ORAS LC LC Team w/ "Elemental" Abra

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so I was experimenting with common threats, trying to make different sets to catch opponents off-guard, when i thought, "we have three basic starter types, if i could put those types on abra, I could have lots of type coverage!" So, here is my set for the "Elemental Abra."

Abra (M) @ Focus Sash
Ability: Magic Guard
Level: 5
EVs: 72 Atk / 240 SpA / 196 Spe
Hasty Nature
- Psychic
- Grass Knot
- Hidden Power [Water]
- Fire Punch

Psychic is the usual Abra STAB move-and a fearsome one at that, Abras have taken out 2-3 members of my team using this move.

Grass Knot is the Grass-type move, with an added bonus of taking down larger foes, such as Onix and Wailmer, most of which were weak to the move in the first place.

Hidden Power (Water) is the only Water-type attack move in Abra's movepool, and while Hidden Power isn't gonna win any tourneys, it can be great for increasingly common foes, like Ponyta and most Stealth Rock setters.

Fire Punch is a cool punch move that could also come in handy for the common Pawniard and Ferroseed, the latter of which has a crippling 4x weakness to Fire Punch.

The Focus Sash ensures that Abra stays alive to take down things for as long as it can, although I do admit I'm running a risk with the threat of Aipom's Fury Swipes and/or Knock Off looming over Abra.

Magic Guard is to ensure no opponents break through the sash by way of Burn, Poison, Confusion, etc.

What I wanted was to get some teammate proposals for Abra, as it will definitely need support, as well as opinions on when to send out Abra in battle.

Thanks!

-Firey, Masteh of Water, Voltorbs, and the Little Cup tier
 
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