Moderated Discussion, keep to the topic at hand.
What started as a rant about Rivalry evolves into a proposal to lock abilities evolves into an argument over whether we should go ahead with said proposal or not. Whether we should implement this proposal:
Or go for an alternative or not at all is up for debate.I think that's a pretty good idea. It fits with how in-game, if you don't like an ability, you can choose a different one. Some suggestions I have for codifications:
As far as I can tell, this covers all of the bases. Locking an ability is not particularly easy, but isn't difficult, Slakoth/Slaking/Regigigas/Archen/Archeops can't lock their Traits (but Durant can), and nobody can do something silly like bringing a Rivalry-locked Nidoking, seeing the opposing team has only males, and unlocking it.
- It costs 5 MC to lock an ability. An ability can be unlocked for free if and only if the Pokemon has a full AC.
- If a Pokemon has only one unlocked ability, it cannot be locked.
- An ability cannot be unlocked mid-battle (not sure if this needs to be specified)
Thoughts?
So yeah:
- Should we implement a mechanism to lock abilities or an alternative or not and why?
- If yes, what should that mechanism be or what alternative we should look at?




