Looking for help and a Replacement

Here's my team:

AZELF @ focus sash
252spatk / 252speed / 6hp
hasty
Psychic
Flamethrower
Grass Knot
Explosion

Used to use Gengar but I got tired of Hypnosis missing. Psychic for STAB, Flamethrower for Bronzong and Weavile leads, Grass knot for those water/ground types since I have nothing else w/ a grass move and Explosion for Blissey slaying. Between psychic, grass knot and flamethrower, I'm rarely walled.

UMBREON @ leftovers
252hp / 176spdef / 82def
sassy
payback
curse
moonlight
baton pass

The curses are used for BP'ing or for using them himself w/ payback. He becomes a mix'd wall after 2 curses. It's only sweeping potential is late-game. I prefer instant healing than using wish, even if it kinda screws me up in SS parties.

BRONZONG @ leftovers
252atk / 176hp / 80spdef
brave
heatproof
gyro ball
earthquake
payback
explosion

Sweeper Bronzong. Looking for suggestions as to make him more effective. Please don't slap on a standard tank set on him b/c that's not what he's for. This the primary thing Umbreon BPes to. Gyro ball for STAB, Earthquake + heatproof kills any fire types that try to take him down and payback is just coverage. Since he's a sweeper that goes second and I know I'll only last one more hit, that's what explosion is for.

WEEZING @ black sludge
252hp / 212def / 46spatk
bold
flamethrower
thunderbolt
will-o-wisp
pain split

This is what I wan to replace. I don't have anything to switch in on an Infernape or any fire move. My party's become too tanky. Mostly all this guy's done is wall those stupid brelooms and scare off bug types. Really need suggestions for this one because I have no idea what to fill this slot with.

DUSKNOIR @ leftovers
252hp / 212spdef / 46atk
careful
shadow sneak
brick break
will-o-wisp
pain split

I was going to use Weezing, but this Noir does so much moir (terrible). With intimidate, curses and Wow'ing, I don't really need a full-blown phys tank. SS and BB are so that it can't be walled by anything and pain split for recovery.

PORYGON-Z @ life orb
252spatk / 252speed / 6hp
timid
adaptability
tri-attack
thunderbolt
dark pulse
nasty plot

This is for late-game sweeping. If I've taken out blissey by then, there isn't much to stop this guy. If he gets out-speed, he's probably going down, but he can take at least one hit for neutral damage.
 

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