Looking to improve my team.

My goal was to make a bulky offense team with Glimmora for hazards. It's worked ok for me so far and no doubt a lot of the issues I run into can be blamed on my inexperience, but I'd like advice on how the team could be improved. All of these Pokémon use the standard sets from showdown. Are there any pokemon that should be swapped out? Should I make changes to the movesets?

Glimmora is a suicide lead that sets up rocks and usually gets to poison something., Sometimes getting T-spikes, and/or decent damage or a KO on an oppent is a nice bonus.
Role Compression (Glimmora) @ Focus Sash
Ability: Toxic Debris
Tera Type: Ghost
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Stealth Rock
- Mortal Spin
- Earth Power
- Power Gem

I just really like using Skeledirge. It's a spin blocker and usually a good check to set up sweepers.
Birb&Boi (Skeledirge) @ Heavy-Duty Boots
Ability: Unaware
Tera Type: Fairy
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Torch Song
- Will-O-Wisp
- Hex
- Slack Off

I can definitely be making better use of Magic Bounce, but Hatterene feels inconsistent on this team and often isn't as impactful to the outcome of a match than the others. Is this a skill issue on my part or would another Pokémon fit the team better?
Haberdashing (Hatterene) (F) @ Leftovers
Ability: Magic Bounce
Tera Type: Water
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Calm Mind
- Draining Kiss
- Psyshock
- Mystical Fire

Gambit is Gambit and does what it it always does. I imagine its fine as is.
Brought a Chair (Kingambit) @ Black Glasses
Ability: Supreme Overlord
Tera Type: Dark
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Sucker Punch
- Kowtow Cleave
- Iron Head

Tusk is pretty consistently helpful. that being said, with Mortal Spin on Glimmora and Magic bounce Hatterene, is rapid spin redundant?
BIG LAD (Great Tusk) @ Heavy-Duty Boots
Ability: Protosynthesis
Tera Type: Ground
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Headlong Rush
- Ice Spinner
- Knock Off
- Rapid Spin

This slot used to be filled by Hydriegon but when it fell to UU I tried out other attackers and found that I liked Walking Wake. That being said, Would another special attacker fit better?
Suicuine at Home (Walking Wake) @ Choice Specs
Ability: Protosynthesis
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Steam
- Flamethrower
- Draco Meteor
- Dragon Pulse
 
Hey,

I suggest dropping hstterene for Raging Bolt since you have a spinner you definitely don’t need hatt for this slot my suggestions:

Raging Bolt @ Booster Energy
Ability: Protosynthesis
Tera Type: Fairy
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 20 Atk
- Thunderbolt
- Calm Mind
- Draco Meteor
- Thunderclap

gives you a extra priority user and a set up sweeper, Draco deletes any ground switch ins INCLUDING unaware clodsire

252+ SpA Protosynthesis Raging Bolt Draco Meteor vs. 248 HP / 252+ SpD Clodsire: 228-268 (49.2 - 57.8%) -- 59% chance to 2HKO after Leftovers recovery

the raw power draco has is great and can help you vs primrina since you’ll have a electric mon and as well having this power house can just destroy so much and if you set up, potentially sweep. Really busted mon.



for kingambit you should go fast on him

Kingambit @ Black Glasses/ leftovers/ Lum berry
Ability: Supreme Overlord
Tera Type: Dark/ fighting
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Kowtow Cleave
- Swords Dance
- Iron Head/low kick
- Sucker Punch

you usually want to outspeed slow threats like alolamola, clefable, etc. Tera fighting can be really helpful vs stall match up as most dozos are Tera fighting to prepare for tera dark, but Tera dark black glasses hits insanely hard and after five fallen +2 Tera dark sucker punch can OHKO roaring moon and +4 can OHKO utility great tusk, but if you have raging bolt then Tera dark with glasses is fine, but you can run jolly to outspeed skarm who speed creep gsmbit at 200 speed.

over walking wake you could use another physical attacker I’d suggest these two,


Roaring Moon
Ability: Protosynthesis
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Acrobatics
- Dragon Dance
- Knock Off
- Taunt/earthquake

taunt allows you to stop any Pokemon from statusing you and also prevents skarm and corv from going for iron defense as well vs Zamazenta. Can go for earthquak if you want, but taunt is such a nice think to have in this current meta snd have another sweeper.

the second is Gouging Fire

Gouging Fire @ leftovers/boots/ covert cloak
Ability: Protosynthesis
Tera Type: Poison
EVs: 212 HP / 48 Atk / 176 Def / 72 Spe
Impish Nature
- Flare Blitz
- Breaking Swipe
- Dragon Dance
- Morning Sun

this set is insanely good and can stall out and beat donozo with breaking swipe and allows you to even tank hits from great tusk and the EV spread is after one dragon dance you outspeed wellspring. Covert cloak is when you fight vs garg who’s been popping up more. You can choose your Tera to poison to not get toxic from glisco, ghost to beat Zama, etc.

hope these suggestions hel!
 
Last edited:
Back
Top