ORAS OU Les Amis de l'ABC (Opinions needed)

Hello, I'd like to get some competitive battler's opinion on my team. Now, a disclaimer firsthand, this is inspired greatly by a team made by a user named kloshitt, so props to him. That being said, this is NOT his team. I've made it my own, wit it's own strengths and weaknesses. So let's get started.

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Valjean (Landorus-Therian) (M) @ Leftovers
Ability: Intimidate
EVs: 244 HP / 212 Atk / 52 Def
Impish Nature
- Rock Polish
- Stone Edge
- Earthquake
- Knock Off

The basic OU pokemon. I can't name the last time I battled and my opponent didn't have a Landorus, either Therian or normal. And for good reason. This thing is great. I wanted to go for a bulkier tank Landorus over the massively offensive Choice Scarf Landorus. Nothing has really 1HKO'd Valjean, it even survived an Ice Beam. The moveset is has the customary Stone Edge and Earthquake. I went for Knock Off over U-Turn because I don't see U-Turn really bringing anything. I used to have Stealth Rock instead of Rock Polish, but I found that I only really ever used Stealth Rock in case of a Talonflame/Charizard. But I can survive a hit from either and take them out with Stone Edge, so I went for a set-up move instead. I often use Valjean as a Talonflame and Scizor check, and to take out Clefable and Rotom-W's items on the switch-in.

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Fontine (Zapdos) @ Leftovers
Ability: Pressure
EVs: 252 HP / 16 Def / 60 SpA / 180 SpD
Calm Nature
- Discharge
- Heat Wave
- Roost
- Roar

I know the EV's are a bit all over the place, but I wanted something that can take hits but still do damage. I chose Discharge over Thunderbolt because there isn't a huge difference in power and I like to try for the parahax. I usually get Landorus' on the switch-in with Heat Wave, and attempt to get Scizor with it, although it's fairly obvious and Scizors don't stay in. Roost is so I can keep this thing taking damage. I used to have Defog, but I've noticed that the only hazards OU really uses is Stealth Rock, and I decided that really isn't too big a threat to my team. So I went with Roar to combat any Pokemon who think they can set up to take this out.

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Marrius (Keldeo) @ Choice Specs
Ability: Justified
EVs: 244 SpA / 12 SpD / 252 Spe
Timid Nature
- Icy Wind
- Hydro Pump
- Secret Sword
- Hidden Power [Fire]

You're going to see a lot of Scizor counters on this team. For a while I really had nothing for Scizor. I could try and Hydro Pump it or Earthquake it with Landorus, but if it had Roost then I couldn't really take it out that well. So I rarely use it, but this Keldeo has HP fire. Marrius is my main sweeper, even though I didn't plan him to be. His STAB + Choice Specs + really high SpA = a super powerful Hydro Pump/Secret Sword. Hydro Pump will take a good amount out of nearly anything. It does about 30% to a Latios. Hydro Pump is a really spammable move (as long as it doesn't miss) and Secret Sword does a ton to Rotom-W on the switch-in and is of course good for Bisharps and Tyranitars and Bisseys. Icy Wind is there to take out a Gliscor or Garchomp or Dragonite who stay in because they think they can survive a Hydro Pump. It also works good against Celebi's.

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Javert (Bisharp) @ Life Orb
Ability: Defiant
EVs: 152 HP / 252 Atk / 8 Def / 96 Spe
Adamant Nature
- Swords Dance
- Pursuit
- Sucker Punch
- Iron Head

Javert is a beast if I can get him in right. Again I know the EV's are a bit scattered, but I want Javert to at least be able to take one hit, since Bisharp is usually so frail. I'm considering running a focus sash over the life orb, but i'm not sure. Standard psychic trap of Pursuit and Sucker Punch. GG, Latios/Latias/Starmie. But if i'm able to get in a Swords Dance, or they're stupid enough to use Intimidate or Sticky Web, then it's Sucker Punch spam city. Iron Head is of course there for fairies and a strong move for when they use a non-damaging move in prediction of my Sucker Punch. He's a good switch-in for when people try to Sludge Wave or Poison Jab Sylveon. Speaking of which;

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Cosette (Sylveon) (F) @ Leftovers
Ability: Cute Charm
EVs: 252 HP / 172 Def / 84 SpD
Bold Nature
- Baton Pass
- Heal Bell
- Wish
- Protect

Straight up; this is a healer. It makes me uneasy to have a Pokemon with no offensive moves because of Taunt, but I found that often I would use Wish then switch into the pokemon that needed healing only to have it taken out due to it's low hp. So I devised the plan of Baton Pass, so that Sylveon being the bulkfest it is can take the damage THEN switch out to the injured pokemon. I wanna run Hyper Voice on it, and that's what I had before Baton Pass, but I just figure i need all four of these moves to be a proper healer, which is it's main duty (and now, only duty other than absorbing hits). I figured since I don't have offensive moves, there's no need for Pixelate, so Cute Charm sometimes helps for physical pokemon. I made it female because most people just default their pokemon to male.

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Enjolras (Alakazam) @ Alakazite
Ability: Magic Guard
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Focus Blast
- Hidden Power [Fire]
- Dazzling Gleam

And here he is, my intended main sweeper (who is now Keldeo). Mega Alakazam has crazy speed and SpA. It also sees very little OU usage, so I wanted to make up for my generic 3 legendaries. I'd say it's a fairly decent Alakazam set other than the HP Fire. Just hit hard and fast.

So overall i'd say it's a good strong balanced team. I went on an OU spree all last night and started recording my wins and losses as of 1 am. As of that time, i'm currently at 31 wins and 17 losses. So what do you think of it?
 
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