
Introduction
Hello all, this is my Abomasnow Offense.The primary inspiration for this project came from the BW Hail Renaissance. I used Peng's video on Hail in BW(linked below) and Groudon's team used in Week Four of SPL XVI(






Happy reading!
In-Depth

Abomasnow @ Leftovers
Ability: Snow Warning
Nature: Lonely
EVs: 244 Att | 172 Spa | 92 Spe
Moves: Wood Hammer | Blizzard | Focus Punch | Ice Shard/Substitute
Abomasnow is the mon this team was built around. It sets hail to chip the steels of the tier. It is also a very reliable check to every water type in the game(apart from Bounce and Stone Edge Gyarados). It also does a good job of weakening Skarmory with Blizzard. I'm using a tweaked version of the standard EV spread, giving it just a bit more speed to outrun Skarmory and standard Band Tar. FP is chosen to be able to hit Heatran, Bronzong, and Clefable. I have tried both Ice Shard and Substitute. Both are nice though I can't decide which I prefer.

Dragonite @ Lum Berry
Ability: Inner Focus
Nature: Adamant
EVs: 252 Atk | 4 Def | 252 Spe
Moves: Outrage | Fire Punch | Extreme Speed | Dragon Dance
Dragonite is the second mon I added to this team after Abomasnow. I watched Peng's video on Hail in BW and he said that Dragons are some of the best abusers of Hail, so I decided to use DD Nite. I've been using this set that was featured in the video because I thing DD E-Speed is cool. Fire Punch is chosen over EQ because this team is weak to Scizor. EQ over E-Speed might be the move but I've been enjoying the priority too much to test that. If the conditions are right(weakened team + no Rocks) Dragonite should have an easy time sweeping.

Flygon @ Choice Scarf
Ability: Levitate
Nature: Adamant
EVs: 252 Atk | 4 SpD | 252 Spe
Moves: Earthquake | Outrage | U-turn | Thunder Punch
This is the third mon I added. I read on the strategy dex that other Dragons pair nicely with Dragonite, so I went to the builder to see which Dragon I wanted to use. I decided on Scarf Flygon for it's ability to check the DDers, its immuity to electric type attacks, and strong EQ to punish Jirachi. After adding Flygon, I remembered Groudon's team and decided to look to it for inspiration.

Tyranitar @ Chople Berry
Ability: Sand Stream
Nature: Hasty
EVs: 100 Att | 52 Spa | 148 SpD | 208 Spe
Moves: Crunch | Pursuit | Roar | Fire Blast
Tyranitar is here to trap Rotom, Gengar, Starmie, and Latias, as well as handle Zapdos and pressure steel types. I went with Chople Berry to better deal with Gengar and to tank Mach Punches from Breloom. 100 Att guarantees the OHKO on offensive Latias after Rocks with Crunch, 52 Spa OHKOs 76 Hp Breloom after Rocks, + 208 Spe to be faster than max Spe Adamant Scizor and the remaining EVs are dumped into SpD. Roar was chosen to scout teams and mess with my opponent. Fire Blast is necessary to snipe Scizor. I know Sand contradicts Hail, but in my experience it hasn't been too much of an issue. TTar also feels necessary because its the best Dark type in the tier.

Starmie @ Life Orb
Ability: Natural Cure
Nature: Timid
EVs: 4 Def | 252 Spa | 252 Spe
Moves: Hydro Pump | Thunderbolt | Ice Beam | Rapid Spin
Starmie is the team's way of dealing with hazards. It provides the team with some much needed speed. LO lets it put big pressure on anything that switches into it, making it a potent threat. I don't have much to say about it, but I would love to hear suggestions on how to adjust the moveset to accomodate Recover. I also briefly thought about using Cloyster over Starmie to get Spikes + Spin, but I don't know if its worth trying.

Metagross @ Leftovers
Ability: Clear Body
Nature: Adamant
EVs: 252 HP | 204 Att | 40 Def | 12 Spe
Moves: Meteor Mash | Earthquake | Stealth Rock | Explosion
Metagross is the glue that holds this team together. It switches into the Dragons, checks Jirachi, can check the Dragon Dancers, sets up Rocks, and can trade with most Mons because of Explosion. The Spe is to hit 179 in order to be faster than other Metagross and Slow Tyranitars. The Hp and Def are to live Boosted Eqs from the aformentioned DDers after a switch into Rocks(or two switches in the case of Gyara). I also just had the thought to put a SR Jirachi here, as Jirachi has the same defensive profile, can set up Rocks, carry Fire Punch, and potentially even HWish. It's physical bulk isn't as great as Metagross which makes me hesitant to make the change.
Importable
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