salutations fellow smogon users!
i am churmp eevee and i play pokemon and i started playing uu because i wanted to get noticed so i thought i'd start practicing for the uu grand slam! which i am going to win, so i went through an intense training session! i'd explain my training session but it was a montage so im not sure what happened but im good at pokemon now so s/o to the montage.
https://gyazo.com/14e0758b97f8fea9d6f0a25549eefa20
(proof of peak)

My team is focused on specs tinted lens yanmega and things that help a brotha out. I actually have like 8 different yanmega teams trying to find a perfect combination of mons that work well with yanmega. and i think this is probably the best im gonna get.
i am churmp eevee and i play pokemon and i started playing uu because i wanted to get noticed so i thought i'd start practicing for the uu grand slam! which i am going to win, so i went through an intense training session! i'd explain my training session but it was a montage so im not sure what happened but im good at pokemon now so s/o to the montage.
https://gyazo.com/14e0758b97f8fea9d6f0a25549eefa20
(proof of peak)






My team is focused on specs tinted lens yanmega and things that help a brotha out. I actually have like 8 different yanmega teams trying to find a perfect combination of mons that work well with yanmega. and i think this is probably the best im gonna get.

nascar buggerino (Yanmega) @ Choice Specs
Ability: Tinted Lens
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Bug Buzz
- Air Slash
- Giga Drain
- U-turn
Yanmegas job on the team is to kill something when ever it gets a free switch. yanmegas switch ins are very limited and pokemon who aren't huge special defensive walls will get 2hkod by bug buzz. Bug buzz and Air slash are there for strong STAB and giga is there in case situational healing is needed and is some decent coverage. U-turn is to gain initiative when people have actual yanmega counters like florges and blissey.

mence meat (Salamence) @ Lum Berry
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Outrage
- Earthquake
- Iron Tail
Salamence is pretty much the wincon every game, yanmega kills things that can take outrages then mence outrages things that cant take outrages, quite the combo. DDance is for set up so mence can win the game. EQ is for steel types i cant outrage and iron tail is for fairies i cant outrage, im lucky so i dont miss iron tail but if you want to replace iron tail with another move like fire blast for forre or whatever ur coverage preference is but i prefer iron tail.

LOTUS FLOWER BOMB (Whimsicott) @ Pixie Plate
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Moonblast
- Giga Drain
- Encore
- U-turn
Whimsicott was added bc i need some speed control and whimsicott is rly fast. Moonblast is its main offensive move hitting decently hard even though its special attack stat isn't the best. Giga drain is for health recovery and another good stab move. Encore is what makes whimsicott a god so of course i put it on here as well, the ability to stop set up sweepers is really nice. U-turn is to get out of unfavorable match ups and gain initiative.

hard body (Aggron) @ Aggronite
Ability: Sturdy
EVs: 252 HP / 16 Def / 240 SpD
Impish Nature
- Stealth Rock
- Roar
- Heavy Slam
- Earthquake
Aggrons is pretty much just my universal switch into any move bc its really hard to 2hko this mon w/o super effective moves. I also needed a rocker and a mega so aggron really just fit the team. Roar is to prevent aggron from being set up fodder and to force things out. Heavy slam is a strong STAB move that works well with how heavy it is. Earthquake is for steel types i cant hit with heavy slam. The EV's help aggron be specially bulky while also still retaining its physical bulk.

rigor mortis (Reuniclus) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Psyshock
- Focus Blast
- Recover
I needed a second win condition bc i cant rely on mence to win me every game (tho it probably could) so i added reuniclus for not only a bit of added bulk to the team but the ability to just win a game. CM is there for the sweeping potential, psyshock is there for the STAB and psyshock>psychic because of cm wars. Focus blast is so i dont get walled by dark types even though its extremely unreliable. Recover is for healing so that i can heal back up after taking hits.

tentass (Tentacruel) @ Splash Plate
Ability: Liquid Ooze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Rapid Spin
- Ice Beam
- Sludge Bomb
Tentacruel is a bad pokemon but i needed a spinner and nothing else really fit. Tentacruel is here for spinning and thats pretty much all its for. I made it offensive so i could run max speed that way its easier to get the spins off. hydro is for strong stab, ice beam is for all the dragons in the tier, and sludge bomb is another strong stab move. Sludge bomb can be replaced with toxicspikes but i like hitting fairies. (to that random person on the ladder who said this wasn't my spread and i was faking calcs f u)
nascar buggerino (Yanmega) @ Choice Specs
Ability: Tinted Lens
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Bug Buzz
- Air Slash
- Giga Drain
- U-turn
mence meat (Salamence) @ Lum Berry
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Outrage
- Earthquake
- Iron Tail
LOTUS FLOWER BOMB (Whimsicott) @ Pixie Plate
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Moonblast
- Giga Drain
- Encore
- U-turn
hard body (Aggron) @ Aggronite
Ability: Sturdy
EVs: 252 HP / 16 Def / 240 SpD
Impish Nature
- Stealth Rock
- Roar
- Heavy Slam
- Earthquake
rigor mortis (Reuniclus) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Psyshock
- Focus Blast
- Recover
tentass (Tentacruel) @ Splash Plate
Ability: Liquid Ooze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Rapid Spin
- Ice Beam
- Sludge Bomb
Ability: Tinted Lens
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Bug Buzz
- Air Slash
- Giga Drain
- U-turn
mence meat (Salamence) @ Lum Berry
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Outrage
- Earthquake
- Iron Tail
LOTUS FLOWER BOMB (Whimsicott) @ Pixie Plate
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Moonblast
- Giga Drain
- Encore
- U-turn
hard body (Aggron) @ Aggronite
Ability: Sturdy
EVs: 252 HP / 16 Def / 240 SpD
Impish Nature
- Stealth Rock
- Roar
- Heavy Slam
- Earthquake
rigor mortis (Reuniclus) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Psyshock
- Focus Blast
- Recover
tentass (Tentacruel) @ Splash Plate
Ability: Liquid Ooze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Rapid Spin
- Ice Beam
- Sludge Bomb
thx to Feliburn and thecrystalonix for helping me with smogon commands
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