Last RMT (Before 5th Gen)

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So after PokeLab was down decided to come up with a new team to finish off the 4th Gen. So without a huge intro lets get to it!

Team Building Process

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So after spending this Gen without touching Heatran i decided to have a team with him in it. With him set i had to cover some spots.

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And i thought that Gyara really works because Flygon can not touch it and with it in every other team its a nice addition. Now at this point i noticed Starmie could be very problematic and its come up alot as a lead and so next member was chosen.

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Good old Snorlax laughs at anything Starmie can throw at it and scare it out with crunch then the obvious response to the incoming physical attacker is was needed.

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The awesome and recently more popular form of Rotom after Heat since nailing Tar is nice but then a Blissey needs to be cleared and BAM! 4th Gen powerhouse shows its face

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Classic CB Scizor "Blehh totally obvious" and yet still murders thats the beauty of it [yes it is fave poke]. Now i needed a lead because residual damage is nice

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Gliscor the SR setter and lead of the team and Starmie bait and shiny Gliscor looks pretty awesome.

Now to describe each one

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Gliscor @ Leftovers
Ability: Sand Veil
EVs: 252 HP / 252 Spe / 4
Jolly (+Spe, -SpA)
-Earthquake
-Roost
-Stealth Rock
-U-Turn/Taunt

So this is my lead though personally probably most likely to lose its spot [Celebi] but i like its bulkiness and its pretty good Starmie bait so U-turning as it switches can gain great momentum so it works which is pretty good.

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Gyarados @ Leftovers
Ability: Intimidate
EVs: 248 HP / 252 Def / 8 SpD
Impish (+Def, -SpA)
-Rest
-Sleep Talk
-Waterfall
-Roar/Dragon Dance

So i really like Bulky Gyara because it can tank anything not electric like little else Roar lets me phaze stuff like Kingdra but sometimes I'm left wanting just a bit more firepower or speed but Kingdra can be annoying and so far keeping Roar

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Snorlax "Starmie Killer" @ Leftovers
Ability: Thick Fat
EVs: 4 HP / 252 Atk / 252 SpD
Careful (+SpD, -SpA)
-Body Slam
-Crunch
-Earthquake
-Fire Punch

So i basically run a CB Snorlax that has Leftovers like the bulkiness and might not hit as hard but Crunch/Body Slam then nailing the switch in with Fire Punch. EQ is Heatran countering and Tars that sometimes switch.

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Rotom-W @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 252 Spe / 4 HP
Timid (+Spe, Atk-)
-Hydro Pump
-Thunderbolt
-Shadow Ball
-Trick

Simply put this will put a hell of a dent into the switch in and can cripple Blissey with Trick but seriously thinking about switching it for Sub+Charge set. HP for Tar and the STABs obviously.

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Scizor @ Choice Band
Ability: Technician
Adamant (+Atk, -Spa)
-Bullet Punch
-U-Turn
-Superpower
-Pursuit/ (Aerial Ace/Knock Off/Anything)

Personally i have never ever used Pursuit and yes Knock Off is a total WTF but hey i never use Pursuit and hey who likes losing their item. Besides that pretty standard stuff.

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Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 128 Spe / 132 SpD
Calm (+SpD, Atk-)
-Substitute
-Will-O-Wisp
-Roar/Earth Power
-Fire Blast

So basically of the sets that Heatran uses i really like a Sub set and the other moves to take out switch in Roar is nice but getting walled by other Heatran sucks so Earth Power option. Also going for full offense set but this Heatran can actually kill a Rotom which is nice.

Thanks for reading!
 
Threats List

So basically I'm really bad at TL but Starmie can cause really bad problems if Snorlax is down basically LO Starmie rapes
If anyone would like to contribute ideas here would be Aw-[wait for it]-some
 
3. Have some actual words in your post beyond your six Pokemon and their moves. Not following this makes your post quite boring to read and rate. All Pokemon should have a good reason for being in your team anyway, so why not post that reason? If you are having trouble with this one, start by giving an explanation for each team member. Why are they there? What role do they serve? How do you get them in? Then, give an explanation of how you would open with the team and how you would go about using it. All of these things help people rate your team and allow us to offer more helpful advice.

Your descriptions are lacking, which means you are violating the above quoted RMT rule. If you wish to remedy this problem, explain your reasoning behind each Pokemon and why they work on your team more thoroughly. Try to aim for 3-4 sentences with your descriptions. I recommend lurking through the RMT Archive in order to see examples of what we're looking for in an RMT!

If you fix this problem, private message indicating that you have done so. Once you've done that, I will unlock your thread.
 
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