it would be nice with some speed control. And then mention 252 Atk / 252 Spe if running Focus Sash. I just personally like Yache Berry better.

Edit: add some more teammates and volcarona is ass alongside it btw.
Edit 2: it might work ok, but I meant that it doesn't work notably crazy well with it like Hitmontop + Volcarona or Togekiss + Heracross
 
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Volcarona is decent with it, covering its Ice weakness in particular, while it weakens physical attacks for the moth.
 
I think you should consider having the first set's item slot as Yache Berry / Focus Sash, with a little bit more of a bulky attacker set. This is because it is much more effective now at switching into weak moves like Fake Out, Mach Punch and Rock Slide without breaking its sash. First thing to come to my mind is 252 HP / 252 Atk / 4 Spe with Adamant Nature, but it would be nice with some speed control. And then mention 252 Atk / 252 Spe if running Focus Sash. I just personally like Yache Berry better.

i dunno how well a bulky set would do since everything that ohkos landog does so by a large margin (except maybe timid overheat volcarona), but i did put yache in ac. probably as far as im willing to take it since yache still doesnt save you from blizzards, dracos or hydro pumps like sash does. protect goes a very long way in preventing chip damage as far as im concerned
 
252 SpA Abomasnow Blizzard vs. 252 HP / 0 SpD Yache Berry Landorus-T: 278-330 (72.77 - 86.38%) -- guaranteed 2HKO

252 SpA Genesect Ice Beam vs. 252 HP / 0 SpD Yache Berry Landorus-T: 238-280 (62.3 - 73.29%) -- guaranteed 2HKO (survives Ebelt too)

4 SpA Kyurem-B Blizzard vs. 252 HP / 0 SpD Yache Berry Landorus-T: 272-324 (71.2 - 84.81%) -- guaranteed 2HKO

etc.
 
252 SpA Abomasnow Blizzard vs. 252 HP / 0 SpD Yache Berry Landorus-T: 278-330 (72.77 - 86.38%) -- guaranteed 2HKO

252 SpA Genesect Ice Beam vs. 252 HP / 0 SpD Yache Berry Landorus-T: 238-280 (62.3 - 73.29%) -- guaranteed 2HKO (survives Ebelt too)

4 SpA Kyurem-B Blizzard vs. 252 HP / 0 SpD Yache Berry Landorus-T: 272-324 (71.2 - 84.81%) -- guaranteed 2HKO

etc.

kay well the first one is impressive and all, but landog needs speed right off the bat no matter what to get off u-turns and not be completely reliant on speed control. while i know for a fact speed control is a good thing, pokemon like landog really shouldn't use it as a crutch imo when it really doesn't need /too/ much to outspeed stuff. the lowest i'd drop the speed (without going Brave for tr) is 88 and 180. 180 outspeeds jolly breloom while 88 outspeeds adamant. 88 speed's the only spread that comes close to surviving what you have, so that'll probably be the one i'll use. while im at it, jolly only needs 4 speed to outspeed 70 neutral 252 and 88 lets you outspeed positive 70's. eh.

these evs will probably be in ac of the first set unless other qc think that its worth its own set.
 
Standog -> Offensive
Mention that a lot of the times the other spread moves (especially STAB eq) are better than Explosion with Normal Gem (albeit it's very fun to use when you have the chance)
Also add top as teammate (nails mamoswine and abomasnow).
 
menton special Landorus as a counter as it laughs at eq, doesn't mind SE that much, doesn't give a fuck about intimidate, and threatens the O/2HKO with HP ice. All of these also apply for special Landog. Mention Obamasnow as a counter. Cressila hurts with icy wind also slows landog to super slow speeds which is not good and avoids EQ. Lati@s has HP ice/surf also only fears u-turn, avoids EQ. Thundy-T avoids EQ and murders with HP ice. Mamoswine has icice crash and ice spear. Cloyster has icicle spear. Slowbro doesn't give a fuck about anything Landog throws at it and has surf.
 
Ok some things that should be added here:
  • Substitute should be mentioned somewhere, if it works on Landorus I'm sure Landorus-T can pull it off w/ Intimidate
  • W/ Smack Down be sure to mention how it doesn't affect partners like Gravity does
  • Hammer Arm for if you don't wanna hit your partner could be interesting, especially under TR
  • ChestoRest could be used w/ a bulkier spread to grant more Intimidate support for longer, so I'd mention it in OO
  • A spread to outspee neutral base 80s could be mentioned in AC of set #1 (88 HP / 252 Atk / 168 Spd @ Adamant)
  • Toxic to hit like Jellicent and other bulky waters who aren't takin damage from any of its other moves is worth mentioning in OO since it lets you wear them down and break through them later
  • Mention Bisharp + Tornadus in C&C
  • Hitmontop should also be mentioned specifically since it has Intimidate, can break sash w/ Fake Out or Feint, and Wide Guard blocks Rock Slide and Earthquake
  • Be sure to also mention Gyarados + Gastrodon in bulky waters part of C&C
  • For first set say how things that appreciate its ability to check Fighting-types + Sand sweepers and stuff make for good partners (so like Abomasnow and stuff).
  • Also teammates that can handle Rain and/or Hail would be good so mention that there too
EDIT: Here you go since you've implemented em

QC 2/3
 
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...if I had known this was gonna be available to take, I'd have not taken Scizor ;-;

-EDIT-
if no one else takes it by Saturday, I'll take it I guess (aka if anyone takes it before Saturday, THEY DIE)
 
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