Latest Gen 6 OU team

Because of the Easter-themed tour, I decided to make a new team yesterday. It works on and off, and have played a few times, and would appreciate suggestions.
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Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
- Soft-Boiled
- Toxic
- Seismic Toss
- Aromatherapy
She's my first standard wall, and does what all Chanseys do; be as much as a pain to the opponent as possible by walling hits. Aromatherapy is nice to get rid of nasty statuses like Burn and Paralysis which can give my team problems, and gets a safe switch to Aegi on a Ghost move. Although the ability to switch to Aegi is a bit lost, as she can't do anything to it.

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Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Toxic
- Slack Off
- Psyshock
I find Slowbro to be an amazing partner with Chansey, as he soaks up a bunch of physical moves that could still be somewhat problematic. He counters things like Garchomp relatively well, and is just a pain to kill because of how much it can recover. Even though KO is SE against him, he does just fine without the Lefties and the big chunk taken out of his HP

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Mienshao @ Life Orb
Ability: Regenerator
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
IVs: 30 Atk / 30 Def
- High Jump Kick
- Knock Off
- Poison Jab
- U-turn
Mienshao was a favorite of mine from Gen 5, so I decided to see what it could offer. It does surprisingly well. Forces switches from Tyrannitar and Bisharp, giving fun with U-Turn + Regenerator. It is a bit on the fragile side, and could be a bid faster, but it does a good job at smashing holes in teams and later cleaning up.
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Manectric @ Manectite
Ability: Lightningrod
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Flamethrower
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
Mega Manectric might just be my new favorite Mega. Timid nature allows it to outspeed Greninja if already Mega'd, which is quite a feat (and not a feat many people seem to know in the lower tiers, making it decimate Greninja), and does a good job at having some Volt-Turn fun with Mienshao. It does surprisingly well against many things, making it a good all-around pokemon for killing things
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Chandelure @ Leftovers
Ability: Flash Fire
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Fire Blast
- Shadow Ball
- Energy Ball
- Calm Mind
Chandy was my favorite pokemon from Gen V, and one of my top 6 favorite pokemon ever, so I decided to try him out about a month ago. I was not disappointed whatsoever. If this thing gets up even just one CM, it can be GG on the spot. It rounds out the coverage for my attackers, blasts holes in teams, and if in the right situations can just be incredibly fun yet effective, which is what I want from a team.
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Cresselia (F) @ Light Clay
Ability: Levitate
EVs: 252 SDef / 252 HP / 4 Def
Calm Nature
- Reflect
- Light Screen
- Lunar Dance
- Thunder Wave
Cresselia was thrown in as a sixth member, because when I was creating this team I had no idea what to make my sixth member. I asked the OU chat for a good Dual Screener, because I had some frail pokemon so I figured having one could help. One of the suggestions was Cresselia, so I tried it out and it is fun to use. While it is set-up fodder as it has no means of attack, it lets Chandy set up CM, and makes Manectric and Mienshao seem a lot more threatening. Plus, Lunar Dance allows to bring back an almost gone sweeper, which basically assures victory late game.

Now, if you go through my team you might spot one very large and bad weakness to Aegislash. The best I have to countering it is KO Mienshao and Flamethrower Manectric. I would greatly appreciate a tip to help deal with the stupid thing, as it can do a lot of damage really quickly, and having to sacrifice 2 or 3 members to take down one pokemon is not a good thing.
 
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Hello there. Solid team here. I suggest running Overheat > Flamethrower on Mega Manectric. The difference in BP is pretty noticeable and besides, Mega Manectric isn't meant to stay in play for long periods of time (dont let Intimidate fool you, 70 /80 /80 defenses aren't anything to be proud of). He's more of a fast pivot who forces switches with his coverage and then using Volt Switch to gain momentum from those switches (think hit and run).
vs Ferrothorn
252 SpA Mega Manectric Overheat vs. 252 HP / 252+ SpD Ferrothorn: 380-448 (107.9 - 127.2%) -- guaranteed OHKO

252 SpA Mega Manectric Flamethrower vs. 252 HP / 252+ SpD Ferrothorn: 264-312 (75 - 88.6%) -- guaranteed 2HKO

vs Aegislash
252 SpA Mega Manectric Overheat vs. 252 HP / 4 SpD Aegislash-Shield: 204-242 (62.9 - 74.6%) -- guaranteed 2HKO after Leftovers recovery
>Deals 31.4% min after SAtk drop, 93% min overall and has a chance to 2HKO

252 SpA Mega Manectric Flamethrower vs. 252 HP / 4 SpD Aegislash-Shield: 142-168 (43.8 - 51.8%) -- guaranteed 3HKO after Leftovers recovery
>Aegi 2HKOs with Shadow Ball
I'd also run 248 HP on Chandelure to minimize Stealth Rock damage. I'm not really sure what bulk CM Chandelure does, but with Aqua Jets and priority Brave Birds around, it's difficult to make use of those boosts. There are also Scarfers like Garchomp, Keldeo and Scarf Excadrill (becoming common these days) who can KO Chandy. I think running Choice Scarf or Specs Chandelure has a bonus of crippling the blobs (you run Chansey, you should know how it feels lol).
Chandelure @ Choice Scarf / Choice Specs
Ability: Flash Fire
EVs: 252 SAtk / 252 Spd / 4 Def
Timid / Modest Nature
- Fire Blast
- Shadow Ball
- Energy Ball
- Trick / Psychic ~ Psychic is simply there to hit Mega Venusaur harder
Hope my suggestions help. Good luck with your team!
 
Thanks for the suggestions! Will try out Manectric, and Bulky Chandy was there to CM boost. Maybe LO would have been better, but I'll try Scarf and Specs.
EDIT: After running Damage calcs, I found that Specs Chandy has 100% chance to OHKO Shield Aegislash and has a 100% chance to 2HKO Mega Venusar, and gets 2HKO'd by Blade Shadow Sneak and Mega Venu EQ, with it outspeeding both of them. Probably going to run Specs
 
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Mienshao is totally outdated by tornadus.

Tornadus-Therian @ Life Orb
Ability: Regenerator
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Superpower
- Knock Off
- Taunt / Fly
- U-turn

Cresselia has levitate, but with exca/kyurem/megados around is not a real ground immunity.
 
I tried out Tornadus-T, and it doesn't do much :/ Maybe I'm not doing it well enough, but it doesn't seem to output as much or cover as much type-wise as Mienshao
 
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