XY OU Lilligon-Z RMT

Hello, this is my first RMT, so please tell me if I'm doing anything wrong.
Anyways, I had been battling on Randbats for many weeks before I got bored and decided to return to OU battling. But first, I needed a team. I decided to use some of the many Pokemon I had found great in Randbats and see if things turned out well.
Surprisingly, they did, and I have been challenging the OU metagame for quite some time now with this team. Without further ado, here is my team:
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This team combined some of my favorite from OU with the monsters I found in Randbats. This Team worked extremely well with each other, and I enjoyed success. So here are my members individually:
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Lilligant (F) @ Focus Sash
Ability: Own Tempo
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Sleep Powder
- Quiver Dance
- Petal Dance
- Hidden Power [Rock]
The first thing that attracted me to Lilligant was the fact that it could spam STAB Petal Dance without fear of ending up on the wrong end of confusion hax. Petal dance and HP Rock compliment each other surprisingly well, with the only common counter I see being Heatran. Sleep Powder helps Lilligant set up, and Quiver Dance is awesome, especially if you get multiple boosts. However, Toxic and Paralysis wears Lilligant down extremely fast. The only thing I find irritating about this set is that for HP Rock is that you have to forfeit a Speed IV, but I'm nitpicking when I say that. For the item, Focus Sash guarantees at least one Quiver Dance unless hax is against you, and you get Statused.


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Smeargle @ Focus Sash
Ability: Own Tempo
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
- Spore
- Tail Glow
- Rapid Spin
- Baton Pass
I originally had a Conkeldurr in this spot, but I realized I needed to pass boosts to Porygon-Z more than i needed a physical attacker, so I swapped him for Smeargle here. Spore is standard, seen on almost every Smeargle set. Tail Glow raises your Sp.Attack by 3 stages, which is when Porygon-Z becomes devastating. Rapid Spin was for some additional support to keep my teams Focus Sash's intact, and Baton Pass is self-explanatory. Focus Sash is there in case the opponent has no hazards, so Smeargle gets a free Spore.

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Porygon-Z @ Focus Sash
Ability: Download
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Agility
- Thunderbolt
- Tri Attack
- Ice Beam

I needed a fast sweeper to finish teams after lilligant was done crippling them. Download is there for luck, so Porygon-Z can get a boost to Sp.Atk. Porygon never comes in without a Tail Glow boost from smeargle, but that means risking an OHKO from an attacker, so Focus Sash is there for that. In case Porygon manages to switch in with Sash intact, he can use Agility to boost his speed. After that, its simply choosing the best move for the job. Thunderbolt is good in general and hits water types hard. Tri Attack gets STAB and the hax can be useful. Ice Beam is deadly, though it mostly covers the same things as thunderbolt so it can be switched out for Flamethrower.


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Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Impish Nature
- Leech Seed
- Stealth Rock
- Spikes
- Power Whip/ Gyro Ball
I love entry hazards, and I love Pokemon with loads of resistances, so I love Ferrothorn. I always start the match by sending out Ferro, and using Stealth Rocks on the first turn. Assuming I survive, I use Leech Seed the second turn, and then set up three layers of spikes. If I'm still standing, I spam Power Whip and Leech Seed(if the opponent switches out), and just perfect the art of being an overall ass. Rocky Helmet+ Iron barbs is hilarious, especially since the opponent will be hitting Ferrothorn with Fighting type moves, which are mostly physical. In fact, if a Talonflame uses Flare Blitz on Ferrothorn, Despite being knocked out, the Talonflame will be brought into KO range. For these reasons, Ferrothorn is awesome.

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Exeggutor @ Lum Berry
Ability: Harvest
EVs: 252 HP/252 SpA/4 Def
Quiet Nature
IVs: 0 Spe
- Rest
- Giga Drain
- Psyshock
- Trick Room
I can see some people getting very confused at my serious consideration of Exeggutor on an OU team. However, I can justify this by saying Exeggutor has turned many games which i was sure i would lose into wins. This set, infact, makes for an awesome offensive tank. While many people use Sitrus Berry on Exeggutor, Lum Rest is my personal favourite strategy on this eggplant...thing. Rest is there for obvious reasons. Giga Drain is good STAB and my only source of healing if i get unlucky with Harvest. Psyshock is currently this teams best way of dealing with Special Walls like Blissey and Chansey. Trick Room is awesome in general and is OP on this Pokemon.

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Alakazam @ Focus Sash
Ability: Magic Guard
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Hidden Power [Ice]
- Focus Blast
- Shadow Ball
- Psychic
Before people start telling me to make this a MegaZam, let me say that I personally think that while Mega-Evolutions are good, MegaZam is just not worth losing Magic Guard for. I think MegaZam is a missed opportunity and Regular Alakazam is a thousand times better. Now that I'm done ranting, let me begin my analysis of the final Pokemon on this team. HP Ice hits Dragons and Gliscor or Landorous hard. Focus Blast, while having shaky accuracy at the best, hits things like Heatran that otherwise wall this set to high heavens. Shadow Ball helps hit ghosts and is my favorite move for cleaning up after threats. Psychic gets STAB and is awesome in general.
 
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The team's pretty unique to say the least, but there are some notable flaws especially the HUGE weakness to Fire. With that, I would suggest replacing Exeggutor with Latias. Latias gives you a really good Fire resist and better hazard control in Defog which you could use to preserve Sashes.
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Latias @ Life Orb
Ability: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Draco Meteor
- Defog
- Psyshock
- Recover / Roost
I would also suggest trying out Double Dance PZ. Double Dance PZ not only sweeps but also wallbreaks pretty well. Running Adaptability instead of Download also makes sure that you won't be relying on a roll to get a SpA boost.
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Porygon-Z @ Focus Sash / Lum Berry / Life Orb
Ability: Adaptability
EVs: 80 HP / 252 SAtk / 176 Spd
Modest Nature
- Tri Attack
- Dark Pulse
- Nasty Plot
- Agility
Minor changes:
* Run 252 HP / 88 Def / 168 SDef on Ferrothorn to give you better bulk from both sides as Ferro will be switching in on a lot of attacks
* Replace Smeargle's Rapid Spin with Magic Coat. Magic Coat allows you to bounce back stuff like Stealth Rocks, Spikes and most importantly Taunt which shuts down Smeargle completely.
* Try out HP Ground on Zam to 2HKO Heatran with SR

The team still needs some work tbh. Stuff like Heatran and Chansey can slow you down as the team mostly attacks from the special side. Anyways, this concludes my rate. I hope it helps and good luck with your team!!
 
Thank you for the feedback. I will replace Ferro's EV spread, but for the other changes I am dubious. The reason I made this team was so could use some of my favourites from Randbats in OU. I also feel that using Legends cheapens the team, so I wont be using Latios. As for Double Dance Z, I used it previously, and found that I often had to choose between Nasty Plot and Agility, which made me lose quite a few matches. Also, I dont like using a move on any pokemon Specifically to hit another threat, so HP Ground is also not that great. Regardless, I appreciate the fact that you took the time to help me.
 
Thank you for the feedback. I will replace Ferro's EV spread, but for the other changes I am dubious. The reason I made this team was so could use some of my favourites from Randbats in OU. I also feel that using Legends cheapens the team, so I wont be using Latios. As for Double Dance Z, I used it previously, and found that I often had to choose between Nasty Plot and Agility, which made me lose quite a few matches. Also, I dont like using a move on any pokemon Specifically to hit another threat, so HP Ground is also not that great. Regardless, I appreciate the fact that you took the time to help me.
Lmao I know the feeling about using legends especially in Wifi battles so I'd understand where you're coming from. Good luck with the team!
 
Hey. The team is cool, but hazards and Heatran destroy this team. Stealth Rock/Spikes break the sashes on 3 of your pokemon, and you have no way of removing them. Also, any fire type (Zard X, Zard Y, Heatran, and Victini to name a few) can easily 2HKO the entire team, and possibly OHKO. I would reccommend adding Blastoise over Alakazam.

Blastoise @ Blastoisite
Ability: Rain Dish
EVs: 252 HP / 200 SpA / 52 Spe
Modest Nature
- Scald
- Dark Pulse
- Rapid Spin
- Ice Beam/Aura Sphere

This set is one of the premier spinners and pretty much beats all spin blockers and provides massive spin support for all the sashes you have. It also beats 3 out of the 4 fire types I've listed (CB Bolt Strike Victini is a bitch)

Good luck :)
 
I have smeargle with rapid spin for hazards. Also, none of the above fire types have ever given me that much trouble. That being said, your proposal of Blastoise is solid. I am loath to toss out Alakazam. Is there any way to add a poll to this thread so i know what other users think?
 
Hey nice team! I'm not going to restate the suggestions above, but I do have one of my own. You can replace Pory-Z for Pory-2 with evolite. Idk just something I thought of :3
 
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