Competitive League Circuit 23 - Keriel vs. Doduodrio

Hello folks, it's your MC, Maxim here to bring you more action packed posting. Let's go over the rules
The Rules said:
You know it: plain arena for this month!

Match Type - b6p3 Singles
Species Restriction - On
Battle Level - 4
Substitution Count - 4
Switching - On
Half-start Rule - On
Ability Count - All
Advanced Techniques - All
Technique Control - 3
Backpack Size - 12
Arena - BBP Arena

In the Red corner, Keriel!
Keriel
:fire gem: Fire Gem
:z-ghostium: Z-Ghostium
:pure incense: Pure Incense
:wise glasses: Wise Glasses
:room service: Room Service
:metronome: Metronome
:red card: Red Card
:tamato berry: Tamato Berry
:weakness policy: Weakness Policy
:enigma berry: Enigma Berry
:heavy-duty boots: Heavy-Duty Boots
:sticky barb: Sticky Barb
:xerneas::blacephalon: :delphox: :golduck: :kyurem: :stakataka:
:sv/xerneas:

Harbinger of the Resurgence (Xerneas)
Level 4 — EXP: 0 / 10

Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Fairy
Abilities: Fairy Aura
Traits: Requires 1 Tech to send out, once per battle.

HP: 105
Attack: 8 (-)
Defen.: 7
Sp.Atk: 9
Sp.Def: 7
Speed: 114 (+)
Size: 5
Weight: 6



Combinations (6 / 6)
Misty Terrain + Terrain Pulse
Reflect + Hyper Beam
Draining Kiss + Focus Blast
Geomancy + Hyper Voice
Thunder + Aurora Beam
Double Team + Flash

Movepool
Level 0
Aromatherapy
Calm Mind
Dazzling Gleam
Defog
Facade
Flash Cannon
Focus Blast
Hyper Voice
Light Screen
Night Slash
Play Rough
Protect
Psychic
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt

Level 1
Aurora Beam
Confide
Cut
Double Team
Echoed Voice
Flash
Hail
Heal Pulse
Misty Terrain
Rain Dance
Sunny Day
Swagger
Swift

Level 2
Close Combat
Grass Knot
Ingrain
Megahorn
Misty Explosion
Secret Power
Take Down
Terrain Pulse
Thunder

Level 3
Body Slam
Draining Kiss
Frustration
Horn Leech
Laser Focus
Moonblast
Outrage
Psych Up
Psyshock
Return

Level 4
Block
Endeavor
Endure
Geomancy (Sig)
Giga Impact
Gravity
Hidden Power (Ground)
Hyper Beam
Nature Power
Wonder Room
:sv/blacephalon:

Inferno Beyond Sight (Blacephalon)
Level 4 — EXP: 0 / 10

Techniques:
Z-Moves

Bold nature ( Attack -1, Defense +2 )
Typing: Fire/Ghost
Abilities: Beast Boost

HP: 80
Attack: 8 (-)
Defen.: 6 (+)
Sp.Atk: 11
Sp.Def: 6
Speed: 107
Size: 3
Weight: 2



Combinations (6 / 6)
Explosion + Fire Spin
Foul Play + Swagger
Mystical Fire + Fire Blast
Trick + Hypnosis
Mind Blown + Confuse Ray
Stored Power + Calm Mind

Movepool
Level 0
Astonish
Calm Mind
Dark Pulse
Facade
Fire Punch
Flamethrower
Hypnosis
Light Screen
Protect
Psychic
Rest
Round
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Substitute
Toxic
Uproar
Will-O-Wisp
Zen Headbutt

Level 1
Confide
Confuse Ray
Double Team
Ember
Encore
Fire Spin
Incinerate
Night Shade
Pain Split
Recycle
Sunny Day
Swagger
Taunt
Trick

Level 2
After You
Expanding Force
Fire Blast
Foul Play
Heat Wave
Payback
Quash
Rock Blast
Solar Beam
Thief

Level 3
Flame Burst
Flame Charge
Frustration
Knock Off
Mystical Fire
Psyshock
Return
Self-Destruct
Smack Down
Torment

Level 4
Endure
Explosion
Fling
Hidden Power (Fairy)
Hyper Beam
Last Resort
Magic Coat
Mind Blown (Sig)
Overheat
Spite
Stored Power
:sv/delphox:

Ember of Knowledge (Delphox)
Level 4 — EXP: 0 / 10

Bold nature ( Attack -1, Defense +2 )
Typing: Fire/Psychic
Abilities: Blaze Hidden Ability: Magician

HP: 90
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 8
Sp.Def: 7
Speed: 104
Size: 3
Weight: 3



Combinations (6 / 6)
Hypnosis + Toxic
Confuse Ray + Blast Burn
Nasty Plot + Calm Mind
Expanding Force + Psychic Terrain
Fire Blast + Mystical Fire
Psychic Noise + Secret Power

Movepool
Level 0
Calm Mind
Dazzling Gleam
Facade
Fire Punch
Flamethrower
Focus Blast
Hyper Voice
Hypnosis
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Punch
Toxic
Will-O-Wisp
Work Up
Zen Headbutt

Level 1
Agility
Charm
Confide
Confuse Ray
Cut
Double Team
Echoed Voice
Ember
Encore
Fire Spin
Helping Hand
Howl
Incinerate
Mud-Slap
Night Shade
Power-Up Punch
Psybeam
Psychic Terrain
Rain Dance
Recycle
Role Play
Safeguard
Scratch
Shock Wave
Sunny Day
Swagger
Swift
Switcheroo
Trick

Level 2
Burning Jealousy
Covet
Dream Eater
Expanding Force
Fire Blast
Flare Blitz
Foul Play
Grass Knot
Heat Wave
Iron Tail
Low Kick
Secret Power
Solar Beam
Take Down
Thief

Level 3
Attract
Flame Charge
Frustration
Hex
Laser Focus
Lucky Chant
Mud Shot
Mystical Fire (Sig)
Psych Up
Psychic Noise
Psyshock
Return
Scorching Sands
Telekinesis

Level 4
Ally Switch
Blast Burn
Copycat
Embargo
Endure
Fire Pledge
Future Sight
Giga Impact
Hidden Power (Grass)
Hyper Beam
Imprison
Magic Coat
Magic Room
Metronome
Overheat
Skill Swap
Snatch
Stored Power
Tera Blast
Trick Room
Wish
Wonder Room
:sv/golduck:

Serenity of Gentle Rain (Golduck)
Level 4 — EXP: 0 / 10

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Water
Abilities: Damp, Cloud Nine Hidden Ability: Swift Swim

HP: 90
Attack: 6
Defen.: 6
Sp.Atk: 6 (-)
Sp.Def: 6
Speed: 98 (+)
Size: 3
Weight: 4



Combinations (6 / 6)
Aqua Jet + Hyper Beam
Waterfall + Psychic Noise
Hypnosis + Disable
Nasty Plot + Surf
Simple Beam + Charm
Wonder Room + Thief

Movepool
Level 0
Aerial Ace
Aqua Jet
Brick Break
Calm Mind
Facade
Focus Blast
Hone Claws
Hypnosis
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Power Gem
Protect
Psychic
Refresh
Rest
Round
Screech
Shadow Claw
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Toxic
Tri Attack
Vacuum Wave
Waterfall
Zen Headbutt

Level 1
Amnesia
Bubble Beam
Captivate
Charm
Confide
Confuse Ray
Confusion
Counter
Curse
Double Team
Encore
Flash
Hail
Haze
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scratch
Seismic Toss
Simple Beam
Swagger
Swift
Taunt
Water Gun
Water Pulse
Whirlpool
Yawn

Level 2
Aqua Tail
Blizzard
Clear Smog
Cross Chop
Disable
Double-Edge
Dynamic Punch
Focus Punch
Fury Swipes
Grass Knot
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Mud Bomb
Secret Power
Skull Bash
Submission
Take Down
Thief

Level 3
Attract
Bide
Body Slam
Brine
Chilling Water
Dig
Dive
Flip Turn
Foresight
Frustration
Fury Cutter
Headbutt
Icy Wind
Knock Off
Laser Focus
Low Sweep
Mud Shot
Muddy Water
Petal Dance
Psych Up
Psychic Noise
Psyshock
Return
Scald
Telekinesis
Trailblaze
Worry Seed

Level 4
Endeavor
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Me First
Metronome
Mimic
Mud Sport
Natural Gift
Pay Day
Skill Swap
Soak
Synchronoise
Tera Blast
Water Sport
Wonder Room
Harbinger of the Last Winter (Kyurem)
Level 4 — EXP: 0 / 10

Modest nature ( Attack -1, Special Attack +1 )
Typing: Dragon/Ice
Abilities: Pressure

HP: 105
Attack: 8 (-)
Defen.: 7
Sp.Atk: 10 (+)
Sp.Def: 7
Speed: 95
Size: 5
Weight: 7



Combinations (6 / 6)
Dragon Cheer + Draco Meteor
Ice Fang + Breaking Swipe
Ice Beam + Snowcape
Hidden Power (Water) + Hyper Beam
Glaciate + Secret Power
Blizzard + Imprison

Movepool
Level 0
Aerial Ace
Avalanche
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Facade
Flash Cannon
Focus Blast
Hone Claws
Hyper Voice
Ice Beam
Iron Head
Light Screen
Protect
Psychic
Reflect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Slash
Sleep Talk
Snore
Strength
Substitute
Toxic
Zen Headbutt

Level 1
Ancient Power
Brutal Swing
Confide
Cut
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Hail
Helping Hand
Ice Fang
Noble Roar
Rain Dance
Rock Smash
Roost
Safeguard
Scary Face
Snowscape
Steel Wing
Sunny Day
Swagger
Swift
Weather Ball

Level 2
Blizzard
Dragon Cheer
Icicle Spear
Payback
Scale Shot
Secret Power
Stone Edge
Take Down

Level 3
Body Slam
Breaking Swipe
Fly
Frustration
Glaciate (Sig)
Icy Wind
Laser Focus
Outrage
Return
Rock Tomb

Level 4
Body Press
Draco Meteor
Endeavor
Endure
Fling
Freeze-Dry
Giga Impact
Hidden Power (Water)
Hyper Beam
Imprison
Sheer Cold
Tera Blast
:sv/stakataka:

Fortress Beyond Space (Stakataka)
Level 4 — EXP: 0 / 10

Techniques:
Z-Moves

Careful nature ( Special Attack -1, Special Defense +2 )
Typing: Rock/Steel
Abilities: Beast Boost

HP: 85
Attack: 9
Defen.: 15
Sp.Atk: 3 (-)
Sp.Def: 9 (+)
Speed: 13
Size: 3
Weight: 11



Combinations (6 / 6)
Iron Defense + Body Press
Trick Room + Gyro Ball
Infestation + Heat Crash
Heavy Slam + Earthquake
Bulldoze + Iron Head
Skill Swap + Stomping Tantrum

Movepool
Level 0
Autotomize
Earthquake
Facade
Flash Cannon
Iron Head
Light Screen
Protect
Reflect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Substitute
Tackle
Toxic
Zen Headbutt

Level 1
Brutal Swing
Harden
High Horsepower
Infestation
Iron Defense
Recycle
Rock Throw
Role Play
Safeguard
Sandstorm
Stealth Rock
Steel Roller
Wide Guard

Level 2
Bind
Double-Edge
Mega Kick
Meteor Beam
Rock Blast
Steel Beam
Stone Edge
Superpower
Take Down

Level 3
Bide
Body Slam
Bulldoze
Frustration
Gyro Ball
Heat Crash
Heavy Slam
Return
Rock Tomb
Smack Down
Stomp
Telekinesis

Level 4
Ally Switch
Block
Body Press
Endure
Giga Impact
Gravity
Hidden Power (Fairy)
Magic Coat
Magic Room
Magnet Rise
Skill Swap
Stomping Tantrum
Trick Room
Wonder Room

In the Blue corner, Doduodrio!
Doduodrio
:smooth rock: Smooth Rock
:heavy duty boots: Heavy-Duty Boots
:diancite: Diancite
:leftovers: Leftovers
:choice band: Choice Band
:muscle band: Muscle Band
:focus sash: Focus Sash
:dowsing machine: Barometer
:wave incense: Wave Incense
:tamato berry: Tamato Berry
:weakness policy: Weakness Policy
:enigma berry: Enigma Berry
:tyranitar::garchomp::diancie::zapdos galar::tapu fini::metagross:
:BW/Tyranitar:
Louise

Species:
Tyranitar, Gender: Female
Level: 4, EXP: ---
Nature: Impish (+2 Def, -1 SpA)
Typing: Rock / Dark
Abilities: Sand Stream / (Unlocked) Unnerve
Advanced Techniques: None
Profile:
Not trusting of people she just met, it takes a while to get Louise to warm up to anyone. Despite this, she puts all her effort into whatever she chooses to put her mind to and has a keen eye for detail. Because of this, many people think that she is a lot older than she really is.

How They Met:
Louise doesn't like to talk about herself or her past, so nobody really knows anything about her history. But, she has let it slip that she used to live somewhere that rained all of the time and that she used to have a very nice life before being forced to move by some catastrophe.

Name Origins:
Originally going to be Barbara because it sounded similar to barbaric which Tyranitar's Japanese name was apparently based on. But, I thought Louise (based on Luisa from Encanto) sounded better.

Statistics:
HP:
95
Atk: 9
Def: 10 (+)
SpA: 6 (-)
SpD: 7
Spe: 61

Size Class: 4
Weight Class: 6
Hidden Power: Grass

Combos:
1. Breaking Swipe + Body Slam (Dragon Slam)
2. Dragon Dance + Focus Energy (Power Surge)
3. Dynamic Punch + Power-Up Punch (Dynamic Booster)
4. Iron Defense + Body Press (Iron Impact)
5. Ice Punch + Bulldoze (Frost Spinner)
6. ---

Moves:

Level 0:

Aerial Ace
Avalanche
Brick Break
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Iron Head
Leer
Power Gem
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar

Level 1:
Ancient Power
Bite
Brutal Swing
Captivate
Chip Away
Confide
Counter
Curse
Cut
Detect
Double Team
Dragon Breath
Dragon Dance
Helping Hand
High Horsepower
Ice Fang
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Sunny Day
Swagger
Taunt
Water Pulse
Whirlpool

Level 2:
Aqua Tail
Assurance
Blizzard
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Foul Play
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Revenge
Rock Blast
Secret Power
Stone Edge
Superpower
Take Down
Thunder

Level 3:
Attract
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Hard Press
Headbutt
Heavy Slam
Icy Wind
Knock Off
Lash Out
Mud Shot
Muddy Water
Outrage
Pursuit
Return
Rock Tomb
Smack Down
Snarl
Stomp
Thrash
Torment

Level 4:
Block
Body Press
Endure
Fling
Giga Impact
Hidden Power (Grass)
Hyper Beam
Mimic
Natural Gift
Retaliate
Spite
Stomping Tantrum
Tera Blast
:BW/Garchomp:
Dozer

Species:
Garchomp, Gender: Male
Level: 4, EXP: ---
Nature: Jolly (+15% Spe, +10% Acc, -SpA)
Typing: Dragon / Ground
Abilities: Sand Veil / (Unlocked) Rough Skin
Advanced Techniques: None
Profile:
Dozer is always constantly, well, dozing off. Nobody really knows why, since he's also almost always seen napping. It's almost as if he has the Comatose ability! To complement his habit of nodding off, Dozer has a laid-back personality and is the type of person to be indifferent when you ask them to make a choice between options.

How They Met:
Dozer was found conked out in Doduodrio's backyard. Efforts to wake him up failed, so he was just left there. He occasionally wakes up to look for food or to ask what day of the week it is.

Name Origins:
Dozer came from bulldozer and also from Dozer's personality.

Statistics:
HP:
100
Atk: 9
Def: 7
SpA: 5 (-)
SpD: 6
Spe: 118 (+)

Size Class: 4
Weight Class: 4
Hidden Power: Fairy

Combos:
1. Fire Fang + Breaking Swipe (Warm Blanket)
2. Swords Dance + Earthquake (Rumbling Snore)
3. Scale Shot + Rock Smash (Hit Snooze)
4. Sandstorm + Sand Tomb (Drowsiness)
5. Dragon Rush + Rock Tomb (Sleepwalk)
6. Iron Tail + Mud-Slap (Clay Mask)

Moves:

Level 0:
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Liquidation
Poison Jab
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Toxic

Level 1:
Bite
Brutal Swing
Captivate
Confide
Cut
Double Team
Dragon Breath
Dragon Rage
Dual Chop
False Swipe
Helping Hand
Incinerate
Metal Claw
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Twister
Whirlpool

Level 2:
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Iron Tail
Scale Shot
Secret Power
Stone Edge
Take Down

Level 3:
Attract
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Laser Focus
Mud Shot
Outrage
Return
Rock Tomb
Scorching Sands
Thrash

Level 4:
Draco Meteor
Endure
Fling
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Natural Gift
Stomping Tantrum
Tera Blast
:ss/diancie:
Rose

Species: Diancie, Gender: Female
Level: 4, EXP: ---
Nature: Timid (+Spe, +10% Accuracy, -1 Atk)
Typing: Rock / Fairy
Abilities: Clear Body
Signature Move: Diamond Storm
Advanced Techniques: Mega Evolution
Profile:
Sparkling, shining, and shimmering, Rose naturally draws the attention of everybody around. Due to her sparkly appearance, she possesses a natural knack for performance. Rose is always poised and elegant, beaming with a brilliant smile, just like the diamond on her forehead! In battle, she is no less dazzling, pummeling foes with diamonds and still looking stunning while doing so.

Changes Upon Mega Evolving:
Doduodrio and Rose discovered a vein of Diancite and were able to have some of it made into a Diancite for her to hold. However, apparently the two of them were not close enough yet for Rose to be able to Mega Evolve. So, Doduodrio entered more Contests to get better at performing. Rose helped coach Doduodrio with performing, especially with Vespa the Hisuian Braviary. One day, Doduodrio and Mamoswindle entered a Contest and faced off against the formidable Stella Magna once again. This time, Doduodrio was here to prove that his last performance wasn't a fluke. So, Doduodrio and Mamoswindle teamed up to absolutely blew Stella Magna away with their performances, winning the Contest! After the Contest, Rose was beaming with so much happiness that she Mega Evolved into Mega Diancie!

How They Met:
Rose is a huge fan of watching Pokémon Contests, seeing the Coordinators and their partners appeal with spectacular moves. So, Doduodrio and Snarguffle's overwhelming victory against the famous Contest Coordinator Stella Magna definitely caught Rose's attention. Although it later appeared to be a fluke performance by Doduodrio, Rose still decided to join the team to help Doduodrio get better at Contests.

Name Origin:
From the rose cut, a cut of diamond with a flat bottom and a round top.

Statistics:
:ss/diancie:
Diancie
Abilities:
Clear Body

HP: 80
Atk: 6 (-)
Def: 11
SpA: 7
SpD: 11
Spe: 58 (+)

Size Class: 1
Weight Class: 1​
:ss/diancie mega:
Diancie-Mega
Abilities:
Clear Body / Magic Bounce

HP: 80
Atk: 10 (-)
Def: 8
SpA: 11
SpD: 8
Spe: 127 (+)

Size Class: 2
Weight Class: 2​

Combos:
1. Moonblast + Fake Tears (Drama)
2. Mystical Fire + Diamond Storm (Brilliance)
3. Iron Defense + Body Press (Pressure)
4. Sand Tomb + Explosion (Finale)
5. Scorching Sands + Rock Polish (Polish)
6. ---

Moves:

Level 0:
Calm Mind
Dazzling Gleam
Earth Power
Facade
Fake Tears
Flash Cannon
Heal Bell
Light Screen
Play Rough
Power Gem
Protect
Psychic
Reflect
Rest
Rock Polish
Rock Slide
Round
Sharpen
Sleep Talk
Snore
Substitute
Tackle
Toxic

Level 1:
Amnesia
Ancient Power
Charm
Confide
Double Team
Encore
Flash
Hail
Harden
Helping Hand
Iron Defense
Rain Dance
Rock Throw
Safeguard
Sand Tomb
Sandstorm
Snowscape
Spikes
Stealth Rock
Sunny Day
Swagger
Swift

Level 2:
After You
Covet
Flail
Meteor Beam
Misty Explosion
Secret Power
Stone Edge
Take Down
Terrain Pulse

Level 3:
Baton Pass
Body Slam
Bulldoze
Diamond Storm (Signature)
Draining Kiss
Frustration
Guard Split
Guard Swap
Gyro Ball
Moonblast
Mystical Fire
Psych Up
Psyshock
Return
Rock Tomb
Scorching Sands
Smack Down
Telekinesis

Level 4:
Ally Switch
Body Press
Endeavor
Endure
Explosion
Giga Impact
Gravity
Hidden Power
Hyper Beam
Last Resort
Magnet Rise
Metronome
Nature Power
Skill Swap
Stored Power
Tera Blast
Trick Room
Wonder Room
:ss/zapdos galar:
Amber

Species: Zapdos-Galar, Gender: Female
Level: 4, EXP: ---
Nature: Jolly (+Spe, +10% Accuracy, -1 SpA)
Typing: Fighting / Flying
Abilities: Defiant
Signature Move: Thunderous Kick
Advanced Techniques: None
Profile:
Amber is fidgety and hasty, rushing through everything she does with a sense of urgency. Wherever she goes, the winds blow faster, and everybody feels just a bit more anxious to get going and move on to the next task and then the one after that. Those who she feels are slowing her down will face violent blasts of wind so that none shall stand between Amber and her goal.

How They Met:
While exploring the Eviolite Cave, Doduodrio stumbled upon a strange, bright red Poké Ball. Amber emerged from it and dragged Doduodrio along, speeding him through the cave, all the way to the end. Within just a few hours, he was able to complete the exploration and earn the respect of Amber.

Name Origin:
Amber is the color of Galarian Zapdos.

Statistics:
HP: 95
Atk: 9
Def: 7
SpA: 5 (-)
SpD: 7
Spe: 115 (+)

Size Class: 4
Weight Class: 4
Hidden Power: Electric

Combos:
1. Steel Wing + Giga Impact (Plane Crash)
2. U-turn + Knock Off (Hit and Run)
3. Thunderous Kick + Screech (Battle Cry)
4. Superpower + Coaching (HIIT Workout)
5. Low Sweep + Blaze Kick (Flash Swipe)
6. ---

Moves:

Level 0:
Aerial Ace
Blaze Kick
Brave Bird
Brick Break
Bulk Up
Drill Peck
Facade
Light Screen
Protect
Rest
Round
Screech
Sleep Talk
Snore
Substitute

Level 1:
Agility
Ancient Power
Coaching
Counter
Detect
Dual Wingbeat
Helping Hand
Peck
Quick Guard
Rain Dance
Rock Smash
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swift
Tailwind
Taunt

Level 2:
Assurance
Close Combat
Double-Edge
Focus Energy
Hurricane
Low Kick
Mega Kick
Payback
Pluck
Revenge
Reversal
Superpower
Take Down

Level 3:
Acrobatics
Bounce
Fly
Knock Off
Low Sweep
Throat Chop
Thunderous Kick (Signature)
Trailblaze
U-turn

Level 4:
Endeavor
Endure
Giga Impact
Hidden Power (Electric)
Hyper Beam
Retaliate
Stomping Tantrum
Tera Blast
:ss/tapu fini:
Venus

Species: Tapu Fini, Gender: Female
Level: 4, EXP: 0 / 10
Nature: Bold (+2 Def, -1 Atk)
Typing: Water / Fairy
Abilities: Misty Surge
Signature Move: Nature's Madness
Advanced Techniques: None
Profile:
Always surrounded with a cloud of sweet-smelling mist, Venus brings an atmosphere of calmness wherever she goes. Venus is used to people submitting to her will, so when she doesn't get her way, her composure can snap. However, this rarely happens, as her mist helps to calm tempers and encourage a general sense of tranquility and goodwill.

How They Met:
Rising out of the depths of the sea, Venus appeared to Doduodrio, promising to occasionally come to his team's aid if he won a particular battle against another trainer. Due to unforseen circumstances, the battle never happened, but Venus still agreed to battle with Doduodrio if it suits her.

Name Origins:
From Venus, the Roman goddess of love, who is said to have been born, fully-grown, from the sea. Tapu Fini in its shell reminded me of Venus in her clamshell, in the painting The Birth of Venus by Sandro Botticelli. Additionally, Venus has connections to water due to her unusual birth.

Statistics:
HP: 85
Atk: 5 (-)
Def: 10 (+)
SpA: 7
SpD: 9
Spe: 85

Size Class: 3
Weight Class: 2
Hidden Power: Ground

Combos:
1. Iron Defense + Reflect (Divine Clamshell)
2. Confide + Light Screen (Secret Knowledge)
3. Hidden Power (Ground) + Hyper Beam (Gaia's Wrath)
4. Nature's Madness + Calm Mind (Passive Aggression)
5. Hydro Pump + Icy Wind (Ocean Spray)
6. ---

Moves:

Level 0:
Calm Mind
Dazzling Gleam
Defog
Facade
Ice Beam
Ice Punch
Light Screen
Play Rough
Protect
Reflect
Refresh
Rest
Round
Shadow Ball
Sleep Talk
Smart Strike
Snore
Substitute
Surf
Toxic
Waterfall

Level 1:
Confide
Disarming Voice
Double Team
Echoed Voice
Haze
Heal Pulse
Iron Defense
Mist
Misty Terrain
Rain Dance
Safeguard
Swagger
Taunt
Trick
Water Gun
Water Pulse
Whirlpool
Withdraw

Level 2:
Aqua Ring
Blizzard
Grass Knot
Hydro Pump

Level 3:
Brine
Dive
Draining Kiss
Frustration
Guard Swap
Icy Wind
Knock Off
Moonblast
Muddy Water
Nature's Madness (Signature)
Psych Up
Return
Scald
Telekinesis
Torment

Level 4:
Endure
Fling
Giga Impact
Gravity
Hidden Power (Ground)
Hyper Beam
Magic Coat
Magic Room
Mean Look
Nature Power
Soak
Stored Power
Wonder Room
:BW/Metagross:
Tera

Species:
Metagross, Gender: Female
Level: 4, EXP: ---
Nature: Jolly (+Spe, +10% Accuracy, -1 SpA)
Typing: Steel / Psychic
Abilities: Clear Body / (Unlocked) Light Metal
Advanced Techniques: None
Profile:
Tera is very thoughtful and is quiet most of the time, so a lot of the time, people forget that they are even there... or at least people would forget if they weren't so big. They are very inquisitive and are always collecting data about everybody they see for future use.

How They Met:
Being a Steel-type, Tera was drawn in by Bub's Magnet Pull. Doduodrio helped them unstick themself from Bub (Note to Self: Maybe Bub can help attract more Steel-type friends?). Tera was curious about bonds and the stock market (at least that's what Doduodrio thinks they said...) so they asked to join the team!

Name Origins:
Tera is from terabyte, a computer term. It's also the prefix for one trillion, which may just as well be Tera's IQ level.

Statistics:
HP:
90
Atk: 10
Def: 9
SpA: 6 (-)
SpD: 7
Spe: 81 (+)

Size Class: 4
Weight Class: 9
Hidden Power: Fire

Combos:
1. Dynamic Punch + Rock Slide (Dynamite)
2. Explosion + Block (Fork Bomb)
3. Power-Up Punch + Meteor Mash (Meteor Strike)
4. Rock Tomb + Body Slam (Flatten)
5. Knock Off + Bullet Punch (Priority Pop)
6. ---

Moves:

Level 0:
Aerial Ace
Brick Break
Bullet Punch
Earthquake
Facade
Flash Cannon
Hone Claws
Ice Punch
Iron Head
Light Screen
Protect
Psychic
Psychic Fangs
Psycho Cut
Reflect
Refresh
Rest
Rock Polish
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Toxic
Zen Headbutt

Level 1:
Agility
Brutal Swing
Confide
Confusion
Cosmic Power
Cut
Defense Curl
Double Team
Flash
Hold Back
Iron Defense
Metal Claw
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Sandstorm
Scary Face
Sludge Bomb
Stealth Rock
Steel Roller
Sunny Day
Swagger
Swift
Trick

Level 2:
Double-Edge
Dynamic Punch
Expanding Force
Focus Punch
Grass Knot
Hammer Arm
Meteor Beam
Meteor Mash
Secret Power
Steel Beam
Stone Edge
Take Down

Level 3:
Body Slam
Bulldoze
Frustration
Fury Cutter
Gyro Ball
Hard Press
Headbutt
Heavy Slam
Icy Wind
Knock Off
Laser Focus
Miracle Eye
Psych Up
Psychic Noise
Psyshock
Pursuit
Return
Rock Tomb
Rollout
Self-Destruct
Telekinesis
Trailblaze

Level 4:
Ally Switch
Block
Body Press
Endure
Explosion
Future Sight
Giga Impact
Gravity
Hidden Power (Fire)
Hyper Beam
Magnet Rise
Mimic
Natural Gift
Stomping Tantrum
Tera Blast

Roll to see who sends out first: [d2; 1=Keriel, 2=Doduodrio]=2=Doduodrio
Players:
Please do not post in your match threads until after 00:00 on September 3rd, UTC!
Your hours begin ticking from that timestamp. Use the intervening time to plan.

Turn order: REMEMBER HALF START!!!!
Doduodrio sends out Pokemon and equips
Keriel sends out Pokemon, equips, and orders
Doduodrio orders
Maxim referees
 
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