SV OU Looking to make improvements and get advice

Hey all looking to receive advise/improvements for my Galarian Moltres Centered team. This is what I’m running right now but I feel I could have something better than the last 3 so anything helps!

https://pokepast.es/e3ea42263fe0520a


Moltres-Galar @ Life Orb
Ability: Berserk
Shiny: Yes
Tera Type: Dark
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Fiery Wrath
- Nasty Plot
- Agility
- Air Slash
My absolute bread and butter, this is the core of my team and what I want to know what would compliment it better. For now I’m going with Dark Tera for hyper offense but idk if i should go with a defense Tera instead. Obviously my main special attacker with its berserk and nasty plot when timed right and then agility if i can get it off aswell. Looking to sweep with it.

Gholdengo @ Choice Scarf
Ability: Good as Gold
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Nasty Plot
- Trick
Gholdengo is here to mainly deal with the fairy types but again as not super stuck to the idea of him staying. He’s nice to lead with sometimes but I feel there could be better. Has trouble against flutter mane and looking for advice in that regard to the meta.



Rotom-Wash @ Sitrus Berry
Ability: Levitate
Tera Type: Fairy
EVs: 252 Def / 252 SpA / 4 SpD
Bold Nature
IVs: 0 Atk
- Volt Switch
- Nasty Plot
- Hydro Pump
- Tera Blast
For Wash Rotom it’s a solid switch-in to Ice-type and Electric-type moves because of its resistances but unsure if I should have something different or better..? Mainly use as a switch in or lead sometimes if I’m unsure what I’ll be up against.



Sneasler (M) @ Focus Sash
Ability: Unburden
Shiny: Yes
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dire Claw
- Close Combat
- Night Slash
- Swords Dance
Sneasler here is honestly apart of a completely different set of three Pokémon I will run if I think my Moltres will get steam rolled. So i lead with sneasler with the focus sash so I can get off swords dance and maybe sweep with either stab abilities.


Roaring Moon @ Booster Energy
Ability: Protosynthesis
Shiny: Yes
Tera Type: Flying
EVs: 244 HP / 4 Atk / 100 Def / 132 SpD / 28 Spe
Adamant Nature
- Dragon Dance
- Acrobatics
- Roost
- Earthquake
Roaring Moon can switch in and enjoy an immunity to Psychic-type Moves. But still need more from him if not completely swap him out.


Thundurus-Therian @ Heavy-Duty Boots
Ability: Volt Absorb
Shiny: Yes
Tera Type: Flying
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Psychic
- Grass Knot
- Thunderbolt
With Thundurus’s bull and speed he’s a great lead situationally but again im unsure if I could have someone better in its place. Mainly used to deal with opposing electric types.
 
Hey, seems like you wanna make a Hyper Offensive team, Galarian Moltres is a mon that can work, but this team needs some fixes to get there, before reviewing the changes, I'm making all mons female to avoid shit from Cute Charm :Enamorus:, better safe than sorry

Big changes:

:rotom-wash: ----> :Samurott-Hisui:

Samurott-Hisui (F) @ Focus Sash
Ability: Sharpness
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ceaseless Edge
- Razor Shell
- Knock Off / Taunt
- Aqua Jet

Since you have gholdengo, making a hazard stack HO seems like a good idea, with this set of moves, you have utility to get it, put some spikes, die and get the next mon rolling, you can change knock off for taunt if you want to shit on corviknight trying to defog turn one, tera goes to ghost to avoid rapid spinning attemps from tusk

:Thundurus-therian: ------> :sandy shocks:

Sandy Shocks @ Booster Energy
Ability: Protosynthesis
Tera Type: Ice
EVs: 48 HP / 208 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Thunderbolt
- Stealth Rock
- Tera Blast

On the topic of hazard stack, I think adding Sandy Shocks as a rocker that has perfect coverage with tera blast ice in a fast pased team is good. this set puts rocks, blows something up and dies

Small changes:

I don't like LO on Moltres-Galar, there are better items for it, Weakness Policy is a high one time risk that can make you stack boost to win on the spot, Sitrus Berry can bring some of your HP back, and can make Berserk activate again, so that's a cool one to considerate, one last option is Heavy-Duty Boots, since we are running NO hazard removal, I think avoiding hazards could be cool for a bit of survivability

I changed the item of Sneasler to Air Ballon, its a temporary ground inmune item, and once popped by a weak attack, you can go crazy, so you can SD in front of a tusk, and receive minimal damage from a knock off or a rapid spin

I also remade the Roaring Moon spread, you gave no explanation on the EV spread, so I went with the standard, this will provide you more damage and more speed, I also changed roost to crunch for the stab damage

https://pokepast.es/f364a1cf785fff64
here is the ev spread, I hope you like this version of the team and you find more success with it
 
Looks really nice! Also with the last changes. I also always wanted to do a team with g moltres.
There seem to be a lot of fairy weaknesses though. Iron valiant could be pretty dangerous to this team.
Maybe there could be a better replacement for roaring moon.. It doesn't seem to fit that good, and adds another huge Fairy weakness
 
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