Hey I'm Emidox! Team Preview:






Hey Smogon. I'm Emidox and thanks for currently viewing this thread. I've just recently started Little Cup and found it very fun. Playing little cup seemed weird at first with all the NFE's. I'm glad I started playing Little Cup. Feel free to criticize about the pokemon and sets of the pokemon. I used some standard sets for the team. Thank you for your help!
Team Process
The Team

MissyD (Misdreaveus) @ Eviolite [/SIZE]
Trait: Levitate
Evs: 36 HP / 40 Def / 80 SpA / 80 SpD / 240 Spe
Timid Nature
-Icy Wind
-Shadow Ball
-Destiny Bond
-Will-O-Wisp
Misdreavus was a natural choice. I use it as a Bulky Kamikaze and its natural high speed allows me to burn leads like Aipom, Meowth, and the ever so common Mienfoo, if not scarfed. Icy wind as a coverage move seemed weird, but this allows my Misdreavus lower speed and then OkOh with Shadow Ball against an opposing Misdreavus. Destiny Bond with Will-O-Wisp usually counters Pawnaird even with Swords Dance and takes Pawnaird down with it, thus Bulky Kamikaze.

DerpLifter (Timburr) @ Eviolite
Trait: Guts
Evs 76 HP/196 Atk/236 SDef
Careful Nature
-Drain Punch
-Mach Punch
-Pay Back
-Bulk Up
Quote:
Of all the pokemon in my team, this guy is my favorite he makes status a friend due to guts. I just use bulk up a few times and then mach punch. Drain Punch is for restoring HP after the turns used for bulk up. Payback for coverage against ghost types. With that amazing coverage I can sweep teams with enough bulk ups. Timburr is absolutely amazing with that Attack and the ability Guts makes its power even more feared.

Magic Birdie (Natu) Eviolite
Trait: Magic Bounce
Evs: 196 HP / 76 Def / 200 Spe
Timid Nature
-Feather Dance
-Psychic
-Roost
-Heat Wave
Quote:
I just love Natu and Magic bounce was a godsend to Natu. When Timburr somehow dies, I have no else to absorb status happily and this is where to Natu comes in it reflects all status and hazards which is great. Feather Dance is to lower Physical Attackers. Psychic is for stab to hit hard and roost is for healing which comes in handy for keeping Natu a little longer. Heat wave is just for coverage for steel types like Bronzor, which is very handy.

Fluke (Murkrow) @ Eviolite
Trait: Prankster
Evs: 36 HP/236 Atk/20 Def/20 SDef/188 Spd
Jolly Nature
-Sucker Punch
-Brave Bird
-Substitute
-Roost
Quote:
As always Murkrow was always opped as overpowered. Instead using all the coverage Mixkrow has this set exploits Murkrow with duo stabs and 3 priority moves with a powerful brave bird. Sucker Punch is my favorite in this set and its even more effective behind a substitute.

Guard Dog (Houndour) Choice Scarf
Trait: Flash Fire
Evs: 36 Atk / 200 SpA / 236 Spe
Mild Nature
-Dark Pulse
-Hidden Power (Grass)
-Fire Blast
-Pursut
Houndour is actually the newest member in my team and I'm still testing him out, so far giving it choice scarf lets it outspeed scarfed snover and OhKo it. It's ability Flash Fire is great letting it absorb Flare Blitz from Ponyta and Darumaka which just wrecks my team.

Poke (Ferroseed) Eviolite
Trait: Iron Barbs
Evs: 84 HP/36 Atk/188 Def/ 148 SDef
Impish Nature
-Leech Seed
-Protect
-Thunder Wave
-Gyro Ball
This guy is my wall and can slowly regain HP by leech seed and protect. Most people would put steath rock on ferroseed, but I have natu to do that job to me.
Thank you for your suggestions.