[SET]
Life Orb (Eternatus) @ Life Orb
Ability: Pressure
Tera type: Dragon / Fire (Add spaces)
EVs: 4 Def / 252 SpA / 252 Spe
Timid / Modest Nature (Add spaces)
- Dynamax Cannon
- Sludge Bomb
- Fire Blast
- Recover
[SET COMMENTS]
Eternatus has solidified itself as the premier special attacker in the Ubers tier. (Add space) Eternatus thrives on its exceptional bulk, (AC) great typing, (AC) and consistent damage output, allowing it to adapt to many team compositions. A Timid nature mainly helps Eternatus to keep its Speed advantage against most foes except Koraidon and Deoxys-A, while Modest secures critical KOes such as Fire Blast OHKOing Zacian-C and Dynamax Cannon having a 70% chance to 2HKO maximum HP Kyogre. Sludge Bomb not only threatens lethal damage to Arceus-Fairy, but it also pressures passive checks like Ho-Oh and Blissey by threatening poison, which drains their recovery PP and enables Eternatus to win prolonged encounters. Tera Dragon amplifies Dynamax Cannon, enabling feats like 2HKOing physically defensive Ho-Oh and 3HKOing Ting-Lu. It is best suited for wallbreaking, as it offers minimal defensive utility aside from removing its Psychic/ and Ground weaknesses. Tera Fire, on the other hand, grants STAB on Fire Blast and eliminates its Dragon and Psychic weaknesses, which is crucial against Koraidon, Mewtwo, and opposing Eternatus. It also lets Eternatus resist Steel and Fairy-type attacks, easing pressure against Zacian-C and Necrozma-DM.
Eternatus's versatility lets it thrive on diverse array of team structures. On hyper offense, it serves as a durable pivot that pressures teams early with Life Orb-boosted attacks and Recover, which stalls out their attacking PP and opens them up to other special attacking teammates. On balance or bulky teams, it acts as a late-game sweeper, supported by entry hazards and status to wear down foes. Its ability to absorb Toxic Spikes is invaluable for teammates like the Arceus formes and Koraidon. Notably, Koraidon's sun support enhances Fire Blast's potency, while Eternatus's resistances to Fire and Water aid Zacian-C and Necrozma-DM in handling Ho-Oh and pivoting into Kyogre, though caution is advised against Kyogre, as it 2HKOes Eternatus with Choice Scarf Water Spout or negates its Speed advantage through Thunder Wave. Special attackers like Arceus with Judgment and Mewtwo appreciate Eternatus overwhelming shared checks such as Blissey, Ho-Oh, and Ting-Lu. Eternatus's combination of raw power, status-spreading utility, and unmatched bulk makes it a nightmare for defensive teams, especially with the low PP of recovery moves and absence of cleric support in the tier. Pressure synergizes seamlessly with Recover, enabling it to stall out the moves of foes over time.
[SET CREDITS]
Written by:
[https://www.smogon.com/forums/members/louisix.566610/]
Quality checked by:
[https://www.smogon.com/forums/members/situm.274590/]
[https://www.smogon.com/forums/members/taka.595062/]
Grammar checked by:
[https://www.smogon.com/forums/members/tbolt.555379/]
Life Orb (Eternatus) @ Life Orb
Ability: Pressure
Tera type: Dragon / Fire (Add spaces)
EVs: 4 Def / 252 SpA / 252 Spe
Timid / Modest Nature (Add spaces)
- Dynamax Cannon
- Sludge Bomb
- Fire Blast
- Recover
[SET COMMENTS]
Eternatus has solidified itself as the premier special attacker in the Ubers tier. (Add space) Eternatus thrives on its exceptional bulk, (AC) great typing, (AC) and consistent damage output, allowing it to adapt to many team compositions. A Timid nature mainly helps Eternatus to keep its Speed advantage against most foes except Koraidon and Deoxys-A, while Modest secures critical KOes such as Fire Blast OHKOing Zacian-C and Dynamax Cannon having a 70% chance to 2HKO maximum HP Kyogre. Sludge Bomb not only threatens lethal damage to Arceus-Fairy, but it also pressures passive checks like Ho-Oh and Blissey by threatening poison, which drains their recovery PP and enables Eternatus to win prolonged encounters. Tera Dragon amplifies Dynamax Cannon, enabling feats like 2HKOing physically defensive Ho-Oh and 3HKOing Ting-Lu. It is best suited for wallbreaking, as it offers minimal defensive utility aside from removing its Psychic
Eternatus's versatility lets it thrive on diverse array of team structures. On hyper offense, it serves as a durable pivot that pressures teams early with Life Orb-boosted attacks and Recover, which stalls out their attacking PP and opens them up to other special attacking teammates. On balance or bulky teams, it acts as a late-game sweeper, supported by entry hazards and status to wear down foes. Its ability to absorb Toxic Spikes is invaluable for teammates like the Arceus formes and Koraidon. Notably, Koraidon's sun support enhances Fire Blast's potency, while Eternatus's resistances to Fire and Water aid Zacian-C and Necrozma-DM in handling Ho-Oh and pivoting into Kyogre, though caution is advised against Kyogre, as it 2HKOes Eternatus with Choice Scarf Water Spout or negates its Speed advantage through Thunder Wave. Special attackers like Arceus with Judgment and Mewtwo appreciate Eternatus overwhelming shared checks such as Blissey, Ho-Oh, and Ting-Lu. Eternatus's combination of raw power, status-spreading utility, and unmatched bulk makes it a nightmare for defensive teams, especially with the low PP of recovery moves and absence of cleric support in the tier. Pressure synergizes seamlessly with Recover, enabling it to stall out the moves of foes over time.
[SET CREDITS]
Written by:
[https://www.smogon.com/forums/members/louisix.566610/]
Quality checked by:
[https://www.smogon.com/forums/members/situm.274590/]
[https://www.smogon.com/forums/members/taka.595062/]
Grammar checked by:
[https://www.smogon.com/forums/members/tbolt.555379/]
Last edited: