Resource LC Checks Compendium

Approved by macle;
OP stolen/edited from Agent Gibbs ; Idea stolen from Tressed



eDGTAa5.png

thanks inscribe for the amazing banner!

Following the same basic idea as the other teambuilding compendiums found throughout the LC sub-forum, the basic goal of this thread is to provide a visual tool to assist teambuilding by giving players a quick way to pick checks and counters for the metagame's top threats. Basically, a "check" as defined here is anything that reliably beats a threat, and they're separated in this list by whether or not they can switch in. The Pokemon will be listed by sprites rather than name for the sake of easy and quick reference, and they will be organized in order of their viability ranking. As I want this to be a community-built resource, I encourage everyone to suggest changes as you see fit. Here are a few guidelines that explain how this compendium will be organized (subject to change):
  • I decided to focus on Pokemon with a viability ranking of B- or higher for now since Pokemon below B- tend to be not common enough to worry about or weak enough that they're not too hard to handle. I can add some lower ranks if demand is high enough, though.As a side note, anything that drops from B- will be kept rather than deleted to save me some trouble if it ever rises again to B- or higher. An exception might be made if the Pokemon suffers a serious drop in viability (i.e. D Rank or unranked altogether).


  • When listing checks, anything that has a viability rank of C+ or higher will be mentioned as those tend to be more common/used (subject to change).

  • Checks are separated by guaranteed switch-ins (GSI), situational switch-ins (SSI), and non-switch-ins (NSI). These categories are explained in detail below.

  • I only consider fairly standard and common sets when talking about both the threats and their checks (i.e. no air balloon Elekid).

  • I'm only human, which means I make mistakes. Since these took a while to put together, I tried to scan through the viability rankings somewhat quickly for checks, so there's a good chance I missed some important checks or added some things that don't belong. If that's the case, please feel free to suggest changes!
There are Three categories that the checks will be divided into for each entry.

  • Guaranteed Switch-Ins (GSI): These Pokemon can switch into basically anything a threat can throw at them and win the match-up, within reason. They may only be able to switch in safely one or two times, or they may only be able to switch in with certain sets, so that'll be up to the player's discretion. When evaluating which moves a check must be able to switch into, I'll only consider moves that are included as main set slashes on a Pokemon's analysis page. Anything else will be considered niche or uncommon enough that a check won't have to worry about it too often.

  • Situational Switch-Ins (SSI): These Pokemon can switch in safely under certain circumstances, but not always. Pokemon in this category can either switch safely into some variants of a threat but struggle against others, or they struggle with common coverage moves but can at least switch into a threat's STABs and other moves commonly used on switches (such as boosting moves and Knock Off) and win the matchup. This is somewhat of a "gray area" category, so there's a bit of flexibility here.

  • Non-Switch-Ins (NSI/Revengers): These Pokemon cannot switch safely into a certain threat, generally because they are beaten by one of the threat's STABs or coverage, lose if they switch in on a boosting move, etc. Pokemon in this category can, however, defeat a threat in a 1-on-1 matchup. This includes faster revenge killers, as well as Pokemon that can take a single hit and KO back.

There might be exceptions to the above rules, so these will be handled on a case-by-case basis. My advice for using this compendium is to take a look at the LC Viability Rankings and make sure that you have an answer to the highest ranked threats first, since these are generally going to be some of the most dangerous and common threats and as such are high priority when teambuilding. Once you have those covered, then you can more comfortably prepare for the lower ranked threats. Also, don't worry about having a GSI for everything; that's basically impossible given how many threats there are an how hard it is to fully counter some of them. Instead, try to at least have a SSI for the top threats so that you'll have something that you can throw in front of them somewhat reliably. More offensive teams can probably make do with a couple of NSIs and proper offensive pressure. Bottom line is that you shouldn't get too carried away with trying to have perfect counters for everything, but this compendium should give you a wide range of checks to choose from so that you can build until you feel you can cover what you need to between team synergy and in-game decision making.
 
Last edited:
619.png
Mienfoo Checks
GSI:
209.png
682.png
690.png
590.png
453.png
568.png
072.png

SSI:
077.png
636.png
546.png
661.png
629.png
566.png
449.png
710.png
422.png
079.png

NSI:
063.png
574.png
084.png
276.png
037.png
341.png


624.png
Pawniard Checks
GSI:
619.png
077.png
532.png
453.png
449.png
636.png
422.png

SSI:
624.png
568.png
228.png
674.png
559.png
597.png

NSI:
050.png
529.png
447.png
240.png


063.png
Abra Checks
GSI:
434.png
446.png
679.png
597.png
137.png
108.png
710.png

SSI:
574.png
079.png
629.png
682.png
081.png
624.png
228.png
559.png

NSI:
661.png
050.png


532.png
Timburr Checks
GSI:
209.png
682.png
690.png
590.png
453.png
568.png
072.png

SSI:
546.png
661.png
629.png
566.png
449.png
422.png

NSI:
063.png
574.png
037.png
084.png
276.png
425.png
341.png


050.png
Diglett Checks
GSI: Irrelevant because, nothing can switch out of Diglett bar ghost types, Shed Shell (lol), and Flying Types.
SSI: Irrelevant because, nothing can switch out of Diglett bar ghost types, Shed Shell (lol), and Flying Types.
NSI:
137.png
661.png
574.png
341.png
564.png
597.png
209.png
(Scarf users in general can RK or force a switch)

661.png
Fletchling Checks
GSI:
566.png
170.png
698.png
095.png
408.png
696.png

SSI:
564.png
081.png
624.png
679.png
138.png
304.png
137.png
682.png
597.png
209.png
688.png
629.png
090.png
449.png
109.png
422.png
446.png
079.png
108.png
239.png

NSI:
574.png
661.png
529.png


081.png
Magnemite Checks
GSI:
597.png
137.png
446.png
170.png
590.png
710.png
108.png
449.png

SSI:
050.png
322.png
081.png
619.png
532.png
559.png
529.png
453.png
077.png
636.png
095.png
447.png
650.png
345.png

NSI:
092.png
037.png
318.png
659.png
240.png


137.png
Porygon Checks
GSI:
446.png
081.png
597.png
095.png
108.png
137.png
682.png

SSI:
559.png
619.png
674.png
532.png
447.png

NSI:
574.png


682.png
Spritzee Checks
GSI:
077.png
636.png
690.png
597.png
092.png
590.png
446.png
081.png
072.png
679.png
568.png
322.png
109.png

SSI:
624.png
566.png
137.png
453.png
341.png
449.png
079.png

NSI:
050.png
037.png
228.png
659.png
674.png
554.png


566.png
Archen Checks
GSI:
422.png
079.png
120.png
449.png
564.png
109.png
209.png
446.png
137.png
597.png
345.png

SSI:
624.png
081.png
170.png
682.png
138.png
690.png
408.png
095.png
698.png
679.png
696.png
304.png

NSI:
574.png
063.png
092.png
318.png
090.png
447.png
239.png
459.png


170.png
Chinchou Checks
GSI:
137.png
170.png
597.png
345.png
710.png
590.png
495.png
459.png
546.png
650.png
446.png
682.png

SSI:
050.png
619.png
529.png
532.png
081.png
559.png
095.png

NSI:
574.png


529.png
Drilbur Checks
GSI:
710.png
120.png
079.png
597.png

SSI:
209.png
495.png
546.png
650.png
137.png
084.png
276.png
629.png
590.png
619.png
532.png
674.png
559.png
090.png
341.png
422.png

NSI:
574.png
050.png
698.png
318.png
063.png
661.png
190.png
447.png


597.png
Ferroseed Checks
GSI:
532.png
322.png
590.png
077.png
037.png
636.png
228.png
629.png
446.png
559.png
624.png
434.png
619.png
674.png
495.png

SSI:
574.png
447.png
255.png
084.png
276.png
092.png
425.png
546.png

NSI:

092.png
Gastly Checks
GSI:
650.png
434.png
597.png
137.png
446.png
108.png

SSI:
190.png
081.png
559.png
690.png
661.png
629.png
624.png
566.png
072.png
529.png
228.png
170.png

NSI:
063.png
318.png
239.png
077.png
276.png
120.png
532.png
674.png
619.png
636.png


077.png
Ponyta Checks
GSI:
446.png
690.png
077.png
322.png

SSI:
228.png
079.png
422.png
120.png
170.png
138.png
072.png
449.png
090.png

NSI:
050.png
318.png
529.png
532.png
559.png


209.png
Snubbull Checks
GSI:
597.png
590.png
636.png
137.png
095.png
710.png

SSI:
624.png
077.png
690.png
449.png
081.png
072.png
037.png
092.png

NSI:
574.png
050.png
228.png
276.png
120.png


120.png
Staryu Checks
GSI:
079.png
597.png
170.png
137.png
446.png
108.png

SSI:
574.png
453.png
559.png
710.png
590.png
650.png
546.png
495.png
690.png
072.png
422.png
081.png

NSI:
239.png
063.png


629.png
Vullaby Checks
GSI:
566.png
095.png
170.png
564.png
138.png

SSI:
624.png
077.png
209.png
081.png
698.png
422.png
239.png
682.png
090.png
341.png

NSI:
574.png


037.png
Vulpix Checks
GSI:
446.png
228.png
690.png
077.png
072.png
322.png

SSI:
137.png
108.png
079.png
566.png
698.png

NSI:
050.png
661.png
318.png
092.png
063.png
276.png
084.png
529.png
449.png
564.png
095.png
138.png
532.png
559.png
 
Last edited:
318.png
Carvanha Checks
GSI:
546.png
597.png
650.png
682.png
209.png
170.png
137.png
422.png
108.png
081.png

SSI:
453.png
619.png
532.png
674.png
559.png
690.png
629.png
590.png
447.png
495.png
564.png

NSI:
661.png


546.png
Cottonee Checks
GSI:
597.png
568.png
590.png
077.png
636.png
069.png
453.png
109.png
459.png
446.png
137.png
108.png
682.png
690.png
072.png
322.png
710.png
495.png

SSI:
661.png
081.png
092.png
255.png
554.png
037.png
228.png
624.png
434.png
679.png
629.png
304.png

NSI:
090.png
084.png
276.png


425.png
Drifloon Check
GSI:
137.png
108.png
446.png
629.png
434.png
597.png

SSI:
624.png
566.png
081.png
170.png
698.png
564.png
138.png
095.png
304.png
696.png
408.png
688.png
597.png
679.png
422.png

NSI:
239.png


590.png
Foongus Checks
GSI:
629.png
590.png
446.png
710.png
597.png
690.png
650.png
345.png

SSI:
574.png
453.png
624.png
092.png
081.png
077.png
636.png
084.png
276.png
037.png
661.png
228.png
240.png
255.png
322.png
137.png
559.png
619.png
698.png

NSI:
063.png
190.png


574.png
Gothita Checks
GSI: Irrelevant because, nothing can switch out of Gothita bar ghost types and Shed Shell (lol).
SSI: Irrelevant because, nothing can switch out of Gothita bar ghost types and Shed Shell (lol).
NSI:
624.png
228.png
434.png
679.png
(Pursuit users or anything that resists after Gothita uses it's move)

228.png
Houndour Checks
GSI:
228.png
446.png
137.png

SSI:
120.png
532.png
453.png
619.png
108.png
559.png

NSI:
050.png
318.png
661.png
566.png
276.png
084.png
529.png
449.png
564.png
095.png
138.png


636.png
Larvesta Checks
GSI:
077.png
322.png
446.png
690.png
072.png
120.png
592.png
422.png
209.png

SSI:
566.png
170.png
228.png
532.png
629.png
095.png
138.png
090.png
564.png
688.png
696.png

NSI:
050.png
318.png
276.png
084.png
529.png
063.png
092.png


138.png
Omanyte Checks
GSI:
597.png
532.png
081.png
592.png
422.png
459.png
079.png
446.png
137.png
108.png

SSI:
453.png
170.png
546.png
710.png
495.png
650.png
590.png
345.png
574.png
619.png
559.png
674.png
447.png

NSI:
050.png
239.png
318.png


710.png
Pumpkaboo-Super Checks
GSI:
077.png
636.png
228.png
629.png
590.png
597.png
690.png
650.png
345.png
137.png
446.png
108.png

SSI:
453.png
624.png
081.png
084.png
276.png
037.png
661.png
240.png
255.png
322.png
559.png
619.png
698.png

NSI:
090.png


495.png
Snivy Checks
GSI:
077.png
636.png
228.png
629.png
590.png
597.png
690.png
650.png

SSI:
453.png
624.png
081.png
037.png
240.png
255.png
137.png
690.png

NSI:
661.png
276.png
084.png
090.png


090.png
Shellder Checks
GSI:
170.png
624.png
597.png
564.png
690.png
422.png
079.png
679.png

SSI:
446.png
137.png
109.png
682.png
120.png
341.png

NSI:
239.png


690.png
Skrelp Checks
GSI:
446.png
137.png
108.png
590.png
710.png
345.png

SSI:
597.png
453.png
072.png
690.png
081.png
624.png
170.png
529.png
079.png

NSI:
050.png
574.png
063.png
239.png


069.png
Bellsprout Checks
GSI:
650.png
449.png
629.png
446.png

SSI:
698.png
624.png
170.png
081.png
597.png
077.png
228.png
690.png
453.png
108.png

NSI:
574.png
661.png
063.png
276.png
084.png


659.png
Bunnelby Checks
GSI: NONE
SSI:
710.png
597.png
081.png
425.png
624.png
095.png
679.png
592.png

NSI:
661.png
318.png
566.png
092.png
546.png
138.png
564.png
619.png
532.png
674.png
559.png
453.png
276.png
084.png


341.png
Corphish Checks
GSI:
453.png
590.png
546.png
495.png
650.png
422.png
120.png

SSI:
345.png
597.png
081.png
170.png
690.png
072.png

NSI:
574.png
239.png
063.png


453.png
Croagunk Checks
GSI:
109.png
120.png
690.png

SSI:
566.png
422.png
529.png
629.png
449.png
568.png
072.png

NSI:
050.png
574.png
661.png
063.png
276.png
084.png
425.png


557.png
Dwebble Checks
GSI:
619.png
597.png
546.png
529.png
120.png
590.png
624.png
532.png
674.png
559.png
447.png

SSI:
209.png
170.png
090.png
690.png
453.png
564.png
682.png
092.png
679.png

NSI:
050.png
661.png
081.png
095.png
698.png


449.png
Hippopotas Checks
GSI:
495.png
341.png
120.png
546.png
650.png
710.png
619.png
109.png
597.png
590.png
079.png
422.png
345.png
592.png
564.png
209.png
682.png
137.png
446.png
449.png

SSI:
170.png
690.png
529.png
092.png
629.png
532.png
674.png
559.png
447.png
698.png
459.png

NSI:
574.png
318.png


446.png
Munchlax Checks
GSI:
636.png
345.png
566.png
564.png
629.png
449.png
422.png
559.png
532.png
619.png
209.png
682.png
137.png
108.png
446.png

SSI:
624.png
597.png
081.png
092.png
710.png
679.png
425.png
546.png
138.png
674.png
650.png
304.png

NSI:
574.png
453.png
659.png
447.png


674.png
Pancham Checks
GSI:
077.png
636.png
629.png

SSI:
682.png
209.png
453.png
590.png
546.png
690.png
072.png
109.png

NSI:
574.png
063.png
661.png
566.png
276.png
084.png


564.png
Tirtouga Checks
GSI:
597.png
546.png
532.png
592.png
422.png
079.png
446.png
137.png
108.png

SSI:
453.png
081.png
170.png
590.png
710.png
495.png
650.png
590.png
345.png
574.png
619.png
559.png
674.png
447.png

NSI:
050.png
239.png
318.png


263.png
Zigzagoon Checks
GSI:
624.png
081.png
566.png
597.png
095.png
345.png
304.png
696.png

SSI:
564.png
077.png
636.png
449.png
095.png
109.png

NSI:
092.png
 
Last edited:
408.png
Cranidos Checks
GSI:
SSI:
NSI:

084.png
Doduo Checks
GSI:
SSI:
NSI:

095.png
Onix Checks
GSI:
SSI:
NSI:

447.png
Riolu Checks
GSI:
SSI:
NSI:

559.png
Scraggy Checks
GSI:
SSI:
NSI:

434.png
Stunky Checks
GSI:
SSI:
NSI:

283.png
Surskit Checks
GSI:
SSI:
NSI:

276.png
Taillow Checks
GSI:
SSI:
NSI:

255.png
Torchic Checks
GSI:
SSI:
NSI:

190.png
Aipom Checks
GSI:
SSI:
NSI:

698.png
Amaura Checks
GSI:
SSI:
NSI:

650.png
Chespin Checks
GSI:
SSI:
NSI:

239.png
Elekid Checks
GSI:
SSI:
NSI:

108.png
Lickitung Checks
GSI:
SSI:
NSI:

710.png
Pumpkaboo-Small Checks
GSI:
SSI:
NSI:

422.png
Shellos Checks
GSI:
SSI:
NSI:

079.png
Slowpoke Checks
GSI:
SSI:
NSI:

072.png
Tentacool Checks
GSI:
SSI:
NSI:
FINISHED LAYOUT; YOU CAN HELP IF YOU WANT BUT ILL FINISH IT BY WEDNESDAY, unless something comes up, AT LATEST! (OR DISCUSS ABOUT WHAT YOU THINK SO FAR) edit: uh my wrist is hurting rn so it might take a little be longer sorry
edit2: working on it again
edit3: busy with stuff atm gonna try to finish during weekend or smth
 
Last edited:
I'll finish the As trash, gonna edit them in after posting this so people know not to do them/you know.
DONE
529.png
Drilbur Checks
GSI:
597.png
120.png
710.png
079.png

SSI:
619.png
532.png
137.png
629.png
209.png
590.png
090.png
341.png
674.png
084.png
559.png
276.png
422.png
495.png
546.png
650.png

NSI:
063.png
661.png
318.png
447.png
050.png
574.png
190.png
698.png


597.png
Ferroseed Checks
GSI:
619.png
532.png
559.png
495.png
629.png
674.png
624.png
077.png
037.png
636.png
228.png
434.png
590.png
(HP Fire)
SSI:
574.png
447.png
092.png
425.png
546.png
084.png
276.png
255.png

NSI:

092.png
Gastly Checks
GSI:
597.png
(Iron Head/Knock Off)
434.png
137.png
650.png
446.png
108.png

SSI:
624.png
559.png
190.png
629.png
228.png
661.png
566.png
529.png
081.png
170.png
690.png
072.png
564.png

NSI:
318.png
532.png
619.png
276.png
674.png
077.png
597.png
063.png
636.png
239.png
120.png


077.png
Ponyta Checks
GSI:
690.png
077.png
446.png

SSI:
090.png
072.png
422.png
079.png
228.png
170.png
120.png
138.png
449.png
564.png

NSI:
318.png
532.png
559.png
050.png
529.png


209.png
Snubbull Checks
GSI:
590.png
710.png
597.png
137.png
636.png
095.png

SSI:
624.png
077.png
690.png
449.png
081.png
072.png
037.png
092.png
453.png
434.png

NSI:
574.png
050.png
228.png
276.png
120.png


120.png
Staryu Checks
GSI:
597.png
137.png
079.png
170.png
446.png
108.png

SSI:
590.png
559.png
690.png
072.png
710.png
574.png
650.png
495.png
422.png
546.png
081.png
453.png

NSI:
239.png
063.png


629.png
Vullaby Checks
GSI:
624.png
170.png
095.png
566.png
209.png
138.png
564.png

SSI:
081.png
239.png
698.png
077.png
422.png
090.png
341.png
682.png

NSI:
574.png


037.png
Vulpix Checks
GSI:
228.png
446.png
077.png
072.png
690.png

SSI:
698.png
137.png
108.png
079.png
566.png

NSI:
050.png
318.png
661.png
095.png
564.png
138.png
532.png
559.png
529.png
449.png
084.png
276.png
092.png
063.png

190.png
Aipom Checks
GSI:
077.png
566.png
597.png
636.png
138.png
564.png
095.png

SSI:
619.png
624.png
532.png
081.png
137.png
682.png
209.png
710.png
674.png
408.png
559.png
698.png
079.png

NSI:
050.png
661.png
170.png
529.png
318.png
546.png
453.png
447.png
434.png


698.png
Amaura Checks
GSI:
137.png
532.png

SSI:
619.png
624.png
081.png
077.png
566.png

NSI:
063.png


650.png
Chespin Checks
GSI:
SSI:
NSI:

239.png
Elekid Checks
GSI:
SSI:
NSI:

108.png
Lickitung Checks
GSI:
SSI:
NSI:

710.png
Pumpkaboo-Small Checks
GSI:
SSI:
NSI:

422.png
Shellos Checks
GSI:
SSI:
NSI:

079.png
Slowpoke Checks
GSI:
SSI:
NSI:

072.png
Tentacool Checks
GSI:
SSI:
NSI:
 
Last edited:
I'd suggest both a font size increase on the bolded/underlined Mon names and perhaps a kind of line break between like in my innovation thread

But damn son yung trash with the super thread 10/10 n_n
 
Really nice work but just some little things.

I quite disagree with Trubbish GSI against Pawniard.
If SD, Trubbish can't switch-in :

36 Atk Trubbish Drain Punch vs. 0 HP / 36 Def Eviolite Pawniard: 16-20 (76.1 - 95.2%) -- 6.3% chance to OHKO after Stealth Rock
+2 156 Atk Pawniard Sucker Punch vs. 116 HP / 100 Def Trubbish: 21-25 (91.3 - 108.6%) -- guaranteed OHKO after Stealth Rock

(I'm not even taking the 18 atk.)
Obv you can even Knock Off if 6.3% does not make you nervous.
SD Life Orb just spam Sucker Punch who is a kill even without SR

Same for Larvesta GSI. Stone Edge is not that uncommon and appeared even on its analysis.
Slowpoke GSI is 2HKOED by Eball w/ rocks who is 50% of Abras in LC 1760.

Ferro maybe could be GSI for Abra. He is only beaten by Focus Punch LO Abra and HP Fire Abra and in which case it does not make sense to add Munchlax, and tbh, both are irrelevant. Also

240 SpA Life Orb Abra Hidden Power Fighting vs. 84 HP / 148+ SpD Eviolite Ferroseed: 10-13 (45.4 - 59%) -- 12.1% chance to 2HKO after Stealth Rock

12% of 2HKO with the good prediction, imo this is fine. And tbh this iwould not be logic because Pumpkaboo has, most of the time, 6.3% of OHKO with SSneak, and he is 2HKOed by the LO with Psychic, most of the time even w/ sr. So either Pump should drop, either Ferro should rise.

For Timburr, Cotto should be GSI for the same reason. Foo Poison Jab is not common so Cotto is GSI ? Okay.
But what is the logic with Timburr so ? Dazzling Gleam from Offensive Cottonee does not kill at all even with SR.
And Pjab is imo even less common on Timburr. Also Cottonee is for me the best counter of the bulk up, so...

For Fletchling, imo Magnemite and Pawniard are not really GSI. Cause Mixed Fletchling. Not that common, but 33% of Fletchling and it stays a really decent set.

Magnemite GSI with HP Ground. Hmm. Yeah, it can switch in in the two STABs, but a move always played on him OHKOes. With the logic, Pawniard should be GSI for Abra.

Pory has a lot of troubles with LO Gastly (2HKO after SR) but if you count without SR, no problem. Even if you have even the SubDisable who can Disable Psychic, but too irrelevant.

Maybe add Numel for GSI (Ponyta).

Anyway this is a really cool work, there are just some suggestions, don't worry !
 
I went through S to A and found some things I'm not sure of:
Pawniard - Larvesta is outsped and 2HKOed by Life Orb Pawniard's Knock Off, so SSI. Shellos loses to Swords Dance Pawniard 70% of the time, and is 2HKOed by LO Knock Off after sr, so SSI.
Timburr - Trubbish always loses bar a crit if it switches into Timburr using Bulk Up, because at +2, Gunk Shot is outhealed by Drain Punch. Even in a 1v1 scenario, Trubbish has to get some sweet rolls and poison on the second Gunk Shot (or crit) assuming Timburr uses Bulk Up twice. SSI imo
Fletchling - Neither HP Fighting nor HP Ground are relevant on Fletchling, so Aron should probably be GSI. Defensive Vullaby outright loses to standard Fletchling if it switches in on Swords Dance or Acrobatics, and offensive Vullaby is OHKOed by +2 Acrobatics after Stealth Rock 50% of the time, so NSI. Standard Lickitung doesn't 2HKO Fletchling, so it should probably be removed.
Magnemite - Foongus needs Sleep Clause down to be able to come in on Analytic Flash Cannon and have a chance of winning, and even then, it needs to rely on sleep rolls, so SSI. Hippopotas is 2HKOed by Analytic Flash Cannon, so SSI. Lileep should be removed because it's much more likely to end in a dead Lileep than a dead Magnemite. Riolu doesn't really come in on anything except for a specific coverage move in HP Ground, and I'm going to argue that Magnemite's least used move that's a situational slash to begin with doesn't qualify for SSI, so NSI.
Porygon - The Download set should usually be running HP Fighting or Fire. Regardless of its choice, Magnemite and Ferroseed both lose, so SSI for both. Onix outright loses to all variants I'm pretty sure, so it should probably be removed. I don't think Lickitung can win at all against the Download variant since Tri Attack is going to hax eventually, so SSI imo. Spritzee is 2HKOed by Download Tri Attack after Stealth Rock, so SSI.
Archen - Don't forget Knock Off! This lets Archen beat Slowpoke and Hippo, so both should be SSI. Itemless Acrobatics 2HKOs Shellos, Munchlax, and Porygon after Stealth Rock, so SSI for all three. Koffing can cripple Archen with wow in the process but it still dies against Knock Off or itemless variants, so SSI.
Drilbur - Ferroseed is 3HKOed by EQ and doesn't usually OHKO in return, so it's not a guaranteed switch-in. SSI imo
Gastly - It doesn't actually get OHKOed by Pursuit from Munchlax if it stays in, and LO Sludge Bomb 3HKOs, so SSI.
Ponyta - Wild Charge 2HKOs Skrelp after Stealth Rock, so SSI.
Snubbull - Pretty sure Onix should be removed because it loses
Staryu - Slowpoke doesn't really like Thunderbolt, so SSI.
Vullaby - HP Fighting and Heat Wave are fairly notable so Pawniard should be SSI imo. Snubbull loses to Knock Off + two Brave Birds and can't OHKO with Play Rough, so SSI.
Numel - I don't think Vulpix can do much to it unless I'm forgetting something. GSI?
 
Back
Top