Let it snow, DW UU Team.

Lots of Ice types, I don't like Mamoswine very much so far, I might consider replacing it.


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Obamasnow (Abomasnow) (M) @ Choice Specs

Trait: Snow Warning

EVs: 176 HP / 80 Def / 252 SAtk

Modest Nature (+SAtk, -Atk)

- Blizzard
- Giga Drain
- Shadow Ball
- Focus Blast

Lead attacker, those who taunt expecting a sub seeder figure out what " STAB Choice Specs Blizzard " means. Giga Drain can be great with Specs considering you get more Hp back, Shadow Ball covers things like Substitute Mismagius, but is mainly there as a filler. Focus Blast is also just general coverage and a filler. Couldn't think of much else, Blizzard is the main start in his moveset. At least, it's what I mainly use.


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Mamoth (Mamoswine) (M) @ Leftovers

Trait: Snow Cloak

EVs: 252 HP / 4 Atk / 252 SDef

Careful Nature (+SDef, -SAtk)

- Curse
- Earthquake
- Icicle Spear
- Stealth Rock


I don't really like this guy, but this is his point.
Stealth Rocks is always amazing to have. I mean, who doesn't like Passive damage? Curse brings up his defense stat ( 252 Sp Def Ev's ) while Earthquake is for STAB and amazing coverage. Icicle Spear is sub breaking material, ( Stupid Whimsicott ).



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Frost Queen (Froslass) (F) @ Focus Sash

Trait: Snow Cloak

EVs: 128 Def / 128 SDef / 252 Spd

Timid Nature (+Spd, -Atk)

- Spikes
- Thunder Wave
- Destiny Bond
- Confuse Ray


I'm a huge Froslass fan.
Spikes + Stealth Rocks is just for a huge damage calc whenever something comes in on a switch. Thunder Wave is to slow opponents who aren't already slower than me, and then screw them over with Destiny Bond.
Confuse Ray + Thunder Wave can let me last a few turns using Spikes.


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Love Addict (Sigilyph) (M) @ Life Orb

Trait: Magic Guard

EVs: 4 HP / 252 SAtk / 252 Spd

Timid Nature (+Spd, -Atk)

- Psyshock
- Shadow Ball
- Energy Ball
- Air Slash

Special sweeper.
Psyshock is STAB, I prefer it over Psychic.
Shadow Ball is coverage, mainly agaisn't other psychics.
Energy Ball is coverage, ( Rock...... ). Air Slash is STAB and flinching.0



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Blood Gor (Darmanitan) (M) @ Choice Band

Trait: Sheer Force

EVs: 4 HP / 252 Atk / 252 Spd

Jolly Nature (+Spd, -SAtk)

- Flare Blitz
- Rock Slide
- U-turn
- Brick Break

The less used Choice band Darmanitan, Flare Blitz hits ridiculously hard, ( He's gonna die anyway guys, let him go out the right way ^^ ) Rock Slide has it's flinch rate, which I like. U-turn can scout a little bit, offers pretty good coverage, breaks up walls ( Banded U-turn with high attack tends to do that ) and Brick Break breaks down screens and offers coverage.



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That Awesome (Mew) @ Expert Belt

Trait: Synchronize

EVs: 128 Atk / 128 SAtk / 252 Spd

Naive Nature (+Spd, -SDef)

- Work Up
- Giga Drain
- Drain Punch
- Earthquake

Mixed sweeper.
Work up increases both attack stats, while Drain Punch and Giga Drain can get back Hp from both a physical and a special attack. Earthquake is earthquake. Covers 5 types, and is that awesome.

Any suggestions?
This team has only been used a handful of times, so I figured I would post it on here to see how to improve it.

Thanks in advance.
 
Note: I've been highly considering exchanging Sigilyph for Xatu.


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Birdy (Xatu) (M) @ Life Orb

Trait: Magic Bounce

EVs: 4 HP / 252 SAtk / 252 Spd

Timid Nature (+Spd, -Atk)

- Calm Mind
- Psyshock
- Shadow Ball
- Giga Drain
 
Sigilyph and Xatu are better used as support pokemon than sweepers. Xatu with screens and uturn, Sigi with psycho shift to pass burns and absorb status. Since you are playing UU here, Alakazam gets all of those sweeping moves barring airslash (psyshock, shadowball, energyball, calmmind) and hits harder and is much faster than either sigi or xatu. Alakazam also gets magic gaurd so hail wont drain his health away.
 
I considered Alakzam, but I need something that can take several fighting moves, I should be using a support set tbh, but I like sweeping with them, I'll try it though. But overall, the only main role they play in my team is absorbing Fighting type attacks aimed at my Ice types, and quickly biting back.

While Alakazam still has the Fighting type resistance, the majority of Fighting type moves are physical, and a 4X resistance works better.

So that's why I'm not using Alakazam in this team, I'll try out a support set on Xatu, ( Currently using Xatu ) but honestly, being able to sweep after bouncing back hazards or buffing off a fighting move is more important to me then setting up Dual screens and such.
 
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