Lower Tier Shifts

Bumping this because shifts happened again and now we suddenly have Uxie in RU instead of PU in addition to some rises that were more or less surprising. I've calculated how stats for the rises would look like if weighting would have been removed:

Rises:
Uxie - 3.36726%
Togedemaru - 2.99004%

Weezing - 3.41708%
Chesnaught - 5.02607%
Doublade - 3.83977%
Magmortar - 3.78588%
Steelix-Mega - 3.61687%
Gligar - 5.78806%

Drops:
Glalie-Mega - 3.79436%
Minior - 3.18209%
Gastrodon - 2.54555%
Stakataka - 2.53379%
Darmantian - 3.34861%
Metagross - 3.33247

Those were calculated based on the 1630 stats as that are the stats used for tiering, right?
Basically that nonsens Uxie rise would've been prevented, and Togedemaru would've stayed in PU. All other rises still would have happened (altough Weezing would've been really close), but most of these were expected anyway, as the respective Pokémon were above the cutoff (or atleast close below it) in every month.
Might do that for the Drops aswell later today and edit them into this post, maybe someone else could calculate if any additional rises would've happened if weighting was removed as thats obviously not something you can do manually.

So, why wait for the next generation to start before removing weighting? It hasn't even been announed, so it'll probably be released late 2019, thats minimum three major shifts away. I haven't seen anyone in this thread disagreeing with the fact that removing weigth would be a step in the right direction, so why wait for another year before making that change?
 
Last edited:

Marty

Always more to find
is a Site Content Manageris a Battle Simulator Administratoris a Programmeris a Member of Senior Staffis a Community Contributoris a Top Researcheris a Top Tiering Contributor
Research Leader
For reference, here are the shifts re-run with equal weights across October-November-December:

Updating tiers
Code:
Combined usage for OU
+ ---- + ------------------ + ------- +
| Rank | Pokemon            | Percent |
+ ---- + ------------------ + ------- +
| 1    | Landorus-Therian   | 41.085% |
| 2    | Magearna           | 24.184% |
| 3    | Heatran            | 20.457% |
| 4    | Greninja-Ash       | 20.422% |
| 5    | Zygarde            | 18.128% |
| 6    | Tapu Koko          | 17.661% |
| 7    | Kartana            | 16.153% |
| 8    | Ferrothorn         | 14.667% |
| 9    | Tornadus-Therian   | 14.312% |
| 10   | Tapu Lele          | 13.785% |
| 11   | Zapdos             | 13.262% |
| 12   | Tapu Bulu          | 12.781% |
| 13   | Toxapex            | 12.348% |
| 14   | Greninja           | 10.607% |
| 15   | Mawile-Mega        | 10.295% |
| 16   | Clefable           | 10.268% |
| 17   | Excadrill          | 10.257% |
| 18   | Chansey            |  9.933% |
| 19   | Tangrowth          |  9.564% |
| 20   | Tapu Fini          |  7.832% |
| 21   | Scizor-Mega        |  7.736% |
| 22   | Medicham-Mega      |  7.623% |
| 23   | Garchomp           |  7.526% |
| 24   | Serperior          |  7.497% |
| 25   | Hawlucha           |  7.118% |
| 26   | Blacephalon        |  6.942% |
| 27   | Celesteela         |  6.839% |
| 28   | Victini            |  6.556% |
| 29   | Kyurem-Black       |  6.305% |
| 30   | Alakazam-Mega      |  6.101% |
| 31   | Gyarados-Mega      |  5.923% |
| 32   | Magnezone          |  5.687% |
| 33   | Tyranitar          |  5.506% |
| 34   | Gliscor            |  5.440% |
| 35   | Pinsir-Mega        |  5.360% |
| 36   | Skarmory           |  5.307% |
| 37   | Charizard-Mega-X   |  5.287% |
| 38   | Volcarona          |  5.223% |
| 39   | Pelipper           |  5.219% |
| 40   | Rotom-Wash         |  5.217% |
| 41   | Swampert-Mega      |  5.113% |
| 42   | Keldeo             |  4.885% |
| 43   | Lopunny-Mega       |  4.789% |
| 44   | Jirachi            |  4.306% |
| 45   | Mimikyu            |  4.241% |
| 46   | Mew                |  4.191% |
| 47   | Charizard-Mega-Y   |  4.087% |
| 48   | Diancie-Mega       |  3.962% |
| 49   | Sableye-Mega       |  3.763% |
| 50   | Hoopa-Unbound      |  3.446% |
| 51   | Hippowdon          |  2.863% |
| 52   | Tyranitar-Mega     |  2.857% |
| 53   | Latias-Mega        |  2.841% |
| 54   | Manaphy            |  2.699% |
| 55   | Gastrodon          |  2.546% |
| 56   | Bisharp            |  2.457% |
| 57   | Venusaur-Mega      |  2.384% |
| 58   | Azumarill          |  2.308% |
| 59   | Gyarados           |  2.219% |
| 60   | Weavile            |  2.166% |
| 61   | Dragonite          |  2.058% |
| 62   | Reuniclus          |  2.038% |
| 63   | Marowak-Alola      |  1.987% |
| 64   | Araquanid          |  1.962% |
| 65   | Crawdaunt          |  1.957% |
| 66   | Ditto              |  1.881% |
| 67   | Ribombee           |  1.839% |
| 68   | Ninetales-Alola    |  1.800% |
| 69   | Hydreigon          |  1.762% |
| 70   | Kommo-o            |  1.743% |
| 71   | Heracross-Mega     |  1.713% |
| 72   | Buzzwole           |  1.593% |
| 73   | Cresselia          |  1.586% |
| 74   | Kingdra            |  1.577% |
| 75   | Thundurus-Therian  |  1.574% |
| 76   | Latios             |  1.546% |
| 77   | Salamence          |  1.515% |
| 78   | Latios-Mega        |  1.493% |
| 79   | Muk-Alola          |  1.489% |
| 80   | Mamoswine          |  1.465% |
| 81   | Slowbro            |  1.367% |
| 82   | Quagsire           |  1.341% |
| 83   | Amoonguss          |  1.337% |
| 84   | Shuckle            |  1.324% |
| 85   | Gengar             |  1.289% |
| 86   | Suicune            |  1.153% |
| 87   | Xurkitree          |  1.013% |
| 88   | Volcanion          |  1.002% |
| 89   | Nidoking           |  0.997% |
| 90   | Breloom            |  0.954% |
| 91   | Slowbro-Mega       |  0.940% |
| 92   | Garchomp-Mega      |  0.917% |
| 93   | Zeraora            |  0.916% |
| 94   | Mantine            |  0.893% |
| 95   | Gallade-Mega       |  0.890% |
| 96   | Aggron-Mega        |  0.871% |
| 97   | Alomomola          |  0.799% |
| 98   | Thundurus          |  0.789% |
| 99   | Shedinja           |  0.771% |
| 100  | Staraptor          |  0.754% |
| 101  | Swampert           |  0.725% |
| 102  | Beedrill-Mega      |  0.717% |
| 103  | Pyukumuku          |  0.712% |
| 104  | Cloyster           |  0.679% |
| 105  | Latias             |  0.678% |
| 106  | Azelf              |  0.674% |
| 107  | Scolipede          |  0.662% |
| 108  | Scizor             |  0.648% |
| 109  | Venusaur           |  0.644% |
| 110  | Togekiss           |  0.626% |
| 111  | Kyurem             |  0.625% |
| 112  | Torkoal            |  0.622% |
| 113  | Snorlax            |  0.621% |
| 114  | Gardevoir-Mega     |  0.617% |
| 115  | Diggersby          |  0.603% |
| 116  | Altaria-Mega       |  0.584% |
| 117  | Manectric-Mega     |  0.576% |
| 118  | Uxie               |  0.574% |
| 119  | Alakazam           |  0.572% |
| 120  | Stakataka          |  0.563% |
| 121  | Druddigon          |  0.561% |
| 122  | Mandibuzz          |  0.556% |
| 123  | Infernape          |  0.548% |
| 124  | Porygon-Z          |  0.547% |
| 125  | Conkeldurr         |  0.546% |
| 126  | Moltres            |  0.545% |
| 127  | Starmie            |  0.540% |
| 128  | Porygon2           |  0.534% |
| 129  | Terrakion          |  0.522% |
| 130  | Seismitoad         |  0.518% |
| 131  | Banette-Mega       |  0.510% |
| 132  | Aerodactyl         |  0.494% |
| 133  | Tentacruel         |  0.482% |
| 134  | Nihilego           |  0.475% |
| 135  | Espeon             |  0.465% |
| 136  | Necrozma           |  0.437% |
| 137  | Avalugg            |  0.436% |
| 138  | Golem-Alola        |  0.423% |
| 139  | Blissey            |  0.411% |
| 140  | Aerodactyl-Mega    |  0.395% |
| 141  | Klefki             |  0.387% |
| 142  | Sharpedo-Mega      |  0.384% |
| 143  | Darmanitan         |  0.378% |
| 144  | Houndoom-Mega      |  0.358% |
| 145  | Donphan            |  0.357% |
| 146  | Camerupt-Mega      |  0.353% |
| 147  | Talonflame         |  0.352% |
| 148  | Tsareena           |  0.347% |
| 149  | Empoleon           |  0.323% |
| 150  | Qwilfish           |  0.320% |
| 151  | Whimsicott         |  0.313% |
| 152  | Rhyperior          |  0.292% |
| 153  | Entei              |  0.291% |
| 154  | Galvantula         |  0.289% |
| 155  | Primarina          |  0.282% |
| 156  | Salazzle           |  0.276% |
| 157  | Steelix-Mega       |  0.275% |
| 158  | Hoopa              |  0.265% |
| 159  | Slowking           |  0.259% |
| 160  | Omastar            |  0.258% |
| 161  | Accelgor           |  0.255% |
| 162  | Forretress         |  0.253% |
| 163  | Metagross          |  0.248% |
| 164  | Celebi             |  0.241% |
| 165  | Cofagrigus         |  0.236% |
| 166  | Glalie-Mega        |  0.234% |
| 167  | Smeargle           |  0.232% |
| 168  | Blastoise-Mega     |  0.226% |
| 169  | Umbreon            |  0.220% |
| 170  | Goodra             |  0.213% |
| 171  | Mimikyu-Totem      |  0.212% |
| 172  | Doublade           |  0.208% |
| 173  | Xatu               |  0.206% |
| 174  | Heracross          |  0.205% |
| 175  | Sceptile-Mega      |  0.204% |
| 176  | Arcanine           |  0.203% |
| 177  | Tornadus           |  0.200% |
| 178  | Slurpuff           |  0.195% |
| 179  | Lucario            |  0.194% |
| 180  | Milotic            |  0.190% |
| 181  | Bronzong           |  0.178% |
| 182  | Lycanroc-Dusk      |  0.178% |
| 183  | Rotom-Heat         |  0.168% |
| 184  | Decidueye          |  0.158% |
| 185  | Nidoqueen          |  0.152% |
| 186  | Sceptile           |  0.149% |
| 187  | Vaporeon           |  0.148% |
| 188  | Hitmonlee          |  0.145% |
| 189  | Rhydon             |  0.142% |
| 190  | Shaymin            |  0.142% |
| 191  | Chandelure         |  0.140% |
| 192  | Incineroar         |  0.139% |
| 193  | Absol-Mega         |  0.139% |
| 194  | Meowstic           |  0.138% |
| 195  | Tyrantrum          |  0.138% |
| 196  | Kabutops           |  0.138% |
| 197  | Crobat             |  0.135% |
| 198  | Zoroark            |  0.131% |
| 199  | Pidgeot-Mega       |  0.129% |
| 200  | Chesnaught         |  0.129% |
| 201  | Roserade           |  0.129% |
| 202  | Machamp            |  0.128% |
| 203  | Flygon             |  0.123% |
| 204  | Toxicroak          |  0.120% |
| 205  | Raichu-Alola       |  0.120% |
| 206  | Haxorus            |  0.111% |
| 207  | Poliwrath          |  0.109% |
| 208  | Politoed           |  0.109% |
| 209  | Golisopod          |  0.107% |
| 210  | Sandslash-Alola    |  0.106% |
| 211  | Comfey             |  0.104% |
| 212  | Regice             |  0.102% |
| 213  | Raikou             |  0.100% |
| 214  | Typhlosion         |  0.100% |
| 215  | Abomasnow-Mega     |  0.100% |
+ ---- + ------------------ + ------- +
Code:
Combined usage for UU
+ ---- + ------------------ + ------- +
| Rank | Pokemon            | Percent |
+ ---- + ------------------ + ------- +
| 1    | Scizor             | 37.261% |
| 2    | Latias             | 22.618% |
| 3    | Hydreigon          | 21.808% |
| 4    | Krookodile         | 15.971% |
| 5    | Zeraora            | 14.682% |
| 6    | Rotom-Heat         | 14.545% |
| 7    | Kommo-o            | 13.072% |
| 8    | Infernape          | 13.047% |
| 9    | Altaria-Mega       | 12.847% |
| 10   | Hippowdon          | 12.400% |
| 11   | Bisharp            | 12.331% |
| 12   | Primarina          | 12.000% |
| 13   | Sharpedo-Mega      | 11.590% |
| 14   | Empoleon           | 11.068% |
| 15   | Togekiss           | 10.817% |
| 16   | Mamoswine          | 10.432% |
| 17   | Tentacruel         | 10.245% |
| 18   | Manectric-Mega     |  9.873% |
| 19   | Klefki             |  9.854% |
| 20   | Aggron-Mega        |  9.592% |
| 21   | Blissey            |  9.475% |
| 22   | Aerodactyl-Mega    |  9.332% |
| 23   | Cobalion           |  9.087% |
| 24   | Swampert           |  8.899% |
| 25   | Amoonguss          |  8.632% |
| 26   | Terrakion          |  8.292% |
| 27   | Moltres            |  7.952% |
| 28   | Beedrill-Mega      |  7.436% |
| 29   | Crawdaunt          |  7.279% |
| 30   | Celebi             |  7.215% |
| 31   | Gengar             |  7.180% |
| 32   | Azelf              |  6.191% |
| 33   | Starmie            |  6.171% |
| 34   | Nidoking           |  6.030% |
| 35   | Suicune            |  5.959% |
| 36   | Lucario            |  5.835% |
| 37   | Gligar             |  5.788% |
| 38   | Muk-Alola          |  5.753% |
| 39   | Nihilego           |  5.693% |
| 40   | Alomomola          |  5.378% |
| 41   | Sylveon            |  5.272% |
| 42   | Chesnaught         |  5.026% |
| 43   | Chandelure         |  4.910% |
| 44   | Volcanion          |  4.528% |
| 45   | Magneton           |  4.524% |
| 46   | Crobat             |  4.223% |
| 47   | Heracross          |  3.957% |
| 48   | Doublade           |  3.840% |
| 49   | Pidgeot-Mega       |  3.631% |
| 50   | Steelix-Mega       |  3.617% |
| 51   | Haxorus            |  3.455% |
| 52   | Darmanitan         |  3.349% |
| 53   | Metagross          |  3.332% |
| 54   | Slowbro-Mega       |  3.192% |
| 55   | Blastoise-Mega     |  3.021% |
| 56   | Rotom-Mow          |  2.953% |
| 57   | Froslass           |  2.914% |
| 58   | Quagsire           |  2.874% |
| 59   | Florges            |  2.860% |
| 60   | Sceptile-Mega      |  2.624% |
| 61   | Stakataka          |  2.534% |
| 62   | Reuniclus          |  2.298% |
| 63   | Nidoqueen          |  2.255% |
| 64   | Araquanid          |  2.234% |
| 65   | Slowbro            |  2.205% |
| 66   | Diancie            |  2.124% |
| 67   | Tsareena           |  2.110% |
| 68   | Mienshao           |  1.962% |
| 69   | Raikou             |  1.862% |
| 70   | Kyurem             |  1.797% |
| 71   | Bewear             |  1.765% |
| 72   | Umbreon            |  1.700% |
| 73   | Bronzong           |  1.627% |
| 74   | Marowak-Alola      |  1.610% |
| 75   | Absol-Mega         |  1.518% |
| 76   | Mantine            |  1.515% |
| 77   | Jellicent          |  1.504% |
| 78   | Donphan            |  1.503% |
| 79   | Cresselia          |  1.491% |
| 80   | Decidueye          |  1.477% |
| 81   | Palossand          |  1.468% |
| 82   | Snorlax            |  1.451% |
| 83   | Talonflame         |  1.439% |
| 84   | Toxicroak          |  1.418% |
| 85   | Porygon2           |  1.393% |
| 86   | Seismitoad         |  1.388% |
| 87   | Forretress         |  1.371% |
| 88   | Entei              |  1.362% |
| 89   | Latios-Mega        |  1.280% |
| 90   | Arcanine           |  1.238% |
| 91   | Roserade           |  1.184% |
| 92   | Latios             |  1.159% |
| 93   | Necrozma           |  1.143% |
| 94   | Rhyperior          |  1.039% |
| 95   | Mandibuzz          |  1.022% |
| 96   | Zygarde-10%        |  1.018% |
| 97   | Houndoom-Mega      |  1.015% |
| 98   | Tornadus           |  0.984% |
| 99   | Linoone            |  0.971% |
| 100  | Feraligatr         |  0.919% |
| 101  | Galvantula         |  0.906% |
| 102  | Comfey             |  0.893% |
| 103  | Milotic            |  0.831% |
| 104  | Honchkrow          |  0.781% |
| 105  | Golisopod          |  0.736% |
| 106  | Pyukumuku          |  0.672% |
| 107  | Espeon             |  0.665% |
| 108  | Venomoth           |  0.644% |
| 109  | Uxie               |  0.641% |
| 110  | Whimsicott         |  0.631% |
| 111  | Cloyster           |  0.620% |
| 112  | Flygon             |  0.610% |
| 113  | Salazzle           |  0.593% |
| 114  | Ampharos-Mega      |  0.592% |
| 115  | Virizion           |  0.526% |
| 116  | Xatu               |  0.510% |
| 117  | Gardevoir          |  0.500% |
| 118  | Abomasnow-Mega     |  0.500% |
| 119  | Meloetta           |  0.489% |
| 120  | Goodra             |  0.487% |
| 121  | Sandslash-Alola    |  0.487% |
| 122  | Cofagrigus         |  0.479% |
| 123  | Aurorus            |  0.478% |
| 124  | Machamp            |  0.472% |
| 125  | Ditto              |  0.469% |
| 126  | Ribombee           |  0.465% |
| 127  | Sharpedo           |  0.418% |
| 128  | Aerodactyl         |  0.403% |
| 129  | Shuckle            |  0.399% |
| 130  | Banette-Mega       |  0.388% |
| 131  | Smeargle           |  0.379% |
| 132  | Shaymin            |  0.374% |
| 133  | Slowking           |  0.372% |
| 134  | Qwilfish           |  0.372% |
| 135  | Vaporeon           |  0.362% |
| 136  | Camerupt-Mega      |  0.355% |
| 137  | Kingdra            |  0.340% |
| 138  | Zoroark            |  0.337% |
| 139  | Registeel          |  0.309% |
| 140  | Minior             |  0.305% |
| 141  | Hoopa              |  0.302% |
| 142  | Dhelmise           |  0.289% |
| 143  | Durant             |  0.287% |
| 144  | Incineroar         |  0.279% |
| 145  | Articuno           |  0.279% |
| 146  | Slurpuff           |  0.268% |
| 147  | Dragalge           |  0.266% |
| 148  | Glalie-Mega        |  0.253% |
| 149  | Accelgor           |  0.229% |
| 150  | Jolteon            |  0.222% |
| 151  | Stoutland          |  0.222% |
| 152  | Typhlosion         |  0.216% |
| 153  | Swellow            |  0.216% |
| 154  | Yanmega            |  0.212% |
| 155  | Kabutops           |  0.204% |
| 156  | Komala             |  0.191% |
| 157  | Tyrantrum          |  0.190% |
| 158  | Lycanroc-Dusk      |  0.186% |
| 159  | Emboar             |  0.182% |
| 160  | Malamar            |  0.177% |
| 161  | Exeggutor-Alola    |  0.174% |
| 162  | Vikavolt           |  0.164% |
| 163  | Mr. Mime           |  0.163% |
| 164  | Scrafty            |  0.161% |
| 165  | Spiritomb          |  0.151% |
| 166  | Eelektross         |  0.147% |
| 167  | Ambipom            |  0.144% |
| 168  | Barbaracle         |  0.143% |
| 169  | Druddigon          |  0.141% |
| 170  | Dusclops           |  0.140% |
| 171  | Magby              |  0.139% |
| 172  | Venusaur           |  0.138% |
| 173  | Vivillon           |  0.138% |
| 174  | Omastar            |  0.135% |
| 175  | Sceptile           |  0.126% |
| 176  | Hitmontop          |  0.118% |
| 177  | Hitmonlee          |  0.117% |
| 178  | Noivern            |  0.116% |
| 179  | Audino-Mega        |  0.116% |
| 180  | Steelix            |  0.111% |
| 181  | Heliolisk          |  0.109% |
| 182  | Vileplume          |  0.107% |
| 183  | Silvally-Steel     |  0.105% |
| 184  | Drapion            |  0.104% |
| 185  | Poliwrath          |  0.103% |
+ ---- + ------------------ + ------- +
Code:
Combined usage for RU
+ ---- + ------------------ + ------- +
| Rank | Pokemon            | Percent |
+ ---- + ------------------ + ------- +
| 1    | Blastoise-Mega     | 33.768% |
| 2    | Gardevoir          | 15.750% |
| 3    | Gligar             | 14.370% |
| 4    | Bronzong           | 14.351% |
| 5    | Arcanine           | 13.953% |
| 6    | Roserade           | 13.887% |
| 7    | Florges            | 12.960% |
| 8    | Zygarde-10%        | 12.021% |
| 9    | Milotic            | 11.811% |
| 10   | Doublade           | 10.990% |
| 11   | Registeel          | 10.972% |
| 12   | Nidoqueen          |  9.718% |
| 13   | Shaymin            |  9.539% |
| 14   | Salazzle           |  9.385% |
| 15   | Steelix-Mega       |  9.304% |
| 16   | Machamp            |  9.188% |
| 17   | Flygon             |  9.034% |
| 18   | Donphan            |  8.612% |
| 19   | Honchkrow          |  8.602% |
| 20   | Araquanid          |  8.427% |
| 21   | Espeon             |  8.352% |
| 22   | Cloyster           |  8.219% |
| 23   | Feraligatr         |  8.149% |
| 24   | Chesnaught         |  8.038% |
| 25   | Rhyperior          |  7.982% |
| 26   | Mandibuzz          |  7.944% |
| 27   | Golisopod          |  7.715% |
| 28   | Tyrantrum          |  7.692% |
| 29   | Swellow            |  7.658% |
| 30   | Snorlax            |  7.583% |
| 31   | Noivern            |  7.370% |
| 32   | Yanmega            |  7.261% |
| 33   | Virizion           |  7.239% |
| 34   | Rotom-Mow          |  6.953% |
| 35   | Galvantula         |  6.792% |
| 36   | Marowak-Alola      |  6.741% |
| 37   | Jolteon            |  6.637% |
| 38   | Umbreon            |  6.620% |
| 39   | Toxicroak          |  6.424% |
| 40   | Meloetta           |  6.415% |
| 41   | Ampharos-Mega      |  6.378% |
| 42   | Necrozma           |  6.209% |
| 43   | Goodra             |  6.144% |
| 44   | Cresselia          |  6.092% |
| 45   | Drapion            |  5.903% |
| 46   | Lycanroc-Dusk      |  5.814% |
| 47   | Mantine            |  5.746% |
| 48   | Bewear             |  5.562% |
| 49   | Porygon2           |  5.538% |
| 50   | Ninetales          |  5.535% |
| 51   | Forretress         |  5.332% |
| 52   | Escavalier         |  5.149% |
| 53   | Dragalge           |  4.928% |
| 54   | Banette-Mega       |  4.483% |
| 55   | Linoone            |  4.379% |
| 56   | Tsareena           |  4.303% |
| 57   | Pangoro            |  4.250% |
| 58   | Emboar             |  4.246% |
| 59   | Glalie-Mega        |  3.794% |
| 60   | Uxie               |  3.367% |
| 61   | Raikou             |  3.152% |
| 62   | Venusaur           |  3.114% |
| 63   | Barbaracle         |  2.971% |
| 64   | Hoopa              |  2.562% |
| 65   | Slurpuff           |  2.416% |
| 66   | Gigalith           |  2.245% |
| 67   | Abomasnow-Mega     |  2.241% |
| 68   | Torkoal            |  2.198% |
| 69   | Ribombee           |  1.856% |
| 70   | Aerodactyl         |  1.793% |
| 71   | Incineroar         |  1.752% |
| 72   | Camerupt-Mega      |  1.692% |
| 73   | Whimsicott         |  1.633% |
| 74   | Heliolisk          |  1.618% |
| 75   | Slowbro            |  1.602% |
| 76   | Diancie            |  1.539% |
| 77   | Vaporeon           |  1.502% |
| 78   | Slowking           |  1.407% |
| 79   | Medicham           |  1.392% |
| 80   | Sigilyph           |  1.373% |
| 81   | Exploud            |  1.360% |
| 82   | Cofagrigus         |  1.327% |
| 83   | Seismitoad         |  1.315% |
| 84   | Quagsire           |  1.298% |
| 85   | Kingdra            |  1.249% |
| 86   | Leafeon            |  1.215% |
| 87   | Mismagius          |  1.206% |
| 88   | Froslass           |  1.144% |
| 89   | Typhlosion         |  1.142% |
| 90   | Sneasel            |  1.114% |
| 91   | Ambipom            |  1.113% |
| 92   | Bruxish            |  1.084% |
| 93   | Comfey             |  1.050% |
| 94   | Stoutland          |  1.029% |
| 95   | Decidueye          |  0.998% |
| 96   | Dhelmise           |  0.983% |
| 97   | Hitmonlee          |  0.925% |
| 98   | Braviary           |  0.898% |
| 99   | Houndoom           |  0.853% |
| 100  | Charizard          |  0.849% |
| 101  | Gallade            |  0.790% |
| 102  | Ditto              |  0.766% |
| 103  | Meowstic           |  0.756% |
| 104  | Golbat             |  0.738% |
| 105  | Articuno           |  0.735% |
| 106  | Accelgor           |  0.726% |
| 107  | Xatu               |  0.699% |
| 108  | Shuckle            |  0.699% |
| 109  | Scrafty            |  0.686% |
| 110  | Rotom-Heat         |  0.685% |
| 111  | Archeops           |  0.668% |
| 112  | Steelix            |  0.664% |
| 113  | Victreebel         |  0.662% |
| 114  | Jellicent          |  0.650% |
| 115  | Pyukumuku          |  0.639% |
| 116  | Delphox            |  0.623% |
| 117  | Druddigon          |  0.582% |
| 118  | Hitmontop          |  0.532% |
| 119  | Shedinja           |  0.524% |
| 120  | Shiftry            |  0.520% |
| 121  | Electrode          |  0.512% |
| 122  | Golem-Alola        |  0.508% |
| 123  | Minior             |  0.495% |
| 124  | Flareon            |  0.482% |
| 125  | Passimian          |  0.474% |
| 126  | Smeargle           |  0.465% |
| 127  | Vivillon           |  0.451% |
| 128  | Sawk               |  0.441% |
| 129  | Persian-Alola      |  0.435% |
| 130  | Blastoise          |  0.415% |
| 131  | Vanilluxe          |  0.412% |
| 132  | Audino-Mega        |  0.408% |
| 133  | Silvally-Steel     |  0.406% |
| 134  | Cinccino           |  0.397% |
| 135  | Ferroseed          |  0.394% |
| 136  | Omastar            |  0.366% |
| 137  | Vikavolt           |  0.363% |
| 138  | Malamar            |  0.358% |
| 139  | Togedemaru         |  0.339% |
| 140  | Klinklang          |  0.322% |
| 141  | Ursaring           |  0.318% |
| 142  | Zangoose           |  0.316% |
| 143  | Miltank            |  0.311% |
| 144  | Aurorus            |  0.304% |
| 145  | Cryogonal          |  0.297% |
| 146  | Magmortar          |  0.289% |
| 147  | Pikachu            |  0.278% |
| 148  | Scyther            |  0.278% |
| 149  | Primeape           |  0.277% |
| 150  | Torterra           |  0.276% |
| 151  | Armaldo            |  0.274% |
| 152  | Sableye            |  0.273% |
| 153  | Piloswine          |  0.270% |
| 154  | Aromatisse         |  0.263% |
| 155  | Slaking            |  0.251% |
| 156  | Dusclops           |  0.245% |
| 157  | Tangela            |  0.239% |
| 158  | Crustle            |  0.238% |
| 159  | Rotom-Frost        |  0.237% |
| 160  | Palossand          |  0.237% |
| 161  | Qwilfish           |  0.233% |
| 162  | Vileplume          |  0.233% |
| 163  | Dodrio             |  0.227% |
| 164  | Exeggutor-Alola    |  0.227% |
| 165  | Lapras             |  0.220% |
| 166  | Trevenant          |  0.220% |
| 167  | Clawitzer          |  0.218% |
| 168  | Skuntank           |  0.213% |
| 169  | Sandslash          |  0.208% |
| 170  | Hariyama           |  0.206% |
| 171  | Sandslash-Alola    |  0.194% |
| 172  | Poliwrath          |  0.190% |
| 173  | Golurk             |  0.187% |
| 174  | Kingler            |  0.185% |
| 175  | Sawsbuck           |  0.176% |
| 176  | Lilligant          |  0.176% |
| 177  | Lanturn            |  0.164% |
| 178  | Basculin           |  0.161% |
| 179  | Eelektross         |  0.160% |
| 180  | Lycanroc           |  0.159% |
| 181  | Rhydon             |  0.158% |
| 182  | Weezing            |  0.153% |
| 183  | Kecleon            |  0.151% |
| 184  | Mudsdale           |  0.149% |
| 185  | Absol              |  0.148% |
| 186  | Claydol            |  0.148% |
| 187  | Liepard            |  0.145% |
| 188  | Jynx               |  0.144% |
| 189  | Electivire         |  0.144% |
| 190  | Exeggutor          |  0.143% |
| 191  | Kabutops           |  0.139% |
| 192  | Gurdurr            |  0.129% |
| 193  | Rampardos          |  0.129% |
| 194  | Tauros             |  0.128% |
| 195  | Rotom              |  0.128% |
| 196  | Mesprit            |  0.127% |
| 197  | Aggron             |  0.123% |
| 198  | Sceptile           |  0.123% |
| 199  | Guzzlord           |  0.120% |
| 200  | Audino             |  0.119% |
| 201  | Hitmonchan         |  0.116% |
| 202  | Komala             |  0.113% |
| 203  | Silvally           |  0.112% |
| 204  | Turtonator         |  0.108% |
| 205  | Raichu-Alola       |  0.101% |
| 206  | Avalugg            |  0.100% |
+ ---- + ------------------ + ------- +
Code:
Combined usage for NU
+ ---- + ------------------ + ------- +
| Rank | Pokemon            | Percent |
+ ---- + ------------------ + ------- +
| 1    | Incineroar         | 37.164% |
| 2    | Passimian          | 25.502% |
| 3    | Steelix            | 20.305% |
| 4    | Slowbro            | 20.294% |
| 5    | Xatu               | 18.424% |
| 6    | Comfey             | 17.054% |
| 7    | Diancie            | 16.547% |
| 8    | Heliolisk          | 15.760% |
| 9    | Vileplume          | 13.713% |
| 10   | Silvally-Steel     | 12.946% |
| 11   | Golbat             | 11.424% |
| 12   | Braviary           | 11.224% |
| 13   | Seismitoad         | 11.108% |
| 14   | Rotom              | 10.829% |
| 15   | Vaporeon           | 10.356% |
| 16   | Delphox            | 10.316% |
| 17   | Druddigon          | 10.209% |
| 18   | Decidueye          |  9.902% |
| 19   | Dhelmise           |  9.052% |
| 20   | Whimsicott         |  8.988% |
| 21   | Rhydon             |  8.598% |
| 22   | Vanilluxe          |  8.239% |
| 23   | Palossand          |  8.071% |
| 24   | Medicham           |  8.002% |
| 25   | Sneasel            |  7.974% |
| 26   | Klinklang          |  7.710% |
| 27   | Blastoise          |  7.544% |
| 28   | Sceptile           |  7.494% |
| 29   | Hariyama           |  7.423% |
| 30   | Garbodor           |  7.330% |
| 31   | Audino-Mega        |  7.244% |
| 32   | Vikavolt           |  6.895% |
| 33   | Vivillon           |  6.113% |
| 34   | Scrafty            |  5.737% |
| 35   | Aerodactyl         |  5.688% |
| 36   | Accelgor           |  5.531% |
| 37   | Slowking           |  5.121% |
| 38   | Hitmonlee          |  5.045% |
| 39   | Abomasnow-Mega     |  4.845% |
| 40   | Malamar            |  4.599% |
| 41   | Guzzlord           |  4.556% |
| 42   | Mismagius          |  4.492% |
| 43   | Kingler            |  4.428% |
| 44   | Torterra           |  4.417% |
| 45   | Clawitzer          |  4.360% |
| 46   | Ambipom            |  4.332% |
| 47   | Sigilyph           |  4.312% |
| 48   | Cryogonal          |  4.141% |
| 49   | Cinccino           |  3.939% |
| 50   | Piloswine          |  3.872% |
| 51   | Magmortar          |  3.786% |
| 52   | Miltank            |  3.697% |
| 53   | Ferroseed          |  3.593% |
| 54   | Hitmontop          |  3.584% |
| 55   | Weezing            |  3.417% |
| 56   | Houndoom           |  3.370% |
| 57   | Gallade            |  3.188% |
| 58   | Minior             |  3.182% |
| 59   | Typhlosion         |  2.994% |
| 60   | Togedemaru         |  2.990% |
| 61   | Uxie               |  2.688% |
| 62   | Sandslash-Alola    |  2.533% |
| 63   | Exeggutor-Alola    |  2.424% |
| 64   | Pyukumuku          |  2.105% |
| 65   | Articuno           |  1.864% |
| 66   | Samurott           |  1.844% |
| 67   | Quagsire           |  1.837% |
| 68   | Mesprit            |  1.814% |
| 69   | Charizard          |  1.706% |
| 70   | Dodrio             |  1.634% |
| 71   | Sawk               |  1.553% |
| 72   | Omastar            |  1.491% |
| 73   | Qwilfish           |  1.414% |
| 74   | Archeops           |  1.348% |
| 75   | Aromatisse         |  1.154% |
| 76   | Tauros             |  1.121% |
| 77   | Haunter            |  1.094% |
| 78   | Jellicent          |  1.069% |
| 79   | Eelektross         |  0.941% |
| 80   | Marowak            |  0.928% |
| 81   | Claydol            |  0.926% |
| 82   | Sableye            |  0.923% |
| 83   | Carracosta         |  0.913% |
| 84   | Skuntank           |  0.871% |
| 85   | Kabutops           |  0.862% |
| 86   | Froslass           |  0.859% |
| 87   | Tangela            |  0.850% |
| 88   | Combusken          |  0.849% |
| 89   | Shuckle            |  0.820% |
| 90   | Scyther            |  0.788% |
| 91   | Aggron             |  0.766% |
| 92   | Ludicolo           |  0.720% |
| 93   | Zangoose           |  0.714% |
| 94   | Lycanroc           |  0.693% |
| 95   | Absol              |  0.679% |
| 96   | Raticate-Alola     |  0.678% |
| 97   | Silvally-Fairy     |  0.673% |
| 98   | Drampa             |  0.670% |
| 99   | Ditto              |  0.662% |
| 100  | Altaria            |  0.652% |
| 101  | Pyroar             |  0.651% |
| 102  | Masquerain         |  0.637% |
| 103  | Pinsir             |  0.624% |
| 104  | Pawniard           |  0.615% |
| 105  | Electrode          |  0.613% |
| 106  | Type: Null         |  0.609% |
| 107  | Gourgeist-Super    |  0.602% |
| 108  | Poliwrath          |  0.594% |
| 109  | Smeargle           |  0.562% |
| 110  | Silvally-Poison    |  0.548% |
| 111  | Spiritomb          |  0.546% |
| 112  | Persian-Alola      |  0.544% |
| 113  | Crabominable       |  0.543% |
| 114  | Golurk             |  0.535% |
| 115  | Gurdurr            |  0.531% |
| 116  | Silvally-Ghost     |  0.500% |
| 117  | Probopass          |  0.494% |
| 118  | Liepard            |  0.493% |
| 119  | Raichu-Alola       |  0.487% |
| 120  | Sandslash          |  0.481% |
| 121  | Lilligant          |  0.481% |
| 122  | Ursaring           |  0.479% |
| 123  | Rotom-Frost        |  0.475% |
| 124  | Lanturn            |  0.473% |
| 125  | Vikavolt-Totem     |  0.461% |
| 126  | Clefairy           |  0.450% |
| 127  | Arbok              |  0.441% |
| 128  | Manectric          |  0.440% |
| 129  | Hitmonchan         |  0.429% |
| 130  | Dusclops           |  0.421% |
| 131  | Audino             |  0.417% |
| 132  | Kangaskhan         |  0.396% |
| 133  | Kecleon            |  0.393% |
| 134  | Stoutland          |  0.388% |
| 135  | Lycanroc-Midnight  |  0.380% |
| 136  | Jynx               |  0.376% |
| 137  | Victreebel         |  0.361% |
| 138  | Granbull           |  0.357% |
| 139  | Electivire         |  0.356% |
| 140  | Muk                |  0.355% |
| 141  | Aurorus            |  0.352% |
| 142  | Roselia            |  0.348% |
| 143  | Crustle            |  0.341% |
| 144  | Shiftry            |  0.336% |
| 145  | Silvally-Water     |  0.334% |
| 146  | Slaking            |  0.333% |
| 147  | Raichu             |  0.329% |
| 148  | Mudsdale           |  0.321% |
| 149  | Turtonator         |  0.313% |
| 150  | Abomasnow          |  0.309% |
| 151  | Lurantis           |  0.301% |
| 152  | Komala             |  0.299% |
| 153  | Flareon            |  0.292% |
| 154  | Regice             |  0.287% |
| 155  | Regirock           |  0.287% |
| 156  | Leavanny           |  0.280% |
| 157  | Golem-Alola        |  0.274% |
| 158  | Sawsbuck           |  0.266% |
| 159  | Cacturne           |  0.266% |
| 160  | Gorebyss           |  0.264% |
| 161  | Throh              |  0.256% |
| 162  | Cradily            |  0.256% |
| 163  | Golem              |  0.254% |
| 164  | Mr. Mime           |  0.252% |
| 165  | Lickilicky         |  0.243% |
| 166  | Primeape           |  0.236% |
| 167  | Meowstic           |  0.235% |
| 168  | Stunfisk           |  0.233% |
| 169  | Relicanth          |  0.227% |
| 170  | Chatot             |  0.224% |
| 171  | Bouffalant         |  0.221% |
| 172  | Rotom-Fan          |  0.216% |
| 173  | Oricorio-Pom-Pom   |  0.205% |
| 174  | Simipour           |  0.201% |
| 175  | Rampardos          |  0.199% |
| 176  | Hippopotas         |  0.193% |
| 177  | Lapras             |  0.189% |
| 178  | Volbeat            |  0.181% |
| 179  | Dugtrio            |  0.180% |
| 180  | Servine            |  0.177% |
| 181  | Butterfree         |  0.177% |
| 182  | Bibarel            |  0.171% |
| 183  | Pikachu            |  0.166% |
| 184  | Avalugg            |  0.155% |
| 185  | Togetic            |  0.155% |
| 186  | Bellossom          |  0.147% |
| 187  | Silvally-Ground    |  0.143% |
| 188  | Zebstrika          |  0.143% |
| 189  | Trevenant          |  0.142% |
| 190  | Shiinotic          |  0.138% |
| 191  | Ninjask            |  0.138% |
| 192  | Bronzor            |  0.132% |
| 193  | Dugtrio-Alola      |  0.132% |
| 194  | Swanna             |  0.132% |
| 195  | Floatzel           |  0.132% |
| 196  | Swoobat            |  0.126% |
| 197  | Walrein            |  0.124% |
| 198  | Kadabra            |  0.123% |
| 199  | Armaldo            |  0.121% |
| 200  | Shedinja           |  0.118% |
| 201  | Mawile             |  0.117% |
| 202  | Ariados            |  0.116% |
| 203  | Camerupt           |  0.114% |
| 204  | Machoke            |  0.114% |
| 205  | Beartic            |  0.114% |
| 206  | Silvally           |  0.112% |
| 207  | Gourgeist-Large    |  0.107% |
| 208  | Oricorio-Sensu     |  0.101% |
+ ---- + ------------------ + ------- +
Code:
Combined usage for PU
+ ---- + ------------------ + ------- +
| Rank | Pokemon            | Percent |
+ ---- + ------------------ + ------- +
| 1    | Mesprit            | 39.378% |
| 2    | Skuntank           | 22.298% |
| 3    | Hitmonchan         | 17.948% |
| 4    | Togedemaru         | 15.171% |
| 5    | Gurdurr            | 15.140% |
| 6    | Qwilfish           | 14.936% |
| 7    | Jellicent          | 13.639% |
| 8    | Dodrio             | 12.046% |
| 9    | Mudsdale           | 11.941% |
| 10   | Weezing            | 11.845% |
| 11   | Aggron             |  9.974% |
| 12   | Eelektross         |  9.376% |
| 13   | Scyther            |  9.059% |
| 14   | Lilligant          |  8.918% |
| 15   | Lanturn            |  8.895% |
| 16   | Primeape           |  8.827% |
| 17   | Claydol            |  8.697% |
| 18   | Froslass           |  8.502% |
| 19   | Regirock           |  8.470% |
| 20   | Exeggutor-Alola    |  8.187% |
| 21   | Persian-Alola      |  7.582% |
| 22   | Omastar            |  7.392% |
| 23   | Sandslash-Alola    |  7.354% |
| 24   | Lycanroc           |  6.938% |
| 25   | Kangaskhan         |  6.727% |
| 26   | Raichu-Alola       |  6.418% |
| 27   | Aurorus            |  6.155% |
| 28   | Absol              |  6.082% |
| 29   | Audino             |  5.908% |
| 30   | Oricorio-Sensu     |  5.898% |
| 31   | Stoutland          |  5.615% |
| 32   | Sableye            |  5.602% |
| 33   | Quagsire           |  5.582% |
| 34   | Clefairy           |  5.374% |
| 35   | Articuno           |  5.231% |
| 36   | Silvally-Fairy     |  5.040% |
| 37   | Haunter            |  5.019% |
| 38   | Drampa             |  4.987% |
| 39   | Kabutops           |  4.686% |
| 40   | Spiritomb          |  4.449% |
| 41   | Lurantis           |  4.448% |
| 42   | Liepard            |  4.313% |
| 43   | Poliwrath          |  4.219% |
| 44   | Manectric          |  4.095% |
| 45   | Ludicolo           |  4.061% |
| 46   | Rotom-Frost        |  4.017% |
| 47   | Golurk             |  3.822% |
| 48   | Combusken          |  3.520% |
| 49   | Carbink            |  3.317% |
| 50   | Kecleon            |  3.180% |
| 51   | Dugtrio-Alola      |  3.108% |
| 52   | Sawsbuck           |  3.067% |
| 53   | Silvally-Ghost     |  3.027% |
| 54   | Roselia            |  2.914% |
| 55   | Komala             |  2.829% |
| 56   | Throh              |  2.741% |
| 57   | Oricorio-Pom-Pom   |  2.659% |
| 58   | Carracosta         |  2.637% |
| 59   | Zangoose           |  2.565% |
| 60   | Shuckle            |  2.516% |
| 61   | Crabominable       |  2.459% |
| 62   | Tangela            |  2.417% |
| 63   | Volbeat            |  2.388% |
| 64   | Type: Null         |  2.369% |
| 65   | Altaria            |  2.344% |
| 66   | Turtonator         |  2.330% |
| 67   | Abomasnow          |  2.311% |
| 68   | Electrode          |  2.283% |
| 69   | Bellossom          |  2.226% |
| 70   | Pinsir             |  2.195% |
| 71   | Floatzel           |  2.169% |
| 72   | Kadabra            |  2.065% |
| 73   | Swanna             |  1.993% |
| 74   | Shiftry            |  1.971% |
| 75   | Leafeon            |  1.949% |
| 76   | Granbull           |  1.939% |
| 77   | Ursaring           |  1.830% |
| 78   | Rampardos          |  1.782% |
| 79   | Electivire         |  1.778% |
| 80   | Mawile             |  1.753% |
| 81   | Ditto              |  1.750% |
| 82   | Masquerain         |  1.745% |
| 83   | Probopass          |  1.742% |
| 84   | Silvally-Water     |  1.737% |
| 85   | Victreebel         |  1.669% |
| 86   | Cacturne           |  1.600% |
| 87   | Rotom-Fan          |  1.567% |
| 88   | Jynx               |  1.559% |
| 89   | Rapidash           |  1.531% |
| 90   | Gourgeist-Super    |  1.519% |
| 91   | Chatot             |  1.516% |
| 92   | Cradily            |  1.467% |
| 93   | Pawniard           |  1.441% |
| 94   | Pyukumuku          |  1.431% |
| 95   | Sandslash          |  1.375% |
| 96   | Basculin           |  1.350% |
| 97   | Bouffalant         |  1.296% |
| 98   | Leavanny           |  1.287% |
| 99   | Exeggutor          |  1.285% |
| 100  | Gorebyss           |  1.269% |
| 101  | Crustle            |  1.266% |
| 102  | Lickilicky         |  1.264% |
| 103  | Regice             |  1.263% |
| 104  | Raticate-Alola     |  1.246% |
| 105  | Stunfisk           |  1.235% |
| 106  | Shiinotic          |  1.193% |
| 107  | Toucannon          |  1.182% |
| 108  | Silvally-Dragon    |  1.177% |
| 109  | Ninjask            |  1.173% |
| 110  | Armaldo            |  1.170% |
| 111  | Meowstic           |  1.166% |
| 112  | Dusknoir           |  1.159% |
| 113  | Drifblim           |  1.153% |
| 114  | Glaceon            |  1.139% |
| 115  | Smeargle           |  1.135% |
| 116  | Musharna           |  1.125% |
| 117  | Simisear           |  1.118% |
| 118  | Lapras             |  1.104% |
| 119  | Golem              |  1.082% |
| 120  | Avalugg            |  1.066% |
| 121  | Pikachu            |  1.043% |
| 122  | Muk                |  1.040% |
| 123  | Flareon            |  1.021% |
| 124  | Dusclops           |  1.008% |
| 125  | Mr. Mime           |  1.007% |
| 126  | Silvally-Poison    |  0.957% |
| 127  | Marowak            |  0.946% |
| 128  | Butterfree         |  0.929% |
| 129  | Swoobat            |  0.927% |
| 130  | Arbok              |  0.918% |
| 131  | Murkrow            |  0.886% |
| 132  | Beartic            |  0.877% |
| 133  | Trevenant          |  0.851% |
| 134  | Bronzor            |  0.837% |
| 135  | Duosion            |  0.821% |
| 136  | Beheeyem           |  0.759% |
| 137  | Jumpluff           |  0.751% |
| 138  | Servine            |  0.744% |
| 139  | Corsola            |  0.733% |
| 140  | Wormadam-Trash     |  0.730% |
| 141  | Bibarel            |  0.696% |
| 142  | Slaking            |  0.695% |
| 143  | Togetic            |  0.678% |
| 144  | Regigigas          |  0.649% |
| 145  | Camerupt           |  0.641% |
| 146  | Misdreavus         |  0.635% |
| 147  | Lycanroc-Midnight  |  0.635% |
| 148  | Metang             |  0.623% |
| 149  | Heatmor            |  0.615% |
| 150  | Luxray             |  0.604% |
| 151  | Ariados            |  0.598% |
| 152  | Hippopotas         |  0.551% |
| 153  | Wishiwashi         |  0.548% |
| 154  | Dugtrio            |  0.538% |
| 155  | Gogoat             |  0.537% |
| 156  | Ampharos           |  0.531% |
| 157  | Illumise           |  0.523% |
| 158  | Raticate           |  0.523% |
| 159  | Golem-Alola        |  0.521% |
| 160  | Bastiodon          |  0.512% |
| 161  | Magcargo           |  0.512% |
| 162  | Purugly            |  0.498% |
| 163  | Zebstrika          |  0.494% |
| 164  | Munchlax           |  0.477% |
| 165  | Torkoal            |  0.477% |
| 166  | Golduck            |  0.468% |
| 167  | Chimecho           |  0.404% |
| 168  | Silvally-Ground    |  0.401% |
| 169  | Raichu             |  0.400% |
| 170  | Noctowl            |  0.399% |
| 171  | Whiscash           |  0.398% |
| 172  | Monferno           |  0.390% |
| 173  | Silvally           |  0.389% |
| 174  | Hakamo-o           |  0.388% |
| 175  | Fraxure            |  0.382% |
| 176  | Lumineon           |  0.376% |
| 177  | Simipour           |  0.366% |
| 178  | Frogadier          |  0.359% |
| 179  | Klang              |  0.357% |
| 180  | Meganium           |  0.348% |
| 181  | Relicanth          |  0.342% |
| 182  | Wigglytuff         |  0.342% |
| 183  | Solrock            |  0.340% |
| 184  | Magmar             |  0.333% |
| 185  | Lopunny            |  0.275% |
| 186  | Natu               |  0.271% |
| 187  | Seviper            |  0.264% |
| 188  | Poipole            |  0.259% |
| 189  | Emolga             |  0.252% |
| 190  | Machoke            |  0.252% |
| 191  | Octillery          |  0.252% |
| 192  | Lunatone           |  0.247% |
| 193  | Huntail            |  0.240% |
| 194  | Silvally-Fighting  |  0.234% |
| 195  | Shedinja           |  0.225% |
| 196  | Vullaby            |  0.224% |
| 197  | Hypno              |  0.223% |
| 198  | Mareanie           |  0.220% |
| 199  | Walrein            |  0.218% |
| 200  | Farfetch'd         |  0.216% |
| 201  | Grumpig            |  0.215% |
| 202  | Tropius            |  0.215% |
| 203  | Oricorio           |  0.214% |
| 204  | Girafarig          |  0.198% |
| 205  | Unfezant           |  0.195% |
| 206  | Simisage           |  0.194% |
| 207  | Mightyena          |  0.192% |
| 208  | Persian            |  0.191% |
| 209  | Gumshoos           |  0.188% |
| 210  | Furfrou            |  0.188% |
| 211  | Wailord            |  0.185% |
| 212  | Dedenne            |  0.181% |
| 213  | Silvally-Fire      |  0.180% |
| 214  | Wartortle          |  0.173% |
| 215  | Silvally-Dark      |  0.170% |
| 216  | Politoed           |  0.167% |
| 217  | Gourgeist-Large    |  0.165% |
| 218  | Fearow             |  0.162% |
| 219  | Sliggoo            |  0.159% |
| 220  | Gabite             |  0.159% |
| 221  | Zweilous           |  0.154% |
| 222  | Swalot             |  0.154% |
| 223  | Palpitoad          |  0.143% |
| 224  | Silvally-Flying    |  0.143% |
| 225  | Dustox             |  0.143% |
| 226  | Dunsparce          |  0.141% |
| 227  | Banette            |  0.140% |
| 228  | Vigoroth           |  0.137% |
| 229  | Swirlix            |  0.137% |
| 230  | Quilladin          |  0.137% |
| 231  | Whirlipede         |  0.136% |
| 232  | Eevee              |  0.134% |
| 233  | Spinarak           |  0.130% |
| 234  | Floette            |  0.129% |
| 235  | Gourgeist          |  0.126% |
| 236  | Gothitelle         |  0.125% |
| 237  | Clamperl           |  0.124% |
| 238  | Seaking            |  0.123% |
| 239  | Dragonair          |  0.123% |
| 240  | Gloom              |  0.121% |
| 241  | Spritzee           |  0.120% |
| 242  | Prinplup           |  0.119% |
| 243  | Lampent            |  0.117% |
| 244  | Marshtomp          |  0.117% |
| 245  | Maractus           |  0.116% |
| 246  | Parasect           |  0.115% |
| 247  | Gourgeist-Small    |  0.108% |
| 248  | Tentacool          |  0.108% |
| 249  | Krokorok           |  0.107% |
| 250  | Furret             |  0.106% |
| 251  | Silvally-Electric  |  0.102% |
+ ---- + ------------------ + ------- +
Minior moved from NU to PU
Stakataka moved from UU to RU
Gligar moved from RU to UU
Diancie-Mega moved from UUBL to OU
Gastrodon moved from OU to PU
Steelix-Mega moved from RU to UU
Slowbro-Mega moved from UU to RUBL
Darmanitan moved from UU to RU
Weezing moved from PU to NU
Magmortar moved from PUBL to NU
Doublade moved from RU to UU
Chesnaught moved from RU to UU
Houndoom moved from NU to PU
Raikou moved from RU to NU
Metagross moved from UU to RU
Uxie moved from NU to PU
Houndoom moved from NU to PU
Raikou moved from RU to NU
Uxie moved from NU to PU
Glalie-Mega moved from RU to NU
Togedemaru moved from PU to NU
Hoopa-Unbound moved from OU to UUBL
Uxie moved from NU to RU
Edit: The idea of Raikou dropping out of RU is obviously really dumb and wouldn't happen because it just quickdropped out of UU in the last month before this shift.
 
Last edited:

MZ

And now for something completely different
is a Site Content Manager Alumnusis a Top Team Rater Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Hi, I'd like to open up this can of worms again. This topic kind of died without a real resolution and I know that quick rises were later eliminated but that doesn't really change the issues that rises in general have, and since then there have been some pretty problematic rises for low tiers. Rises can completely destabilize the metagame by removing a non-broken, unhealthy, or overcentralizing Pokemon. They're much harder to deal with from a balance perspective than drops because with a drop you can instantly quickban, or even ban and resuspect. Drops don't really impact tournaments as much because there's tools to deal with them while with rises you're just stuck with a hole in your newly destabilized meta.

For some recent examples, I'm obviously prompted to bring this up after the recent PU tier shift. This happened during our return to slam, and while we're perfectly capable of quickbanning Cincinno and Mega Abomasnow, the best Pokemon in the tier got taken out and there's not much we can do about that. Mesprit was an integral Pokemon with defensive and offensive utility and its removal will have all kinds of consequences like rebalancing the meta in a way which makes Gurdurr a much larger threat. There's never really a time where a major tournament isn't running and it's convenient to need to rebalance a metagame because an integral cornerstone just up and left. Now I wasn't super happy with rises before this and there are definitely other examples like when RU lost Mega Steelix, Gligar, Doublade, and Chesnaught all at once and had the top mons completely change, it's just the current reason why I don't like the system. For some other examples, PU has been constantly plagued by rises since that other time we lost our most used and best Pokemon and had to totally rebalance the tier back in ORAS when Poliwrath rose. Or how over the entire generation we've kept losing more and more defensive Pokemon that kept breaking new things, like how Lilligant became busted only after we lost Ferroseed, Cryogonal, Miltank, Togedemaru, and Weezing, plus rises made other Lilligant checks like Alolan Exeggutor and Magmortar busted so we had to ban those too. And again this isn't PU only, I've had similar described about RU where the tier receives little and loses top mons consistently, and I know NU also had Slowbro rise right after a whole suspect decided it shouldn't get banned. Councils can't really balance for rises, it's more of a hope they don't completely mess up your meta, especially during a major tournament which, between ribbon circuits and official tournaments, is pretty much all the time, even for PU.

Completely eliminating rises (possibly after a year of the tier existing or something) is one option that I kinda like since if something's been around for that long it's probably fine to stay, but it does generally go against half of the idea behind usage based tiering and I understand the concerns about that. Suggestions from earlier in this thread include spacing them out more so maybe rises only happen every 6 months (limits their overlap with tournaments and how much you'll lose stuff and makes situations like one user spamming Mesprit for a month and a half making it rise less likely at the risk of more volatility) or just changing the cutoff to make it harder for things to rise than to fall. I'd be down for working out any of these changes, this post is just about how the current system is inefficient in terms of creating balanced and competitive and enjoyable metagames.
 

Disjunction

Everything I waste gets recycled
is a Site Content Manager Alumnusis a Top Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
I think any solution like eliminating rises after x amount of time, spacing out shifts, adjusting weighting, taking gap months, etc are just band aids on a system that is completely outdated. The current system we use was designed to find "the right place" for every Pokemon, not to actually balance a metagame, and was introduced in a period where the most competition for these formats was on ladder. In Current Year, the people that take these formats the most seriously are playing in circuit tournaments, team tournaments, and getting their 35 games in for suspect tests, not laddering and contributing to the usage stats. We also see a lot more need for the metagames to be appropriately balanced nowadays because they're seeing representation in trophy tournaments, so the original purpose of "finding the right place for everything" is arguably a lot less important. If anything, the current system runs contrary to the original purpose anyhow considering the ladders can be so dead for some months that specific players can force Pokemon into tiers they arguably don't belong in, especially during the end of generations.

I genuinely believe the better system is a viability-based tiering model headed by the tier leaders and councils at the start of a generation and then locked in a year after the tier's release. OU decides what is OU, then drops the rest to UU, and so on. This model is frequently criticized for being radically subjective, but I personally believe it's significantly less volatile than what we've been using. People like to act like our current ladder-based system is objective, but it's frankly not. The fact is, our tiers are being actively shaped by a handful of users that are primarily isolated from Smogon as a whole, much less tournaments, and are playing for any number of reasons, not necessarily to be competitive and win every game like we believe. I don't know of any game developers off the top of my head that are designing their game balance based off of gameplay from their quick play mode because it's just common sense that you don't design your game based off of casual play. Tier leaders and councils presumably play the part of developers of their metagames, and yet they don't even have half the responsibility for most of the changes in their tiers. Yeah, I'm sure if we switched models there would be some decisions that councils would make that a majority of people would disagree with. However, is the disagreement about where a council places 2-3 mons that have some kind argument for moving really that much worse than 5 shitter mons staying in a tier for the entirety of a generation or losing a metagame-defining glue because 2 guys on ladder got 800 games each?

I'm sure there's a compromise between the two systems that can be reached, but something really needs to be changed, and I think it would be important to actually change it before someone decides to do irreparable damage to a tier by doing something like forcing a change on the last shift of a generation.
 

Oglemi

Borf
is a Forum Moderatoris a Top Contributoris a Tournament Director Alumnusis a Site Content Manager Alumnusis a Community Contributor Alumnusis a Researcher Alumnusis a Tiering Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Top Dedicated Tournament Host Alumnus
My proposal: A Tier Leader Veto Power on Rises

Basically it would work like this. A Tier Leader can veto a rise on a Pokemon if the Pokemon being "threatened" to rise currently sits over 15% usage in its current tier (actual % tbd, 15% is typically the top 5-6 Pokemon), and is under 5% usage in the tier threatening to rise it (actual % tbd) ONCE after a three month period. If the Pokemon reaches the standard threshold to rise again after the following 3 month period, it must rise the next time.

What this addresses with the current system: Accounts for metagame "fads" such as popular RMTs or PokeTubers that make use of one specific Pokemon and trend it enough to get barely enough usage in the tier above it to shift it up, and prevents tiers from losing a particularly metagame-defining Pokemon from leaving for an overall dumb reason (if it occurs only the one time).

Some things:
- This would be a subjective veto on the part of the Tier Leader; they could choose to not exercise this power.
- Why a veto?: Rises lack a check on them in the way that drops currently do. Drops have a balancing option in quick bans (and bans in general). A rise has no check on it apart from the previous elimination of quickrises.
- A rise can be way harder to account for in teambuilding than a drop, especially if it's a mon that sits at over 15% usage (typically means that mon is in at least one of your top three teams that you'd bring to a Bo3).
- "Doesn't this add a subjective element to our tiering?": Yes, as do bans. But that's also why this is so specifically tailored. The veto can only be applied once, it can only be applied if the Pokemon sits at over x% usage, and it has to be under x% usage in the tier above it. That's quite a few checks to the power before it can be applied, and that's not even considering if the tier leader would choose to use it (likely, given the thread, but yknow).
- This is kind of an in between of the proposals dodmen presented on the previous page. It's basically a more intensive version of the "must reach two consecutive 3 month period to rise," but only protects those Pokemon that are obviously important in the tier below it.


My own thoughts: I personally don't see a problem with the current system, I'll say that upfront. But, I feel if a solution were to be presented here, I feel having some control over a tier shift is better than messing with the current usage numbers that, for all other intents and purposes, works just fine and is pretty well accurate for what our tiers should look like (with some minor counter examples here and there). I would trust our tier leaders to make the best possible use of this power, and I feel it would have enough checks on it that it wouldn't become a very strong issue and definitely alleviates much of the concerns presented in this thread.
 

Disjunction

Everything I waste gets recycled
is a Site Content Manager Alumnusis a Top Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
My proposal: A Tier Leader Veto Power on Rises

Basically it would work like this. A Tier Leader can veto a rise on a Pokemon if the Pokemon being "threatened" to rise currently sits over 15% usage in its current tier (actual % tbd, 15% is typically the top 5-6 Pokemon), and is under 5% usage in the tier threatening to rise it (actual % tbd) ONCE after a three month period. If the Pokemon reaches the standard threshold to rise again after the following 3 month period, it must rise the next time.
I understand the intention behind your system, but I don't agree that its implementation would make anything run anymore smoothly. First, the percentages you proposed are very subjectively defined, which is an issue when your system is intended to act as a check to prevent important things from leaving. Just because something is not within the top 5-6 Pokemon on a ladder does not mean it is not integral to a tier. You can see in Mzard's post he was citing Pokemon like Miltank, Cryogonal, and Ferroseed leaving fucking up the tier, and yet they were all underneath your cutoff. On most of these lists I'm looking at, I'm seeing metagame defining Pokemon currently sitting as low as 5-6%, and if you drop the cutoff that low, why is there even a cutoff?
- "Doesn't this add a subjective element to our tiering?": Yes, as do bans. But that's also why this is so specifically tailored. The veto can only be applied once, it can only be applied if the Pokemon sits at over x% usage, and it has to be under x% usage in the tier above it. That's quite a few checks to the power before it can be applied, and that's not even considering if the tier leader would choose to use it (likely, given the thread, but yknow).
But ladder stats are subjective as well. It's a small sample size of users playing one another and shaping their own opinions on what the metagame looks like based on each others' teams. Ask just about anybody nowadays and they'll tell you how much different it is to play friendlies in a tier compared to what it's like to play on ladder. Even progressing into higher ranks, there are dudes that sit there for literally thousands of games with the same team and selecting specific teams that match up against them well yields higher points. That's not objective. But we continue to believe it's objective because it's some automatic process that our site's leadership isn't in direct control of?

But, I feel if a solution were to be presented here, I feel having some control over a tier shift is better than messing with the current usage numbers that, for all other intents and purposes, works just fine and is pretty well accurate for what our tiers should look like (with some minor counter examples here and there).
But they don't work just fine. There are heaps of barely fringe viable Pokemon clinging to tiers they don't belong in because the ladder won't let them go. Tons of these Pokemon have the potential to be extremely useful in the tiers below them, but they won't drop because xXPkmnTrainerRedXx iterations 1-10 are spamming them just enough to keep them afloat. The system is also still completely dependent upon the availability of one person, and, while Marty is a wonderful dude that's doing a great job, there's no guarantee or expectation that anybody should stay here for the rest of the site's existence. And I'm sure you're well acquainted with the delicacies of finding a replacement.

I would trust our tier leaders to make the best possible use of this power, and I feel it would have enough checks on it that it wouldn't become a very strong issue and definitely alleviates much of the concerns presented in this thread.
Personally, I would trust the tier leaders and councils to be able to say what is viable in the tier enough to just write the list themselves and leave it at that. If you don't trust them to do that, I still don't understand how you can say you trust the people playing on ladder more.
 
Have the top X ladder players at the end of each stats cycle (maybe the highest X ladder scores achieved at any point in that cycle too) vote on all usage rises/drops and suspect rises/drops, requiring higher or lower vote %s based on usage. You'd encourage ladder play and get higher quality stats too.

I'm sure there'd be issues of some sort, but it's an idea.
 
In case you don't know me and are wondering why this random single-badger is posting, hi. I've been on the site since late 2016 and got into RU late 2017, closely observing Smogon happenings all that time. Having lurked for years and seen how lower tier ladders reflect a meta poorly firsthand, I feel confident in presenting my ideas.

I firmly believe a veto system is the right idea, but not with any stipulations like usage requirements or one veto per Pokemon unconditionally; the former only keeps giving power to the ladders, which we've already established do not sufficiently reflect high-level low-tier play, while the latter still can't do enough against ladder insistence. For example, Uxie did not drop this shift despite only rising with RU ladder's whims. They're still spamming their mediocre Trick Room and hyper offenses. One veto would've saved Uxie before, but it'd still be taken this shift for no good reason. Here's what I imagine:

This system only becomes enacted between 1-2 years after a gen releases. That way, ladder can still allow tiers to form naturally and gets any wacky stuff like Mew in UU out of the way.

A tier's council may veto a rise IF the Pokemon holds a valuable role in the lower metagame AND there is no good reason for the Pokemon's increased usage in the higher tier. For example, NU did not suddenly find a great niche for Mesprit, its ladder (which largely ignores top play) just decided to use it more. PU would be allowed to veto.

A council may not veto if the Pokemon is not relevant in the lower metagame. RU would most likely allow Feraligatr to rise under this system, as it has been an unremarkable, inconsistent sweeper/wallbreaker with no defensive merit for quite some time.

Deciding what makes a Pokemon sufficiently valuable is as subjective as it gets, yes, but tiering councils are the best people for the job. Opinions from other players may be collected before a decision is made. If a council is found to be making questionable vetoes, they can be subject to investigation from site higher-ups.

Now, what if the Pokemon is valuable in a lower tier but also has a good reason for its usage in a higher tier? Say, the infamous Gligar-Doublade-Steelix rise? Nobody was confused about those Pokemon rising, as they were responses to UU's increasing need to check physical attackers like Scizor and Terrakion and desire for a Mega Aggron alternative in Steelix's case. However, they all held prominent roles in RU. Should they rise? In all but the most extreme cases, I think the answer should be yes. As was brought up in this thread last year, having lower tiers that look samey defeats the point of having them in the first place. While those RU Pokemon were staples, they didn't singlehandedly hold the tier together. RU adapted fine, and the only lasting effects were Virizion becoming a top offensive threat and other Fighting-types like Toxicroak no longer requiring Ice-type coverage. In fact, I would say teambuilding improved because there were no longer incredible physical blanket checks stifling many other Pokemon, though that's an unpopular opinion. To be conservative, rises like this could be vetoed once, then allowed to rise if the usage is still there next shift. Players would have time to discuss and prepare for the change.

Let's imagine that there was a good reason to use Mesprit in NU, though. It leaving strips PU of its most defining Pokemon for the majority of the gen. In cases like this, the best response I can think of would be to veto once, then if it's still being used come next shift, hold a suspect-style vote. PU players would discuss Mesprit's effect on the metagame and the pros and cons of it leaving, then qualified voters may decide to let it rise or not, whichever would be better for the metagame. The disadvantage is that players would naturally default to keeping Pokemon for obvious reasons, but if the Pokemon in question is debatably unhealthy but not quite broken, arguments could be made that are not as extreme as asking for a ban. While this could have that problem of creating "samey tiers," I imagine this situation would be rare enough to not become glaring. This is the area I'm shakiest on, so I'd like to hear what others think.
 

lax

cloutimus maximus
is a Community Leader Alumnusis a Top Tiering Contributor Alumnuswon the 10th Official Ladder Tournamentis a Past SPL Championis a Past WCoP Champion
RBTT Champion
In case you don't know me and are wondering why this random single-badger is posting, hi. I've been on the site since late 2016 and got into RU late 2017, closely observing Smogon happenings all that time. Having lurked for years and seen how lower tier ladders reflect a meta poorly firsthand, I feel confident in presenting my ideas.

I firmly believe a veto system is the right idea, but not with any stipulations like usage requirements or one veto per Pokemon unconditionally; the former only keeps giving power to the ladders, which we've already established do not sufficiently reflect high-level low-tier play, while the latter still can't do enough against ladder insistence. For example, Uxie did not drop this shift despite only rising with RU ladder's whims. They're still spamming their mediocre Trick Room and hyper offenses. One veto would've saved Uxie before, but it'd still be taken this shift for no good reason. Here's what I imagine:

This system only becomes enacted between 1-2 years after a gen releases. That way, ladder can still allow tiers to form naturally and gets any wacky stuff like Mew in UU out of the way.

A tier's council may veto a rise IF the Pokemon holds a valuable role in the lower metagame AND there is no good reason for the Pokemon's increased usage in the higher tier. For example, NU did not suddenly find a great niche for Mesprit, its ladder (which largely ignores top play) just decided to use it more. PU would be allowed to veto.

A council may not veto if the Pokemon is not relevant in the lower metagame. RU would most likely allow Feraligatr to rise under this system, as it has been an unremarkable, inconsistent sweeper/wallbreaker with no defensive merit for quite some time.

Deciding what makes a Pokemon sufficiently valuable is as subjective as it gets, yes, but tiering councils are the best people for the job. Opinions from other players may be collected before a decision is made. If a council is found to be making questionable vetoes, they can be subject to investigation from site higher-ups.

Now, what if the Pokemon is valuable in a lower tier but also has a good reason for its usage in a higher tier? Say, the infamous Gligar-Doublade-Steelix rise? Nobody was confused about those Pokemon rising, as they were responses to UU's increasing need to check physical attackers like Scizor and Terrakion and desire for a Mega Aggron alternative in Steelix's case. However, they all held prominent roles in RU. Should they rise? In all but the most extreme cases, I think the answer should be yes. As was brought up in this thread last year, having lower tiers that look samey defeats the point of having them in the first place. While those RU Pokemon were staples, they didn't singlehandedly hold the tier together. RU adapted fine, and the only lasting effects were Virizion becoming a top offensive threat and other Fighting-types like Toxicroak no longer requiring Ice-type coverage. In fact, I would say teambuilding improved because there were no longer incredible physical blanket checks stifling many other Pokemon, though that's an unpopular opinion. To be conservative, rises like this could be vetoed once, then allowed to rise if the usage is still there next shift. Players would have time to discuss and prepare for the change.

Let's imagine that there was a good reason to use Mesprit in NU, though. It leaving strips PU of its most defining Pokemon for the majority of the gen. In cases like this, the best response I can think of would be to veto once, then if it's still being used come next shift, hold a suspect-style vote. PU players would discuss Mesprit's effect on the metagame and the pros and cons of it leaving, then qualified voters may decide to let it rise or not, whichever would be better for the metagame. The disadvantage is that players would naturally default to keeping Pokemon for obvious reasons, but if the Pokemon in question is debatably unhealthy but not quite broken, arguments could be made that are not as extreme as asking for a ban. While this could have that problem of creating "samey tiers," I imagine this situation would be rare enough to not become glaring. This is the area I'm shakiest on, so I'd like to hear what others think.
The issue with this is that the entire point of lower tiers is to base it off of usage statistics. All mons with certain usage are available to use in Under Used, Rarely Used, Never Used and Poorly Used. Mesprit got more usage in Never Used, and as a result, officially moved up to NU. I'm sure there is a reason for its ascension. Using your proposition would completely defy the reason these usage-based tiers were created in the first place.

Many tiers have had rises that completely shake the tier's fundamental play-style and functionality (ex: Slowbro in NU was not considered broken but was a core mon to the tier) but, at the end of the day, the tier is forced to move on and adapt to massive changes like these. While I would be happy to keep the lower tiers as balanced as possible through your method, I think the underlying aspect of lower tiers would be negated as a result. Tiers change all the time, just have to adapt like how lower tiers were always meant to be
 
I'm not aiming to overthrow the system here; the most important aspect of my proposal, the one that really matters, is prevention of unnecessary destabilization. I've seen NU discussion and done some asking and research myself; Mesprit has no recognized competitive relevance right now. It was purely ladder whims. What really matters is that we have some sort of buffer against ignorant ladders. RU ladder is outright terrible with no awareness of what actually works, and looking at the size of NU's D rank, this random Mesprit shift, and the similarly smaller dedicated playerbase, I can only assume NU's ladder is also out of touch with those who actually care about the metagame. I agree that rises should stay a part of lower tiering; I just want to ensure that they happen for the right reasons. So long as Pokemon are rising for being actually good in the higher tier, I won't argue against them.

Before anything (if anything at all) gets done, however, I think we need to address this conflict of ideals I keep seeing. Some of us believe greater power over rises should be given to the playerbase as the actual ladder becomes more and more disparate from the tour scene. Since we already try to keep the metagames respectable through bans, we should also be able to curate what leaves the tiers through usage. Some even think rises shouldn't happen at all. Others are firm about rises and instability being an inherent property of lower tiers that should not be touched whatsoever, lest we betray the system's identity. Could we perhaps survey lower tier leaders or councils on the topic? There's little point to this discussion if the majority don't even think change is necessary.
 

Martin

A monoid in the category of endofunctors
is a Smogon Discord Contributoris a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
I don’t think there needs to be any subjectivity in the process. Just make the usage %s higher going into generation 8. It doesn’t protect against shit like Pokeaim getting people to bandwagon Ambi into UU, but if the aim was to have, say, a 66% chance of seeing one in the same number of games as the current system uses instead of 50% would probably make tiers more representative of what is actually common in moderate levels of play for the most part, with it being easier for stuff to drop and harder for stuff to rise.
 

Kink

it's a thug life ¨̮
is a Tutor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnus
I’m for the veto system. It would need to be carefully considered and proper thresholds would need to be defined, but I always believed that a tier leader and their subsequent council should be able to influence as well as lead their tier, and this would end up another tool in their pocket to guide and influence the tier as they see fit.
 

watashi

is a Team Rater Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnusis a Three-Time Past SPL Champion
World Defender
is the veto system really useful? i can't see a situation where a council would not veto. if they felt a pokemon should be removed from the tier they would've suspected it already. there's no incentive for them to make their own tier smaller. same idea with subjective concepts such as a pokemon not being relevant in a metagame. if feraligatr was truly useless in ru it would've dropped to bl3.

people should not be allowed to "guide and influence their tier as they see fit" at the cost of another tier. yes, a lower tier preventing a rise does impact the higher tier negatively as it becomes harder to identify metagame trends and causes stagnation in the upper tier. you can't expect a new player to know that rotom-w is actually ou and is good there when it's listed as uu. just keep tiering as it is currently and let things play out
 
Last edited:

Kink

it's a thug life ¨̮
is a Tutor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnus
is the veto system really useful? i can't see a situation where a council would not veto. if they felt a pokemon should be removed from the tier they would've suspected it already. there's no incentive for them to make their own tier smaller. same idea with subjective concepts such as a pokemon not being relevant in a metagame. if feraligatr was truly useless in ru it would've dropped to bl3.

people should not be allowed to "guide and influence their tier as they see fit" at the cost of another tier. yes, a lower tier preventing a rise does impact the higher tier negatively as it becomes harder to identify metagame trends and causes stagnation in the upper tier. you can't expect a new player to know that rotom-w is actually ou and is good there when it's listed as uu. just keep tiering as it is currently and let things play out naturally
Naturally is a grossly inappropriate term. I really hope you’re not suggesting that anything regarding the creation or concept of Smogon or the method by which the tiering process was originally introduced is “natural”. Systems require upgrades. I can accept an outcome in a debate that renders a veto system ineffective, but I would never refuse the discussion based on “naturalness”. That’s stupid.
 
I've been thinking a bit about how usage is used to obviously build and maintain tiers and how ladder is the only measuring stick for this. I don't even know how much effort this would be to make doable anyway but I thought I'd try and get a suggestion in that I've always thought made sense in my head.

Tournament usage should count highly towards usage stats in tiers in combination with ladder stats. This might not make a giant impact or many changes overall but it combats situations like how mesprit raised to NU solely based on ladder usage, despite what I can only assume it had near 0 tour usage in the tier. Another example is something like Jolteon in RU, it only sees usage due to it being a popular Pokemon for fans and people will use it on ladder despite it being dreadful. Tour usage stats for example could give the usage stats a different look because Jolteons would gain 0 usage and others will raise. I know that it wouldn't matter if the percentages for dropping stayed the same but assuming tour usage was added the minimum usage would have to rise as well.

I just think that it gets rid of invalid Pokemon and will actually set them in the tier that match their viability. This would also work vise versa as well for Pokemon that are massively viable in higher tiers but don't see the ladder usage to match.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top