3v3 Singles
ASB Arena
Strict 72h Disqualification. One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
Switch = OK
Abilities = ALL
Items = ON
Sendout = coinflip
Its_A_Random
Gastly [Zarator] (M)
NATURE: Timid (+15% Spe, -1 Atk, +29% Acc)
TYPE: Ghost / Poison
ABILITIES: Levitate
STATS
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: N/A
ATTACKS (40/84)
Confuse Ray
Curse
Hypnosis
Lick
Mean Look
Night Shade
Spite
Sucker Punch
Clear Smog
Disable
Perish Song
Reflect Type
Smog
Protect
Sleep Talk
Substitute
Toxic
Will-O-Wisp
----------
Dark Pulse
Destiny Bond
Hex
Shadow Ball
Foul Play
Giga Drain
Icy Wind
Knock Off
Pain Split
Skill Swap
Trick Room
Bide
Dazzling Gleam
Endure
Hidden Power (Ground)
Infestation
Psychic
Taunt
Thunderbolt
Torment
Venoshock
Sludge Wave
Elekid [Dogfish44] (M)
NATURE: Naive (+15% Spe, -1 SpD, +30% Acc)
TYPE: Electric
ABILITIES: Static / Vital Spirit (H)
STATS
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 110 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 5/5
ATTACKS (40/76)
Electro Ball
Leer
Light Screen
Low Kick
Quick Attack
Shock Wave
Swift
Thunder Punch
Thunder Shock
Thunder Wave
Barrier
Cross Chop
Feint
Fire Punch
Ice Punch
Protect
Psychic
Sleep Talk
Substitute
Toxic
----------
Discharge
Thunder
Thunderbolt
Covet
Dual Chop
Electroweb
Focus Punch
Magnet Rise
Signal Beam
Brick Break
Double Team
Endure
Facade
Hidden Power (Ground)
Natural Gift
Rain Dance
Rest
Volt Switch
Zap Cannon
Pursuit
Snubbull [Elevator Music] (F)
NATURE: Adamant (+1 Atk, -1 SpA)
TYPE: Fairy
ABILITIES: Intimidate / Run Away / Rattled (H)
STATS
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 5/5
ATTACKS (40/99)
Bite
Charm
Fire Fang
Headbutt
Ice Fang
Lick
Roar
Scary Face
Tackle
Tail Whip
Thunder Fang
Close Combat
Crunch
Focus Punch
Heal Bell
Reflect
Protect
Sleep Talk
Substitute
Taunt
Toxic
----------
Play Rough
Payback
Counter
Fire Punch
Ice Punch
Super Fang
Thunder Punch
Bulldoze
Dig
Double Team
Earthquake
Endure
Facade
Rest
Swagger
Thief
Thunder Wave
Torment
Wild Charge
Rainman Legends
Gastly (Typhon) (M)
Type:
Ghost: Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Poison: Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Nature: Timid: -Atk, +15% Speed, +28% Accuracy
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 5/5 (Unlocked)
Moves:
Level-Up:
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Egg Moves:
Disable
Perish Song
Reflect Type
Explosion
Clear Smog
TM Moves:
Toxic
Infestation
Dazzling Gleam
Will-o-Wisp
Sludge Bomb
Additional Moves
Level Up Moves:
Shadow Ball
Destiny Bond
Hex
Tutor Moves:
Giga Drain
Knock Off
Pain Split
Skill Swap
Endure
Foul Play
TM Moves:
Venoshock
Thunderbolt
Thunder
Taunt
Hidden Power (Ice)
Psychic
Torment
Bide
Substitute
Energy Ball
Protect
Rest
Dream Eater
Murkrow (Diabolos) (M)
Type:
Dark: Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Flying: Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Insomnia: This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.
Super Luck: This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
Prankster (H): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Nature: Timid: -Atk, +15% Speed, +25% Accuracy
HP: 90
Atk: 3
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 105 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 5/5 (Unlocked)
Moves:
Level-Up:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Egg Moves:
Quick Attack
Sky Attack
Whirlwind
Drill Peck
Perish Song
TM Moves:
Toxic
Taunt
Torment
Thunder Wave
Fly
Additional Moves
Level Up Moves:
Mean Look
Tailwind
Foul Play
Sucker Punch
Egg Moves:
Psycho Shift
Tutor Moves:
Heat Wave
Icy Wind
Endure
Mud Slap
TM Moves:
Hidden Power (Ground)
Roost
Psychic
Aerial Ace
Steel Wing
Dark Pulse
Pluck
Protect
Double Team
Substitute
Embargo
Swagger
Psychi Up
Snarl
Timburr (Auron) (M)
Type:
Fighting: Ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts: This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Iron Fist (H): The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Nature: Adamant: - Spatk, +Atk
HP: 100
Atk: 4 (+)
Def: 2
SpA: 0 (-)
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 5/5 (Unlocked)
Moves:
Level-Up:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Egg Moves:
Counter
Endure
Mach Punch
Wide Guard
Reversal
TM Moves:
Rock Slide
Dig
Low Sweep
Taunt
Protect
Additional Moves
Level Up Moves:
Scary Face
Hammer Arm
Egg Moves:
Detect
Foresight
Tutor Moves:
Drain Punch
Fire Punch
Focus Punch
Ice Punch
Thunder Punch
Knock Off
Superpower
Block
TM Moves:
Toxic
Smack Down
Payback
Poison Jab
Power-Up Punch
Rest
Sleep Talk
Stone Edge
Substitute
Brick Break
Coin Flip
Heads: IAR | Tails: Rainman
Order of Operations
Rainman Legends sends out
Its_A_Random sends out and orders
Rainman orders
I ref
ASB Arena
Strict 72h Disqualification. One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
Switch = OK
Abilities = ALL
Items = ON
Sendout = coinflip
Its_A_Random
1× Rare Candy
1× Life Orb
1× Up-Grade
1× Rage Candy Bar
1× Electric Gem
1× Spelon Berry
1× Life Orb
1× Up-Grade
1× Rage Candy Bar
1× Electric Gem
1× Spelon Berry

Gastly [Zarator] (M)
NATURE: Timid (+15% Spe, -1 Atk, +29% Acc)
TYPE: Ghost / Poison
ABILITIES: Levitate
STATS
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: N/A
ATTACKS (40/84)
Confuse Ray
Curse
Hypnosis
Lick
Mean Look
Night Shade
Spite
Sucker Punch
Clear Smog
Disable
Perish Song
Reflect Type
Smog
Protect
Sleep Talk
Substitute
Toxic
Will-O-Wisp
----------
Dark Pulse
Destiny Bond
Hex
Shadow Ball
Foul Play
Giga Drain
Icy Wind
Knock Off
Pain Split
Skill Swap
Trick Room
Bide
Dazzling Gleam
Endure
Hidden Power (Ground)
Infestation
Psychic
Taunt
Thunderbolt
Torment
Venoshock
Sludge Wave

Elekid [Dogfish44] (M)
NATURE: Naive (+15% Spe, -1 SpD, +30% Acc)
TYPE: Electric
ABILITIES: Static / Vital Spirit (H)
STATS
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 110 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 5/5
ATTACKS (40/76)
Electro Ball
Leer
Light Screen
Low Kick
Quick Attack
Shock Wave
Swift
Thunder Punch
Thunder Shock
Thunder Wave
Barrier
Cross Chop
Feint
Fire Punch
Ice Punch
Protect
Psychic
Sleep Talk
Substitute
Toxic
----------
Discharge
Thunder
Thunderbolt
Covet
Dual Chop
Electroweb
Focus Punch
Magnet Rise
Signal Beam
Brick Break
Double Team
Endure
Facade
Hidden Power (Ground)
Natural Gift
Rain Dance
Rest
Volt Switch
Zap Cannon
Pursuit

Snubbull [Elevator Music] (F)
NATURE: Adamant (+1 Atk, -1 SpA)
TYPE: Fairy
ABILITIES: Intimidate / Run Away / Rattled (H)
STATS
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 5/5
ATTACKS (40/99)
Bite
Charm
Fire Fang
Headbutt
Ice Fang
Lick
Roar
Scary Face
Tackle
Tail Whip
Thunder Fang
Close Combat
Crunch
Focus Punch
Heal Bell
Reflect
Protect
Sleep Talk
Substitute
Taunt
Toxic
----------
Play Rough
Payback
Counter
Fire Punch
Ice Punch
Super Fang
Thunder Punch
Bulldoze
Dig
Double Team
Earthquake
Endure
Facade
Rest
Swagger
Thief
Thunder Wave
Torment
Wild Charge
1x Rare Candy
1x Life Orb
1x Dusk Stone
1x Wacan Berry
1x Psychic Gem
1x Persim Berry
1x Life Orb
1x Dusk Stone
1x Wacan Berry
1x Psychic Gem
1x Persim Berry

Gastly (Typhon) (M)
Type:
Ghost: Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Poison: Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Nature: Timid: -Atk, +15% Speed, +28% Accuracy
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 5/5 (Unlocked)
Moves:
Level-Up:
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Egg Moves:
Disable
Perish Song
Reflect Type
Explosion
Clear Smog
TM Moves:
Toxic
Infestation
Dazzling Gleam
Will-o-Wisp
Sludge Bomb
Additional Moves
Level Up Moves:
Shadow Ball
Destiny Bond
Hex
Tutor Moves:
Giga Drain
Knock Off
Pain Split
Skill Swap
Endure
Foul Play
TM Moves:
Venoshock
Thunderbolt
Thunder
Taunt
Hidden Power (Ice)
Psychic
Torment
Bide
Substitute
Energy Ball
Protect
Rest
Dream Eater

Murkrow (Diabolos) (M)
Type:
Dark: Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Flying: Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Insomnia: This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.
Super Luck: This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
Prankster (H): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Nature: Timid: -Atk, +15% Speed, +25% Accuracy
HP: 90
Atk: 3
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 105 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 5/5 (Unlocked)
Moves:
Level-Up:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Egg Moves:
Quick Attack
Sky Attack
Whirlwind
Drill Peck
Perish Song
TM Moves:
Toxic
Taunt
Torment
Thunder Wave
Fly
Additional Moves
Level Up Moves:
Mean Look
Tailwind
Foul Play
Sucker Punch
Egg Moves:
Psycho Shift
Tutor Moves:
Heat Wave
Icy Wind
Endure
Mud Slap
TM Moves:
Hidden Power (Ground)
Roost
Psychic
Aerial Ace
Steel Wing
Dark Pulse
Pluck
Protect
Double Team
Substitute
Embargo
Swagger
Psychi Up
Snarl

Timburr (Auron) (M)
Type:
Fighting: Ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts: This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Iron Fist (H): The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Nature: Adamant: - Spatk, +Atk
HP: 100
Atk: 4 (+)
Def: 2
SpA: 0 (-)
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 5/5 (Unlocked)
Moves:
Level-Up:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Egg Moves:
Counter
Endure
Mach Punch
Wide Guard
Reversal
TM Moves:
Rock Slide
Dig
Low Sweep
Taunt
Protect
Additional Moves
Level Up Moves:
Scary Face
Hammer Arm
Egg Moves:
Detect
Foresight
Tutor Moves:
Drain Punch
Fire Punch
Focus Punch
Ice Punch
Thunder Punch
Knock Off
Superpower
Block
TM Moves:
Toxic
Smack Down
Payback
Poison Jab
Power-Up Punch
Rest
Sleep Talk
Stone Edge
Substitute
Brick Break
Heads: IAR | Tails: Rainman



Order of Operations
Rainman Legends sends out
Its_A_Random sends out and orders
Rainman orders
I ref