1v1 Life Orb Salazzle [QC 2/2] [GP 1/1]

[SET]
name: Life Orb
move 1: Fake Out
move 2: Sludge Wave
move 3: Overheat
move 4: Nasty Plot
item: Life Orb
ability: Oblivious
nature: Rash
evs: 20 Def / 252 SpA / 236 Spe

[SET COMMENTS]

Salazzle uses its high Special Attack and great typing to become a prevalent special attacker in the 1v1 metagame. Fake Out is used so Salazzle can break Sturdy on Pokemon such as Crustle, Magnezone, and Avalugg. Sludge Wave is Salazzle's best Poison-type STAB option, hitting Fairy-types such as non-Assault Vest Primarina, Sylveon, and Whimsicott. Overheat allows Salazzle to beat non-Choice Scarf Porygon-Z, Choice Band Galarian Darmanitan, and Rillaboom. Nasty Plot allows Salazzle to break through bulkier threats such as defensive Arcanine, Galarian Corsola, and Mandibuzz. Encore can be used over Nasty Plot to allow Salazzle to beat Slowbro; however, Nasty Plot is almost always the preferred option. Life Orb is used to increase Salazzle's damage output to let it KO Crustle and non-Assault Vest Primarina after Fake Out. The given EV spread allows Salazzle to outspeed base 100 Speed Pokemon such as Choice Specs Celebi. 20 Defense EVs ensure that Salazzle will always survive an Aqua Jet from Adamant non-Choice Band Azumarill, while a Rash nature alongside the remaining EVs allows Salazzle to hit as hard as possible.

Salazzle should always use Fake Out turn one for chip damage or to break Sturdy in the event of Pokemon such as Crustle and Avalugg. The only exception to this is when facing Azumarill, where Salazzle should immediately use Sludge Wave, as it isn't guaranteed to survive an Aqua Jet after Life Orb recoil. Despite Salazzle's ability to stallbreak, it is incapable of defeating bulkier threats including Chansey and Eerie Impulse Rotom-W. Salazzle is also unable to deal with bulkier attackers such as Assault Vest Primarina, Snorlax, Dracozolt, and Dracovish. Salazzle also can't deal with faster Pokemon such as Zeraora and common Choice Scarf Pokemon including Porygon-Z and Galarian Darmanitan. Teammates such as Choice Band Crustle and Zeraora are appreciated, as they help to cover these weaknesses. Assault Vest Primarina makes for an exceptionally good partner, as it handles Dragon-types Salazzle can't break through such as Dragapult, Dracovish, and Kyurem. In return, Salazzle covers Primarina's Grass-type weaknesses such as Rillaboom alongside Choice Band Crustle and Scyther. This team composition also often benefits from a Grass-type as a final choice, often to defeat Zeraora and complete the synergy created between Fire-, Water-, and Grass-type Pokemon.

[CREDITS]
- Written by: [[Mr. Mime Fan, 504090]]
- Quality checked by: [[zioziotrip, 480297], [dogknees, 317056]]
- Grammar checked by: [[deetah, 297659]]
 
Last edited:
add/correct remove comments
name: Life Orb Salazzle
move 1: Fake Out
move 2: Sludge Wave
move 3: Overheat
move 4: Nasty Plot
item: Life Orb
ability: Oblivious
nature: Mild Nature
evs: 20 Atk / 252 Spa / 236 Spe

[SET COMMENTS]
Salazzle uses its high special attack and its great typing to become a prevalent specialcombined with it’s ability to boost it’s special attack to become a strong attacker in the metagame. Oblivious is ran as the ability of choice as it can prevent Taunt from pokemon attempting to shut it down so it can‘t set up.from personal experience oblivious is chosen because corrosion is literally pointless in this case, I'm gonna want the name of a Taunt mon or two where this is relevant for this line to stay but I'd rather this line is cut entirely for the sake of brevity Fake Out is used so Salazzle can effectively beat break Sturdy on pokemon that attempt to OHKO back after sturdy such as Crustle, Choice Band Steelix and Non-Choice Scarf Sawk. Which Salazzle can KO with Fake Out into Overheat. Sludge Wave is Salazzle's best option for Poison STABit’s poison STAB of choice, beating the likes of Whimsicott, certain Sylveon and Non-Assault Vest or Kebia Primarina. It gives it a powerful neutral attack against mons that might resist overheat as well as beating subseeders that attempt to substitute on overheats to drop it’s special attack so they can safely leech seed. Overheat is it’s most powerful move as well as it’s fire STAB. It Overheat allows Salazzle to beat the likes of Non-Choice Scarf Porygon-Z, Rillaboom and Ferrothorn, as fake out into Overheat always K.O’es them. Salazzle’s last move is Nasty Plot, which allows Salazzle to is to increase it’s special attack by two stages so it can break through the likes of Arcanine, Corsola Galar, and Mandibuzz. It is especially effective when nothing can taunt you allowing you a free setup against mons that try to stop salazzle’s usual antics with taunt. 236 speed is used to be faster than base 100’s with max speed and a boosting nature and doesn’t need any more speed for anything., max special attack is used to hit as hard as possible so you can KObreak Porygon-Z, Crustle, Sawk And certain forms of Primarina., 20 attack is the rest and is used to maximize Fake Out into attack damage. Alternatively, you can run the same spread with a rash nature and 20 defense ev’s instead of attack to always live Azumarill’s 252+ Attack aqua jet, however this isn’t recommended as you will just lose to banded or assault vest anyway. I would add a section before the EV explanation about the alternative option of Encore

Offensive Salazzle, while it may hit hard, Salazzle struggles when it comes to against offensive pokemon that can tank its hits and KO back such as Dracozolt and Choice Band Snorlax. It also struggles to beat Choice Scarf pokemon which can outspeed and OHKO it such as Sawk and Dracovish. It is also prone to some stall pokemon like Slowbro and ChanseyCorsola-G. It usually can effectively beat many Fairy type and Sturdy pokemon, some exceptions to this areis Assualt Vest Primarina and Torment Steelix when not running Encore. which can always live Fake Out followed by Sludge Wave and can OHKO in return with Sparkling Aria or Hydro Cannon. Another exception would be Kebia berry Togekiss which can live Salazzle’s attacks and spam Air Slash after Thunder Wave.this set died off after Cinderace's ban Choice Scarf Togekiss also can beat Salazzle, but if it doesn’t get the flinch with air slash it will lose as it gets OHKO’ed by Fake out into Sludge Wave. While it can beat Sturdy pokemon in general, one exception to this archetype would be Torment Steelix. Which can use protect turn1 to keep it’s Sturdy and then OHKO with Earthquake the turn after. An excellent partner to Salazzle is Choice Specs Rotom Wash, as it can check many pokemon that threaten Salazzle, like certain Primarinawould prefer another example, stall Snorlaxnot a fan of this example either, generally it's better if you're not talking about specific sets and instead on whole mons, and Rhyperior. Another partner worth mentioning is Primarina, which can threaten most dragon types and beat the same ground types that a partner to Salazzle should beat. Although they have a few common notable weaknesses such as Dracozolt and Snorlax. Usually Salazzle goes well with a Fire/Water/Grass core which can help it deal with it’s checks. this section is a wee bit awkward, I'll suggest changes depending on how you implement my current suggested changes
[SET]
did a fair bit of cleaning up and I'm gonna want to do a bit more, tag me when implemented
giving 1/2
qcstamp.gif
 
Last edited:
[SET]
name: Life Orb Salazzle
move 1: Fake Out
move 2: Sludge Wave
move 3: Overheat
move 4: Nasty Plot
item: Life Orb
ability: Oblivious
nature: Mild Rash Nature
evs: 20 Atk 20 Def / 252 Spa / 236 Spe

[SET COMMENTS]

Salazzle uses its high special attack and its great typing to become a prevalent special attacker in the metagame. Fake Out is used so Salazzle can break Sturdy on pokemon such as Crustle, Choice Band Steelix and Non-Choice Scarf Sawk. Magnezone, and Avalugg. (Better examples) Sludge Wave is Salazzle's best option for Poison STAB, beating Whimsicott, Sylveon and Non-Assault Vest Primarina. hitting Fairy-types such as non-Assault Vest Primarina, Sylveon, and Whimsicott. (Generally best to order Pokemon as they sit in the VR.) Overheat allows Salazzle to beat Non-Choice Scarf Porygon-Z, Rillaboom, and Ferrothorn Choice Band Galarian Darmanitan, and Rillaboom. Salazzle’s last move is Nasty Plot which allows Salazzle to break through bulkier threats such as defensive Arcanine, Corsola Galar, and Mandibuzz. Another option over Nasty Plot is Encore, Encore let’s you beat certain setup pokemon whom you can’t normally break with Nasty Plot. Encore can be used over Nasty Plot which allows Salazzle to beat Slowbro, however Nasty Plot is almost always the preferred option. Allowing you to beat Slowbro and Corsola-Galar. (Doesn't Nasty Plot already beat Galarian Corsola?) 236 speed is used to be faster than base 100’s. Max special attack is used to hit as hard as possible, 20 attack is used to maximize Fake Out damage. Alternatively, you can run the same spread with a rash nature and 20 defense ev’s instead of attack to always live Azumarill’s 252+ Attack aqua jet, however this isn’t recommended as you will just lose to banded or assault vest anyway. The EV spread allows Salazzle to outspeed base 100s such as Choice Specs Celebi. 20 Def ensures that Salazzle will always live Aqua Jet from Adamant non-Choice Band Azumarill, while a Rash nature alongside the remaining EVs allow Salazzle to hit as hard as possible. (The Azumarill benchmark, albeit not super relevant, is still a benchmark nonetheless and thus is better to invest for rather than dumping into attack which doesn't have any significant purpose from what I can see. Also include discussion of Life Orb before the EV explanation. Run calcs and find out what it's used for.)

Salazzle should always use Fake Out turn one for chip damage or to break Sturdy in the event of Pokemon such as Crustle and Avalugg. The only exception to this is the Azumarill matchup, where Salazzle should immediately use Sludge Wave as Salazzle isn't guaranteed to survive Aqua Jet after Life Orb recoil. Salazzle struggles against offensive pokemon that can tank its hits and KO back such as Dracozolt and Choice Band Snorlax. It also struggles to beat Choice Scarf pokemon which can outspeed and OHKO it such as Sawk and Dracovish.
Despite Salazzle's ability to stallbreak, it is incapable of defeating bulkier threats including Chansey and Eerie Impulse Rotom-W. Salazzle is also unable to deal with bulkier attackers such as Assault Vest Primarina, Snorlax, Dracozolt, and Dracovish. Salazzle also can't deal with faster Pokemon such as Zeraora, and common Choice-scarf Pokemon including Porygon-Z and Galarian Darmanitan. Teammates such as Choice Band Crustle and Zeraora are appreciated as they help to cover these weaknesses. It is also prone to some stall pokemon like Slowbro and Chansey. It usually can effectively beat many Fairy type and Sturdy pokemon, some exceptions to this are Assualt Vest Primarina and Torment Steelix when not running Encore. An excellent partner to Salazzle is Choice Specs Rotom Wash, as it can check many pokemon that threaten Salazzle, such as Primarina and Rhyperior. Another partner worth mentioning is Primarina, which can threaten most dragon types and beat the same ground types that a partner to Salazzle should beat. Although they have a few common notable weaknesses such as Dracozolt and Snorlax. Usually Salazzle goes well with a Fire/Water/Grass core which can help it deal with it’s checks. Assault Vest Primarina makes for an exceptionally good partner, as it handles Dragon-types Salazzle can't break through such as Dragapult, Dracovish, and Kyurem. In return, Salazzle covers Primarina's Grass-type weaknesses such as Rillaboom, alongside Choice Band Crustle and Scyther. This team composition also often benefits from a Grass-type as a final choice, often to defeat Zeraora and complete the synergy created between Fire + Water + Grass-type Pokemon.
tag on discord when implemented
 

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[SET]
name: Life Orb Salazzle
move 1: Fake Out
move 2: Sludge Wave
move 3: Overheat
move 4: Nasty Plot
item: Life Orb
ability: Oblivious
nature: Rash Nature
evs: 20 Def / 252 SpA (Capitalize) / 236 Spe

[SET COMMENTS]

Salazzle uses its high Special Attack (capitalize) and its great typing to become a prevalent special attacker in the metagame. Fake Out is used so Salazzle can break Sturdy on Pokemon (capitalize) such as Crustle, Magnezone, and Avalugg. Sludge Wave is Salazzle's best option for Poison STAB, hitting Fairy-types such as non-Assault Vest Primarina, Sylveon, and Whimsicott. Overheat allows Salazzle to beat Non-Choice Scarf Porygon-Z, Choice Band Galarian Darmanitan, and Rillaboom. Nasty Plot allows Salazzle to break through bulkier threats such as defensive Arcanine, Corsola Galar Galarian Corsola, and Mandibuzz. Encore can be used over Nasty Plot which allows Salazzle to beat Slowbro, however; (ASC) Nasty Plot is almost always the preferred option. Life Orb is used to increase damage output to K.O KO Crustle and non-Assault Vest Primarina after Fake Out. The EV spread allows Salazzle to outspeed base 100s such as Choice Specs Celebi. 20 Defense Evs ensures that Salazzle will always live Aqua Jet from Adamant non-Choice Band Azumarill, while a Rash nature alongside the remaining EVs allow Salazzle to hit as hard as possible.

Salazzle should always use Fake Out turn one for chip damage or to break Sturdy in the event of Pokemon such as Crustle and Avalugg. The only exception to this is the Azumarill matchup, where Salazzle should immediately use Sludge Wave as Salazzle isn't guaranteed to survive Aqua Jet after Life Orb recoil. Despite Salazzle's ability to stallbreak, it is incapable of defeating bulkier threats including Chansey and Eerie Impulse Rotom-W. Salazzle is also unable to deal with bulkier attackers such as Assault Vest Primarina, Snorlax, Dracozolt, and Dracovish. Salazzle also can't deal with faster Pokemon such as Zeraora, and common Choice-scarf Choice Scarf Pokemon including Porygon-Z and Galarian Darmanitan. Teammates such as Choice Band Crustle and Zeraora are appreciated as they help to cover these weaknesses. Assault Vest Primarina makes for an exceptionally good partner, as it handles Dragon-types Salazzle can't break through such as Dragapult, Dracovish, and Kyurem. In return, Salazzle covers Primarina's Grass-type weaknesses such as Rillaboom, alongside Choice Band Crustle and Scyther. This team composition also often benefits from a Grass-type as a final choice, often to defeat Zeraora and complete the synergy created between Fire + Water + Fire-, Water-, and Grass-type Pokemon.

[CREDITS]
- Written by: [[mrmimefan, 504090]]
- Quality checked by: [[zioziotrip, 480297], [dogknees, 317056]]
- Grammar checked by: [[username1, userid1]]
 

deetah

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GP 1/1

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[SET]
name: Life Orb Salazzle (No need for the Pokemon name in the set name)
move 1: Fake Out
move 2: Sludge Wave
move 3: Overheat
move 4: Nasty Plot
item: Life Orb
ability: Oblivious
nature: Rash
evs: 20 Def / 252 Spa SpA / 236 Spe

[SET COMMENTS]

Salazzle uses its high Special Attack and its great typing to become a prevalent special attacker in the 1v1 metagame. Fake Out is used so Salazzle can break Sturdy on Pokemon such as Crustle, Magnezone, and Avalugg. Sludge Wave is Salazzle's best Poison-type STAB option for Poison STAB, hitting Fairy-types such as non-Assault Vest Primarina, Sylveon, and Whimsicott. Overheat allows Salazzle to beat non-Choice Scarf (Lowercase "non") Porygon-Z, Choice Band Galarian Darmanitan, and Rillaboom. Nasty Plot allows Salazzle to break through bulkier threats such as defensive Arcanine, Galarian Corsola, and Mandibuzz. Encore can be used over Nasty Plot which allows to allow Salazzle to beat Slowbro; (SC) however, (AC) Nasty Plot is almost always the preferred option. Life Orb is used to increase Salazzle's damage output to let it KO Crustle and non-Assault Vest Primarina after Fake Out. The given EV spread allows Salazzle to outspeed base 100s 100 Speed Pokemon such as Choice Specs Celebi. 20 Defence Evs ensures Defense EVs ensure that Salazzle will always live survive an Aqua Jet from Adamant non-Choice Band Azumarill, while a Rash nature alongside the remaining EVs allow allows Salazzle to hit as hard as possible.

Salazzle should always use Fake Out turn one for chip damage or to break Sturdy in the event of Pokemon such as Crustle and Avalugg. The only exception to this is the when facing Azumarill matchup, where Salazzle should immediately use Sludge Wave, (AC) as Salazzle it isn't guaranteed to survive an Aqua Jet after Life Orb recoil. Despite Salazzle's ability to stallbreak, it is incapable of defeating bulkier threats including Chansey and Eerie Impulse Rotom-W. Salazzle is also unable to deal with bulkier attackers such as Assault Vest Primarina, Snorlax, Dracozolt, and Dracovish. Salazzle also can't deal with faster Pokemon such as Zeraora, (RC) and common Choice Scarf Pokemon including Porygon-Z and Galarian Darmanitan. Teammates such as Choice Band Crustle and Zeraora are appreciated, (AC) as they help to cover these weaknesses. Assault Vest Primarina makes for an exceptionally good partner, as it handles Dragon-types Salazzle can't break through such as Dragapult, Dracovish, and Kyurem. In return, Salazzle covers Primarina's Grass-type weaknesses such as Rillaboom, (RC) alongside Choice Band Crustle and Scyther. This team composition also often benefits from a Grass-type as a final choice, often to defeat Zeraora and complete the synergy created between Fire, Water, and Grass Fire-, Water-, and Grass-type Pokemon.

[CREDITS]
- Written by: [[mrmimefan, 504090]] [[Mr. Mime fan, 504090]]
- Quality checked by: [[zioziotrip, 480297], [dogknees, 317056]]
- Grammar checked by: [[username1, userid1]]
 

deetah

Delicate as silk
is a Site Content Manageris a Top Social Media Contributoris an Artistis a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributor
GP & SocMed Lead
Just a few things you missed from my check:

evs: 20 Def / 252 SpA / 236 Spe
In the set, it needs to be SpA, not Spa.

The given EV spread allows Salazzle to outspeed base 100 Speed Pokemon such as Choice Specs Celebi. 20 Defense Evs EVs ensure that Salazzle will always survive an Aqua Jet from Adamant non-Choice Band Azumarill, while a Rash nature alongside the remaining EVs allows Salazzle to hit as hard as possible.
EVs, not Evs.

Other than that, looks good!
 

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