Legend of Steel!!!! (has only 1 Steel Type)

:Preview of this team:

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Drapion @Black Sludge or Scope Lens
Ability: Sniper or Battle Armor
EV's: 252 Atk / 228 Spe / 30 Hp
Jolly
~Swords Dance
~Crunch (I don't like Night Slash)
~Brick Break
~Taunt

I haven't gotten ahold of this yet. But this is what I'll probably use once I get a good Jolly Drapion. I added Taunt there so I can screw over any Dusknoir who thinks they can just WoW me and end it. Its my lead also, not the best lead, but then again. I have leaded with more crazier things and still came out ok. Dark + Fighting hits a lot of types actually. Not all types, but enough for me.

Umbreon @Leftovers
Ability: Synchronize
EV's: idk yet....suggestions? I'm thinking 252 Hp / 152 Def / 106 Sp Def
Calm
~Curse
~Wish
~Baton Pass
~no idea....maybe Toxic

Ok, before anyone says anything. Curse and Wish are legal together. i have been flamed at before saying they are not. Use a Smeargle people! Anyways, I like this set a lot on Umbreon (my fav poke) I used one like this before on my old Careful one. But I think its time for a change. Calm is good I believe. Just Curse and/or Wish Pass to something that needs it.

Moltres @Leftovers
Ability: Pressure
EV's: 252 Hp / 228 Def / 30 Hp
Bold
~Roost
~Protect
~Flamethrower/Air Slash
~Will-o-Wisp

A very strange set on the outside. But it works pretty well. I'm currently SRing for one. Once I get it CMT, lol. You may say "OMG HEATRAN BEATS IT" but how? Heatran won't be able to do sh*t to me. If I roost, I'll protect next turn. And just Stall him out. The rest is self explanitory. Air Slash is for the common Heracross and Breloom in OU. But which is better? Air Slash or Flamethrower? I think Flamethrower....

Milotic @Leftovers
Ability: Marvel Scale
EV's: 228 Hp / 252 Def / 30 Sp Atk
Bold
~Rest
~Sleep Talk
~Surf
~Icebeam

Gyrados absolutly rapes this thing. I know that. But I needed a sleep absorber and here it is. Its the standard ResTalk Milo. Nuff said.

Claydol @Leftovers (AGAIN?!?!?!)
Ability: Levitate
EV's: idk....no idea how to EV this thing, despite that I have used like 4 before this one.
Relaxed
~Rapid Spin
~Shadow Ball
~Earthquake/Stealth Rock
~Light Screen/Reflect

I put in Shadow Ball in case anyone switches to a ghost when I try to Spin away. Gengar won't like a Shadow Ball coming into his face. My main Spinner, argueable the best and the worst spinner in the game. Immune to Spikes, Toxic Spikes, and resists Stealth Rock = Smexy. idk how to EV it though....

Metagross @Shed Shell or Lum Berry
Ability: Clear Body
EV's: 252 Atk / 252 Spe (lol / 6 Hp
Adamant
~Agility
~Meteor Mash
~Earthquake
~Bullet Punch (don't ask, just read on)

I failed at using Agili-Gross. That's what you're thining right? Well you're wrong. This set works wonders for me. I outrun Ninjask, lol, after a single Agility. I have Bullet Punch to pick off any survivors (and I had some) This thing is quite unexpected to be honest. Scored me a lot of wins in my time. I have an issue with what item though. I've been recently been using Lum Berry incase of WoW and T-Wave. I used Shed Shell before, only to realize: "Omg, why doesn't anyone have Magnezone?" So yeah....
 
your going to want Thunderpunch on Metagross to ensure you have something to hurt Gyarados
 
your going to want Thunderpunch on Metagross to ensure you have something to hurt Gyarados

That's what I forgot to add in my team. A Gyra counter. I might add my Thunder/Ice Punch Meta. But I think I would much rather get rid of another team member altogether and add in something that has HP Elec. Also there is the subject of being walled by Swampert....
 
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