Double-posting but not really, it's been 12 hours, but I wanted to showcase a few attackers I've been loving on ladder.

Ogerpon-Cornerstone (F) @ Cornerstone Mask
Ability: Sturdy
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Focus Energy
- Ivy Cudgel
- Superpower / Horn Leech
- Knock Off / Horn Leech
Focus Energy + Ivy Cudgel as mentioned by someone else is a 100% crit rate. This is really useful for bypassing screens and Zamazenta ID boosts to just deal heavy damage with no way to stop it. I choose Cornerstone specifically because Ivy Cudgel hits Dragapult for neutral damage while still OHKOing Iron Moth. Superpower hits steel types like Kingambit and Treads, while Knock Off hits Gholdengo and general item removal, but can run Horn Leech for 2nd STAB over one of the 2 coverage moves.

Conkeldurr @ Flame Orb
Ability: Guts
Tera Type: Fighting
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Facade
- Knock Off
- Mach Punch
- Drain Punch
Guts Conk in Trick Room is REALLY strong. The big difference between Conk and stuff like Ursaluna is access to priority Mach Punch. 252+ Guts Mach Punch absolutely tears through Kingambit before it can even think about Iron Head Assurance, and is fantastic for revenge killing. Facade + Knock guarantees that one big hit is going off, as any ghost type just melts in the face of Knock Off. Great TR attacker.

Goodra-Hisui @ Assault Vest
Ability: Sap Sipper
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Knock Off
- Dragon Tail
- Heavy Slam
- Draco Meteor
The most annoying thing I've ever made. When paired with a good wish passer this thing will make your opponent want to pull their hair out. Just click the funny phasing move and dont stop unless a Fairy comes along, then its Heavy Slam time. Great Tusk swapped in? No he didn't get outta here. Zamazenta swapped in? NOPE, Gholdengo take it or leave it. Hazards aren't even required to make this work. Just swap it into a frail special attacker, take 15% from a special attack, and click the funny move, although hazards make this WAY more effective. Draco Meteor is a cool surprise button since you wont need that Special Attack anyways. I've had people just forfeit the moment this thing starts messing with them.

Skeledirge @ Heavy-Duty Boots
Ability: Unaware
Tera Type: Fire
EVs: 252 HP / 80 Def / 176 Spe
Bold Nature
- Flame Charge
- Torch Song
- Shadow Ball
- Slack Off
Fiery Snowball. If they dont have Heatran this thing can easily just swap into a physical setup sweeper, and start snowballing. 176 Speed allows you to outspeed Dragapult at +2, and Kingambit at +0. If this thing gets to +2, its pretty much over, pack it up.

Moltres @ Heavy-Duty Boots
Ability: Flame Body
Tera Type: Fire
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Roost
- U-turn
- Flamethrower
- Scorching Sands
Great physical sponge. come in, take a hit, phish for burn, roost and bye bye. Basically acts as a better Regenerator. I have punished my fair share of physical attackers with Moltres, completely shuts down Weavile, Physical/Mixed Valiant, Tusk, and Rillaboom.