Competitive Legend Gauntlet - Chrono (Virizion) vs Lou (Calyrex)

Ruleset
B4P2 Singles
Battle Level: 3
Player Hours: 48 Round / 72 Battle
Ref Hours: 48 Round / 72 Battle
7 Item Backpack
2 Technique Control
Arena: Standard, with flavor as below
All other rules standard​

ChronoCritical
Patron:
:Virizion:Virizion
Whim: Not Met
Boon: Lightfoot (The base Speed of Pokemon We disfavor is reduced by 30, times their Weight Class, to a minimum of one (1).)
:choice band: Choice Band
:choice specs: Choice Specs
:leftovers: Leftovers
:sticky barb: Sticky Barb
:covert cloak: Covert Cloak
:weakness policy: Weakness Policy
:enigma berry: Enigma Berry
Team: :colossoil: :annihilape: :gardevoir: :exeggutor-alola:
:sv/colossoil:


Eben (Colossoil)
Level 3 — EXP: 0 / 10

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Dark/Ground
Abilities: Rebound, Guts Hidden Ability: Unnerve

HP: 105
Attack: 9
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 110 (+)
Size: 5
Weight: 10


Combinations (4 / 4)
Fire Fang+Rapid Spin
Screech+Knock Off
Sucker Punch+Headlong Rush
Thunder Fang+Snarl

Movepool
Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard

Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief

Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout
:sv/annihilape:

Kazuma (Annihilape)
Level 3 — EXP: 0 / 10

Adamant nature ( Attack +1, Special Attack -1 )
Typing: Fighting/Ghost
Abilities: Vital Spirit, Inner Focus Hidden Ability: Defiant

HP: 100
Attack: 9 (+)
Defen.: 6
Sp.Atk: 3 (-)
Sp.Def: 7
Speed: 90
Size: 2
Weight: 4


Combinations (4 / 4)
Screech+Rage Fist
Focus Energy+Close Combat
Vacuum Wave+Gunk Shot
Bulldoze+Rock Slide

Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Ice Punch
Leer
Meditate
Night Slash
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunderbolt
Toxic
Uproar
Vacuum Wave
Work Up

Level 1
Captivate
Coaching
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Chop
Encore
Helping Hand
Karate Chop
Mega Punch
Mud-Slap
Night Shade
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scary Face
Scratch
Seed Bomb
Seismic Toss
Stealth Rock
Sunny Day
Swagger
Swift
Taunt

Level 2
Assurance
Beat Up
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Iron Tail
Low Kick
Mega Kick
Payback
Punishment
Rage Fist
Revenge
Reversal
Secret Power
Skull Bash
Smelling Salts
Stone Edge
Submission
Take Down
Thief
Thunder

Level 3
Acrobatics
Attract
Bide
Body Slam
Bulldoze
Dig
Drain Punch
Foresight
Frustration
Headbutt
Lash Out
Low Sweep
Outrage
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Smack Down
Thrash
Throat Chop
U-turn
:sv/gardevoir:


Alithia (Gardevoir)
Level 4->3 — EXP: - / 10

Bold nature ( Attack -1, Defense +2 )
Typing: Psychic/Fairy
Abilities: Synchronize, Trace Hidden Ability: Telepathy

HP: 85
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 9
Sp.Def: 8
Speed: 80
Size: 3
Weight: 3


Combinations (4 / 4)
Sing+Disable
Psychic Noise+Snore
Shadow Sneak+Moonblast
Psychic Terrain+Expanding Force

Movepool
Level 0
Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Hypnosis
Ice Punch
Light Screen
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Zen Headbutt

Level 1
Captivate
Charm
Confide
Confuse Ray
Confusion
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recycle
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2
Alluring Voice
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Mega Kick
Misty Explosion
Nightmare
Secret Power
Thief
Triple Axel

Level 3
Attract
Body Slam
Charge Beam
Draining Kiss
Frustration
Guard Swap
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Telekinesis
Teleport
Torment
:sv/exeggutor-alola:


Hilton (Exeggutor-Alola)
Level 3 — EXP: 0 / 10

Relaxed nature ( Defense +2, Speed x0.869, Evasion -10 )
Typing: Grass/Dragon
Abilities: Frisk Hidden Ability: Harvest

HP: 95
Attack: 8
Defen.: 8 (+)
Sp.Atk: 9
Sp.Def: 6
Speed: 39 (-)
Size: 7
Weight: 8


Combinations (4 / 4)
Leech Seed+Knock Off
Hypnosis+Nightmare
Psychic Noise+Flamethrower
Body Slam+Trailblaze

Movepool
Level 0
Brick Break
Bullet Seed
Calm Mind
Dragon Hammer
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Hypnosis
Iron Head
Light Screen
Poison Powder
Protect
Psychic
Reflect
Rest
Round
Sleep Powder
Sleep Talk
Snore
Strength
Stun Spore
Substitute
Swords Dance
Toxic
Uproar
Zen Headbutt

Level 1
Absorb
Ancient Power
Brutal Swing
Captivate
Confide
Confusion
Curse
Double Team
Extrasensory
Flash
Grassy Terrain
Growth
Helping Hand
Infestation
Magical Leaf
Moonlight
Psybeam
Psychic Terrain
Psywave
Rage
Seed Bomb
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Trick

Level 2
Barrage
Double-Edge
Dragon Cheer
Dream Eater
Grass Knot
Grassy Glide
Ingrain
Iron Tail
Leech Seed
Low Kick
Mega Drain
Nightmare
Power Whip
Secret Power
Solar Beam
Superpower
Take Down
Terrain Pulse
Thief
Wood Hammer

Level 3
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Frustration
Giga Drain
Headbutt
Knock Off
Lucky Chant
Outrage
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Rollout
Self-Destruct
Telekinesis
Teleport
Trailblaze
Worry Seed
...vs...
LouisCyphre
Patron:
:calyrex:Calyrex
Whim: Met
Boons:
Royal Harvest (Duplicate sent Berries. Favored Pokemon may hold an additional Berry.)
Ride with the King (You ride alongside the King.)
Backpack:
:red card:Red Card
:eject button:Eject Button
:choice band:Choice Band
:enigma berry:Enigma Berry
:enigma berry:Enigma Berry
:kee berry:Kee Berry
:kee berry:Kee Berry
:maranga berry:Maranga Berry
:maranga berry:Maranga Berry
:watmel berry:Watmel Berry
:watmel berry:Watmel Berry
Team::colossoil::hydreigon::weavile::calyrex-ice:
:sv/colossoil:
Dagda (Colossoil)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
One of the Tuatha De Dunann and the chief god of Irish myth. The Dagda governs agriculture, magic and druidism, strength and wisdom, and masculinity. One end of his clover staff takes life on touch, while the other grants it.

Attitude and Motive:
Boomingly loud and festive. Enjoys company both for the attention he can command and for the time it can fill.

"Why do you fight?"
"I'll always back up my crew!"

Background:
Dagda lived much of his life in the rural areas somewhat near Lou's hometown, building an empire of shady chars and ne'er-do-wells. They got up to such trouble as stealing trash, caterwauling in the night, and even graffiti.
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Dark/Ground
Abilities: Rebound, Guts Hidden Ability: Unnerve

HP: 105
Attack: 9
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 110 (+)
Size: 5
Weight: 10


Combinations (4 / 4)
Rapid Spin + Fire Fang
Bulldoze + Thunder Fang
U-turn + Screech
Knock Off + Sand Tomb

Movepool
Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard

Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief

Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout
:sv/hydreigon:
Dyaus (Hydreigon)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
The primordial night sky and its incarnate god in early Hindu myth. Indra split Dyaus the heavens and Prithvi the earth in two so that mortals may have a space to dwell between.

Attitude and Motive:
Dyaus is violent and crude, not due to malice, but due to the sheer overwhelming joy of being powerful.

"Why do you fight?"
"Why eat? Why breathe? What a stupid question."

Background:
Dyaus lived much of his life on a mountain he claimed as his territory, chasing off intruders and enjoying the spoils. As he evolved, he gained further territory, enjoyed a greater bounty of prey, and made ever more enemies. When Dyaus finally picked a fight with too many opponents at once, he found himself thrown down from his mountain into the valley below, sorely beaten. He dragged himself through the lowlands, trying to feed himself well enough to heal, when he crossed paths with Lou. Now, he continues his tyrannical reign as a battling Pokemon participating in the league circuit. What could be better, than free reign to display his power, with all the land's eager audiences as witness?
Naive nature ( Special Defense -1, Speed x1.15, Accuracy +10 )
Typing: Dark/Dragon
Abilities: Levitate

HP: 95
Attack: 8
Defen.: 7
Sp.Atk: 9
Sp.Def: 6 (-)
Speed: 113 (+)
Size: 4
Weight: 5


Combinations (5 / 6) 4 / 4
Breaking Swipe + Fire Fang
Rock Tomb + Astonish
Throat Chop + Thunder Fang
Bulldoze + Signal Beam
Draco Meteor + Dragon Cheer
(empty)


Movepool
Level 0
Astonish
Crunch
Dark Pulse
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Nasty Plot
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1
Bite
Brutal Swing
Confide
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Fire Spin
Helping Hand
Ice Fang
Incinerate
Rain Dance
Rock Smash
Roost
Scary Face
Shock Wave
Slam
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt

Level 2
Aqua Tail
Assurance
Beat Up
Belch
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Head Smash
Heat Wave
Hydro Pump
Iron Tail
Payback
Scale Shot
Secret Power
Stone Edge
Superpower
Take Down
Thief

Level 3
Acrobatics
Attract
Body Slam
Breaking Swipe
Bulldoze
Charge Beam
Fly
Frustration
Headbutt
Lash Out
Outrage
Psych Up
Return
Rock Tomb
Snarl
Throat Chop
Torment
U-turn
:sv/weavile:
Theosyne (Weavile)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
Refers to an aspirant of Theosis, the pursuit of mortal divinity in antique Abrahamic faiths.

"Why do you fight?"
"To keep my skills sharp. And my claws!"
Techniques:
Z-Moves

Adamant nature ( Attack +1, Special Attack -1 )
Typing: Dark/Ice
Abilities: Pressure Hidden Ability: Pickpocket

HP: 85
Attack: 10 (+)
Defen.: 5
Sp.Atk: 3 (-)
Sp.Def: 6
Speed: 125
Size: 2
Weight: 3


Combinations (6 / 6) 4 / 4
Swords Dance + Ice Shard
Dynamic Punch + Secret Power
Power-Up Punch + Icicle Crash
Reflect + Ice Spinner
Mud-Slap + Double Hit
Reversal + Quick Attack


Movepool
Level 0
Aerial Ace
Avalanche
Brick Break
Calm Mind
Dark Pulse
Facade
Fake Tears
Feint Attack
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Ice Shard
Leer
Nasty Plot
Night Slash
Poison Jab
Protect
Psycho Cut
Quick Attack
Reflect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
X-Scissor

Level 1
Agility
Bite
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Detect
Double Hit
Double Team
Fake Out
False Swipe
Hail
Helping Hand
Ice Spinner
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Scratch
Snowscape
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Whirlpool

Level 2
Assurance
Beat Up
Blizzard
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Icicle Spear
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Punishment
Revenge
Reversal
Secret Power
Take Down
Thief
Triple Axel
Upper Hand

Level 3
Attract
Baton Pass
Chilling Water
Crush Claw
Dig
Foresight
Frustration
Fury Cutter
Headbutt
Icicle Crash
Icy Wind
Knock Off
Laser Focus
Lash Out
Low Sweep
Psych Up
Pursuit
Return
Snarl
Throat Chop
Torment
Trailblaze
:sv/glastrier:
Helcaraxe (Glastrier)
★★ ⭒ ⭒ Level 2 — EXP: 00 / 10
Name Etymology:
The Grinding Ice or Helcaraxë caps the northmost reaches of the world in Tolkein's fantasy cosmology. The elven king Fingolfin lost two-thirds of his people marching across this frigid wasteland after they were cast out from Valinor.

Attitude and Motive:
Fiercely violent and violently fierce. Helcaraxe abhors the touch or call of allies; rejecting them all and thrashing about.

"Why do you fight?"
(Asking this Pokemon was deemed unwise.)

Background:
A bonechilling steed from beyond the north; shod with rime and crowned in wrath; riding forth from the dawn with no rider to halt their charge.
Serious nature ( No changes )
Typing: Ice
Abilities: Chilling Neigh

HP: 95
Attack: 10
Defen.: 9
Sp.Atk: 5
Sp.Def: 8
Speed: 30
Size: 4
Weight: 11


Combinations (0 / 2)
(empty)
(empty)

Movepool
Level 0
Avalanche
Crunch
Facade
Ice Beam
Protect
Rest
Roar
Round
Sleep Talk
Smart Strike
Snore
Substitute
Swords Dance
Tackle
Tail Whip
Uproar
Zen Headbutt

Level 1
Curse
Double Kick
Hail
High Horsepower
Iron Defense
Mist
Scary Face
Snowscape
Taunt

Level 2
Assurance
Blizzard
Close Combat
Double-Edge
Icicle Spear
Megahorn
Payback
Superpower
Take Down
:sv/calyrex-ice:
Calyrex & Helcaraxe (Calyrex-Ice)
★★ ⭒ ⭒ Level 2 — EXP: 00 / 10
Name Etymology:
The Grinding Ice or Helcaraxë caps the northmost reaches of the world in Tolkein's fantasy cosmology. The elven king Fingolfin lost two-thirds of his people marching across this frigid wasteland after they were cast out from Valinor.

Attitude and Motive:
Fiercely violent and violently fierce. Helcaraxe abhors the touch or call of allies; rejecting them all and thrashing about.

"Why do you fight?"
(Asking this Pokemon was deemed unwise.)

Background:
A bonechilling steed from beyond the north; shod with rime and crowned in wrath; riding forth from the dawn with no rider to halt their charge.
Serious nature ( No changes )
Typing: Psychic/Ice
Abilities: As One
Traits: Fusion of Calyrex and Glastrier, using the Reins of Unity.

HP: 95
Attack: 12
Defen.: 11
Sp.Atk: 6
Sp.Def: 9
Speed: 50
Size: 4
Weight: 11


Combinations (0 / 2)
(empty)
(empty)

Movepool
Level 0
Aromatherapy
Avalanche
Bullet Seed
Calm Mind
Crunch
Energy Ball
Facade
Ice Beam
Light Screen
Protect
Psychic
Reflect
Rest
Roar
Round
Sleep Talk
Smart Strike
Snore
Substitute
Swords Dance
Tackle
Tail Whip
Tri Attack
Uproar
Zen Headbutt

Level 1
Agility
Confusion
Curse
Double Kick
Encore
Grassy Terrain
Growth
Hail
Heal Pulse
Helping Hand
High Horsepower
Iron Defense
Life Dew
Magical Leaf
Mist
Pollen Puff
Pound
Psybeam
Psychic Terrain
Safeguard
Scary Face
Seed Bomb
Snowscape
Sunny Day
Swift
Taunt
Trick

Level 2
Assurance
Blizzard
Close Combat
Double-Edge
Expanding Force
Grass Knot
Icicle Spear
Leech Seed
Mega Drain
Megahorn
Payback
Solar Beam
Solar Blade
Superpower
Take Down

Level 3
Glacial Lance (Sig)
morgan.png

"Welcome back my fellow Pokéfans to another season of The Legend Gauntlet!
Today we have our newest face in the staked BBP arena, up and coming greenhorn, Chrono!
And on the other side we have none other than your dear overlord and master of all things BBP, Lou!
And with possibly the only crime free matchup of the season you can sure look forward to some good ol' BBP coming up!"

Discord_yirQmJnZY5.png

ChronoCritical to send out and equip
LouisCyphre to send out, equip and order
ChronoCritical to order

GLHF​
 
Last edited:
We'll lead with :weavile:Weavile holding our own :red card:Red Card and :enigma berry:Enigma Berry, and Pickpocketing a :sticky barb:Sticky Barb.

:sv/weavile:
"Handy little thing. Why don't you have to back, on the house?"

Theosyne - Icicle Crash | Icicle Crash | Icicle Crash
At start of step, IF Eben the Colossoil is subject to Protection THEN use Feint.​
At start of step, IF Eben is to use Fire Fang in a combination THEN use Protect.​
At start of step, IF able, THEN use Fake Out.​
At start of step, IF Eben is to use Superpower THEN use Counter.​
 
ROUND 1

Team Chrono​
Hours: 72
Tech: 2
Field: Clear
:colossoil: Eben (Colossoil)
:choice band: Choice Band
Rebound, Guts, Unnerve
HP: 105/105
EN: 30/30
14/5/4/5/110 5/10
Status: Clear
:choice specs: Choice Specs
:leftovers: Leftovers
:sticky barb: Sticky Barb
:covert cloak: Covert Cloak
:weakness policy: Weakness Policy
:enigma berry: Enigma Berry
:annihilape:
:gardevoir:
:exeggutor-alola:
Team Lou​
Hours: 72
Tech: 2
Field: Clear
:weavile: Theosyne (Weavile)
:red card: Red Card + :enigma berry:Enigma Berry + :sticky barb:Sticky Barb
Pressure, Pickpocket
HP: 85/85
EN: 30/30
10/5/3/6/35 2/3
Status: Clear
:eject button:Eject Button
:choice band:Choice Band
:enigma berry:Enigma Berry
:kee berry:Kee Berry
:kee berry:Kee Berry
:maranga berry:Maranga Berry
:maranga berry:Maranga Berry
:watmel berry:Watmel Berry
:watmel berry:Watmel Berry
:colossoil:
:hydreigon:
:calyrex-ice:
Discord_CHldM15jcD.png
:weavile:
Weavile kleps a Sticky Barb from Chrono's Bag!
What a rascal

:colossoil:
Lou's team find Colossoil very offputting
Unnerve stops Liu's mons from consuming items


Step 1:
:weavile:
Weavile used Fake Out! -3EN
Crit (10, d240): 44 (No)
(4+(10-5)) = 9 DMG
Colossoil gained Flinching!
Chrono'sWeavile's Sticky Barb stuck to Colossoil!
Colossoil was barbed!
Colossoil dropped it's Choice Band!

:Colossoil:
Colossoil flinched!
womp womp


Step 2:
:Colossoil:
Colossoil sprung up into the air!
Did they give this bounce just to spite dugtrio?

:weavile:
Weavile used Icicle Crash! -3EN
But it missed!

:Colossoil:
Colossoil used Bounce! -5EN
Hit (228, 240): 177 (No)
Crit (10, d240): 188 (No)
Effect (72, d240): 207 (No)
(9+(9-5)) = 13 DMG


:rotom: Round Summary :rotom:
:colossoil: HP: -9
:colossoil: EN: -5
:weavile: HP: -13
:weavile: EN: -3-3 = -6
Team Chrono​
Hours: 72
Tech: 2
Field: Clear
:colossoil: Eben (Colossoil)

Rebound, Guts, Unnerve
HP: 96/105
EN: 25/30
9/5/4/5/110 5/10
Status: Barbs, Flinch(1)
:choice specs: Choice Specs
:leftovers: Leftovers
:sticky barb: Sticky Barb
:covert cloak: Covert Cloak
:weakness policy: Weakness Policy
:enigma berry: Enigma Berry
:annihilape:
:gardevoir:
:exeggutor-alola:
Team Lou​
Hours: 72
Tech: 2
Field: Clear
:weavile: Theosyne (Weavile)
:red card: Red Card + :enigma berry:Enigma Berry
Pressure, Pickpocket
HP: 72/85
EN: 24/30
10/5/3/6/35 2/3
Status: Clear
:eject button:Eject Button
:choice band:Choice Band
:enigma berry:Enigma Berry
:kee berry:Kee Berry
:kee berry:Kee Berry
:maranga berry:Maranga Berry
:maranga berry:Maranga Berry
:watmel berry:Watmel Berry
:watmel berry:Watmel Berry
:colossoil:
:hydreigon:
:calyrex-ice:

morgan.png

"And with a cheeky little exchange to kick us off both trainers manage to get a free action out of the other!
Lou's Weavile kicks us off with Fake Out to shorten the round, after which Chrono's Colossoil spends whats left of it avoiding Weaviles followup attack with a well timed bounce!"


ChronoCritical to order
LouisCyphre to order​
 
:sv/gardevoir::leftovers:
Will-o-Wisp -> Moonblast -> Moonblast
At the start of the step, if Weavile is to use a Protective move, use Reflect on first instance and Lucky Chant on other instances.
At the start of the step, if Weavile is to use Thief and you are holding Leftovers, use Protect.
At the start of the step, if Weavile is to use Thief and you are holding Leftovers, use Sing+Disable (Sleep Talk) -> Toxic.
At the start of the step, if Weavile is to use Swords Dance in combination, use Alluring Voice.
 
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