You are shown the path by a visibly worried Drake. "I have no idea what's going on down there. Are you sure you still want to go?... I see no doubts on your faces. Good luck, trainers". And with a feeble smile of encouragement, the Elite Four member leaves you to your mission. You go downstairs for some floors, until you find yourself in front of a metallic door. <CENTRAL PROCESSING UNIT> is written on it in yellow, bright colors. You take a breath, pull the door and quickly close it behind yourself.
Soundtrack
The first thing you notice are several monitors on the sides. They look eerie and disturbed, with flashy, confused colors showing up and disappearing at random times. You wonder if it has something to do with the jamming effects of the magnetic field Eusine sensed. Anyway, you go on, looking around yourself warily until you are in front of the main computer. But, much to your surprise, you spot something (or maybe someone) working with some wires into the computer itself!
A strange, purple android is apparently messing up with the controls, using strange devices to sneak in. But one step after, the creature notices your presence and flees at blistering speed behind you, walking on the ceiling. At the same time, an odd alarm starts echoing in the room.
Red alarm. Unauthorized access. Countermeasures under process... course confirmed
From the sides of the computer, two windows open. From them, a couple of strange iron-made creatures spawn, floating towards you!
(2)
HP 120
Atk 3
Def 4
SpA 3
SpD 3
Spe 35
Size Class 1
Weight Class 4
5% Accuracy boost
Ability: Clear Body
Float Defense: Beldum are always floating and are immune to Smack Down, Gravity, or any effect that would make them vulnerable to Earthquake or Magnitude.
Geodude6's team:
Annie [Camerupt] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
: Fire STAB; immune to burn status. Brighten Command.
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Magma Armour: (Passive) This Pokemon has a strong, heated armour that makes it incapable of being frozen. The armour also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock: (Passive) This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point: (Passive) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 34-
Size Class: 4
Weight Class: 6
Base Rank Total: 19
Annie [Mega Camerupt] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Mega Ability:
Sheer Force: (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7+
SpD: Rank 4
Spe: 17-
Size Class: 4
Weight Class: 7
Base Rank Total: 23
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Fissure
Tackle
Growl
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Amnesia
Lava Plume
Flamethrower
Curse
Rock Slide
Earth Power
Yawn
Eruption
Earthquake
Roar
Toxic
Hidden Power [Water]
Sunny Day
Hyper Beam
Protect
Solarbeam
Dig
Double Team
Fire Blast
Rock Tomb
Flame Charge
Rest
Overheat
Incinerate
Will-O-Wisp
Explosion
Giga Impact
Stone Edge
Bulldoze
Substitute
Flash Cannon
Nature Power
Rock Smash
Sleep Talk
Body Slam
Endure
Mud Bomb
Rollout
Stomp
Heat Wave
Mimic
Selfdestruct
Stealth Rock
Aqualung [Volkraken] (M)
Nature: Timid (+15% Spe, +14% Acc, -1 Atk)
Type:
: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Fire STAB; immune to burn status. Brighten Command.
Abilities:
Analytic: (Passive) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Stats:
HP: 110
Atk: Rank 1-
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110+
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
MAX MOVEPOOL - FLOOR(63/15) = 4 CC
Moves:
Constrict
Flash
Bite
Leech Life
Ember
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Dive
Destiny Bond
Lava Plume
Hydro Pump
Heat Wave
Aqua Ring
Power Gem
Memento
Aqua Jet
Assurance
Captivate
Scary Face
Tickle
Water Pulse
Toxic
Hidden Power [Fairy]
Sunny Day
Hyper Beam
Protect
Rain Dance
Frustration
Return
Double Team
Flamethrower
Fire Blast
Torment
Facade
Rest
Attract
Thief
Round
Overheat
False Swipe
Scald
Fling
Incinerate
Quash
Will-O-Wisp
Payback
Giga Impact
Swagger
Sleep Talk
U-Turn
Substitute
Flash Cannon
Secret Power
Confide
Surf
Waterfall
Bind
Pain Split
Snatch
Snore
Someoneelse's team
Chandelure [Wisp] (F)
Nature: Modest
Type: Ghost / Fire
Abilities:
Flame Body (Passive)
Flash Fire (Passive)
Infiltrator (Passive) (H, unlocked)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 80
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: Maxed
AC: 5/5
Attacks:
Acid
Acid Armor
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confide
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flash
Frustration
Giga Impact
Haze
Heat Wave
Hex
Hidden Power (Fighting)
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Payback
Power Split
Protect
Psychic
Psych Up
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Smog
Snore
Solar Beam
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will-O-Wisp
Shadow Mend
---
66 Moves
Charizard [Hephaestus] (M)
Nature: Naughty
Type: Fire / Flying (Regular); Fire / Dragon (Mega-X); Fire / Flying (Mega-Y)
Abilities:
Blaze (Passive)
Solar Power (Passive) (H, unlocked)
Tough Claws (Passive) (Mega-X)
Drought (Trigger) (Mega-Y)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Mega-X:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Mega-Y:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Acrobatics
Aerial Ace
Air Slash
Beat Up
Bide
Blast Burn
Brick Break
Bulldoze
Counter
Crunch
Dig
Double Team
Dragon Claw
Dragon Pulse
Dragon Rage
Dragon Tail
Earthquake
Ember
Endure
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Fissure
Flame Burst
Flame Charge
Flamethrower
Flare Blitz
Fly
Focus Blast
Focus Punch
Giga Impact
Growl
Heat Wave
Hidden Power (Ice)
Hyper Beam
Inferno
Leer
Metal Claw
Outrage
Overheat
Protect
Quick Attack
Rage
Reflect
Rest
Rock Slide
Rock Tomb
Roost
Scary Face
Scratch
Shadow Claw
Sky Drop
Slash
Sleep Talk
Smokescreen
Solar Beam
Steel Wing
Substitute
Swagger
Tailwind
Thunder Punch
Toxic
Will-O-Wisp
Wing Attack
---
65 Moves
Geodude6 Someoneelse | zarator
Soundtrack
The first thing you notice are several monitors on the sides. They look eerie and disturbed, with flashy, confused colors showing up and disappearing at random times. You wonder if it has something to do with the jamming effects of the magnetic field Eusine sensed. Anyway, you go on, looking around yourself warily until you are in front of the main computer. But, much to your surprise, you spot something (or maybe someone) working with some wires into the computer itself!
A strange, purple android is apparently messing up with the controls, using strange devices to sneak in. But one step after, the creature notices your presence and flees at blistering speed behind you, walking on the ceiling. At the same time, an odd alarm starts echoing in the room.
Red alarm. Unauthorized access. Countermeasures under process... course confirmed
From the sides of the computer, two windows open. From them, a couple of strange iron-made creatures spawn, floating towards you!

(2)
HP 120
Atk 3
Def 4
SpA 3
SpD 3
Spe 35
Size Class 1
Weight Class 4
5% Accuracy boost
Ability: Clear Body
Float Defense: Beldum are always floating and are immune to Smack Down, Gravity, or any effect that would make them vulnerable to Earthquake or Magnitude.
Geodude6's team:

Annie [Camerupt] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:




Abilities:
Magma Armour: (Passive) This Pokemon has a strong, heated armour that makes it incapable of being frozen. The armour also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock: (Passive) This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point: (Passive) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 34-
Size Class: 4
Weight Class: 6
Base Rank Total: 19

Annie [Mega Camerupt] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:


Mega Ability:
Sheer Force: (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7+
SpD: Rank 4
Spe: 17-
Size Class: 4
Weight Class: 7
Base Rank Total: 23
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Fissure
Tackle
Growl
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Amnesia
Lava Plume
Flamethrower
Curse
Rock Slide
Earth Power
Yawn
Eruption
Earthquake
Roar
Toxic
Hidden Power [Water]
Sunny Day
Hyper Beam
Protect
Solarbeam
Dig
Double Team
Fire Blast
Rock Tomb
Flame Charge
Rest
Overheat
Incinerate
Will-O-Wisp
Explosion
Giga Impact
Stone Edge
Bulldoze
Substitute
Flash Cannon
Nature Power
Rock Smash
Sleep Talk
Body Slam
Endure
Mud Bomb
Rollout
Stomp
Heat Wave
Mimic
Selfdestruct
Stealth Rock

Aqualung [Volkraken] (M)
Nature: Timid (+15% Spe, +14% Acc, -1 Atk)
Type:




Abilities:
Analytic: (Passive) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Stats:
HP: 110
Atk: Rank 1-
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110+
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
MAX MOVEPOOL - FLOOR(63/15) = 4 CC
Moves:
Constrict
Flash
Bite
Leech Life
Ember
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Dive
Destiny Bond
Lava Plume
Hydro Pump
Heat Wave
Aqua Ring
Power Gem
Memento
Aqua Jet
Assurance
Captivate
Scary Face
Tickle
Water Pulse
Toxic
Hidden Power [Fairy]
Sunny Day
Hyper Beam
Protect
Rain Dance
Frustration
Return
Double Team
Flamethrower
Fire Blast
Torment
Facade
Rest
Attract
Thief
Round
Overheat
False Swipe
Scald
Fling
Incinerate
Quash
Will-O-Wisp
Payback
Giga Impact
Swagger
Sleep Talk
U-Turn
Substitute
Flash Cannon
Secret Power
Confide
Surf
Waterfall
Bind
Pain Split
Snatch
Snore
Someoneelse's team

Chandelure [Wisp] (F)
Nature: Modest
Type: Ghost / Fire
Abilities:
Flame Body (Passive)
Flash Fire (Passive)
Infiltrator (Passive) (H, unlocked)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 80
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: Maxed
AC: 5/5
Attacks:
Acid
Acid Armor
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confide
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flash
Frustration
Giga Impact
Haze
Heat Wave
Hex
Hidden Power (Fighting)
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Payback
Power Split
Protect
Psychic
Psych Up
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Smog
Snore
Solar Beam
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will-O-Wisp
Shadow Mend
---
66 Moves



Charizard [Hephaestus] (M)
Nature: Naughty
Type: Fire / Flying (Regular); Fire / Dragon (Mega-X); Fire / Flying (Mega-Y)
Abilities:
Blaze (Passive)
Solar Power (Passive) (H, unlocked)
Tough Claws (Passive) (Mega-X)
Drought (Trigger) (Mega-Y)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Mega-X:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Mega-Y:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Acrobatics
Aerial Ace
Air Slash
Beat Up
Bide
Blast Burn
Brick Break
Bulldoze
Counter
Crunch
Dig
Double Team
Dragon Claw
Dragon Pulse
Dragon Rage
Dragon Tail
Earthquake
Ember
Endure
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Fissure
Flame Burst
Flame Charge
Flamethrower
Flare Blitz
Fly
Focus Blast
Focus Punch
Giga Impact
Growl
Heat Wave
Hidden Power (Ice)
Hyper Beam
Inferno
Leer
Metal Claw
Outrage
Overheat
Protect
Quick Attack
Rage
Reflect
Rest
Rock Slide
Rock Tomb
Roost
Scary Face
Scratch
Shadow Claw
Sky Drop
Slash
Sleep Talk
Smokescreen
Solar Beam
Steel Wing
Substitute
Swagger
Tailwind
Thunder Punch
Toxic
Will-O-Wisp
Wing Attack
---
65 Moves
Geodude6 Someoneelse | zarator