I decided to nickname these Pokemon using puns, so please pardon that...
Aipalm (Aipom) (M) @ Eviolite
Ability: Skill Link
EVs: 76 HP / 196 Atk / 236 Spe
Jolly Nature
- Fury Swipes
- Knock Off
- Brick Break
- Fake Out
I decided to make this set my lead because I wanted a faster leading Pokemon, and I also was unsure of what to choose for the first slot in my team. However, when it mentioned Spritzee as a good partner in the beta Dex (which is what I used to make my OU team and this team), I put Aipom in the first slot, wanting a Spritzee on my team anyways.
Spritz (Spritzee) (M) @ Eviolite
Ability: Aroma Veil
Shiny: Yes
EVs: 212 HP / 196 Def / 12 SpA / 76 SpD / 12 Spe
Bold Nature
- Aromatherapy
- Wish
- Protect
- Moonblast
I went for the support set for Spritzee, because of the fact that I had an attacker, and was about to add two more attackers to the team, Timburr and Vullaby. As with many support sets, it had Wish, and also had Aromatherapy, which was of big use in a tier where status effects could spell your doom. Moonblast was also a good Fairy move if Spritzee got stuck in a bad situation.
Timber (Timburr) (M) @ Eviolite
Ability: Guts
EVs: 76 HP / 196 Atk / 76 Def / 156 SpD
Impish Nature
- Drain Punch
- Knock Off
- Mach Punch
- Bulk Up
Timburr is a big attacker, and also has moves to boost it's attack. Drain Punch keeps it in play for longer, and Knock Off is always a good move against Misdreavus. It also supports the previous two team members, and it's sturdy attacking style makes it one of the girders holding up the team.
Vulbaby (Vullaby) @ Eviolite
Ability: Overcoat
EVs: 116 HP / 236 Def / 76 SpD / 36 Spe
Impish Nature
- Defog
- Roost
- Knock Off
- Brave Bird
Vullaby has a number of good moves that help it stand out on the team: Defog to deal with Archen, Roost to not sacrifice or weaken my Spritzee, Knock Off to weaken everything and seriously cripple any ghost type, and Brave Bird, which is hard for Timburr or Mienfoo to face. It's dark-flying type combo keeps it from having a hard time with Timburr, Mienfoo, or Misdreavus.
Archenoid (Archen) (M) @ Berry Juice
Ability: Defeatist
EVs: 4 HP / 252 Atk / 252 SpD
Careful Nature
- Roost
- U-turn
- Stealth Rock
- Stone Edge
Speaking of Archen, I have one on the team to help Aipom and deal with bird spam teams. With Roost, it can heal itself quick, and U-turn helps Aipom switch in on weakened Pokemon. Stealth Rock, Stone Edge, and rock typing help deal with Fletchling, Vullaby, Doduo, and practically any flying type. It's ability is wretched, but only kicks in at half health, which is why I put Berry Juice on it.
Trubbish @ Berry Juice
Ability: Sticky Hold
EVs: 116 HP / 36 Atk / 100 Def / 20 SpD / 236 Spe
Jolly Nature
- Spikes
- Recycle
- Gunk Shot
- Drain Punch
Trubbish loves to set up status, and that is the main reason It's on the team, because Archen isn't enough on it's own. It can auto full heal at any moment in time, helping it poison and set up spikes, and even if Berry Juice gets knocked off, Drain punch works as a back up to help Trubbish keep going.
Now go to the poll or comment to rate!
Aipalm (Aipom) (M) @ Eviolite
Ability: Skill Link
EVs: 76 HP / 196 Atk / 236 Spe
Jolly Nature
- Fury Swipes
- Knock Off
- Brick Break
- Fake Out
I decided to make this set my lead because I wanted a faster leading Pokemon, and I also was unsure of what to choose for the first slot in my team. However, when it mentioned Spritzee as a good partner in the beta Dex (which is what I used to make my OU team and this team), I put Aipom in the first slot, wanting a Spritzee on my team anyways.
Spritz (Spritzee) (M) @ Eviolite
Ability: Aroma Veil
Shiny: Yes
EVs: 212 HP / 196 Def / 12 SpA / 76 SpD / 12 Spe
Bold Nature
- Aromatherapy
- Wish
- Protect
- Moonblast
I went for the support set for Spritzee, because of the fact that I had an attacker, and was about to add two more attackers to the team, Timburr and Vullaby. As with many support sets, it had Wish, and also had Aromatherapy, which was of big use in a tier where status effects could spell your doom. Moonblast was also a good Fairy move if Spritzee got stuck in a bad situation.
Timber (Timburr) (M) @ Eviolite
Ability: Guts
EVs: 76 HP / 196 Atk / 76 Def / 156 SpD
Impish Nature
- Drain Punch
- Knock Off
- Mach Punch
- Bulk Up
Timburr is a big attacker, and also has moves to boost it's attack. Drain Punch keeps it in play for longer, and Knock Off is always a good move against Misdreavus. It also supports the previous two team members, and it's sturdy attacking style makes it one of the girders holding up the team.
Vulbaby (Vullaby) @ Eviolite
Ability: Overcoat
EVs: 116 HP / 236 Def / 76 SpD / 36 Spe
Impish Nature
- Defog
- Roost
- Knock Off
- Brave Bird
Vullaby has a number of good moves that help it stand out on the team: Defog to deal with Archen, Roost to not sacrifice or weaken my Spritzee, Knock Off to weaken everything and seriously cripple any ghost type, and Brave Bird, which is hard for Timburr or Mienfoo to face. It's dark-flying type combo keeps it from having a hard time with Timburr, Mienfoo, or Misdreavus.
Archenoid (Archen) (M) @ Berry Juice
Ability: Defeatist
EVs: 4 HP / 252 Atk / 252 SpD
Careful Nature
- Roost
- U-turn
- Stealth Rock
- Stone Edge
Speaking of Archen, I have one on the team to help Aipom and deal with bird spam teams. With Roost, it can heal itself quick, and U-turn helps Aipom switch in on weakened Pokemon. Stealth Rock, Stone Edge, and rock typing help deal with Fletchling, Vullaby, Doduo, and practically any flying type. It's ability is wretched, but only kicks in at half health, which is why I put Berry Juice on it.
Trubbish @ Berry Juice
Ability: Sticky Hold
EVs: 116 HP / 36 Atk / 100 Def / 20 SpD / 236 Spe
Jolly Nature
- Spikes
- Recycle
- Gunk Shot
- Drain Punch
Trubbish loves to set up status, and that is the main reason It's on the team, because Archen isn't enough on it's own. It can auto full heal at any moment in time, helping it poison and set up spikes, and even if Berry Juice gets knocked off, Drain punch works as a back up to help Trubbish keep going.
Now go to the poll or comment to rate!