Team Keriel
Oran Berry
Barometer
Shell Bell

Grief of the Past (Mismagius)
Level 1 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Ghost
Abilities: Levitate
HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 8
Sp.Def: 8
Speed: 105
Size: 2
Weight: 1
Movepool
Level 0:
Aerial Ace
Astonish
Attract
Confide
Dark Pulse
Dazzling Gleam
Defense Curl
Double Team
Energy Ball
Facade
Flash
Growl
Hyper Voice
Hypnosis
Protect
Psychic
Round
Shadow Ball
Thunder Wave
Thunderbolt
Toxic
Level 1:
Calm Mind
Confuse Ray
Confusion
Curse
Echoed Voice
Heal Bell
Magic Coat
Magical Leaf
Night Shade
Ominous Wind
Psybeam
Psywave
Rain Dance
Shadow Sneak
Shock Wave
Snore
Snowscape
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick
Will-O-Wisp

Silence of Winter (Ninetales-Alola)
Level 1 EXP: 00 / 10
Docile nature ( +None, -None )
Typing: Ice/Fairy
Abilities: Snow Cloak Hidden Ability:Snow Warning
HP: 85
Attack: 5
Defen.: 6
Sp.Atk: 6
Sp.Def: 7
Speed: 109
Size: 3
Weight: 2
Movepool
Level 0:
Attract
Avalanche
Confide
Dark Pulse
Dazzling Gleam
Double Team
Facade
Feint Attack
Howl
Hypnosis
Ice Beam
Protect
Round
Tackle
Tail Whip
Toxic
Zen Headbutt
Level 1:
Aurora Beam
Baby-Doll Eyes
Calm Mind
Confuse Ray
Extrasensory
Hail
Heal Bell
Ice Shard
Mist
Powder Snow
Rain Dance
Roar
Role Play
Safeguard
Snore
Swagger
Swift
Weather Ball

Ember of Knowledge (Delphox)
Level 1 EXP: 00 / 10
Bashful nature ( +None, -None )
Typing: Fire/Psychic
Abilities: Blaze Hidden Ability:Magician
HP: 90
Attack: 5
Defen.: 5
Sp.Atk: 8
Sp.Def: 7
Speed: 104
Size: 3
Weight: 3
Movepool
Level 0:
Attract
Confide
Dazzling Gleam
Double Team
Facade
Fire Punch
Flamethrower
Focus Blast
Howl
Hyper Voice
Hypnosis
Mud-Slap
Protect
Psychic
Round
Shadow Ball
Signal Beam
Tail Whip
Thunder Punch
Toxic
Zen Headbutt
Level 1:
Calm Mind
Confuse Ray
Cut
Echoed Voice
Ember
Incinerate
Magic Coat
Night Shade
Power-Up Punch
Psybeam
Rain Dance
Recycle
Role Play
Safeguard
Scratch
Shock Wave
Snore
Sunny Day
Swagger
Swift
Switcheroo
Trick
Will-O-Wisp
Work Up
Level 3:
Mystical Fire (sig)
Team pratik2007

Z (Zangoose Male)
Level 1 | EXP 00 / 10
Bashful Nature (+N/A , -N/A)
Typings :
Abilities:
Immunity: The Pokemon's immune system quickly processes and neutralizes poisons in the body. The user can't take damage from Poison status.
Toxic Boost (HA): The Pokemon's body can process substances for energy that would be poisonous to others. When the user attacks, if they are Poisoned: Give that attack a power bonus of five (5). [LOCKED]
Stats :
HP : 85
Attack : 8
Defense : 5
Sp Atk : 5
Sp Def : 5
Speed : 90
Size Class : 3
Weight Class : 3
Movepool:
Level 0 :
Aerial Ace
Attract
Aura Sphere
Brick Break
Confide
Counter
Defense Curl
Double Team
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Leer
Mud-Slap
Night Slash
Poison Jab
Protect
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Strength
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
X-Scissor
Zen Headbutt
Level 1 :
Curse
Detect
Double Hit
Double Kick
False Swipe
Hone Claws
Incinerate
Mega Punch
Metal Claw
Power-Up Punch
Quick Attack
Quick Guard
Rain Dance
Refresh
Roar
Rock Climb
Rock Smash
Scratch
Seed Bomb
Seismic Toss
Shock Wave
Snore
Sunny Day
Swagger
Swift
Switcheroo
Taunt
Water Pulse
Work Up

Sam (Probopass)
Level 1 | EXP: 00 / 10
Serious nature ( +None, -None )
Typing:
Abilities:
Sturdy: The Pokemon's body is very solidly constructed, giving it high durability. When the user is attacked: Give that attack a power penalty of one (1). The effects of other Pokemon can't inflict Fainting on the user.
Magnet Pull: The Pokemon's powerful magnetic field allows them a degree of control over Steel-types. The user gains the commands "Magnetic Attraction" and "Magnetic Repulsion". Opposing Steel-type Pokemon can't be declared for manual switching during Switching Phases.
Command: Magnetic Attraction
● --- BAP, 5 En, typeless, --- Acc, Status, CT: None.
● Discards the target's Magnetic Repulsion status, then Inflicts a unique status on the target for their next three (3) turns with the following effect:
- Actions that make contact attempted by the subject will automatically miss targets that don't have Magnet Pull.
Command: Magnetic Repulsion
● --- BAP, 5 En, typeless, --- Acc, Status, CT: None.
● Discards the target's Magnetic Attraction status, then Inflicts a unique status on the target for their next three (3) turns with the following effect:
- Actions that make contact attempted by the subject will automatically miss targets that have Magnet Pull.
Sand Force (HA): The Pokemon can harness the inherent power of a sandstorm to boost their own terrestrial attacks. The user can't take damage from Sandstorm Weather. When the user attacks with a Rock-, Ground-, or Steel-type attack, if the Weather is Sandstorm: Give that attack a power bonus of two (2). [LOCKED]
Stats :
HP : 85
Attack : 4
Defense : 10
Sp.Atk : 6
Sp.Def : 11
Speed : 40
Size : 2
Weight : 7
Movepool
Level 0:
Ancient Power
Attract
Confide
Dazzling Gleam
Defense Curl
Double Team
Earth Power
Earthquake
Facade
Fire Punch
Flash Cannon
Harden
Ice Punch
Iron Head
Mud-Slap
Protect
Rock Slide
Round
Strength
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Level 1:
Discharge
Magic Coat
Magnet Bomb
Magnetic Flux
Rock Smash
Rock Throw
Sandstorm
Shock Wave
Snore
Spark
Sunny Day
Swagger
Taunt
Wide Guard
Robin (Sneasler -M)
Level 1 | EXP 00 / 10
Serious Nature (+N/A , -N/A)
Typing:
Abilities:
Pressure: The Pokemon's mere presence inspires a sense of dread in anyone opposing them.While an opponent is performing an action that targets the user: Raise that action's Energy Cost by two (2).While the user is being attacked, by an attacker with less remaing Energy than the user: Give that attack a power penalty of one (1).
Unburden: The Pokemon uses any item they're given as a training weight, and becomes more agile once it's removed.Once per battle, when the user consumes or drops a held item, or when their held item is transfered to another Pokemon: Grant the user a unique condition until they leave play, with the following effect: The subject's Speed is doubled (x2).
Poison Touch (HA): The Pokemon can secret a toxic ooze from their skin that lingers after their attacks.While toggled On: When the user hits a defender with a contact attack, 30% of the time: Inflict Poison on that defender with one (1) counter.While toggled Off: When the user hits a Poisoned defender with a contact attack for the first time each round (per unique defender): Place a Poison counter on that defender. [LOCKED]
Stats :
HP : 90
Attack : 9
Defense : 5
Sp Atk : 3
Sp Def : 6
Speed : 120
Size : 3
Weight : 3
Movepool:
Level 0:
Aerial Ace
Brick Break
Counter
Facade
Fire Punch
Focus Blast
Leer
Night Slash
Poison Jab
Protect
Rock Slide
Shadow Ball
Shadow Claw
Slash
X-Scissor
Level 1:
Bulk Up
Calm Mind
Double Hit
Fake Out
False Swipe
Hone Claws
Metal Claw
Poison Tail
Quick Attack
Quick Guard
Rain Dance
Rock Smash
Scratch
Sludge Bomb
Sunny Day
Swift
Switcheroo
Taunt
Expert Belt
Power Bracer
Enigma Stone




Grief of the Past (Mismagius)
Level 1 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Ghost
Abilities: Levitate
HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 8
Sp.Def: 8
Speed: 105
Size: 2
Weight: 1
Movepool
Level 0:
Aerial Ace
Astonish
Attract
Confide
Dark Pulse
Dazzling Gleam
Defense Curl
Double Team
Energy Ball
Facade
Flash
Growl
Hyper Voice
Hypnosis
Protect
Psychic
Round
Shadow Ball
Thunder Wave
Thunderbolt
Toxic
Level 1:
Calm Mind
Confuse Ray
Confusion
Curse
Echoed Voice
Heal Bell
Magic Coat
Magical Leaf
Night Shade
Ominous Wind
Psybeam
Psywave
Rain Dance
Shadow Sneak
Shock Wave
Snore
Snowscape
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick
Will-O-Wisp

Silence of Winter (Ninetales-Alola)
Level 1 EXP: 00 / 10
Docile nature ( +None, -None )
Typing: Ice/Fairy
Abilities: Snow Cloak Hidden Ability:
HP: 85
Attack: 5
Defen.: 6
Sp.Atk: 6
Sp.Def: 7
Speed: 109
Size: 3
Weight: 2
Movepool
Level 0:
Attract
Avalanche
Confide
Dark Pulse
Dazzling Gleam
Double Team
Facade
Feint Attack
Howl
Hypnosis
Ice Beam
Protect
Round
Tackle
Tail Whip
Toxic
Zen Headbutt
Level 1:
Aurora Beam
Baby-Doll Eyes
Calm Mind
Confuse Ray
Extrasensory
Hail
Heal Bell
Ice Shard
Mist
Powder Snow
Rain Dance
Roar
Role Play
Safeguard
Snore
Swagger
Swift
Weather Ball

Ember of Knowledge (Delphox)
Level 1 EXP: 00 / 10
Bashful nature ( +None, -None )
Typing: Fire/Psychic
Abilities: Blaze Hidden Ability:
HP: 90
Attack: 5
Defen.: 5
Sp.Atk: 8
Sp.Def: 7
Speed: 104
Size: 3
Weight: 3
Movepool
Level 0:
Attract
Confide
Dazzling Gleam
Double Team
Facade
Fire Punch
Flamethrower
Focus Blast
Howl
Hyper Voice
Hypnosis
Mud-Slap
Protect
Psychic
Round
Shadow Ball
Signal Beam
Tail Whip
Thunder Punch
Toxic
Zen Headbutt
Level 1:
Calm Mind
Confuse Ray
Cut
Echoed Voice
Ember
Incinerate
Magic Coat
Night Shade
Power-Up Punch
Psybeam
Rain Dance
Recycle
Role Play
Safeguard
Scratch
Shock Wave
Snore
Sunny Day
Swagger
Swift
Switcheroo
Trick
Will-O-Wisp
Work Up
Level 3:
Mystical Fire (sig)
Team pratik2007

Placeholder
Level 1 | EXP 00 / 10
Bashful Nature (+N/A , -N/A)
Typings :

Abilities:
Immunity: The Pokemon's immune system quickly processes and neutralizes poisons in the body. The user can't take damage from Poison status.
Toxic Boost (HA): The Pokemon's body can process substances for energy that would be poisonous to others. When the user attacks, if they are Poisoned: Give that attack a power bonus of five (5). [LOCKED]
Stats :
HP : 85
Attack : 8
Defense : 5
Sp Atk : 5
Sp Def : 5
Speed : 90
Size Class : 3
Weight Class : 3
Movepool:
Level 0 :
Aerial Ace
Attract
Aura Sphere
Brick Break
Confide
Counter
Defense Curl
Double Team
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Leer
Mud-Slap
Night Slash
Poison Jab
Protect
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Strength
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
X-Scissor
Zen Headbutt
Level 1 :
Curse
Detect
Double Hit
Double Kick
False Swipe
Hone Claws
Incinerate
Mega Punch
Metal Claw
Power-Up Punch
Quick Attack
Quick Guard
Rain Dance
Refresh
Roar
Rock Climb
Rock Smash
Scratch
Seed Bomb
Seismic Toss
Shock Wave
Snore
Sunny Day
Swagger
Swift
Switcheroo
Taunt
Water Pulse
Work Up

Placeholder
Level 1 | EXP: 00 / 10
Serious nature ( +None, -None )
Typing:


Abilities:
Sturdy: The Pokemon's body is very solidly constructed, giving it high durability. When the user is attacked: Give that attack a power penalty of one (1). The effects of other Pokemon can't inflict Fainting on the user.
Magnet Pull: The Pokemon's powerful magnetic field allows them a degree of control over Steel-types. The user gains the commands "Magnetic Attraction" and "Magnetic Repulsion". Opposing Steel-type Pokemon can't be declared for manual switching during Switching Phases.
Command: Magnetic Attraction
● --- BAP, 5 En, typeless, --- Acc, Status, CT: None.
● Discards the target's Magnetic Repulsion status, then Inflicts a unique status on the target for their next three (3) turns with the following effect:
- Actions that make contact attempted by the subject will automatically miss targets that don't have Magnet Pull.
Command: Magnetic Repulsion
● --- BAP, 5 En, typeless, --- Acc, Status, CT: None.
● Discards the target's Magnetic Attraction status, then Inflicts a unique status on the target for their next three (3) turns with the following effect:
- Actions that make contact attempted by the subject will automatically miss targets that have Magnet Pull.
Sand Force (HA): The Pokemon can harness the inherent power of a sandstorm to boost their own terrestrial attacks. The user can't take damage from Sandstorm Weather. When the user attacks with a Rock-, Ground-, or Steel-type attack, if the Weather is Sandstorm: Give that attack a power bonus of two (2). [LOCKED]
Stats :
HP : 85
Attack : 4
Defense : 10
Sp.Atk : 6
Sp.Def : 11
Speed : 40
Size : 2
Weight : 7
Movepool
Level 0:
Ancient Power
Attract
Confide
Dazzling Gleam
Defense Curl
Double Team
Earth Power
Earthquake
Facade
Fire Punch
Flash Cannon
Harden
Ice Punch
Iron Head
Mud-Slap
Protect
Rock Slide
Round
Strength
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Level 1:
Discharge
Magic Coat
Magnet Bomb
Magnetic Flux
Rock Smash
Rock Throw
Sandstorm
Shock Wave
Snore
Spark
Sunny Day
Swagger
Taunt
Wide Guard

How they Met :
Pratik was on his adventures to find strong pokemons. Having some psuedo legendaries, one of them being a ground type, he though it would be a nice idea to hunt down some Electric legendaries. And what better than Zeraora right? So according to some sources, Zeraora was spotted in the Savannah mountains somewhere in Paldea. Now since those mountains are really steep, people were given, rather they could rent Sneasler to help them climb the mountains. Thats how Pratik came across Robin. Now during their trip, which unfortunately failed, they both bonded together and Robin decided to tag along on Pratik's journey. It took quite a bit of persuasion and pokedollars to convince the owner but it all worked out well.
Pratik was on his adventures to find strong pokemons. Having some psuedo legendaries, one of them being a ground type, he though it would be a nice idea to hunt down some Electric legendaries. And what better than Zeraora right? So according to some sources, Zeraora was spotted in the Savannah mountains somewhere in Paldea. Now since those mountains are really steep, people were given, rather they could rent Sneasler to help them climb the mountains. Thats how Pratik came across Robin. Now during their trip, which unfortunately failed, they both bonded together and Robin decided to tag along on Pratik's journey. It took quite a bit of persuasion and pokedollars to convince the owner but it all worked out well.
Level 1 | EXP 00 / 10
Serious Nature (+N/A , -N/A)
Typing:


Abilities:
Pressure: The Pokemon's mere presence inspires a sense of dread in anyone opposing them.While an opponent is performing an action that targets the user: Raise that action's Energy Cost by two (2).While the user is being attacked, by an attacker with less remaing Energy than the user: Give that attack a power penalty of one (1).
Unburden: The Pokemon uses any item they're given as a training weight, and becomes more agile once it's removed.Once per battle, when the user consumes or drops a held item, or when their held item is transfered to another Pokemon: Grant the user a unique condition until they leave play, with the following effect: The subject's Speed is doubled (x2).
Poison Touch (HA): The Pokemon can secret a toxic ooze from their skin that lingers after their attacks.While toggled On: When the user hits a defender with a contact attack, 30% of the time: Inflict Poison on that defender with one (1) counter.While toggled Off: When the user hits a Poisoned defender with a contact attack for the first time each round (per unique defender): Place a Poison counter on that defender. [LOCKED]
Stats :
HP : 90
Attack : 9
Defense : 5
Sp Atk : 3
Sp Def : 6
Speed : 120
Size : 3
Weight : 3
Movepool:
Level 0:
Aerial Ace
Brick Break
Counter
Facade
Fire Punch
Focus Blast
Leer
Night Slash
Poison Jab
Protect
Rock Slide
Shadow Ball
Shadow Claw
Slash
X-Scissor
Level 1:
Bulk Up
Calm Mind
Double Hit
Fake Out
False Swipe
Hone Claws
Metal Claw
Poison Tail
Quick Attack
Quick Guard
Rain Dance
Rock Smash
Scratch
Sludge Bomb
Sunny Day
Swift
Switcheroo
Taunt



havent flipped a bronzor in a while
heads: keriel, tails: pratik
pratik2007 sends out and equips first
Keriel sends, equips, and orders
pratik2007 orders
i ref
heads: keriel, tails: pratik
pratik2007 sends out and equips first
Keriel sends, equips, and orders
pratik2007 orders
i ref
Last edited: