My goal was to make a bulky offense team with Glimmora for hazards. It's worked ok for me so far and no doubt a lot of the issues I run into can be blamed on my inexperience, but I'd like advice on how the team could be improved. All of these Pokémon use the standard sets from showdown. Are there any pokemon that should be swapped out? Should I make changes to the movesets?
Glimmora is a suicide lead that sets up rocks and usually gets to poison something., Sometimes getting T-spikes, and/or decent damage or a KO on an oppent is a nice bonus.
Role Compression (Glimmora) @ Focus Sash
Ability: Toxic Debris
Tera Type: Ghost
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Stealth Rock
- Mortal Spin
- Earth Power
- Power Gem
I just really like using Skeledirge. It's a spin blocker and usually a good check to set up sweepers.
Birb&Boi (Skeledirge) @ Heavy-Duty Boots
Ability: Unaware
Tera Type: Fairy
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Torch Song
- Will-O-Wisp
- Hex
- Slack Off
I can definitely be making better use of Magic Bounce, but Hatterene feels inconsistent on this team and often isn't as impactful to the outcome of a match than the others. Is this a skill issue on my part or would another Pokémon fit the team better?
Haberdashing (Hatterene) (F) @ Leftovers
Ability: Magic Bounce
Tera Type: Water
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Calm Mind
- Draining Kiss
- Psyshock
- Mystical Fire
Gambit is Gambit and does what it it always does. I imagine its fine as is.
Brought a Chair (Kingambit) @ Black Glasses
Ability: Supreme Overlord
Tera Type: Dark
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Sucker Punch
- Kowtow Cleave
- Iron Head
Tusk is pretty consistently helpful. that being said, with Mortal Spin on Glimmora and Magic bounce Hatterene, is rapid spin redundant?
BIG LAD (Great Tusk) @ Heavy-Duty Boots
Ability: Protosynthesis
Tera Type: Ground
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Headlong Rush
- Ice Spinner
- Knock Off
- Rapid Spin
This slot used to be filled by Hydriegon but when it fell to UU I tried out other attackers and found that I liked Walking Wake. That being said, Would another special attacker fit better?
Suicuine at Home (Walking Wake) @ Choice Specs
Ability: Protosynthesis
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Steam
- Flamethrower
- Draco Meteor
- Dragon Pulse
Glimmora is a suicide lead that sets up rocks and usually gets to poison something., Sometimes getting T-spikes, and/or decent damage or a KO on an oppent is a nice bonus.
Role Compression (Glimmora) @ Focus Sash
Ability: Toxic Debris
Tera Type: Ghost
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Stealth Rock
- Mortal Spin
- Earth Power
- Power Gem
I just really like using Skeledirge. It's a spin blocker and usually a good check to set up sweepers.
Birb&Boi (Skeledirge) @ Heavy-Duty Boots
Ability: Unaware
Tera Type: Fairy
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Torch Song
- Will-O-Wisp
- Hex
- Slack Off
I can definitely be making better use of Magic Bounce, but Hatterene feels inconsistent on this team and often isn't as impactful to the outcome of a match than the others. Is this a skill issue on my part or would another Pokémon fit the team better?
Haberdashing (Hatterene) (F) @ Leftovers
Ability: Magic Bounce
Tera Type: Water
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Calm Mind
- Draining Kiss
- Psyshock
- Mystical Fire
Gambit is Gambit and does what it it always does. I imagine its fine as is.
Brought a Chair (Kingambit) @ Black Glasses
Ability: Supreme Overlord
Tera Type: Dark
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Sucker Punch
- Kowtow Cleave
- Iron Head
Tusk is pretty consistently helpful. that being said, with Mortal Spin on Glimmora and Magic bounce Hatterene, is rapid spin redundant?
BIG LAD (Great Tusk) @ Heavy-Duty Boots
Ability: Protosynthesis
Tera Type: Ground
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Headlong Rush
- Ice Spinner
- Knock Off
- Rapid Spin
This slot used to be filled by Hydriegon but when it fell to UU I tried out other attackers and found that I liked Walking Wake. That being said, Would another special attacker fit better?
Suicuine at Home (Walking Wake) @ Choice Specs
Ability: Protosynthesis
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Steam
- Flamethrower
- Draco Meteor
- Dragon Pulse