RULES:
Patron:
Keldeo
Whim: Met
Blessings: The Harder They Fall, Retributive Justice
Barometer
Weakness Policy
Choice Band
Choice Scarf
Red Card
Leppa Berry
Leftovers



Stargirl (Victini)
Level 4 — EXP: 0 / 10
Bold nature ( Attack -1, Defense +2 )
Typing: Psychic/Fire
Abilities: Victory Star
HP: 95
Attack: 6 (-)
Defen.: 9 (+)
Sp.Atk: 7
Sp.Def: 7
Speed: 100
Size: 1
Weight: 1
Combinations (6 / 6)
Glaciate + V-Create
Zen Headbutt + Inferno
Shadow Ball + Bolt Strike
Power Swap + Blue Flare
Quick Attack + Overheat
Trick Room + U-turn
Movepool
Level 0
Blaze Kick
Brick Break
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Flamethrower
Focus Blast
Light Screen
Protect
Psychic
Quick Attack
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Will-O-Wisp
Work Up
Zen Headbutt
Level 1
Confide
Confusion
Double Team
Encore
Fire Spin
Flash
Helping Hand
Incinerate
Mega Punch
Power-Up Punch
Rock Smash
Role Play
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Level 2
Blue Flare
Bolt Strike
Double-Edge
Expanding Force
Fire Blast
Flare Blitz
Focus Energy
Grass Knot
Heat Wave
Inferno
Mega Kick
Reversal
Secret Power
Solar Beam
Thunder
Level 3
Baton Pass
Bounce
Charge Beam
Flame Burst
Flame Charge
Frustration
Fusion Bolt
Fusion Flare
Glaciate
Guard Swap
Headbutt
Laser Focus
Mystical Fire
Power Swap
Psych Up
Psyshock
Return
Scorching Sands
Searing Shot (Sig)
Speed Swap
Telekinesis
U-turn
Level 4
V-create (Sig)
Ohana (Maushold)
Level 3 — EXP: 2 / 10
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Normal
Abilities: Friend Guard, Cheek Pouch Hidden Ability: Technician
HP: 85
Attack: 6
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 6
Speed: 128 (+)
Size: 1
Weight: 1
Combinations (4 / 4)
Population Bomb + Play Rough
Bullet Seed + Crunch
Super Fang + Thunder Wave
Beat Up + Bite
Movepool
Level 0
Aerial Ace
Bullet Seed
Crunch
Facade
Fake Tears
Hyper Voice
Play Rough
Protect
Rest
Shadow Claw
Sleep Talk
Substitute
Thunder Wave
Level 1
Agility
Baby-Doll Eyes
Bite
Charm
Double Hit
Echoed Voice
Encore
Helping Hand
Mud-Slap
Pound
Rain Dance
Seed Bomb
Sunny Day
Swift
Switcheroo
Taunt
Tickle
Tidy Up
Water Pulse
Level 2
After You
Beat Up
Double-Edge
Feint
Grass Knot
Low Kick
Population Bomb
Take Down
Thief
Level 3
Baton Pass
Chilling Water
Dig
Follow Me
Low Sweep
Mud Shot
Super Fang
Trailblaze
U-turn

Heart (Politoed)
Level 3 EXP: 05 / 10
Modest nature ( +Special Attack, -Attack )
Typing: Water
Abilities: Water Absorb, Damp Hidden Ability: Drizzle
HP: 95
Atk: 5 (-)
Def: 6
SpA: 8 (+)
SpD: 7
Speed: 70
Size: 1
Weight: 3
Movepool
Level 0:
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Hypnosis
Ice Beam
Ice Punch
Liquidation
Lovely Kiss
Protect
Psychic
Refresh
Rest
Round
Screech
Sleep Talk
Snore
Strength
Substitute
Surf
Toxic
Uproar
Waterfall
Level 1:
Amnesia
Bubble
Bubble Beam
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Echoed Voice
Encore
Growth
Hail
Haze
Helping Hand
Mega Punch
Mist
Mud-Slap
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Seismic Toss
Swagger
Sweet Kiss
Swift
Water Gun
Water Pulse
Weather Ball
Whirlpool
Level 2:
Blizzard
Double Slap
Double-Edge
Dynamic Punch
Focus Punch
Hydro Pump
Ice Ball
Low Kick
Mega Kick
Mud Bomb
Payback
Secret Power
Skull Bash
Submission
Take Down
Thief
Wake-Up Slap
Level 3:
Attract
Bide
Body Slam
Bounce
Bulldoze
Chilling Water
Dig
Dive
Frustration
Headbutt
Icy Wind
Low Sweep
Mind Reader
Mud Shot
Muddy Water
Psych Up
Return
Scald
Kennen (Krilowatt)
Level 4 — EXP: 0 / 10
Techniques:
Dynamax
Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Water/Electric
Abilities: Trace, Magic Guard Hidden Ability: Minus
HP: 115
Attack: 5 (-)
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 121 (+)
Size: 1
Weight: 2
Combinations (6 / 6)
Volt Switch + Whirlpool
Chilling Water + Blizzard
Confuse Ray + Imprison
Zap Cannon + Scald
Snore + Bulldoze
Charge + Wild Charge
Movepool
Level 0
Aqua Jet
Dazzling Gleam
Earth Power
Earthquake
Facade
Hone Claws
Ice Beam
Ice Punch
Ice Shard
Liquidation
Protect
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Waterfall
Wild Charge
Level 1
Bubble
Bubble Beam
Captivate
Charge
Confide
Confuse Ray
Counter
Cut
Detect
Discharge
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Fairy Wind
Flash
Hail
Helping Hand
Magnetic Flux
Mirror Coat
Rain Dance
Recycle
Rock Smash
Safeguard
Shock Wave
Swagger
Swift
Thunder Shock
Water Gun
Water Pulse
Whirlpool
Level 2
Aqua Tail
Blizzard
Entrainment
Hydro Pump
Iron Tail
Low Kick
Payback
Rising Voltage
Secret Power
Thunder
Zap Cannon
Level 3
Attract
Bulldoze
Chilling Water
Dive
Electro Ball
Electroweb
Flip Turn
Follow Me
Frustration
Fury Cutter
Heart Swap
Icy Wind
Low Sweep
Mind Reader
Muddy Water
Pounce
Return
Scald
Speed Swap
Torment
Volt Switch
Keriel
Patron:
Moltres
Whim: Met
Blessings: Wildfire, Dive Bomb
Air Balloon
Choice Scarf
Fire Gem
Leftovers
Luck Incense
Red Card
Wise Glasses



Whimsy of Aether (Astrolotl)
Level 3 — EXP: 2 / 10
Adamant nature ( Attack +1, Special Attack -1 )
Typing: Fire/Dragon
Abilities: Regenerator, Vital Spirit Hidden Ability: Magician
HP: 100
Attack: 9 (+)
Defen.: 5
Sp.Atk: 6 (-)
Sp.Def: 5
Speed: 114
Size: 3
Weight: 3
Combinations (4 / 4)
Fire Lash + Heat Wave
Light Screen + Reflect
Bulldoze + Flare Blitz
Breaking Swipe + Charm
Movepool
Level 0
Dazzling Gleam
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fire Fang
Fire Punch
Flamethrower
Heal Bell
Light Screen
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Wave
Toxic
Will-O-Wisp
Work Up
Level 1
Agility
Charm
Cosmic Power
Dragon Breath
Ember
Encore
Fire Spin
Flame Wheel
Helping Hand
Life Dew
Magical Leaf
Pound
Safeguard
Spikes
Sunny Day
Swift
Taunt
Trick
Twister
Yawn
Level 2
Dragon Rush
Fire Blast
Flare Blitz
Heat Wave
Meteor Beam
Solar Beam
Take Down
Level 3
Acrobatics
Attract
Baton Pass
Breaking Swipe
Bulldoze
Fire Lash
Flame Charge
Knock Off
Mystical Fire
Outrage
Scorching Sands
Harbinger of the Mountain's Wrath (Heatran)
Level 2 EXP: 0 / 10
Serious nature ( +None, -None )
Typing: Fire/Steel
Abilities: Flash Fire Hidden Ability: Flame Body
HP: 95
Attack: 7
Defen.: 8
Sp.Atk: 9
Sp.Def: 8
Speed: 77
Size: 4
Weight: 8
Movepool
Level 0:
Bug Bite
Crunch
Dark Pulse
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Iron Head
Leer
Metal Sound
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar
Will-O-Wisp
Level 1:
Ancient Power
Captivate
Confide
Double Team
Fire Spin
Incinerate
Iron Defense
Metal Claw
Mud-Slap
Rock Climb
Rock Smash
Sandstorm
Scary Face
Stealth Rock
Steel Roller
Sunny Day
Swagger
Taunt
Level 2:
Burning Jealousy
Fire Blast
Flare Blitz
Heat Wave
Magma Storm (sig)
Payback
Rock Blast
Secret Power
Solar Beam
Steel Beam
Stone Edge
Take Down
Harbinger of the Reified Dream (Mew)
Level 4 — EXP: 0 / 10
Naive nature ( Special Defense -1, Speed x1.15, Accuracy +10 )
Typing: Psychic
Abilities: Synchronize
Traits: Selects a set of moves from a massive movepool. Can Combo unselected moves. See 5.10 "Unique Pokemon" in the Handbook.
HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 6 (-)
Speed: 115 (+)
Size: 1
Weight: 1
Combinations (4 / 6)
Hypnosis + Fake Tears
Zap Cannon + Ice Fang
Snarl + Fire Fang
Acid Spray + Blizzard
(empty)
(empty)
Level 0
Avalanche
Calm Mind
Dragon Tail
Earthquake
Flamethrower
Ice Beam
Petal Blizzard
Protect
Psychic
Substitute
Sunny Day
Swords Dance
Thunderbolt
Toxic
Will o' Wisp
Level 1
Confuse Ray
Counter
Fake Out
Fire Spin
Incinerate
Pain Split
Pollen Puff
Safeguard
Spikes
Steel Roller
Soft-Boiled
Stealth Rock
Taunt
Uproar
Weather Ball
Level 2
Close Combat
Dragon Cheer
Fire Blast
Focus Punch
Foul Play
Grass Knot
Icicle Spear
Meteor Beam
Razor Wind
Rock Blast
Solar Blade
Skull Bash
Steel Beam
Thunder
Upper Hand
Level 3
Bide
Bulldoze
Bounce
Dive
Electro Ball
Gastro Acid
Giga Drain
Hex
Knock Off
Phantom Force
Power Swap
Psychic Noise
Scald
Super Fang
Temper Flare
Throat Chop
Ember of Knowledge (Delphox)
Level 4 — EXP: 0 / 10
Bold nature ( Attack -1, Defense +2 )
Typing: Fire/Psychic
Abilities: Blaze Hidden Ability: Magician
HP: 90
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 8
Sp.Def: 7
Speed: 104
Size: 3
Weight: 3
Combinations (6 / 6)
Hypnosis + Toxic
Confuse Ray + Blast Burn
Nasty Plot + Calm Mind
Expanding Force + Psychic Terrain
Fire Blast + Mystical Fire
Psychic Noise + Secret Power
Movepool
Level 0
Calm Mind
Dazzling Gleam
Facade
Fire Punch
Flamethrower
Focus Blast
Hyper Voice
Hypnosis
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Punch
Toxic
Will-O-Wisp
Work Up
Zen Headbutt
Level 1
Agility
Charm
Confide
Confuse Ray
Cut
Double Team
Echoed Voice
Ember
Encore
Fire Spin
Helping Hand
Howl
Incinerate
Mud-Slap
Night Shade
Power-Up Punch
Psybeam
Psychic Terrain
Rain Dance
Recycle
Role Play
Safeguard
Scratch
Shock Wave
Sunny Day
Swagger
Swift
Switcheroo
Trick
Level 2
Burning Jealousy
Covet
Dream Eater
Expanding Force
Fire Blast
Flare Blitz
Foul Play
Grass Knot
Heat Wave
Iron Tail
Low Kick
Secret Power
Solar Beam
Take Down
Thief
Level 3
Attract
Flame Charge
Frustration
Hex
Laser Focus
Lucky Chant
Mud Shot
Mystical Fire (Sig)
Psych Up
Psychic Noise
Psyshock
Return
Scorching Sands
Telekinesis
Level 4
Ally Switch
Blast Burn
Copycat
Embargo
Endure
Fire Pledge
Future Sight
Giga Impact
Hidden Power (Grass)
Hyper Beam
Imprison
Magic Coat
Magic Room
Metronome
Overheat
Skill Swap
Snatch
Stored Power
Tera Blast
Trick Room
Wish
Wonder Room
"Fort brought a team of tiny Pokemon to face off against Keriel's burning hot team of burn inflicting Pokemon. Let's go!"
Turn Order (1: FortColors, 2: Keriel): 2
FortColors sends out and equips
Keriel sends out, equips, and orders
FortColors orders
Doduodrio
(Reminder that Half Start is on)
FortColorsB4P2 Singles
Battle Level: 3
Player Hours: 48 Round / 72 Battle
Ref Hours: 48 Round / 72 Battle
7 Item Backpack
2 Technique Control
Arena: Standard, with flavor as below
All other rules standard
Patron:

Whim: Met
Blessings: The Harder They Fall, Retributive Justice












Stargirl (Victini)
Level 4 — EXP: 0 / 10
Bold nature ( Attack -1, Defense +2 )
Typing: Psychic/Fire
Abilities: Victory Star
HP: 95
Attack: 6 (-)
Defen.: 9 (+)
Sp.Atk: 7
Sp.Def: 7
Speed: 100
Size: 1
Weight: 1
Combinations (6 / 6)
Glaciate + V-Create
Zen Headbutt + Inferno
Shadow Ball + Bolt Strike
Power Swap + Blue Flare
Trick Room + U-turn
Movepool
Level 0
Blaze Kick
Brick Break
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Flamethrower
Focus Blast
Light Screen
Protect
Psychic
Quick Attack
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Will-O-Wisp
Work Up
Zen Headbutt
Level 1
Confide
Confusion
Double Team
Encore
Fire Spin
Flash
Helping Hand
Incinerate
Mega Punch
Power-Up Punch
Rock Smash
Role Play
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Level 2
Blue Flare
Bolt Strike
Double-Edge
Expanding Force
Fire Blast
Flare Blitz
Focus Energy
Grass Knot
Heat Wave
Inferno
Mega Kick
Reversal
Secret Power
Solar Beam
Thunder
Level 3
Baton Pass
Bounce
Charge Beam
Flame Burst
Flame Charge
Frustration
Fusion Bolt
Fusion Flare
Glaciate
Guard Swap
Headbutt
Laser Focus
Mystical Fire
Power Swap
Psych Up
Psyshock
Return
Scorching Sands
Searing Shot (Sig)
Speed Swap
Telekinesis
U-turn
Level 4
V-create (Sig)

Ohana (Maushold)
Level 3 — EXP: 2 / 10
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Normal
Abilities: Friend Guard, Cheek Pouch Hidden Ability: Technician
HP: 85
Attack: 6
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 6
Speed: 128 (+)
Size: 1
Weight: 1
Combinations (4 / 4)
Population Bomb + Play Rough
Bullet Seed + Crunch
Super Fang + Thunder Wave
Beat Up + Bite
Movepool
Level 0
Aerial Ace
Bullet Seed
Crunch
Facade
Fake Tears
Hyper Voice
Play Rough
Protect
Rest
Shadow Claw
Sleep Talk
Substitute
Thunder Wave
Level 1
Agility
Baby-Doll Eyes
Bite
Charm
Double Hit
Echoed Voice
Encore
Helping Hand
Mud-Slap
Pound
Rain Dance
Seed Bomb
Sunny Day
Swift
Switcheroo
Taunt
Tickle
Tidy Up
Water Pulse
Level 2
After You
Beat Up
Double-Edge
Feint
Grass Knot
Low Kick
Population Bomb
Take Down
Thief
Level 3
Baton Pass
Chilling Water
Dig
Follow Me
Low Sweep
Mud Shot
Super Fang
Trailblaze
U-turn

Heart (Politoed)
Level 3 EXP: 05 / 10
Modest nature ( +Special Attack, -Attack )
Typing: Water
Abilities: Water Absorb, Damp Hidden Ability: Drizzle
HP: 95
Atk: 5 (-)
Def: 6
SpA: 8 (+)
SpD: 7
Speed: 70
Size: 1
Weight: 3
Movepool
Level 0:
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Hypnosis
Ice Beam
Ice Punch
Liquidation
Lovely Kiss
Protect
Psychic
Refresh
Rest
Round
Screech
Sleep Talk
Snore
Strength
Substitute
Surf
Toxic
Uproar
Waterfall
Level 1:
Amnesia
Bubble
Bubble Beam
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Echoed Voice
Encore
Growth
Hail
Haze
Helping Hand
Mega Punch
Mist
Mud-Slap
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Seismic Toss
Swagger
Sweet Kiss
Swift
Water Gun
Water Pulse
Weather Ball
Whirlpool
Level 2:
Blizzard
Double Slap
Double-Edge
Dynamic Punch
Focus Punch
Hydro Pump
Ice Ball
Low Kick
Mega Kick
Mud Bomb
Payback
Secret Power
Skull Bash
Submission
Take Down
Thief
Wake-Up Slap
Level 3:
Attract
Bide
Body Slam
Bounce
Bulldoze
Chilling Water
Dig
Dive
Frustration
Headbutt
Icy Wind
Low Sweep
Mind Reader
Mud Shot
Muddy Water
Psych Up
Return
Scald

Kennen (Krilowatt)
Level 4 — EXP: 0 / 10
Techniques:
Dynamax
Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Water/Electric
Abilities: Trace, Magic Guard Hidden Ability: Minus
HP: 115
Attack: 5 (-)
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 121 (+)
Size: 1
Weight: 2
Combinations (6 / 6)
Volt Switch + Whirlpool
Chilling Water + Blizzard
Zap Cannon + Scald
Charge + Wild Charge
Movepool
Level 0
Aqua Jet
Dazzling Gleam
Earth Power
Earthquake
Facade
Hone Claws
Ice Beam
Ice Punch
Ice Shard
Liquidation
Protect
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Waterfall
Wild Charge
Level 1
Bubble
Bubble Beam
Captivate
Charge
Confide
Confuse Ray
Counter
Cut
Detect
Discharge
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Fairy Wind
Flash
Hail
Helping Hand
Magnetic Flux
Mirror Coat
Rain Dance
Recycle
Rock Smash
Safeguard
Shock Wave
Swagger
Swift
Thunder Shock
Water Gun
Water Pulse
Whirlpool
Level 2
Aqua Tail
Blizzard
Entrainment
Hydro Pump
Iron Tail
Low Kick
Payback
Rising Voltage
Secret Power
Thunder
Zap Cannon
Level 3
Attract
Bulldoze
Chilling Water
Dive
Electro Ball
Electroweb
Flip Turn
Follow Me
Frustration
Fury Cutter
Heart Swap
Icy Wind
Low Sweep
Mind Reader
Muddy Water
Pounce
Return
Scald
Speed Swap
Torment
Volt Switch
The Harder They Fall
When Our favored Pokemon attacks: Grant that attack a Power Bonus equal to the defender’s size class minus that attacker’s size class (minimum of 0).
Retributive Justice
When Our favored Pokemon is hit by a super-effective attack, no more than once per round: That favored Pokemon attempts Secret Sword against that attacker as a triggered action.
When Our favored Pokemon attacks: Grant that attack a Power Bonus equal to the defender’s size class minus that attacker’s size class (minimum of 0).
Retributive Justice
When Our favored Pokemon is hit by a super-effective attack, no more than once per round: That favored Pokemon attempts Secret Sword against that attacker as a triggered action.
Keriel
Patron:

Whim: Met
Blessings: Wildfire, Dive Bomb












Whimsy of Aether (Astrolotl)
Level 3 — EXP: 2 / 10
Adamant nature ( Attack +1, Special Attack -1 )
Typing: Fire/Dragon
Abilities: Regenerator, Vital Spirit Hidden Ability: Magician
HP: 100
Attack: 9 (+)
Defen.: 5
Sp.Atk: 6 (-)
Sp.Def: 5
Speed: 114
Size: 3
Weight: 3
Combinations (4 / 4)
Fire Lash + Heat Wave
Light Screen + Reflect
Bulldoze + Flare Blitz
Breaking Swipe + Charm
Movepool
Level 0
Dazzling Gleam
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fire Fang
Fire Punch
Flamethrower
Heal Bell
Light Screen
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Wave
Toxic
Will-O-Wisp
Work Up
Level 1
Agility
Charm
Cosmic Power
Dragon Breath
Ember
Encore
Fire Spin
Flame Wheel
Helping Hand
Life Dew
Magical Leaf
Pound
Safeguard
Spikes
Sunny Day
Swift
Taunt
Trick
Twister
Yawn
Level 2
Dragon Rush
Fire Blast
Flare Blitz
Heat Wave
Meteor Beam
Solar Beam
Take Down
Level 3
Acrobatics
Attract
Baton Pass
Breaking Swipe
Bulldoze
Fire Lash
Flame Charge
Knock Off
Mystical Fire
Outrage
Scorching Sands

Harbinger of the Mountain's Wrath (Heatran)
Level 2 EXP: 0 / 10
Serious nature ( +None, -None )
Typing: Fire/Steel
Abilities: Flash Fire Hidden Ability: Flame Body
HP: 95
Attack: 7
Defen.: 8
Sp.Atk: 9
Sp.Def: 8
Speed: 77
Size: 4
Weight: 8
Movepool
Level 0:
Bug Bite
Crunch
Dark Pulse
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Iron Head
Leer
Metal Sound
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar
Will-O-Wisp
Level 1:
Ancient Power
Captivate
Confide
Double Team
Fire Spin
Incinerate
Iron Defense
Metal Claw
Mud-Slap
Rock Climb
Rock Smash
Sandstorm
Scary Face
Stealth Rock
Steel Roller
Sunny Day
Swagger
Taunt
Level 2:
Burning Jealousy
Fire Blast
Flare Blitz
Heat Wave
Magma Storm (sig)
Payback
Rock Blast
Secret Power
Solar Beam
Steel Beam
Stone Edge
Take Down

Harbinger of the Reified Dream (Mew)
Level 4 — EXP: 0 / 10
Naive nature ( Special Defense -1, Speed x1.15, Accuracy +10 )
Typing: Psychic
Abilities: Synchronize
Traits: Selects a set of moves from a massive movepool. Can Combo unselected moves. See 5.10 "Unique Pokemon" in the Handbook.
HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 6 (-)
Speed: 115 (+)
Size: 1
Weight: 1
Combinations (4 / 6)
Hypnosis + Fake Tears
Zap Cannon + Ice Fang
Snarl + Fire Fang
Acid Spray + Blizzard
(empty)
(empty)
Level 0
Avalanche
Calm Mind
Dragon Tail
Earthquake
Flamethrower
Ice Beam
Petal Blizzard
Protect
Psychic
Substitute
Sunny Day
Swords Dance
Thunderbolt
Toxic
Will o' Wisp
Level 1
Confuse Ray
Counter
Fake Out
Fire Spin
Incinerate
Pain Split
Pollen Puff
Safeguard
Spikes
Steel Roller
Soft-Boiled
Stealth Rock
Taunt
Uproar
Weather Ball
Level 2
Close Combat
Dragon Cheer
Fire Blast
Focus Punch
Foul Play
Grass Knot
Icicle Spear
Meteor Beam
Razor Wind
Rock Blast
Solar Blade
Skull Bash
Steel Beam
Thunder
Upper Hand
Level 3
Bide
Bulldoze
Bounce
Dive
Electro Ball
Gastro Acid
Giga Drain
Hex
Knock Off
Power Swap
Psychic Noise
Scald
Super Fang
Temper Flare
Throat Chop

Ember of Knowledge (Delphox)
Level 4 — EXP: 0 / 10
Bold nature ( Attack -1, Defense +2 )
Typing: Fire/Psychic
Abilities: Blaze Hidden Ability: Magician
HP: 90
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 8
Sp.Def: 7
Speed: 104
Size: 3
Weight: 3
Combinations (6 / 6)
Hypnosis + Toxic
Nasty Plot + Calm Mind
Expanding Force + Psychic Terrain
Fire Blast + Mystical Fire
Psychic Noise + Secret Power
Movepool
Level 0
Calm Mind
Dazzling Gleam
Facade
Fire Punch
Flamethrower
Focus Blast
Hyper Voice
Hypnosis
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Punch
Toxic
Will-O-Wisp
Work Up
Zen Headbutt
Level 1
Agility
Charm
Confide
Confuse Ray
Cut
Double Team
Echoed Voice
Ember
Encore
Fire Spin
Helping Hand
Howl
Incinerate
Mud-Slap
Night Shade
Power-Up Punch
Psybeam
Psychic Terrain
Rain Dance
Recycle
Role Play
Safeguard
Scratch
Shock Wave
Sunny Day
Swagger
Swift
Switcheroo
Trick
Level 2
Burning Jealousy
Covet
Dream Eater
Expanding Force
Fire Blast
Flare Blitz
Foul Play
Grass Knot
Heat Wave
Iron Tail
Low Kick
Secret Power
Solar Beam
Take Down
Thief
Level 3
Attract
Flame Charge
Frustration
Hex
Laser Focus
Lucky Chant
Mud Shot
Mystical Fire (Sig)
Psych Up
Psychic Noise
Psyshock
Return
Scorching Sands
Telekinesis
Level 4
Ally Switch
Blast Burn
Copycat
Embargo
Endure
Fire Pledge
Future Sight
Giga Impact
Hidden Power (Grass)
Hyper Beam
Imprison
Magic Coat
Magic Room
Metronome
Overheat
Skill Swap
Snatch
Stored Power
Tera Blast
Trick Room
Wish
Wonder Room
Wildfire
When Our favored Pokemon inflicts Burn: Create Firestorm on the defender’s field until that defender leaves play or is no longer Burned.
Dive Bomb
While Our favored Pokemon is acting: Sky Drop, Fly, and Bounce have an original Effect Chance of 50%, and the following additional effect:
Effect Check: Inflict Burn.
When Our favored Pokemon inflicts Burn: Create Firestorm on the defender’s field until that defender leaves play or is no longer Burned.
Dive Bomb
While Our favored Pokemon is acting: Sky Drop, Fly, and Bounce have an original Effect Chance of 50%, and the following additional effect:
Effect Check: Inflict Burn.
The version of Mew with the Moltres-whim moves was selected. In the future I will note that build-your-own-movepool mons need the whim moves in their chosen movepool to be eligible.
Both versions of Mew were sent in with 16 Level 3 moves. I have rolled one at random to remove so Mew is legal.
Phantom Force was the 10th move on the list so it will be removed for this match. I've striked it out instead of removing it to show what happened.
Both versions of Mew were sent in with 16 Level 3 moves. I have rolled one at random to remove so Mew is legal.
Phantom Force was the 10th move on the list so it will be removed for this match. I've striked it out instead of removing it to show what happened.
"Fort brought a team of tiny Pokemon to face off against Keriel's burning hot team of burn inflicting Pokemon. Let's go!"
Turn Order (1: FortColors, 2: Keriel): 2
FortColors sends out and equips
Keriel sends out, equips, and orders
FortColors orders
Doduodrio
(Reminder that Half Start is on)