
Introduction
Hey guys, this is my first time sharing a team I've built. I've had a lot of success with it at low ladder, but as my rank increased I started struggling way more. Looking foward to read your feedback!
I really wanted to try using scizor

Pokepaste






click the sprites
Team building thought process























Sets and roles

Scizor @ Choice Band
Ability: Technician
Tera Type: Steel
EVs: 76 HP / 252 Atk / 180 Spe
Adamant Nature
- Bullet Punch
- U-turn
- Knock Off
- Close Combat
For Scizor, I decided to use this choice band set. Bullet punch being my go to attack to deal with mons like



U-turn also hits really hard on this set and provides some invaluable pivoting.
Knock off to hit



Close Combat for obvious

I went with adamant 252 atk for max damage, 180 speed to outspeed neutral



Meowscarada @ Heavy-Duty Boots
Ability: Protean
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flower Trick
- U-turn
- Triple Axel
- Knock Off

Here I chose to run boots since

Flower trick is really good to deal with bulk up and curse pokemon. U-turn for pivoting (also hits very hard). Triple Axel is a move that I click quite a lot to deal with flying/ground types. Knock off to take boots off most pokemon. I opted for tera grass to further enhance flower trick.

Skarmory @ Rocky Helmet
Ability: Sturdy
Tera Type: Water
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
IVs: 0 Atk
- Spikes
- Iron Defense
- Body Press
- Roost

I decided to run Rocky Helmet to punish u-turns and any kind of contact move really.
Impish nature with full pdef and hp investment to be as bulky as possible. I ran a very standard spikes set with iron defense and body press. Roost for obvious reasons.
Skarmory actually has been one of my main win conditions, whenever they don't have a mon that threatens it, it's very easy to set up and sweep. Although thats quite obvious since its a pretty common set. Very annoying to deal with ghost types tho. Tera water is for defensive reasons, mostly to deal with fire attacks. It's really hard to deal with eletric physical attacks, although not very common

Heatran @ Leftovers
Ability: Flash Fire
Tera Type: Grass
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Will-O-Wisp
- Earth Power
- Magma Storm

It's Flash Fire ability is very much welcome since most of my team is weak to fire. I decided to run leftovers over air balloon to increase its longevity, but sometimes risky if the oponent runs earth power or tera blast ground. I'm not having that much trouble with ground attacks to be honest. The real nuissance being

Rocks for the overall theme of the team, magma storm and earth power for damage and will-o-wisp to cripple physical attackers that might switch into it. Although I feel I'm not clicking it enough to justify it.

Dragapult @ Heavy-Duty Boots
Ability: Infiltrator
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hex
- Draco Meteor
- Thunder Wave
- U-turn

I decided to run this Twave hex set cuz I felt it would be more useful than shadow ball, although sometimes can be quite a drag not having the imediate power. Twave over wisp since heatran runs it.
Draco over Darts for the more imediate satk power(not so sure about this yet). U-turn for fast pivoting.

Gliscor @ Toxic Orb
Ability: Poison Heal
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Facade
- Protect
The GOAT. I actually hate this guy, but this set is very fun to play. Instead of the regular bulky version, I decided to run this fast and hard hitting facade version. Many games I just switch it in front of opposing


It's been my main wincon in most games.
Final Thoughts
I'm a low rank player and this is the first time that a team that I made has some sort of success. The first 20 matches I went something like 16-4 w/l but once I reached about 1400-1500 elo I started having some problems. This is most likely because I'm simply bad at the game but I'm pretty sure that you guys can give me some valuable insight in this team, so I can improve at team building in the future.
The matchups I had the most problem with were sun teams with


Replays
vs. scarf darkrai https://replay.pokemonshowdown.com/gen9ou-2138877527-yp7ijexkikml1ndanauqv1irdsc7cr8pw
vs screens set up https://replay.pokemonshowdown.com/gen9ou-2138883317
gliscor 1v6 https://replay.pokemonshowdown.com/gen9ou-2138892639
vs glimora lead https://replay.pokemonshowdown.com/gen9ou-2138895849
zapdos 1v6 me https://replay.pokemonshowdown.com/gen9ou-2138899918
Thank you for reading!
EDIT
After some feedback and testing I decided to run this scizor set instead
Scizor @ Heavy-Duty Boots
Ability: Technician
Tera Type: Steel
EVs: 76 HP / 252 Atk / 180 Spe
Adamant Nature
- Bullet Punch
- U-turn
- Knock Off
- Close Combat
New pokepaste:
https://pokepast.es/37d48962be67b3fe
Last edited: