Ok, before I post the team, I need to rectify a few things real quick, and this is important. If you are here, are nice, and have either positive things to say, or want to respectfully critique this team, you may skip the following messages.
My earlier attempts on posting a team have failed because of numerous people slamming my team for being different, and calling it bad because it doesn't work like they would expect. However, I'm going to to say now that that's the reason they would've lost against it. This team will be about the same team I posted back a while ago, and I'm sorry to the administrators for this, but I feel the need to satisfy my sense of relatedness to everyone else, so please understand.
However, to those who are not the administrators, I'm going to say this now, so listen.
This team is not what you would normally expect, and will seem very questionable. However, I will give you my word that each move was chosen with careful consideration, and tested to be most efficient. Though I will say this before you try it yourself: This team was tested in the games, and the simulator, and very different results were shown. On the simulator, I had absolutely no good luck at all, and from comparison to the in game results, many, many things were played out wrong. In the games, I hardly had any losses.
In short, don't play with this team on the simulator. Don't even test it here. Once again, I'm sorry to the administrators for being blunt about that, but it's true.
Anyone who skipped above, continue reading here:
I'm going to have to explain how your critiques will be played out if you want something to be changed, as it will be different from anyone else's.
If you want something changed, you may tell me what you want in place of it, and why, but only as long as such replacement does not change the purpose of the team, or the Pokemon. My purposes were chosen and play tested to be at the most efficiency they can get right now (in the games, not here).
If you want a purpose changed, expect a heavy counter-argument, because I do not address these lightly.
To convince me to change a purpose, you must provide a valid argument for your point, and provide pros and cons to your selection. If the cons outweigh the pros, I will not accept. If they are as efficient or better, I will play test it on 30 teams. In order for me to accept beyond that, if I can win 27 or more of those battles (Because right now, my win to lose ratio is nearly 13/15), I will gladly accept your suggestion, and you will earn all respect from me.
In short, try not to change any purposes here unless you are absolutely sure you can convince me.
Ok, I know this has been going on for a long time, and I apologize, but I need to address one last thing.
I will not acknowledge your comment if it is rude or irritable. You will simply be blocked. I will not acknowledge your comment if it is you wanting something changed, but no argument behind it.
I will acknowledge your comment if it is respectful, mature, provides a good argument, or is just nice.
Managers of the website:
I do not appreciate having my threads deleted unexpectedly. If you see a thread with many negative comments, I'm sorry, but there's no option to delete them. Because of this lack of option, it is not, and can never be my fault on the fact that a thread has negative comments. Honestly, it's the creators, so blame them. In fact, because of this reasoning, by definition, it is immoral to delete or block the thread because of what you see, without any consideration of what the user may see. Sorry if this all sounds rude, but there's no other way to put it.
Alright, and with all that information out and about, I would finally like to introduce the team. Competitors, step up and show yourselves!
Competitors:
Competitor 1: Mega-Absol
Mega Absol (Urjec) (M) @ Absolite
Ability: Super Luck
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Snatch
- Sucker Punch
- Iron Tail
- Swords Dance
Some of you may remember Urjec here, and I've decided he's becoming a staple in my teams unless I need someone very specific.
This particular Absol is designed like a Pokemon very commonly used in Gen 1 and Gen 2, but was long forgotten after Gen 3. People were designing many Pokemon to be Chaos entities. What that is, since you most likely don't know, is a Pokemon designed to be kinda weak on there own, but extremely powerful if given the chance. For example, if I were against a Scolipede, and it decided to use Swords Dance, that is now my Swords Dance with Snatch. You now have an effective power of 798! Click the link to find out what that would do to the 3 most defensive Pokemon in the game:
https://lh3.googleusercontent.com/-S52rw8htS1g/U-EksPJOs-I/AAAAAAAAAGA/A8IUxwbobm8/s346/3+defensive+walls.png
But yes. Absol can be mean if not taken care of immediately. Never let one sit out for too long.
Competitor 2: Starmie
Starmie (Jkuhmao) @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Dazzling Gleam
- Ice Beam
- Confuse Ray
Starmie is a tried and true Pokemon. Look at that speed! That's pretty ridiculous. It can make for a sweeper if used at the right time, but don't lead with it unless the opponent's selections are right.
This Starmie was designed to do what it does best, and that is a special attacker. While this isn't the best Pokemon I could have put here, I felt it was fitting because of how it's not used much, and it is my goal to make a useless Pokemon useful.
Anyway, onto how this Starmie should be used properly. Use if your opponent has no special walls in his/her team, or unless it's your best or only option for the current situation. Use if you have a move that can remove a special wall, such as Umbreon. Do not used if it can be walled or outclassed easily by a certain number of Pokemon.
Anyway, that's enough for Starmie. Onto competitor 3! ...and... well, that's the whole line, I guess.
Competitor 3: Salamence
Salamence (Jucumodso) (F) @ Lum Berry
Ability: Moxie
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Outrage
- Iron Tail
- Fire Fang / Fire Blast
- Thunder Fang / Brick Break
Yup. I hear your thoughts. You don't like this Salamence, do you? Well, keep reading for information.
This Salamence was designed to be an ever evolving force. Not many people think to do this, but it works miracles if used at the right time. Salamence may also become a staple, but I'll think that over in my own time.
When to use and not: Use when all physical walls from your opponent's team are gone, but only if you do not have a move that they're weak to. Do not use when Greninja or Starmie is in play. They can learn Ice beam, and have a high speed and spacial attack stat, so they could wreck her.
Competitor 4: Gigalith
Gigalith (Wawucakx) (M) @ Normal Gem
Ability: Sturdy
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Stealth Rock
- Explosion
- Earthquake
- Stone Edge
A few of you may remember Gigalith here. If so, just move on. There's no point in explaining it again.
The reason I said that is because Gigalith doesn't really have that much of a purpose besides a wall destroyer. You can use Stealth Rock if the situation is right though. There's not much else to say, other than he's good at what he does in the games. Once again, do not try this on the simulator. It does not calculate damage correctly.
Competitor 5: Aggron
Aggron (Uwwhed) (M) @ Air Balloon
Ability: Rock Head
EVs: 252 Atk / 4 Def / 252 SpD
Careful Nature
- Head Smash
- Earthquake
- Dragon Tail
- Aqua Tail
Aggron here is the pinnacle of brute strength. Capable of smashing through the strongest of defenses, he's very good at what he does as a makeshift sweeper. The reason I say makeshift is because, though he's powerful, he has a 4x weakness to ground and fighting, so avoid those when possible. Or, if you're confronted with ground types, Aqua Tail could potentially do some decent damage.
When to use and not: Use if your opponent has no strong fighting types, as they could wreck him. Do not use if your opponent has a strong fighting type or ground type that can easily 1 hit him. However, if this Ground type is slower, or is weakened, you may use with caution.
Competitor 6: Weavile
Noulaco (Weavile) (F) @ Focus Sash
Ability: Pickpocket
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Ice Shard
- Foul Play
- Brick Break / Ice punch
- Avalanche / Counter
Yup. A new addition. Weavile is here doesn't really have much of a purpose as far as complimenting the team, but she's a great Pokemon to have either way. She can be used as a sweep halter in some cases.
Heck, you saw that speed Starmie had earlier? You haven't seen anything yet. Weavile can somewhat be used as a counter attacker, especially if you have the move... well... y'know, Counter. If you prefer it, you may sacrifice Brick Break for Ice Punch, but personally I think Brick Break is a better option.
When to use and not: Use if you need to stop a sweep, or if you see an opponent trying to set up attack buffs. Use if you just need some quick firepower. Do not use if you know it cannot win a fight against something else, such as a powerful fighting type. However, you may use it in that situation if you use Counter.
So yeah. That's my team. It is very efficient in the games, but as I stated at the start, do not use this on the simulator. The sites imperfections make this team very player intensive, and are really just annoying. Use only in the games.
Anyway, let me know what you think, and maybe I'll post more teams in the future.
My earlier attempts on posting a team have failed because of numerous people slamming my team for being different, and calling it bad because it doesn't work like they would expect. However, I'm going to to say now that that's the reason they would've lost against it. This team will be about the same team I posted back a while ago, and I'm sorry to the administrators for this, but I feel the need to satisfy my sense of relatedness to everyone else, so please understand.
However, to those who are not the administrators, I'm going to say this now, so listen.
This team is not what you would normally expect, and will seem very questionable. However, I will give you my word that each move was chosen with careful consideration, and tested to be most efficient. Though I will say this before you try it yourself: This team was tested in the games, and the simulator, and very different results were shown. On the simulator, I had absolutely no good luck at all, and from comparison to the in game results, many, many things were played out wrong. In the games, I hardly had any losses.
In short, don't play with this team on the simulator. Don't even test it here. Once again, I'm sorry to the administrators for being blunt about that, but it's true.
Anyone who skipped above, continue reading here:
I'm going to have to explain how your critiques will be played out if you want something to be changed, as it will be different from anyone else's.
If you want something changed, you may tell me what you want in place of it, and why, but only as long as such replacement does not change the purpose of the team, or the Pokemon. My purposes were chosen and play tested to be at the most efficiency they can get right now (in the games, not here).
If you want a purpose changed, expect a heavy counter-argument, because I do not address these lightly.
To convince me to change a purpose, you must provide a valid argument for your point, and provide pros and cons to your selection. If the cons outweigh the pros, I will not accept. If they are as efficient or better, I will play test it on 30 teams. In order for me to accept beyond that, if I can win 27 or more of those battles (Because right now, my win to lose ratio is nearly 13/15), I will gladly accept your suggestion, and you will earn all respect from me.
In short, try not to change any purposes here unless you are absolutely sure you can convince me.
Ok, I know this has been going on for a long time, and I apologize, but I need to address one last thing.
I will not acknowledge your comment if it is rude or irritable. You will simply be blocked. I will not acknowledge your comment if it is you wanting something changed, but no argument behind it.
I will acknowledge your comment if it is respectful, mature, provides a good argument, or is just nice.
Managers of the website:
I do not appreciate having my threads deleted unexpectedly. If you see a thread with many negative comments, I'm sorry, but there's no option to delete them. Because of this lack of option, it is not, and can never be my fault on the fact that a thread has negative comments. Honestly, it's the creators, so blame them. In fact, because of this reasoning, by definition, it is immoral to delete or block the thread because of what you see, without any consideration of what the user may see. Sorry if this all sounds rude, but there's no other way to put it.
Alright, and with all that information out and about, I would finally like to introduce the team. Competitors, step up and show yourselves!
Competitors:






Competitor 1: Mega-Absol

Mega Absol (Urjec) (M) @ Absolite
Ability: Super Luck
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Snatch
- Sucker Punch
- Iron Tail
- Swords Dance
Some of you may remember Urjec here, and I've decided he's becoming a staple in my teams unless I need someone very specific.
This particular Absol is designed like a Pokemon very commonly used in Gen 1 and Gen 2, but was long forgotten after Gen 3. People were designing many Pokemon to be Chaos entities. What that is, since you most likely don't know, is a Pokemon designed to be kinda weak on there own, but extremely powerful if given the chance. For example, if I were against a Scolipede, and it decided to use Swords Dance, that is now my Swords Dance with Snatch. You now have an effective power of 798! Click the link to find out what that would do to the 3 most defensive Pokemon in the game:
https://lh3.googleusercontent.com/-S52rw8htS1g/U-EksPJOs-I/AAAAAAAAAGA/A8IUxwbobm8/s346/3+defensive+walls.png
But yes. Absol can be mean if not taken care of immediately. Never let one sit out for too long.
Competitor 2: Starmie

Starmie (Jkuhmao) @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Dazzling Gleam
- Ice Beam
- Confuse Ray
Starmie is a tried and true Pokemon. Look at that speed! That's pretty ridiculous. It can make for a sweeper if used at the right time, but don't lead with it unless the opponent's selections are right.
This Starmie was designed to do what it does best, and that is a special attacker. While this isn't the best Pokemon I could have put here, I felt it was fitting because of how it's not used much, and it is my goal to make a useless Pokemon useful.
Anyway, onto how this Starmie should be used properly. Use if your opponent has no special walls in his/her team, or unless it's your best or only option for the current situation. Use if you have a move that can remove a special wall, such as Umbreon. Do not used if it can be walled or outclassed easily by a certain number of Pokemon.
Anyway, that's enough for Starmie. Onto competitor 3! ...and... well, that's the whole line, I guess.
Competitor 3: Salamence

Salamence (Jucumodso) (F) @ Lum Berry
Ability: Moxie
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Outrage
- Iron Tail
- Fire Fang / Fire Blast
- Thunder Fang / Brick Break
Yup. I hear your thoughts. You don't like this Salamence, do you? Well, keep reading for information.
This Salamence was designed to be an ever evolving force. Not many people think to do this, but it works miracles if used at the right time. Salamence may also become a staple, but I'll think that over in my own time.
When to use and not: Use when all physical walls from your opponent's team are gone, but only if you do not have a move that they're weak to. Do not use when Greninja or Starmie is in play. They can learn Ice beam, and have a high speed and spacial attack stat, so they could wreck her.
Competitor 4: Gigalith

Gigalith (Wawucakx) (M) @ Normal Gem
Ability: Sturdy
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Stealth Rock
- Explosion
- Earthquake
- Stone Edge
A few of you may remember Gigalith here. If so, just move on. There's no point in explaining it again.
The reason I said that is because Gigalith doesn't really have that much of a purpose besides a wall destroyer. You can use Stealth Rock if the situation is right though. There's not much else to say, other than he's good at what he does in the games. Once again, do not try this on the simulator. It does not calculate damage correctly.
Competitor 5: Aggron

Aggron (Uwwhed) (M) @ Air Balloon
Ability: Rock Head
EVs: 252 Atk / 4 Def / 252 SpD
Careful Nature
- Head Smash
- Earthquake
- Dragon Tail
- Aqua Tail
Aggron here is the pinnacle of brute strength. Capable of smashing through the strongest of defenses, he's very good at what he does as a makeshift sweeper. The reason I say makeshift is because, though he's powerful, he has a 4x weakness to ground and fighting, so avoid those when possible. Or, if you're confronted with ground types, Aqua Tail could potentially do some decent damage.
When to use and not: Use if your opponent has no strong fighting types, as they could wreck him. Do not use if your opponent has a strong fighting type or ground type that can easily 1 hit him. However, if this Ground type is slower, or is weakened, you may use with caution.
Competitor 6: Weavile

Noulaco (Weavile) (F) @ Focus Sash
Ability: Pickpocket
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Ice Shard
- Foul Play
- Brick Break / Ice punch
- Avalanche / Counter
Yup. A new addition. Weavile is here doesn't really have much of a purpose as far as complimenting the team, but she's a great Pokemon to have either way. She can be used as a sweep halter in some cases.
Heck, you saw that speed Starmie had earlier? You haven't seen anything yet. Weavile can somewhat be used as a counter attacker, especially if you have the move... well... y'know, Counter. If you prefer it, you may sacrifice Brick Break for Ice Punch, but personally I think Brick Break is a better option.
When to use and not: Use if you need to stop a sweep, or if you see an opponent trying to set up attack buffs. Use if you just need some quick firepower. Do not use if you know it cannot win a fight against something else, such as a powerful fighting type. However, you may use it in that situation if you use Counter.
So yeah. That's my team. It is very efficient in the games, but as I stated at the start, do not use this on the simulator. The sites imperfections make this team very player intensive, and are really just annoying. Use only in the games.
Anyway, let me know what you think, and maybe I'll post more teams in the future.
Last edited: