Competitive Legend Gauntlet - FortColors (Keldeo) vs Keriel (Moltres)

Doduodrio

Take a deep breath
RULES:
B4P2 Singles
Battle Level: 3
Player Hours: 48 Round / 72 Battle
Ref Hours: 48 Round / 72 Battle
7 Item Backpack
2 Technique Control
Arena: Standard, with flavor as below
All other rules standard
FortColors
Patron:
:keldeo:Keldeo
Whim: Met
Blessings: The Harder They Fall, Retributive Justice
:dowsing machine:Barometer
:weakness policy:Weakness Policy
:choice band:Choice Band
:choice scarf:Choice Scarf
:red card:Red Card
:leppa berry:Leppa Berry
:leftovers:Leftovers
:victini::maushold::politoed::krilowatt:
victini.png

Stargirl (Victini)
Level 4 — EXP: 0 / 10

Bold nature ( Attack -1, Defense +2 )
Typing: Psychic/Fire
Abilities: Victory Star

HP: 95
Attack: 6 (-)
Defen.: 9 (+)
Sp.Atk: 7
Sp.Def: 7
Speed: 100
Size: 1
Weight: 1



Combinations (6 / 6)
Glaciate + V-Create
Zen Headbutt + Inferno
Shadow Ball + Bolt Strike
Power Swap + Blue Flare
Quick Attack + Overheat
Trick Room + U-turn


Movepool
Level 0
Blaze Kick
Brick Break
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Flamethrower
Focus Blast
Light Screen
Protect
Psychic
Quick Attack
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Will-O-Wisp
Work Up
Zen Headbutt

Level 1
Confide
Confusion
Double Team
Encore
Fire Spin
Flash
Helping Hand
Incinerate
Mega Punch
Power-Up Punch
Rock Smash
Role Play
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2
Blue Flare
Bolt Strike
Double-Edge
Expanding Force
Fire Blast
Flare Blitz
Focus Energy
Grass Knot
Heat Wave
Inferno
Mega Kick
Reversal
Secret Power
Solar Beam
Thunder

Level 3
Baton Pass
Bounce
Charge Beam
Flame Burst
Flame Charge
Frustration
Fusion Bolt
Fusion Flare
Glaciate
Guard Swap
Headbutt
Laser Focus
Mystical Fire
Power Swap
Psych Up
Psyshock
Return
Scorching Sands
Searing Shot (Sig)
Speed Swap
Telekinesis
U-turn

Level 4
V-create (Sig)
maushold.gif

Ohana (Maushold)
Level 3 — EXP: 2 / 10

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Normal
Abilities: Friend Guard, Cheek Pouch Hidden Ability: Technician

HP: 85
Attack: 6
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 6
Speed: 128 (+)
Size: 1
Weight: 1



Combinations (4 / 4)
Population Bomb + Play Rough
Bullet Seed + Crunch
Super Fang + Thunder Wave
Beat Up + Bite

Movepool
Level 0
Aerial Ace
Bullet Seed
Crunch
Facade
Fake Tears
Hyper Voice
Play Rough
Protect
Rest
Shadow Claw
Sleep Talk
Substitute
Thunder Wave

Level 1
Agility
Baby-Doll Eyes
Bite
Charm
Double Hit
Echoed Voice
Encore
Helping Hand
Mud-Slap
Pound
Rain Dance
Seed Bomb
Sunny Day
Swift
Switcheroo
Taunt
Tickle
Tidy Up
Water Pulse

Level 2
After You
Beat Up
Double-Edge
Feint
Grass Knot
Low Kick
Population Bomb
Take Down
Thief

Level 3
Baton Pass
Chilling Water
Dig
Follow Me
Low Sweep
Mud Shot
Super Fang
Trailblaze
U-turn
:bw/politoed:
Heart (Politoed)
Level 3 EXP: 05 / 10

Modest nature ( +Special Attack, -Attack )
Typing: Water
Abilities: Water Absorb, Damp Hidden Ability: Drizzle

HP: 95
Atk: 5 (-)
Def: 6
SpA: 8 (+)
SpD: 7
Speed: 70
Size: 1
Weight: 3


Movepool
Level 0:
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Hypnosis
Ice Beam
Ice Punch
Liquidation
Lovely Kiss
Protect
Psychic
Refresh
Rest
Round
Screech
Sleep Talk
Snore
Strength
Substitute
Surf
Toxic
Uproar
Waterfall

Level 1:
Amnesia
Bubble
Bubble Beam
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Echoed Voice
Encore
Growth
Hail
Haze
Helping Hand
Mega Punch
Mist
Mud-Slap
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Seismic Toss
Swagger
Sweet Kiss
Swift
Water Gun
Water Pulse
Weather Ball
Whirlpool

Level 2:
Blizzard
Double Slap
Double-Edge
Dynamic Punch
Focus Punch
Hydro Pump
Ice Ball
Low Kick
Mega Kick
Mud Bomb
Payback
Secret Power
Skull Bash
Submission
Take Down
Thief
Wake-Up Slap

Level 3:
Attract
Bide
Body Slam
Bounce
Bulldoze
Chilling Water
Dig
Dive
Frustration
Headbutt
Icy Wind
Low Sweep
Mind Reader
Mud Shot
Muddy Water
Psych Up
Return
Scald
krilowatt.png

Kennen (Krilowatt)
Level 4 — EXP: 0 / 10

Techniques:
Dynamax

Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Water/Electric
Abilities: Trace, Magic Guard Hidden Ability: Minus

HP: 115
Attack: 5 (-)
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 121 (+)
Size: 1
Weight: 2



Combinations (6 / 6)
Volt Switch + Whirlpool
Chilling Water + Blizzard
Confuse Ray + Imprison
Zap Cannon + Scald
Snore + Bulldoze
Charge + Wild Charge

Movepool
Level 0
Aqua Jet
Dazzling Gleam
Earth Power
Earthquake
Facade
Hone Claws
Ice Beam
Ice Punch
Ice Shard
Liquidation
Protect
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Waterfall
Wild Charge

Level 1
Bubble
Bubble Beam
Captivate
Charge
Confide
Confuse Ray
Counter
Cut
Detect
Discharge
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Fairy Wind
Flash
Hail
Helping Hand
Magnetic Flux
Mirror Coat
Rain Dance
Recycle
Rock Smash
Safeguard
Shock Wave
Swagger
Swift
Thunder Shock
Water Gun
Water Pulse
Whirlpool

Level 2
Aqua Tail
Blizzard
Entrainment
Hydro Pump
Iron Tail
Low Kick
Payback
Rising Voltage
Secret Power
Thunder
Zap Cannon

Level 3
Attract
Bulldoze
Chilling Water
Dive
Electro Ball
Electroweb
Flip Turn
Follow Me
Frustration
Fury Cutter
Heart Swap
Icy Wind
Low Sweep
Mind Reader
Muddy Water
Pounce
Return
Scald
Speed Swap
Torment
Volt Switch
The Harder They Fall
When Our favored Pokemon attacks: Grant that attack a Power Bonus equal to the defender’s size class minus that attacker’s size class (minimum of 0).
Retributive Justice
When Our favored Pokemon is hit by a super-effective attack, no more than once per round: That favored Pokemon attempts Secret Sword against that attacker as a triggered action.

Keriel
Patron:
:moltres:Moltres
Whim: Met
Blessings: Wildfire, Dive Bomb
:air balloon: Air Balloon
:choice scarf: Choice Scarf
:fire gem: Fire Gem
:leftovers: Leftovers
:luck incense: Luck Incense
:red card: Red Card
:wise glasses: Wise Glasses
:heatran::delphox::mew::astrolotl:
:sv/astrolotl:

Whimsy of Aether (Astrolotl)
Level 3 — EXP: 2 / 10

Adamant nature ( Attack +1, Special Attack -1 )
Typing: Fire/Dragon
Abilities: Regenerator, Vital Spirit Hidden Ability: Magician

HP: 100
Attack: 9 (+)
Defen.: 5
Sp.Atk: 6 (-)
Sp.Def: 5
Speed: 114
Size: 3
Weight: 3



Combinations (4 / 4)
Fire Lash + Heat Wave
Light Screen + Reflect
Bulldoze + Flare Blitz
Breaking Swipe + Charm

Movepool
Level 0
Dazzling Gleam
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fire Fang
Fire Punch
Flamethrower
Heal Bell
Light Screen
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Wave
Toxic
Will-O-Wisp
Work Up

Level 1
Agility
Charm
Cosmic Power
Dragon Breath
Ember
Encore
Fire Spin
Flame Wheel
Helping Hand
Life Dew
Magical Leaf
Pound
Safeguard
Spikes
Sunny Day
Swift
Taunt
Trick
Twister
Yawn

Level 2
Dragon Rush
Fire Blast
Flare Blitz
Heat Wave
Meteor Beam
Solar Beam
Take Down

Level 3
Acrobatics
Attract
Baton Pass
Breaking Swipe
Bulldoze
Fire Lash
Flame Charge
Knock Off
Mystical Fire
Outrage
Scorching Sands
:sv/heatran:

Harbinger of the Mountain's Wrath (Heatran)
Level 2 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Fire/Steel
Abilities: Flash Fire Hidden Ability: Flame Body

HP: 95
Attack: 7
Defen.: 8
Sp.Atk: 9
Sp.Def: 8
Speed: 77
Size: 4
Weight: 8


Movepool
Level 0:
Bug Bite
Crunch
Dark Pulse
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Iron Head
Leer
Metal Sound
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar
Will-O-Wisp

Level 1:
Ancient Power
Captivate
Confide
Double Team
Fire Spin
Incinerate
Iron Defense
Metal Claw
Mud-Slap
Rock Climb
Rock Smash
Sandstorm
Scary Face
Stealth Rock
Steel Roller
Sunny Day
Swagger
Taunt

Level 2:
Burning Jealousy
Fire Blast
Flare Blitz
Heat Wave
Magma Storm (sig)
Payback
Rock Blast
Secret Power
Solar Beam
Steel Beam
Stone Edge
Take Down
:sv/mew:

Harbinger of the Reified Dream (Mew)
Level 4 — EXP: 0 / 10

Naive nature ( Special Defense -1, Speed x1.15, Accuracy +10 )
Typing: Psychic
Abilities: Synchronize
Traits: Selects a set of moves from a massive movepool. Can Combo unselected moves. See 5.10 "Unique Pokemon" in the Handbook.

HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 6 (-)
Speed: 115 (+)
Size: 1
Weight: 1



Combinations (4 / 6)
Hypnosis + Fake Tears
Zap Cannon + Ice Fang
Snarl + Fire Fang
Acid Spray + Blizzard
(empty)
(empty)

Level 0
Avalanche
Calm Mind
Dragon Tail
Earthquake
Flamethrower

Ice Beam
Petal Blizzard
Protect
Psychic
Substitute

Sunny Day
Swords Dance
Thunderbolt
Toxic
Will o' Wisp

Level 1
Confuse Ray
Counter
Fake Out
Fire Spin
Incinerate

Pain Split
Pollen Puff
Safeguard
Spikes
Steel Roller

Soft-Boiled
Stealth Rock
Taunt
Uproar
Weather Ball

Level 2
Close Combat
Dragon Cheer
Fire Blast
Focus Punch
Foul Play

Grass Knot
Icicle Spear
Meteor Beam
Razor Wind
Rock Blast

Solar Blade
Skull Bash
Steel Beam
Thunder
Upper Hand

Level 3
Bide
Bulldoze
Bounce
Dive
Electro Ball

Gastro Acid
Giga Drain
Hex
Knock Off
Phantom Force
Power Swap

Psychic Noise
Scald
Super Fang
Temper Flare
Throat Chop
:sv/delphox:

Ember of Knowledge (Delphox)
Level 4 — EXP: 0 / 10

Bold nature ( Attack -1, Defense +2 )
Typing: Fire/Psychic
Abilities: Blaze Hidden Ability: Magician

HP: 90
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 8
Sp.Def: 7
Speed: 104
Size: 3
Weight: 3



Combinations (6 / 6)
Hypnosis + Toxic
Confuse Ray + Blast Burn
Nasty Plot + Calm Mind

Expanding Force + Psychic Terrain
Fire Blast + Mystical Fire
Psychic Noise + Secret Power

Movepool
Level 0
Calm Mind
Dazzling Gleam
Facade
Fire Punch
Flamethrower
Focus Blast
Hyper Voice
Hypnosis
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Punch
Toxic
Will-O-Wisp
Work Up
Zen Headbutt

Level 1
Agility
Charm
Confide
Confuse Ray
Cut
Double Team
Echoed Voice
Ember
Encore
Fire Spin
Helping Hand
Howl
Incinerate
Mud-Slap
Night Shade
Power-Up Punch
Psybeam
Psychic Terrain
Rain Dance
Recycle
Role Play
Safeguard
Scratch
Shock Wave
Sunny Day
Swagger
Swift
Switcheroo
Trick

Level 2
Burning Jealousy
Covet
Dream Eater
Expanding Force
Fire Blast
Flare Blitz
Foul Play
Grass Knot
Heat Wave
Iron Tail
Low Kick
Secret Power
Solar Beam
Take Down
Thief

Level 3
Attract
Flame Charge
Frustration
Hex
Laser Focus
Lucky Chant
Mud Shot
Mystical Fire (Sig)
Psych Up
Psychic Noise
Psyshock
Return
Scorching Sands
Telekinesis

Level 4
Ally Switch
Blast Burn
Copycat
Embargo
Endure
Fire Pledge
Future Sight
Giga Impact
Hidden Power (Grass)
Hyper Beam
Imprison
Magic Coat
Magic Room
Metronome
Overheat
Skill Swap
Snatch
Stored Power
Tera Blast
Trick Room
Wish
Wonder Room
Wildfire
When Our favored Pokemon inflicts Burn: Create Firestorm on the defender’s field until that defender leaves play or is no longer Burned.
Dive Bomb
While Our favored Pokemon is acting: Sky Drop, Fly, and Bounce have an original Effect Chance of 50%, and the following additional effect:
Effect Check: Inflict Burn.
The version of Mew with the Moltres-whim moves was selected. In the future I will note that build-your-own-movepool mons need the whim moves in their chosen movepool to be eligible.

Both versions of Mew were sent in with 16 Level 3 moves. I have rolled one at random to remove so Mew is legal.

1744478080899.png


Phantom Force was the 10th move on the list so it will be removed for this match. I've striked it out instead of removing it to show what happened.
1744478179361.png

"Fort brought a team of tiny Pokemon to face off against Keriel's burning hot team of burn inflicting Pokemon. Let's go!"

Turn Order (1: FortColors, 2: Keriel): 2
FortColors sends out and equips
Keriel sends out, equips, and orders
FortColors orders
Doduodrio

(Reminder that Half Start is on)
 
Sending Astrolotl @ Red Card.
:ss/astrolotl: :red card:
Dragon Claw ~ Outrage

[start of step] If Krilowatt is to use Counter, use Meteor Beam.
[start of turn] If Krilowatt has Evasive, use Meteor Beam.
[start of turn] If Krilowatt has Protection, use Safeguard the first instance and Spikes other instances.
[end of Krilowatt's turn, on step 2] If Astrolotl is holding Red Card, and there is no Weather, use Solar Beam.
 
The Legend Gauntlet - Round 1

FortColors
:bw/krilowatt:
Kennen :red card: Red Card
HP: 115/115, EN: 30/30, Stats: 5/5/6/5/121, Typing: Water / Electric, Abilities: Trace / Magic Guard / Minus
Status: +10% Acc (Nature), Field: Clear
:dowsing machine: Barometer
:weakness policy: Weakness Policy
:choice band: Choice Band
:choice scarf: Choice Scarf
:leppa berry: Leppa Berry
:leftovers: Leftovers
There is nobody on the bench.
:victini: OK
:maushold: OK
:politoed: OK
:bw/keldeo:
The Harder They Fall
When Our favored Pokemon attacks: Grant that attack a Power Bonus equal to the defender’s size class minus that attacker’s size class (minimum of 0).
Retributive Justice
When Our favored Pokemon is hit by a super-effective attack, no more than once per round: That favored Pokemon attempts Secret Sword against that attacker as a triggered action.
Battlefield: Clear​
Keriel
astrolotl

Whimsy of Aether :red card: Red Card
HP: 100/100, EN: 30/30, Stats: 9/5/6/5/114, Typing: Fire / Dragon, Abilities: Regenerator / Vital Spirit / Magician
Status: OK, Field: Clear
:air balloon: Air Balloon
:choice scarf: Choice Scarf
:fire gem: Fire Gem
:leftovers: Leftovers
:luck incense: Luck Incense
:wise glasses: Wise Glasses
There is nobody on the bench.
:heatran: OK
:delphox: OK
:mew: OK
:bw/moltres:
Wildfire
When Our favored Pokemon inflicts Burn: Create Firestorm on the defender’s field until that defender leaves play or is no longer Burned.
Dive Bomb
While Our favored Pokemon is acting: Sky Drop, Fly, and Bounce have an original Effect Chance of 50%, and the following additional effect:
Effect Check: Inflict Burn.
:krilowatt:
Krilowatt's Trace!
Krilowatt traced Astrolotl's Magician! (Trace, next 6 turns)

Step 1
:krilowatt:
Krilowatt used Thunder Wave! (-3 EN)
Miss (No)
Astrolotl was paralyzed! (Paralysis, 2 Strain)
(Astrolotl's Speed is 57)

:astrolotl:
Astrolotl used Dragon Claw! (-3 EN)
Crit (1, d24): 7 (No)
(8 + 3 + (9 - 5))*1 = 15
Krilowatt held up its Red Card!
Astrolotl is Switching!

Step 2
:krilowatt:
Krilowatt used Charge! (-3 EN)
Krilowatt's Special Defense rose! (+1 SpD, next 3 turns)
Krilowatt charged up! (2 Charge)

:astrolotl:
Astrolotl used Solar Beam! (-4 EN)
Crit (1, d24): 11 (No)
(12 + (6 - 5))*1.5 + (0 - 1)*3 => 17

Keldeo's Retributive Justice!
:krilowatt:
Krilowatt used Secret Sword! (-3 EN)
Crit (1, d24): 2 (No)
(9 + (6 - 5) + 2)*1 = 12
Krilowatt stole Astrolotl's Red Card!
Astrolotl held up Krilowatt's Red Card!
Krilowatt is Switching!

:keldeo: Round Summary :moltres:
:krilowatt: HP: -15-17 = -32
:krilowatt: EN: -3-3-3 = -9
:astrolotl: HP: -12
:astrolotl: EN: -3-4 = -7
FortColors
:bw/krilowatt:
Kennen
HP: 83/115, EN: 21/30, Stats: 5/5/6/5/121, Typing: Water / Electric, Abilities: Trace / Magic Guard / Minus + Magician
Status: +10% Acc (Nature), Trace (4 turns), +1 SpD (3 turns), Charge (2), Switching, Field: Clear
:dowsing machine: Barometer
:weakness policy: Weakness Policy
:choice band: Choice Band
:choice scarf: Choice Scarf
:leppa berry: Leppa Berry
:leftovers: Leftovers
There is nobody on the bench.
:victini: OK
:maushold: OK
:politoed: OK
:bw/keldeo:
The Harder They Fall
When Our favored Pokemon attacks: Grant that attack a Power Bonus equal to the defender’s size class minus that attacker’s size class (minimum of 0).
Retributive Justice
When Our favored Pokemon is hit by a super-effective attack, no more than once per round: That favored Pokemon attempts Secret Sword against that attacker as a triggered action.
Battlefield: Clear​
Keriel
astrolotl

Whimsy of Aether
HP: 88/100, EN: 23/30, Stats: 9/5/6/5/57, Typing: Fire / Dragon, Abilities: Regenerator / Vital Spirit / Magician
Status: Paralysis (3), Switching, Field: Clear
:air balloon: Air Balloon
:choice scarf: Choice Scarf
:fire gem: Fire Gem
:leftovers: Leftovers
:luck incense: Luck Incense
:wise glasses: Wise Glasses
There is nobody on the bench.
:heatran: OK
:delphox: OK
:mew: OK
:bw/moltres:
Wildfire
When Our favored Pokemon inflicts Burn: Create Firestorm on the defender’s field until that defender leaves play or is no longer Burned.
Dive Bomb
While Our favored Pokemon is acting: Sky Drop, Fly, and Bounce have an original Effect Chance of 50%, and the following additional effect:
Effect Check: Inflict Burn.
1744657717899.png

"The round starts with Keriel trying to... deal damage? Fort on the other hand tries to avoid triggering Astrolotl's Red Card, opting to paralyze it and set up some Charge stacks. However, Keriel activates Keldeo's "Blessing" and forces Krilowatt to attack it, forcing it to switch out too! Let's see how things pan out in the next round!"

Keriel replaces Astrolotl and equips
FortColors replaces Krilowatt, equips, and orders first
Keriel orders second
Doduodrio refs
 
Last edited:
Sending out Victini @ Weakness Policy
:bw/victini::weakness policy:
Fire Blast ~ Inferno ~ Blue Flare
[start of turn] IF you are asleep, THEN use sleep talk if it is step 3 and Uproar otherwise.
[start of turn] IF evasive attack, AND mew is evasive, THEN use bounce.
[start of step] IF protective move, AND you do not have safeguard, THEN use safeguard.
[start of step] IF snarl in combination, THEN use protect.
 
The Legend Gauntlet - Round 2

FortColors
:bw/victini:
Stargirl :weakness policy: Weakness Policy
HP: 95/95, EN: 30/30, Stats: 6/9/7/7/100, Typing: Psychic / Fire, Abilities: Victory Star
Status: +1 Acc (Ability), Field: Clear
:dowsing machine: Barometer
:choice band: Choice Band
:choice scarf: Choice Scarf
:leppa berry: Leppa Berry
:leftovers: Leftovers
:bw/krilowatt:
Kennen
HP: 83/115, EN: 21/30, Stats: 5/5/6/5/121, Typing: Water / Electric, Abilities: Trace / Magic Guard / Minus
Status: +10% Acc (Nature)
:maushold: (Unselected)
:politoed: (Unselected)
:bw/keldeo:
The Harder They Fall
When Our favored Pokemon attacks: Grant that attack a Power Bonus equal to the defender’s size class minus that attacker’s size class (minimum of 0).
Retributive Justice
When Our favored Pokemon is hit by a super-effective attack, no more than once per round: That favored Pokemon attempts Secret Sword against that attacker as a triggered action.
Battlefield: Clear​
Keriel
:bw/mew:
Harbinger of the Reified Dream :leftovers: Leftovers
HP: 95/95, EN: 30/30, Stats: 7/7/7/6/115, Typing: Psychic, Abilities: Synchronize
Status: +10% Acc (Nature), Field: Clear
:air balloon: Air Balloon
:choice scarf: Choice Scarf
:fire gem: Fire Gem
:luck incense: Luck Incense
:wise glasses: Wise Glasses
astrolotl

Whimsy of Aether
HP: 100/100, EN: 20/30, Stats: 9/5/6/5/57, Typing: Fire / Dragon, Abilities: Regenerator / Vital Spirit / Magician
Status: Paralysis (4)
:heatran: (Unselected)
:delphox: (Unselected)
:bw/moltres:
Wildfire
When Our favored Pokemon inflicts Burn: Create Firestorm on the defender’s field until that defender leaves play or is no longer Burned.
Dive Bomb
While Our favored Pokemon is acting: Sky Drop, Fly, and Bounce have an original Effect Chance of 50%, and the following additional effect:
Effect Check: Inflict Burn.
Step 1
:mew:
Mew used Bide! (-3 EN)
Mew began storing energy! (Biding)

:victini:
Victini used Fire Blast! (-3 EN)
Miss (No), Crit (1, d24): 6 (No), Burn (1, d10): 2 (No)
(11 + 3 + (7 - 6))*1 = 15
Mew is storing energy! (0 -> 15)

:mew::leftovers:
Mew munched on the Leftovers! (+6 HP)

Step 2

:mew:
Mew used Stealth Rock! (-4 EN)
Pointed stones were scattered around Victini's team! (Stealth Rock)

:victini:
Victini used Inferno! (-3 EN)
Miss (4, d4): 1 (No), Crit (1, d24): 6 (No), Burn (Yes)
(10 + 3 + (7 - 6))*1 = 14
Mew is storing energy! (15 -> 29)
Mew was burned! (Burn)

:mew::leftovers:
Mew munched on the Leftovers! (+1 HP)

:mew::flame orb:
Mew was hurt by the burn! (-2 HP)

Step 3

:victini:
Victini used Blue Flare! (-3 EN)
Miss (No), Crit (1, d24): 7 (No), Burn (No)
(13 + 3 + (7 - 6))*1 = 17
Mew is storing energy! (29 -> 46)

:mew:
Mew used Bide! (-3 EN)
Mew unleashed energy!
Fixed damage: 61
(Mew's Biding wore off)

:mew::leftovers:
Mew munched on the Leftovers! (+1 HP)

:mew::flame orb:
Mew was hurt by the burn! (-2 HP)

:keldeo: Round Summary :moltres:
:victini: HP: -61
:victini: EN: -3-3-3 = -9
:mew: HP: -15+6-14+1-2-17+1-2 = -42
:mew: EN: -3-4-3 = -10
FortColors
:bw/victini:
Stargirl :weakness policy: Weakness Policy
HP: 34/95, EN: 21/30, Stats: 6/9/7/7/100, Typing: Psychic / Fire, Abilities: Victory Star
Status: +1 Acc (Ability), Field: Stealth Rock
:dowsing machine: Barometer
:choice band: Choice Band
:choice scarf: Choice Scarf
:leppa berry: Leppa Berry
:leftovers: Leftovers
:bw/krilowatt:
Kennen
HP: 83/115, EN: 21/30, Stats: 5/5/6/5/121, Typing: Water / Electric, Abilities: Trace / Magic Guard / Minus
Status: +10% Acc (Nature)
:maushold: (Unselected)
:politoed: (Unselected)
:bw/keldeo:
The Harder They Fall
When Our favored Pokemon attacks: Grant that attack a Power Bonus equal to the defender’s size class minus that attacker’s size class (minimum of 0).
Retributive Justice
When Our favored Pokemon is hit by a super-effective attack, no more than once per round: That favored Pokemon attempts Secret Sword against that attacker as a triggered action.
Battlefield: Clear​
Keriel
:bw/mew:
Harbinger of the Reified Dream :leftovers: Leftovers
HP: 53/95, EN: 20/30, Stats: 7/7/7/6/115, Typing: Psychic, Abilities: Synchronize
Status: +10% Acc (Nature), Burn, Field: Clear
:air balloon: Air Balloon
:choice scarf: Choice Scarf
:fire gem: Fire Gem
:luck incense: Luck Incense
:wise glasses: Wise Glasses
astrolotl

Whimsy of Aether
HP: 100/100, EN: 20/30, Stats: 9/5/6/5/57, Typing: Fire / Dragon, Abilities: Regenerator / Vital Spirit / Magician
Status: Paralysis (4)
:heatran: (Unselected)
:delphox: (Unselected)
:bw/moltres:
Wildfire
When Our favored Pokemon inflicts Burn: Create Firestorm on the defender’s field until that defender leaves play or is no longer Burned.
Dive Bomb
While Our favored Pokemon is acting: Sky Drop, Fly, and Bounce have an original Effect Chance of 50%, and the following additional effect:
Effect Check: Inflict Burn.
1744744552926.png

"Victini goes on a rampage, mashing powerful Fire-type attacks, even landing a 75% accurate Inferno! Mew on the other hand takes it slow, storing the damage taken and releasing it in a powerful 61 damage Bide! Mew also sets up a Stealth Rock trap for Krilowatt when it comes back in to even the playing field. This match is really ramping up!"

Keriel orders first
FortColors orders second
Doduodrio refs
 
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:ss/astrolotl: :luck incense:
Outrage ~ Dragon Claw

[start of step] If Victini is to use Zen Headbutt as a combination, use Protect.
[start of turn] If able, use Heal Bell the first instance.
[start of turn, on step 2] If Victini has Evasive, use Meteor Beam.
 
The Legend Gauntlet - Round 3

FortColors
:bw/victini:
Stargirl :weakness policy: Weakness Policy
HP: 34/95, EN: 21/30, Stats: 6/9/7/7/100, Typing: Psychic / Fire, Abilities: Victory Star
Status: +1 Acc (Ability), Bonus-Proof (Item), Field: Stealth Rock
:dowsing machine: Barometer
:choice band: Choice Band
:choice scarf: Choice Scarf
:leppa berry: Leppa Berry
:leftovers: Leftovers
:bw/krilowatt:
Kennen
HP: 83/115, EN: 21/30, Stats: 5/5/6/5/121, Typing: Water / Electric, Abilities: Trace / Magic Guard / Minus
Status: +10% Acc (Nature)
:maushold: (Unselected)
:politoed: (Unselected)
:bw/keldeo:
The Harder They Fall
When Our favored Pokemon attacks: Grant that attack a Power Bonus equal to the defender’s size class minus that attacker’s size class (minimum of 0).
Retributive Justice
When Our favored Pokemon is hit by a super-effective attack, no more than once per round: That favored Pokemon attempts Secret Sword against that attacker as a triggered action.
Battlefield: Clear​
Keriel
astrolotl

Whimsy of Aether :luck incense: Luck Incense
HP: 100/100, EN: 20/30, Stats: 9/5/6/5/57, Typing: Fire / Dragon, Abilities: Regenerator / Vital Spirit / Magician
Status: Paralysis (4), Defense Aid (Item), Field: Clear
:air balloon: Air Balloon
:choice scarf: Choice Scarf
:fire gem: Fire Gem
:wise glasses: Wise Glasses
:bw/mew:
Harbinger of the Reified Dream :leftovers: Leftovers
HP: 53/95, EN: 20/30, Stats: 7/7/7/6/115, Typing: Psychic, Abilities: Synchronize
Status: +10% Acc (Nature), Burn
:heatran: (Unselected)
:delphox: (Unselected)
:bw/moltres:
Wildfire
When Our favored Pokemon inflicts Burn: Create Firestorm on the defender’s field until that defender leaves play or is no longer Burned.
Dive Bomb
While Our favored Pokemon is acting: Sky Drop, Fly, and Bounce have an original Effect Chance of 50%, and the following additional effect:
Effect Check: Inflict Burn.
Step 1
:victini:
Victini used Psychic! (-3 EN)
Crit (1, d24): 18 (No), Drop (1, d10): 3 (No)
(9 + 3 + (7 - 5) + (2 - 3))*1 = 13

:astrolotl:
Astrolotl used Heal Bell! (-3 EN)
Astrolotl recovered from Paralysis!
Mew recovered from Burn!
(Astrolotl gains Bonus-Proof from Luck Incense)

Step 2
:astrolotl:
Astrolotl used Dragon Claw! (-3 EN)
Crit (1, d24): 9 (No)
(8 + 3 + (9 - 9))*1 = 11

:victini:
Victini used Psychic! (-3 EN)
Crit (1, d24): 13 (No), Drop (1, d10): 2 (No)
(9 + 3 + (7 - 5) - 3)*1 = 11

Step 3
:astrolotl:
Astrolotl used Struggle! (-3 EN)
Crit (1, d24): 22 (No)
(5 + (9 - 9))*1 = 5
Astrolotl was hurt by the recoil! (-10 HP)

:victini:
Victini used Glaciate! (-3 EN)
Miss (No), Crit (1, d24): 17 (No)
(7 + (7 - 5) - 3)*1 = 6
Astrolotl's Speed fell! (-1 Spe, next 6 turns)
(Astrolotl's Speed is 65)

:keldeo: Round Summary :moltres:
:victini: HP: -11-5 = -16
:victini: EN: -3-3-3 = -9
:astrolotl: HP: -13-11-10-6 = -40
:astrolotl: EN: -3-3-3 = -9
FortColors
:bw/victini:
Stargirl :weakness policy: Weakness Policy
HP: 18/95, EN: 12/30, Stats: 6/9/7/7/100, Typing: Psychic / Fire, Abilities: Victory Star
Status: +1 Acc (Ability), Bonus-Proof (Item), Field: Stealth Rock
:dowsing machine: Barometer
:choice band: Choice Band
:choice scarf: Choice Scarf
:leppa berry: Leppa Berry
:leftovers: Leftovers
:bw/krilowatt:
Kennen
HP: 83/115, EN: 21/30, Stats: 5/5/6/5/121, Typing: Water / Electric, Abilities: Trace / Magic Guard / Minus
Status: +10% Acc (Nature)
:maushold: (Unselected)
:politoed: (Unselected)
:bw/keldeo:
The Harder They Fall
When Our favored Pokemon attacks: Grant that attack a Power Bonus equal to the defender’s size class minus that attacker’s size class (minimum of 0).
Retributive Justice
When Our favored Pokemon is hit by a super-effective attack, no more than once per round: That favored Pokemon attempts Secret Sword against that attacker as a triggered action.
Battlefield: Clear​
Keriel
astrolotl

Whimsy of Aether :luck incense: Luck Incense
HP: 60/100, EN: 11/30, Stats: 9/5/6/5/65, Typing: Fire / Dragon, Abilities: Regenerator / Vital Spirit / Magician
Status: Defense Aid (Item), Bonus-Proof (Item), -1 Spe (6 turns), Field: Clear
:air balloon: Air Balloon
:choice scarf: Choice Scarf
:fire gem: Fire Gem
:wise glasses: Wise Glasses
:bw/mew:
Harbinger of the Reified Dream :leftovers: Leftovers
HP: 53/95, EN: 20/30, Stats: 7/7/7/6/115, Typing: Psychic, Abilities: Synchronize
Status: +10% Acc (Nature)
:heatran: (Unselected)
:delphox: (Unselected)
:bw/moltres:
Wildfire
When Our favored Pokemon inflicts Burn: Create Firestorm on the defender’s field until that defender leaves play or is no longer Burned.
Dive Bomb
While Our favored Pokemon is acting: Sky Drop, Fly, and Bounce have an original Effect Chance of 50%, and the following additional effect:
Effect Check: Inflict Burn.
1745281911719.png

"Keriel's team looks like it has more HP, but Astrolotl Struggles, giving Fort a little bit of extra damage to help even the playing field."

FortColors orders first
Keriel orders second
Doduodrio refs
 
The Legend Gauntlet - Round 4

FortColors
:bw/victini:
Stargirl :weakness policy: Weakness Policy
HP: 18/95, EN: 12/30, Stats: 6/9/7/7/100, Typing: Psychic / Fire, Abilities: Victory Star
Status: +1 Acc (Ability), Bonus-Proof (Item), Field: Stealth Rock
:dowsing machine: Barometer
:choice band: Choice Band
:choice scarf: Choice Scarf
:leppa berry: Leppa Berry
:leftovers: Leftovers
:bw/krilowatt:
Kennen
HP: 83/115, EN: 21/30, Stats: 5/5/6/5/121, Typing: Water / Electric, Abilities: Trace / Magic Guard / Minus
Status: +10% Acc (Nature)
:maushold: (Unselected)
:politoed: (Unselected)
:bw/keldeo:
The Harder They Fall
When Our favored Pokemon attacks: Grant that attack a Power Bonus equal to the defender’s size class minus that attacker’s size class (minimum of 0).
Retributive Justice
When Our favored Pokemon is hit by a super-effective attack, no more than once per round: That favored Pokemon attempts Secret Sword against that attacker as a triggered action.
Battlefield: Clear​
Keriel
astrolotl

Whimsy of Aether :luck incense: Luck Incense
HP: 60/100, EN: 11/30, Stats: 9/5/6/5/65, Typing: Fire / Dragon, Abilities: Regenerator / Vital Spirit / Magician
Status: Defense Aid (Item), Bonus-Proof (Item), -1 Spe (6 turns), Field: Clear
:air balloon: Air Balloon
:choice scarf: Choice Scarf
:fire gem: Fire Gem
:wise glasses: Wise Glasses
:bw/mew:
Harbinger of the Reified Dream :leftovers: Leftovers
HP: 53/95, EN: 20/30, Stats: 7/7/7/6/115, Typing: Psychic, Abilities: Synchronize
Status: +10% Acc (Nature)
:heatran: (Unselected)
:delphox: (Unselected)
:bw/moltres:
Wildfire
When Our favored Pokemon inflicts Burn: Create Firestorm on the defender’s field until that defender leaves play or is no longer Burned.
Dive Bomb
While Our favored Pokemon is acting: Sky Drop, Fly, and Bounce have an original Effect Chance of 50%, and the following additional effect:
Effect Check: Inflict Burn.
Step 1
:victini:
Victini used Rest! (-6 EN)
Victini went to sleep! (Restful Sleep, next 2 turns)
Victini recovered health! (+30 HP)

:astrolotl:
Astrolotl used Safeguard! (-4 EN)
Astrolotl's team was protected from Status! (Safeguard, 4 rounds)

Step 2
:victini:
Victini is fast asleep...

:astrolotl:
Astrolotl used Chill!
Astrolotl became fatigued! (1 Fatigue)
Astrolotl recovered energy! (+10 EN)
Astrolotl recovered health! (+6 HP)

Step 3
:victini:
Victini is fast asleep...
(Victini's Restful Sleep wore off)

:astrolotl:
Astrolotl used Bulldoze! (-3 EN)
Crit (1, d24): 18 (No)
(6 + (9 - 9))*1.5 = 9
Victini's Speed fell! (-1 Spe, next 3 turns)
Victini held up its Weakness Policy!
Victini's Attack sharply rose! (+2 Atk, next 4 turns)
Victini's Special Attack sharply rose! (+2 SpA, next 4 turns)
(Victini's Speed is 57)

:keldeo:
Keldeo's Retributive Justice!
:victini:
Victini used Secret Sword! (-3 EN)
Crit (1, d24): 8 (No)
(9 + (7 - 8))*1 + (2 - 0)*4 = 16

:keldeo: Round Summary :moltres:
:victini: HP: +30-9 = +21
:victini: EN: -6-3 = -9
:astrolotl: HP: +6-16 = -10
:astrolotl: EN: -4+10-3 = +3
FortColors
:bw/victini:
Stargirl
HP: 39/95, EN: 3/30, Stats: 6/9/7/7/57, Typing: Psychic / Fire, Abilities: Victory Star
Status: +1 Acc (Ability), Bonus-Proof (Item), -1 Spe (3 turns), +2 Atk (4 turns), +2 SpA (4 turns), Field: Stealth Rock
:dowsing machine: Barometer
:choice band: Choice Band
:choice scarf: Choice Scarf
:leppa berry: Leppa Berry
:leftovers: Leftovers
:bw/krilowatt:
Kennen
HP: 83/115, EN: 21/30, Stats: 5/5/6/5/121, Typing: Water / Electric, Abilities: Trace / Magic Guard / Minus
Status: +10% Acc (Nature)
:maushold: (Unselected)
:politoed: (Unselected)
:bw/keldeo:
The Harder They Fall
When Our favored Pokemon attacks: Grant that attack a Power Bonus equal to the defender’s size class minus that attacker’s size class (minimum of 0).
Retributive Justice
When Our favored Pokemon is hit by a super-effective attack, no more than once per round: That favored Pokemon attempts Secret Sword against that attacker as a triggered action.
Battlefield: Clear​
Keriel
astrolotl

Whimsy of Aether :luck incense: Luck Incense
HP: 50/75, EN: 14/20, Stats: 9/5/6/5/65, Typing: Fire / Dragon, Abilities: Regenerator / Vital Spirit / Magician
Status: Defense Aid (Item), Bonus-Proof (Item), -1 Spe (3 turns), Fatigue (1), Field: Safeguard (3 rounds)
:air balloon: Air Balloon
:choice scarf: Choice Scarf
:fire gem: Fire Gem
:wise glasses: Wise Glasses
:bw/mew:
Harbinger of the Reified Dream :leftovers: Leftovers
HP: 53/95, EN: 20/30, Stats: 7/7/7/6/115, Typing: Psychic, Abilities: Synchronize
Status: +10% Acc (Nature)
:heatran: (Unselected)
:delphox: (Unselected)
:bw/moltres:
Wildfire
When Our favored Pokemon inflicts Burn: Create Firestorm on the defender’s field until that defender leaves play or is no longer Burned.
Dive Bomb
While Our favored Pokemon is acting: Sky Drop, Fly, and Bounce have an original Effect Chance of 50%, and the following additional effect:
Effect Check: Inflict Burn.
1745513500095.png

"In this round, Victini takes a surprisingly exhausting nap while Astrolotl chills."

Keriel orders first
FortColors orders second
Doduodrio refs
 
Last edited:
The Legend Gauntlet - Round 5

FortColors
:bw/victini:
Stargirl
HP: 39/95, EN: 3/30, Stats: 6/9/7/7/57, Typing: Psychic / Fire, Abilities: Victory Star
Status: +1 Acc (Ability), Bonus-Proof (Item), -1 Spe (3 turns), +2 Atk (4 turns), +2 SpA (4 turns), Field: Stealth Rock
:dowsing machine: Barometer
:choice band: Choice Band
:choice scarf: Choice Scarf
:leppa berry: Leppa Berry
:leftovers: Leftovers
:bw/krilowatt:
Kennen
HP: 83/115, EN: 21/30, Stats: 5/5/6/5/121, Typing: Water / Electric, Abilities: Trace / Magic Guard / Minus
Status: +10% Acc (Nature)
:maushold: (Unselected)
:politoed: (Unselected)
:bw/keldeo:
The Harder They Fall
When Our favored Pokemon attacks: Grant that attack a Power Bonus equal to the defender’s size class minus that attacker’s size class (minimum of 0).
Retributive Justice
When Our favored Pokemon is hit by a super-effective attack, no more than once per round: That favored Pokemon attempts Secret Sword against that attacker as a triggered action.
Battlefield: Clear​
Keriel
astrolotl

Whimsy of Aether :luck incense: Luck Incense
HP: 50/75, EN: 14/20, Stats: 9/5/6/5/65, Typing: Fire / Dragon, Abilities: Regenerator / Vital Spirit / Magician
Status: Defense Aid (Item), Bonus-Proof (Item), -1 Spe (3 turns), Fatigue (1), Field: Safeguard (3 rounds)
:air balloon: Air Balloon
:choice scarf: Choice Scarf
:fire gem: Fire Gem
:wise glasses: Wise Glasses
:bw/mew:
Harbinger of the Reified Dream :leftovers: Leftovers
HP: 53/95, EN: 20/30, Stats: 7/7/7/6/115, Typing: Psychic, Abilities: Synchronize
Status: +10% Acc (Nature)
:heatran: (Unselected)
:delphox: (Unselected)
:bw/moltres:
Wildfire
When Our favored Pokemon inflicts Burn: Create Firestorm on the defender’s field until that defender leaves play or is no longer Burned.
Dive Bomb
While Our favored Pokemon is acting: Sky Drop, Fly, and Bounce have an original Effect Chance of 50%, and the following additional effect:
Effect Check: Inflict Burn.
Step 1
:astrolotl:
Astrolotl used Bulldoze! (-3 EN)
Crit (1, d24): 23 (No)
(6 + (9 - 9))*1.5 = 9
Victini's Speed fell! (-2 Spe, next 3 turns)
(Victini's Speed is 40)

:keldeo:
Keldeo's Retributive Justice!
:victini:
Victini used Secret Sword! (-3 EN)
Crit (1, d24): 5 (No)
(9 + (7 - 5) - 3)*1 + (2 - 0)*4 = 16
:reaper cloth: Victini fainted from exhaustion!

:keldeo: Round Summary :moltres:
:victini: HP: -9
:victini: EN: -3
:astrolotl: HP: -16
:astrolotl: EN: -4
FortColors
:bw/victini:
Stargirl
HP: 0/95, EN: 0/30, Stats: 6/9/7/7/100, Typing: Psychic / Fire, Abilities: Victory Star
Status: Fainted, Field: Stealth Rock
:dowsing machine: Barometer
:choice band: Choice Band
:choice scarf: Choice Scarf
:leppa berry: Leppa Berry
:leftovers: Leftovers
:bw/krilowatt:
Kennen
HP: 83/115, EN: 21/30, Stats: 5/5/6/5/121, Typing: Water / Electric, Abilities: Trace / Magic Guard / Minus
Status: +10% Acc (Nature)
:maushold: (Unselected)
:politoed: (Unselected)
:bw/keldeo:
The Harder They Fall
When Our favored Pokemon attacks: Grant that attack a Power Bonus equal to the defender’s size class minus that attacker’s size class (minimum of 0).
Retributive Justice
When Our favored Pokemon is hit by a super-effective attack, no more than once per round: That favored Pokemon attempts Secret Sword against that attacker as a triggered action.
Battlefield: Clear​
Keriel
astrolotl

Whimsy of Aether :luck incense: Luck Incense
HP: 34/75, EN: 11/20, Stats: 9/5/6/5/65, Typing: Fire / Dragon, Abilities: Regenerator / Vital Spirit / Magician
Status: Defense Aid (Item), Bonus-Proof (Item), -1 Spe (2 turns), Fatigue (1), Field: Safeguard (2 rounds)
:air balloon: Air Balloon
:choice scarf: Choice Scarf
:fire gem: Fire Gem
:wise glasses: Wise Glasses
:bw/mew:
Harbinger of the Reified Dream :leftovers: Leftovers
HP: 53/95, EN: 20/30, Stats: 7/7/7/6/115, Typing: Psychic, Abilities: Synchronize
Status: +10% Acc (Nature)
:heatran: (Unselected)
:delphox: (Unselected)
:bw/moltres:
Wildfire
When Our favored Pokemon inflicts Burn: Create Firestorm on the defender’s field until that defender leaves play or is no longer Burned.
Dive Bomb
While Our favored Pokemon is acting: Sky Drop, Fly, and Bounce have an original Effect Chance of 50%, and the following additional effect:
Effect Check: Inflict Burn.
1745549446174.png

"This round is pretty quick. Astrolotl uses Bulldoze to trigger Victini's Blessing which ENKOs it."

FortColors replaces Victini (Krilowatt), equips, and orders first
Keriel orders second
Doduodrio refs
 
Last edited:
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