Leethoof vs. Atheno, shorten your goddamn name. :(

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Team Atheno:
Athenodoros said:
Here we go:

frontnormal-mkrilowatt.png

Actaea the Krillowatt (F)
Type: Electric/Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Nature: Timid (+15% Speed, +17% Accuracy, -1 Attack)

Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

HP: 125
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 121 (+)
Accuracy Boost: 17%
Size Class: 1
Weight Class: 2
Base Rank Total: 21

EC: Fully Evolved
MC: 0
DC: 2/5

Moves:
-Bubble
-Charge
-Thundershock
-Tackle
-Detect
-Sheer Cold
-Mind Reader
-Metrenome
-Rain Dance
-Thunderbolt
-Double Team
-Ice Shard
-Confuse Ray
-Imprison
-Mirror Coat
-Aqua Jet
-Counter
-Hydro Pump
-Thunder
-Discharge
-Volt Switch
-Dive
-Surf
-Blizzard
-Torment
-Substitute
260.png

Male Swampert (*), "Poseidon"

Nature:
Brave - A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks. Adds * to Attack.

Type:
Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Ground - Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings

Abilities:
Torrent - (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Damp (DW) - (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

HP: 110
Atk: ***** (+)
Def: ***
SpA: ***
SpD: ***
Spe: 52 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 19


EC: Fully Evolved
MC: 0
DC: Unlocked

Attacks (35):
-Avalanche (*)
-Bide (*)
-Blizzard
-Brick Break
-Bulldoze
-Counter (*)
-Curse
-Defence Curl
-Dig
-Dive
-Double Team
-Earthquake
-Earth Power
-Endeavour
-Endure
-Focus Blast
-Focus Punch
-Foresight (*)
-Giga Impact
-Growl (*)
-Hammer Arm
-Hydro Cannon
-Ice Ball
-Ice Beam
-Ice Punch
-Icy Wind
-Iron Tail
-Low Kick
-Mirror Coat (*)
-Mud Sport (*)
-Mud-slap (*)
-Muddy Water
-Outrage
-Protect
-Rain Dance (*)
-Rest
-Rock Slide
-Rock Tomb
-Rollout
-Scald
-Sleep Talk
-Sludge
-Sludge Wave
-Stealth Rock
-Stone Edge
-Substitute
-Superpower
-Swagger
-Surf (*)
-Tackle (*)
-Toxic
-Water Gun (*)
-Waterfall (*)
-Whirlpool
-Wide Guard
-Yawn
149.png

Male Dragonite (*), "Nidhogg"

Nature:
Rash - Increase of Special Attack by *. Subtracts * from Special Defence.

Type:
Dragon - Dragon STAB; Roar has Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Flying - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).

Abilities:
Inner Focus - (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale (DW) - (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

HP: 100
Atk: *****
Def: ***
SpA: ***** (+)
SpD: *** (-)
Spe: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22

EC: Fully Evolved
MC: 2
DC: Unlocked

Attacks:
-Aerial Ace
-Agility (*)
-Aqua Jet
-Aqua Tail
-Attract
-Bide
-Blizzard
-Brick Break
-Defog
-Detect
-Dive
-Double Team
-Draco Meteor
-Dragon Breath
-Dragon Dance
-Dragon Pulse (*)
-Dragon Rage (*)
-Dragon Rush
-Dragon Tail
-Earthquake
-Endure
-Extremespeed (*)
-Fire Blast
-Fire Punch
-Flamethrower
-Fly
-Focus Blast
-Focus Punch
-Haze (*)
-Heal Bell
-Heat Wave
-Hurricane
-Hyper Beam
-Ice Beam
-Icy Wind
-Iron Tail
-Leer (*)
-Light Screen
-Mist
-Natural Gift
-Ominous Wind
-Outrage
-Protect
-Rain Dance (*)
-Razor Wind
-Reflect
-Rest
-Roar
-Rock Slide
-Roost
-Safeguard
-Shock Wave
-Sky Drop
-Slam (*)
-Sleep Talk
-Steel Wing
-Stone Edge
-Substitute
-Superpower
-Supersonic
-Surf (*)
-Tailwind
-Thunder (*)
-Thunderbolt
-Thunder Wave (*)
-Thunderpunch
-Toxic
-Twister (*)
-Water Pulse
-Whirlpool
-Wing Attack
-Wrap (*)
-Zap Cannon
Versus​
Team Leethoof:

Leethoof said:
frontnormal-mvoodoom.png

Voodoom (Stasis) (F)
Nature: Naughty (+Attack, -Sp Def)

Type: Fightingl/Dark
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:Volt Absorb: (Innate) This Pokemon absorbs all electrical attacks and instead of taking damage, recover HP. Thunder Wave has no effect on the Pokemon.
Lightning Rod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.
Motor Drive (DW): (Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 110
Height Class: 4
Cushiony Muscle Class: 4

EC: 6/6
MC: 0
DC: 5/5

Moves (29):
Revenge
Night Slash
Astonish
Copycat
Mimic
Pain Split
Spite
Grudge
Charge
Follow Me
Pin Missile
Dark Pulse
Aura Sphere
Substitute
Close Combat

Mach Punch
Counter
Pursuit
Vacuum Wave
Ice Punch
Focus Punch
Snatch
Endure
Dispel

Taunt
Psychic
Thunder Wave
Hidden Power Ice 7
Stone Edge
Rock Slide
Brick Break

454.png

Toxicroak (Boggle) (M)
Nature:
Naughty (+Attack , -Special Defense)

Type:
<Poison> Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
<Fighting> Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities
Anticipation (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Dry Skin (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. It also makes the Pokemon weak to fire, but it absorbs the damage of water attacks and recovers HP when struck instead.
Poison Touch (DW) (Innate) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Stats

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 85
Height Class: 3
Muscle Class: 3
Base Rank Total: 19

EC: 6/6
MC: 3
DC: 5/5

Attacks (31)

Astonish*
Mud Slap*
Poison Sting*
Taunt*
Pursuit*
Faint Attack*
Revenge*
Swagger*
Sucker Punch
Nasty Plot
Venoshock
Mud Bomb

Drain Punch*
Vacuum Wave*
Bullet Punch*
Bounce
Ice Punch
Gunk Shot
Snatch
Super Fang
ThunderPunch
Me First

Poison Jab*
Toxic*
Work Up*
Sludge Wave
Shadow Ball
Focus Blast
Rain Dance
Stone Edge
Dig
Earthquake
Brick Break
X-Scissor
Protect

142.png

Aerodactyl [Jet] (Male)
Nature: Jolly (+ Speed, -Sp.Atk)

Type:
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (130x1.15) (26% Accuracy Boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: Nope
MC: 0
DC: 5/5

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
UnNerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Attacks (33):
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
AncientPower
Crunch
Iron Head
Sky Drop
Giga Impact
Rock Slide

Roost
Tailwind
Pursuit
Sky Attack
Aqua Tail
Endure
Double-Edge

Aerial Ace
Stone Edge
Earthquake
Taunt
Protect
Swagger
Substitute
Reflect
Bide
Double Team
Stealth Rock
Whirlwind
Rock Tomb
Defog
Strength
Fly


1v1 Singles
1 Day DQ
2 Subs
2 Recoveries, 5 Chills.
Items=On, Abilities=All​

Atheno sends out mons and give items
Leethoof sends out mons and gives items/orders
Atheno orders
I ref
I win.

Gogogogogo
 
Goooo Boggle! (Exp Share because I really don't own any good items)

Disable Poison Touch

Super Fang -> Earthquake -> Earthquake
If Counter, then Sludge Wave
 
Krilowatt:
HP 125
EN 100

Toxicroak:
HP 100
EN 100

Krilowatt used Thunder! (-7 EN)
Hit chance (if >8700 then NO) 2072
Crit chance (if >625 then NO) 6999
Para chance (if >2000 then NO) 8914
Damage: (12 + 4.5 - 3 + 3) = 16.5
Toxicroak used Super Fang! (-16 EN)
Hit chance (if >9000 then NO) 6453
Damage: (125/5) = 25

Krilowatt used Thunder! (-11 EN)
Hit chance (if >8700 then NO) 8195
Crit chance (if >625 then NO) 8816
Para chance (if >2000 then NO) 5360
Damage: (12 + 4.5 - 3 + 3) = 16.5
Toxicroak used Earthquake! (-7 EN)
Crit chance (if >625 then NO) 6254
Damage: (10 + 7.5 - 4.5) * 1.5 = 19.5

Krilowatt used Thunder! (-15 EN)
Hit chance (if >8700 then NO) 8010
Crit chance (if >625 then NO) 888
Para chance (if >2000 then NO) 5886
Damage: (12 + 4.5 - 3 + 3) = 16.5
Toxicroak used Earthquake! (-11 EN)
Crit chance (if >625 then NO) 451
Damage: (10 + 7.5 - 4.5 + 3) * 1.5 = 24

Krilowatt:
HP 55
EN 67

Toxicroak:
HP 50
EN 66
 
Krilowatt:
HP 55
EN 67

Toxicroak:
HP 50
EN 66

Krilowatt used Detect! (-7 EN)
Toxicroak used Nasty Plot! (-7 EN)
+2 Sp.Attk

Krilowatt used Thunder! (-7 EN)
Hit chance (if >8700 then NO) 5661
Crit chance (if >625 then NO) 8621
Para chance (if >2000 then NO) 7781
Damage: (12 + 4.5 - 3 + 3) = 16.5
Toxicroak used Mud Bomb! (-6 EN)
Hit chance (if >8500 then NO) 3497
Drop chance (if >3000 then NO) 5495
Crit chance (if >625 then NO) 451
Damage: (7 + 4.5 - 4.5 + 3) * 1.5 + (2 * 1.75) = 18.5

Krilowatt used Thunder! (-11 EN)
Hit chance (if >8700 then NO) 9616
Toxicroak used Mud Bomb! (-10 EN)
Hit chance (if >8500 then NO) 4428
Crit chance (if >625 then NO) 1737
Drop chance (if >3000 then NO) 5525
Damage: (7 + 4.5 - 4.5) * 1.5 + (2*1.75) = 14

Krilowatt:
HP 22
EN 42

Toxicroak:
HP 33
EN 43
+1 Sp.Attk
 
Krilowatt:
HP 22
EN 42

Toxicroak:
HP 33
EN 43
+1 Sp.Attk

Krilowatt used Detect! (-15 EN)
Toxicroak used Earthquake! (-7 EN)
Krilowatt was protected!

Toxicroak used Vacuum Wave! (-3 EN)
Crit chance (if >625 then NO) 3870
Damage: (4 + 4.5 - 4.5 + 3) + (1 * 1.75) = 8.75
Krilowatt used Thunder! (-7 EN)
Hit chance (if >8700 then NO) 4873
Crit chance (if >625 then NO) 9283
Para chance (if >2000 then NO) 2980
Damage: (12 + 4.5 - 3 + 3) = 16.5

Toxicroak used Vacuum Wave! (-7 EN)
Crit chance (if >625 then NO) 524
Damage: (4 + 4.5 - 4.5 + 3 + 3) + (1 * 1.75) = 11.75
Krilowatt used Thunder! (-11 EN)
Hit chance (if >8700 then NO) 5109
Crit chance (if >625 then NO) 6315
Para chance (if >2000 then NO) 8979
Damage: (12 + 4.5 - 3 + 3) = 16.5

Toxicroak fainted!

Krilowatt:
HP 1
EN 9

Toxicroak:
HP KO
EN KO

Atheno: 2 CC
Kril: 4 MC 1 KOC
Toxicroak: 4 MC
Leethoof: 2 CC

Me: 3 UC
 
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